Author Topic: Celestial Objects Thread  (Read 324966 times)

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Offline headdie

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Re: Celestial Objects Thread
 :jaw:
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Antares_Z13

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Re: Celestial Objects Thread
:jaw:

Hmm? I take it you like my work? *rubs chin*
"Do or do not. There is no try." --Master Yoda

 

Offline Nyctaeus

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Re: Celestial Objects Thread
This truly awesome :yes:, however the clouds are too sharp.
« Last Edit: September 25, 2011, 11:45:55 am by Betrayal »
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Rodo

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Re: Celestial Objects Thread
very good! :yes:
el hombre vicio...

 

Offline Antares_Z13

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Re: Celestial Objects Thread
Thank you, thank you. I appreciate the responses. You don't know how happy that makes me.
"Do or do not. There is no try." --Master Yoda

 
Re: Celestial Objects Thread
Definitely great work mate; I dont currently have Photoshop sadly, think you could make it ready for use in FRED2? I'd love to make good use of it. =)
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 

Offline Antares_Z13

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Re: Celestial Objects Thread
Definitely great work mate; I dont currently have Photoshop sadly, think you could make it ready for use in FRED2? I'd love to make good use of it. =)

Don't know how to go about doing that atm. If someone explains then I can do it in my spare time or someone else can make it FRED ready. Right now I'm kinda busy with other tasks so I would prefer the latter.

Edit: SDM said something about converting the thing to .dds...I'm not sure if that's all I would need to do though.
"Do or do not. There is no try." --Master Yoda

 
Re: Celestial Objects Thread
Yeah, if i remember right, it would need to be a .dds and then tabled for use. I got a lot of custom skyboxes from others but i'm a little forgetful today. Thanks for the response though =) Perhaps I should try to load it in with Gimp though.
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 
Re: Celestial Objects Thread
Putting planets in FSO in five easy steps

1. Make sure your planet has a transparent background. The atmosphere (if you have one) should nicely blend into transparency, not cut off anywhere.
2. Save your planet as a square power-of-two-resolution PNG (32 bpp RGBA, if you have the choice).
3. Use nvdxt (download here) to convert your file to DDS, options -dxt5 -quality_highest
4. Put the DDS in your mod's /data/effects folder, add the line $BitMapX: <your planet filename, no extension, also not the brackets> to your mod's -str.tbm
5. Profit!
« Last Edit: September 26, 2011, 05:17:36 am by FreeSpaceFreak »

 
Re: Celestial Objects Thread
Thanks for the reference FSF, it's a great resource to the visitors of this thread. Also, outstanding planet Antares. One of the best I've seen in this thread.

 

Offline Antares_Z13

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Re: Celestial Objects Thread
Thanks for the reference FSF, it's a great resource to the visitors of this thread. Also, outstanding planet Antares. One of the best I've seen in this thread.

Thank you. The praise is appreciated. I like to aim high...to go beyond the bounds.
"Do or do not. There is no try." --Master Yoda

 

Offline -Sara-

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Re: Celestial Objects Thread
Incredible Antares, love the final result! Quite amazing since I know it's your first serious photoshop project. :)  :yes: :yes:
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline watsisname

Re: Celestial Objects Thread
Very impressive work, Antares!  You put a lot of work into that and it really shows.  I think the surface texture in particular is the best part of all, especially with that high resolution. :yes:

In my world of sleepers, everything will be erased.
I'll be your religion, your only endless ideal.
Slowly we crawl in the dark.
Swallowed by the seductive night.

 
Re: Celestial Objects Thread
You like it? Don't like it? I'll take any criticism you wanna spew. Bring it on!






 

Offline Retsof

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Re: Celestial Objects Thread
Not bad, but it seems a bit too grainy, like the MSPaint spray tool...
:::PROUD VASUDAN RIGHTS SUPPORTER:::

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I can't help but hear a shotgun cocking with this.

 

Offline Rodo

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Re: Celestial Objects Thread
It's missing the dust clouds and the colors, aside from that star-wise is seems complete.
el hombre vicio...

 

Offline Droid803

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Re: Celestial Objects Thread
Yer i think some dust would go a long way
(´・ω・`)
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Offline T-LoW

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Offline watsisname

Re: Celestial Objects Thread
@FreeSpaceFreak:
I think the star brightness, distribution, color, and size are all FANTASTIC, but as a few have mentioned it could use some obscuring dust in there to help make things just a bit more visually interesting.  Faint areas of blue and pinkish nebulosity might be nice, too!

Edit: Just want to emphasize that I'm not recommending any kind of drastic changes -- any additions I can suggest ought to be quite subtle.  What you have currently really is good so I don't think it needs all that much more to make perfect. :)

@T-LoW:
Spiral arms are great, though the glow around the central region is a little overwhelming in my opinion. :nervous:
« Last Edit: October 06, 2011, 04:27:55 am by watsisname »
In my world of sleepers, everything will be erased.
I'll be your religion, your only endless ideal.
Slowly we crawl in the dark.
Swallowed by the seductive night.

 
Re: Celestial Objects Thread
Guh, those dark nebulas are a *pain* to get right... this is the best I could do so far... For better or worse? Been working on this for so long now that my judgement has gotten obscured x_x

And whatever scaling FSO is using for the skybox sides, it's not very friendly to this, especially around the core.