its all about the hierarcy...let cptwhite take a look
i'll give you a link to the corrected version - 7700 is way too much though reduce to it 1500 MAX otherwise its useless for the game.
edit:
ok you should do some research on hierarcy...check the babylon project forum search for "hierarcy".......
its also way to high poly anyway...it wants to be 1500 MAX... but as close to 1000 as possible. im not a modeller so i cant help with this.
im sure reducing poly count and sorting the hierarcy will solve the problems with Pof constructor suite. dont use cob2fs2 cos it creates bad collision detection and has max poly limit of 3000 or 2000 depending on what version your using anyway.
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[This message has been edited by CptWhite (edited 08-07-2001).]