In testing the latest nightly and some other nightlies from earlier this year, I found that nightlies beyond 3.8.1 Official have some significant random graphical glitches with textures.
Check out the image below grabbed from a bit of an Arcadia station and notice the awful pixelation on the vertical struts:
https://imgur.com/T7kbsn9I can get blotchy textures like this with almost any nightly from January onward. This phenomenon is repeatable (if I get out of the game and go back in using the same EXE, the glitches will still be there, usually in the same place). I can find more examples on the same Arcadia model and other larger ship models if I look carefully over their surfaces.
Now look at the same image using 3.8.1 Official Release:
https://imgur.com/sG8DF4tMuch nicer texture smoothing, especially if you look at the random black smudge on the surface (which looks like a hole in the first example due to its hard edges).
Seems something has crept into the nightlies that make random (and not-so-random) textures appear either extremely zoomed-in or just poorly rendered. I can try to get more screen shots of more areas so you can see the similarity of the glitches (when I see them, they always look like that - super big pixels of varying colors, depending on the texture its based on). Does anyone else see this using EXEs after 3.8.1?