debug log?
These are some
The errors that talk about turretarm or just turret come up another like 14 times or so
And I know when everyone posts errors they put it in a tiny box but I dont know how to do that
Inverted bounding box on submodel 'detail0' of model 'Thunder.pof'! Swapping values to compensate.
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
FS2_Open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
FS2_Open_3_6_12d_INF.exe! Warning + 430 bytes
FS2_Open_3_6_12d_INF.exe! read_model_file + 5335 bytes
FS2_Open_3_6_12d_INF.exe! model_load + 754 bytes
FS2_Open_3_6_12d_INF.exe! mission_parse_handle_late_arrivals + 185 bytes
FS2_Open_3_6_12d_INF.exe! mission_parse_maybe_create_parse_object + 340 bytes
FS2_Open_3_6_12d_INF.exe! post_process_ships_wings + 93 bytes
FS2_Open_3_6_12d_INF.exe! post_process_mission + 49 bytes
FS2_Open_3_6_12d_INF.exe! parse_mission + 1531 bytes
FS2_Open_3_6_12d_INF.exe! parse_main + 449 bytes
FS2_Open_3_6_12d_INF.exe! mission_load + 215 bytes
FS2_Open_3_6_12d_INF.exe! game_start_mission + 198 bytes
FS2_Open_3_6_12d_INF.exe! game_enter_state + 482 bytes
FS2_Open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
FS2_Open_3_6_12d_INF.exe! game_process_event + 242 bytes
FS2_Open_3_6_12d_INF.exe! gameseq_process_events + 152 bytes
FS2_Open_3_6_12d_INF.exe! game_main + 782 bytes
FS2_Open_3_6_12d_INF.exe! WinMain + 330 bytes
FS2_Open_3_6_12d_INF.exe! __tmainCRTStartup + 358 bytes
FS2_Open_3_6_12d_INF.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
Inverted bounding box on submodel 'turret01' of model 'Thunder.pof'! Swapping values to compensate.
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_12d_INF.exe! Warning + 430 bytes
fs2_open_3_6_12d_INF.exe! read_model_file + 5335 bytes
fs2_open_3_6_12d_INF.exe! model_load + 754 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_handle_late_arrivals + 185 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_maybe_create_parse_object + 340 bytes
fs2_open_3_6_12d_INF.exe! post_process_ships_wings + 93 bytes
fs2_open_3_6_12d_INF.exe! post_process_mission + 49 bytes
fs2_open_3_6_12d_INF.exe! parse_mission + 1531 bytes
fs2_open_3_6_12d_INF.exe! parse_main + 449 bytes
fs2_open_3_6_12d_INF.exe! mission_load + 215 bytes
fs2_open_3_6_12d_INF.exe! game_start_mission + 198 bytes
fs2_open_3_6_12d_INF.exe! game_enter_state + 482 bytes
fs2_open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_12d_INF.exe! game_process_event + 242 bytes
fs2_open_3_6_12d_INF.exe! gameseq_process_events + 152 bytes
fs2_open_3_6_12d_INF.exe! game_main + 782 bytes
fs2_open_3_6_12d_INF.exe! WinMain + 330 bytes
fs2_open_3_6_12d_INF.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_12d_INF.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
Inverted bounding box on submodel 'turretarm01' of model 'Thunder.pof'! Swapping values to compensate.
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_12d_INF.exe! Warning + 430 bytes
fs2_open_3_6_12d_INF.exe! read_model_file + 5335 bytes
fs2_open_3_6_12d_INF.exe! model_load + 754 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_handle_late_arrivals + 185 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_maybe_create_parse_object + 340 bytes
fs2_open_3_6_12d_INF.exe! post_process_ships_wings + 93 bytes
fs2_open_3_6_12d_INF.exe! post_process_mission + 49 bytes
fs2_open_3_6_12d_INF.exe! parse_mission + 1531 bytes
fs2_open_3_6_12d_INF.exe! parse_main + 449 bytes
fs2_open_3_6_12d_INF.exe! mission_load + 215 bytes
fs2_open_3_6_12d_INF.exe! game_start_mission + 198 bytes
fs2_open_3_6_12d_INF.exe! game_enter_state + 482 bytes
fs2_open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_12d_INF.exe! game_process_event + 242 bytes
fs2_open_3_6_12d_INF.exe! gameseq_process_events + 152 bytes
fs2_open_3_6_12d_INF.exe! game_main + 782 bytes
fs2_open_3_6_12d_INF.exe! WinMain + 330 bytes
fs2_open_3_6_12d_INF.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_12d_INF.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
Inverted bounding box on submodel 'turret02' of model 'Thunder.pof'! Swapping values to compensate.
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_12d_INF.exe! Warning + 430 bytes
fs2_open_3_6_12d_INF.exe! read_model_file + 5335 bytes
fs2_open_3_6_12d_INF.exe! model_load + 754 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_handle_late_arrivals + 185 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_maybe_create_parse_object + 340 bytes
fs2_open_3_6_12d_INF.exe! post_process_ships_wings + 93 bytes
fs2_open_3_6_12d_INF.exe! post_process_mission + 49 bytes
fs2_open_3_6_12d_INF.exe! parse_mission + 1531 bytes
fs2_open_3_6_12d_INF.exe! parse_main + 449 bytes
fs2_open_3_6_12d_INF.exe! mission_load + 215 bytes
fs2_open_3_6_12d_INF.exe! game_start_mission + 198 bytes
fs2_open_3_6_12d_INF.exe! game_enter_state + 482 bytes
fs2_open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_12d_INF.exe! game_process_event + 242 bytes
fs2_open_3_6_12d_INF.exe! gameseq_process_events + 152 bytes
fs2_open_3_6_12d_INF.exe! game_main + 782 bytes
fs2_open_3_6_12d_INF.exe! WinMain + 330 bytes
fs2_open_3_6_12d_INF.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_12d_INF.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
Inverted bounding box on submodel 'turretarm02' of model 'Thunder.pof'! Swapping values to compensate.
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_12d_INF.exe! Warning + 430 bytes
fs2_open_3_6_12d_INF.exe! read_model_file + 5335 bytes
fs2_open_3_6_12d_INF.exe! model_load + 754 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_handle_late_arrivals + 185 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_maybe_create_parse_object + 340 bytes
fs2_open_3_6_12d_INF.exe! post_process_ships_wings + 93 bytes
fs2_open_3_6_12d_INF.exe! post_process_mission + 49 bytes
fs2_open_3_6_12d_INF.exe! parse_mission + 1531 bytes
fs2_open_3_6_12d_INF.exe! parse_main + 449 bytes
fs2_open_3_6_12d_INF.exe! mission_load + 215 bytes
fs2_open_3_6_12d_INF.exe! game_start_mission + 198 bytes
fs2_open_3_6_12d_INF.exe! game_enter_state + 482 bytes
fs2_open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_12d_INF.exe! game_process_event + 242 bytes
fs2_open_3_6_12d_INF.exe! gameseq_process_events + 152 bytes
fs2_open_3_6_12d_INF.exe! game_main + 782 bytes
fs2_open_3_6_12d_INF.exe! WinMain + 330 bytes
fs2_open_3_6_12d_INF.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_12d_INF.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
Assert: idx < (int)GL_vertex_buffers.size()
File: gropengltnl.cpp
Line: 275
ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_12d_INF.exe! WinAssert + 208 bytes
fs2_open_3_6_12d_INF.exe! gr_opengl_destroy_buffer + 94 bytes
fs2_open_3_6_12d_INF.exe! model_unload + 1421 bytes
fs2_open_3_6_12d_INF.exe! model_free_all + 97 bytes
fs2_open_3_6_12d_INF.exe! doexit + 266 bytes
fs2_open_3_6_12d_INF.exe! exit + 18 bytes
fs2_open_3_6_12d_INF.exe! Warning + 701 bytes
fs2_open_3_6_12d_INF.exe! read_model_file + 5335 bytes
fs2_open_3_6_12d_INF.exe! model_load + 754 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_handle_late_arrivals + 185 bytes
fs2_open_3_6_12d_INF.exe! mission_parse_maybe_create_parse_object + 340 bytes
fs2_open_3_6_12d_INF.exe! post_process_ships_wings + 93 bytes
fs2_open_3_6_12d_INF.exe! post_process_mission + 49 bytes
fs2_open_3_6_12d_INF.exe! parse_mission + 1531 bytes
fs2_open_3_6_12d_INF.exe! parse_main + 449 bytes
fs2_open_3_6_12d_INF.exe! mission_load + 215 bytes
fs2_open_3_6_12d_INF.exe! game_start_mission + 198 bytes
fs2_open_3_6_12d_INF.exe! game_enter_state + 482 bytes
fs2_open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_12d_INF.exe! game_process_event + 242 bytes