"This sounds like a sporadic case, this really doesn't draw any conclusions to anywhere, try the latest Omega driver. "
Ummmm...to be good, it should work on OFFICIAL drivers. I ain't using Omega Drivers, i prefer things the way they are, from my experience "tweaked drivers" only give a VERY small performance boost in my games
Originally posted by Bobboau
I'm sure were not the only people affected by this, and if we were ATI isn't going to do a damned thing for a small open source project that has, maybe, 100 users.
this problem will be fixed when we move on to the programable pipeline rather than relying on the fixed function as we have been for some time.
The only USEFUL information in this post *skimread the remainder* ---- At least we know that the pipeline thing should be the answer. Get back on topic please... if I'd known that this would cause this much of a flamewar, i would have just PMed Bob instead. Of course, I didnt think of that alternative until AFTER this happened...doh.
Then again, this Off Topic stuff here...was interesting to say the least. I mean look at this, we've gone from my post's content and Bob's very informative and simple answer, to you all having a discussion over the proper use of SMILEY FACES...
*hides in a corner*