Author Topic: Saga Preview Trailer  (Read 10656 times)

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Offline Tolwyn

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Saga Preview Trailer
The teaser trailer the WC Saga team did last year's CIC Birthday was met with good feedback, but the biggest criticism was that there wasn't any plot to go with the FX, it was just a bunch of gameplay footage. Well, that's going to change starting now.

    This is the new Wing Commander Saga teaser trailer, with a strong emphasis on our flagship campaign, set in the events of Wing Commander 3. We made cutscenes and dialogue in a style that was of the Wing Commander 3 teaser trailer from way back.

    Stuff to say upfront: with the exception of the very last scene, everything is straight from the in-game engine. All the voices have been recorded by Saga voice actors and not ripped from Freespace 2. Music is just for trailer purposes only, it won't be in the actual game.

DOWNLOAD
« Last Edit: December 15, 2004, 08:50:44 am by 639 »
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline jdjtcagle

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Hey, that's pretty cool :)

I've never played WC but, I've heard wonderful things though :)
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Offline Gloriano

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Sweet *Download...!! :)
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That was a nice movie. Can't wait for the demo :)

 

Offline Ypoknons

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The voice acting is really high quality. :) I love the part where the actor says "...I knew nothing about war...". Still can't get over the SCP's new additions to the engine; spec looks really cool on the ships.
Long time ago, you see, there was this thing called the VBB and... oh, nevermind.

 

Offline Tolwyn

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We should newsify this me thinks :D
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline karajorma

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Looks damn good.
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Offline Col. Fishguts

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Very neat...took me a while to realize that the exploding station at the beginning is actually ingame.
« Last Edit: August 13, 2004, 02:59:12 am by 1445 »
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Offline Lightspeed

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I think the Kilrathi ships could do with (severely) darker and more distinct shinemaps, and (as I already mentioned in the other thread) get rid of that ugly pixelated explosion.

Aside from that, it's looking pretty cool  :D

-edit:

As for

Quote
try recording a ingame video with a current SCP build, then you will have frame rate problems too


I normally dont even have to go to 1/4, 1/2 will do for a steady framerate in most cases.
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Offline IceFire

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GREAT trailer!  Well done guys!
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Offline Getter Robo G

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I liked the first trailer, but this one I LOVE!
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Offline Tolwyn

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Quote
Originally posted by Lightspeed
I normally dont even have to go to 1/4, 1/2 will do for a steady framerate in most cases.


I am not using a negative time compression at all. But new scp builds suck all power from my pc... and it is not slow by any means :(
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline Sigma957

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Wow, nice one :yes:
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Offline DaBrain

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Quote
Originally posted by Lightspeed
I think the Kilrathi ships could do with (severely) darker and more distinct shinemaps, and (as I already mentioned in the other thread) get rid of that ugly pixelated explosion.
 


I agree with the kilrathi map.

Correct me if I'm wrong, but you guys use these explosions, because you are trying to make WC:Saga stand-alone.
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Offline Lynx

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Some of the Kilrathi ships may not be shinemapped at all and use the default texture since many of our models are still WIP. And, the Kilrathi ship have a rather bright copper colored hull. Or do you just mean that the shine effect is too strong.

And we are using the explosions because we want to make WCS as different to the original FS2 as possible, we try replace every single effect of stock FS2 to make the game feel as unique as possible. Plus I'm sick of seeing the same boring orange explosions all the time. The OTT explosions would be perfect if it wasn't for the ugly color fading(****ing damn ani color limitations). They are very colorful(the colors change from yellow to white to orange to a dark brown) and they look very powerful compared to the stock FS explosions: at first a blinding flash of light erupts from the ship, and then the rest of the explosion fades out-perfect for capship explosions. and the white cloud explsion animation thingie looks cool (only disturbing thing is the ugly color fading again) to at capship explosions, since it's a lot longer than the explosion file mentioned above, and it looks as if the gaseous rest of the mayhem is slowly dissolving. Now if the color fading would be better and the shockwaves would be blue, I'd be a happy man.

Another thing that ticks me of is the standard FS missile explosion.ani. It takes long to dissolve and is dark orange which makes it look very weak. If you are escorting a ship and don't look at the escort display, it's easy to miss if it gets hit by a bomb since of this unspectacular explosion. That's why I'm working on a special impact explosion for the torpedoes for example. When something gets hit you won't see this puny explsion but rather a white hot flash of light followed by an explosion cloud dissolving. Now you definitly get it when a capship gets hit, since half of it will get consumed by a blinding flash, as it fits for an anitmatter warhead.
« Last Edit: August 16, 2004, 12:57:16 pm by 1264 »
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Offline gevatter Lars

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White flash explosion..mh reminds me of the Wing Commander movie ^_^
About blue shockwave...do you mean the on I am working on or do you mean the current...I think I got a blue on somewhere...if we mean the same.
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Offline Styxx

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Cool stuff - highlighted!
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Offline Starman01

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Excellent  :)
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Offline Bobboau

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have you guys tried out the 3d shockwaves?
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Offline Ashrak

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inferno explosions :p


well i might download it someday :)
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