No problem, this is only a very minor issue since the Strakha does carry Fang FF missiles most of the time anyway.
Your other hints were most useful. I wonder what I'd do without you and General Battuta, you guys rock!
That leaves me with the excessive use of missiles by the AI. I think I might introduce a special Strakha wingman AI....
...or I'll just do the same as for the player, using a variable to store the number of missiles for each fighter.
At the moment cloaking for the player works with 5 events, a ghost and 3 variables.
For AI Strakhas that aren't wingmen I need 6 events and 4 variables.
For AI Strakhas that are wingmen I need 10 events (the 6 from above + some more for the controls) and 2-6 variables.