Author Topic: beta test my stuff  (Read 9417 times)

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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
like I said I didn't spend much time makeing those beams look good, right now the U scaleing is based relitive to the beam section's width, should I make this more of a constant?

also I am pulling the AB trail code into seperate functions to keep it from interfering with nebula trails, as soon as I get this done I will post a topic with the code in it.

the rest of the code changes I made I will try to update to cvs when I am able to

that site is not the wincvs site, in fact I get a number of poups when I close, including one that tries to reset my homepage.
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
I tried the new exe and stuff this happened
Warning: icons.tbl(1):
Error: Required token = [#Start], found [Icon Table file required for Ins].

File:D:\Games\projects\freespace2_public\code\Parse\PARSELO.CPP
Line: 314

Call stack:
------------------------------------------------------------------
    FS3.exe 004a24b9()
    FS3.exe 0054fdac()
    FS3.exe 0054fb76()
    FS3.exe 0055033d()
    FS3.exe 005c9d9e()
    FS3.exe 00438854()
    FS3.exe 00504bdf()
    FS3.exe 00437829()
    FS3.exe 0050501e()
    FS3.exe 0043a2ec()
    FS3.exe 0043a36e()
    FS3.exe 00651a26()
    kernel32.dll 77e7eb69()
------------------------------------------------------------------


Mission loaded (lightbar) then game crashed terminally
hope this helps
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Offline Unknown Target

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  • 212
  • Push.Pull?
Bleh, now I got this one (after hitting no)

Assert: count == 2
File: D:\Games\projects\freespace2_public\code\Gamesnd\EventMusic.cpp
Line: 1073

Call stack:
------------------------------------------------------------------
    FS3.exe 0053bee3()
    FS3.exe 004322b5()
    FS3.exe 0043a240()
    FS3.exe 0043a36e()
    FS3.exe 00651a26()
    kernel32.dll 77e7eb69()
------------------------------------------------------------------

 
Nice, I like the fighterbeam... Is that transferrable to other weapons tables or is the FS3 exe required? should I replace all the exe's in my 8 folders with it (it still retains the table limit upgrade right?) :)
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Bri_Dog

  • 28
Those are some pretty cool effects. Everything works fine except for one small problem: The AB trails start above the engines on the Herc........that's the only problem I've seen.
Sig

 

Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
  • 213
herc1 or 2
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
and no this doesn't have the upped table limets,
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Unknown Target

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  • Push.Pull?
Erm...how am I supposed to fix that error:wtf: I really want to see this!

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
dont use custom a music.tbl,  the mission bob included doesn't have music anyway
Offically approved by Ebola Virus Man :wtf:
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Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
  • 213
that is an error in you're music table, make sure you don't have any mods running, look in all directories for a music table, the only thing I can think of at the moment is an altered music table becase DethBadDebrief.wav isn't in any of the origonal tables

is makeing a new pilot fixing the
Code: [Select]

Assert: ship_count <= MAX_SHIP_TYPES
File:  D:\Games\projects\freespace2_public\code\Playerman
\ManagePilot.cpp
Line: 478

error?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bri_Dog

  • 28
Quote
Originally posted by Bobboau
herc1 or 2



sorry, herc 1. The top 2 AB trails are above the engines for some reason.
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Offline Bobboau

  • Just a MODern kinda guy
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  • 213
I'm not seeing it, could you post a pic, and make are you useing the POF I inlcuded in the zip the origonal one or some other altered one, if ether the origonal one or the one I included (the one I just looked at) it shouldn't be doing that, the code fills out a few structures based on the location and size of thruster glows, so if the thruster data is messed up (like some of the origonal POFs were) it might cause some odd errors
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bri_Dog

  • 28
sure, just gimme  a little while and I'l have a screne cap.
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Offline Bobboau

  • Just a MODern kinda guy
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  • 213
this is only hapening on the herc 1?
that is totaly messed up too

is anyone else getting this?
I have no idea what's causeing this :confused:
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Grey Wolf

I don't know.... maybe the subobject center is a bit off or something?
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
in that pic I can see five burner trails, if it was simply mis reading the coordanants there would be a paturn to it, it looks like it is reading a totaly wrong set of data, also if it doesn't work here it shouldn't work any were else ether, something is realy messed up there
try renameing the pof so it reverts to the origonal, maybe somehow it got messed up
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bri_Dog

  • 28
Bob, I made a mission flying the Herc 1 again, this time it only had 2 trails coming out of the middle of the engines.
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Offline Bobboau

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  • 213
did you rename the pof so it reverts to the origonal?
it should have four, one comeing out of each thruster glow
« Last Edit: September 21, 2002, 08:25:16 pm by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together