Author Topic: about the subspace node...  (Read 5007 times)

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
about the subspace node...
You know, the big green wireframe ball... How is that effect done? I ean, when you look ate the model in modelview, it's not a wireframe model at all, it's like any ither model, just all green. Is there a way to give this appearance to a model?
SCREW CANON!

 

Offline Jabu

  • One of our many cases
  • 29
about the subspace node...
Hardcoded wireframe. If you just look at the wireframe version of the model, it'll show the node. This is what the game sees.

Or it's pure green except for the wires, which are a slightly different green. That would mean that only the wires show.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
about the subspace node...
 
Quote
Originally posted by Jabu:
Hardcoded

- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Sushi

  • Art Critic
  • 211
about the subspace node...
Has anyone tried changing the Node POF? Just for fun?



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Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod
Sushi's Freespace Zone-Future home of loads of cool stuff.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
about the subspace node...
Actually, I remember someone trying to change the warphole pof, and it just - didn't. It was hardcoded. This could be the same, but no harm in trying.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Black Ace

  • The Traveler
  • 28
    • http://www.3dap.com/hlp
about the subspace node...
I'd like to see someone have a go at it... I mean, that node is SO boring compared to, say, the B5 jump gates.... let me know if anyone makes any progress on this...

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Staff Member, Hard Light Productions
Creator / Project Coordinator: The Perfect Storm
TPS Forums Page - Click Here
Think you've got killer vocal cords? Voice actors needed! Email me @                        [email protected]                          

These detonators were a piece of junk! I even followed the directions... - Lt. Commander Snipes - Special Operations Command
Staff Member,Hard Light Productions

Creator / Project Coordinator:The Perfect Storm

Black Ace 2.1a - "I've been beyond the rim... and back!"

 

Offline Grey Wolf

about the subspace node...
Quake at my modding prowess!
 
Okay, so it's only the FS1 jump node in FS2, but still.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
about the subspace node...
I'm gonna see if I can use a ganymede as a warp gate  
     
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United Space
Newsie, Modder, Slave to Asta
------------------
"Snipes... Is The Dark Continent."

 

Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
about the subspace node...
nope...   doesn't work
     
------------------
United Space
Newsie, Modder, Slave to Asta
------------------
"Snipes... Is The Dark Continent."

 

Offline Grey Wolf

about the subspace node...
Is something warped here besides my personality?    Nope, must be just me.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Jabu

  • One of our many cases
  • 29
about the subspace node...
W31rd.

 

Offline Black Ace

  • The Traveler
  • 28
    • http://www.3dap.com/hlp
about the subspace node...
well, at least we know THAT much isn't hardcoded...  

No more spacecrack for Grey Wolf...  

------------------
Staff Member, Hard Light Productions
Creator / Project Coordinator: The Perfect Storm
TPS Forums Page - Click Here
Think you've got killer vocal cords? Voice actors needed! Email me @                        [email protected]                          

These detonators were a piece of junk! I even followed the directions... - Lt. Commander Snipes - Special Operations Command
Staff Member,Hard Light Productions

Creator / Project Coordinator:The Perfect Storm

Black Ace 2.1a - "I've been beyond the rim... and back!"

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
about the subspace node...
Mmh, do you just put a new model and it automatically applies a wireframe map to it, or is it something else?
SCREW CANON!

 

Offline Sushi

  • Art Critic
  • 211
about the subspace node...
There is the Jump Gate POF, it isn't wireframe by itself, but FS is hardcoded to display the model in wireframe. So, you should be able to change the shape, but it will always be a wire model. That still leaves room for some cool changes.  

And as for changing the Warp-in, that was me.   There is a warp POF, but the game abandons it in favor of a textured flat-cone primitive.

------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod
Sushi's Freespace Zone-Future home of loads of cool stuff.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
about the subspace node...
well, it's cool, but it also means that I can't use wireframe for other models  
Damn if there wasn't those stupid voodoo crads, I would use transparent maps and the pb would be no more...

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venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign
SCREW CANON!

 

Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
about the subspace node...
I tried, I put the knossos as he subspacenode.pof, and it still loaded the subspace node :-/
     
------------------
United Space
Newsie, Modder, Slave to Asta
------------------
"Snipes... Is The Dark Continent."

 

Offline Grey Wolf

about the subspace node...
Here's my new node:         What do you think?

[This message has been edited by Grey Wolf 2009 (edited 06-16-2001).]
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline QXMX

  • 28
about the subspace node...
 
Quote
Originally posted by Grey Wolf 2009:
Here's my new node:            

[This message has been edited by Grey Wolf 2009 (edited 06-16-2001).]

Ummm....the images didn't show up  



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Co-Creator, GroundZero
ICQ# 117983680

 

Offline Grey Wolf

about the subspace node...
Should work now.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
about the subspace node...
How'd you do that?
     
------------------
United Space
Newsie, Modder, Slave to Asta
------------------
"Snipes... Is The Dark Continent."