Author Topic: 32 bit textures - TGA and JPG  (Read 9666 times)

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Offline Woolie Wool

  • 211
  • Fire main batteries
32 bit textures - TGA and JPG
Quote
Originally posted by KARMA
it was an outstanding graphic card!!!


Quote
...an era ago...

:ha:

Quote
Originally posted by RandomTiger
Sorry, I just hate voodoo cards for all kinds of reasons.


Such as:
They're puny
They're old
No one makes drivers for them anymore
and last but not least:
They're 3DFX cards
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline RandomTiger

  • Senior Member
  • 211
32 bit textures - TGA and JPG
Anyway, totally my fault but we should probably get to the point or take this to another thread.

 

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
32 bit textures - TGA and JPG
which point ? :confused:
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline RandomTiger

  • Senior Member
  • 211
32 bit textures - TGA and JPG
32 bit stuff etc etc.

 

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
32 bit textures - TGA and JPG
:lol: ok i have think at voodoo cards
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Starks

  • 29
32 bit textures - TGA and JPG
I'm buying a Chaintech nVidia GeForce FX 5200 128MB PCI Card.

FOR $75!!!!
Formerly of the Dark Wings and Legion of Apocalypse

 

Offline Lightspeed

  • Light Years Ahead
  • 212
32 bit textures - TGA and JPG
finally....

this will allow us to get some really 1337 ;7  sun & engine glow effects in there :)
Modern man is the missing link between ape and human being.

 
32 bit textures - TGA and JPG
@llivinglarge

I won a bid at eBay for a GF4 ti4200 128mb for $75

 

Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
32 bit textures - TGA and JPG
Quote
Originally posted by RandomTiger
Anyway, totally my fault but we should probably get to the point or take this to another thread.

well, sorry, it is mostly my fault more than yours, I was kidding a bit, and I didn't thought about deviating from the point of the discussion.
btw guys plz stop it, this is not a graphic card thread where to discuss the advantages of 3dfx's voodoo serie or the prices of recent GPUs, it is a post where to discuss the improovments of FSO about new file specs for images, no more no less

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
32 bit textures - TGA and JPG
Fantastic work, RT. I'll do some testing on this in a few days' time.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
32 bit textures - TGA and JPG
what about 32bit ani support now ? ;7
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline RandomTiger

  • Senior Member
  • 211
32 bit textures - TGA and JPG
Well, let me get PCX nailed down first
I'm not in a hurry to get into ani but I guess it really has to be done as well.

 

Offline RandomTiger

  • Senior Member
  • 211
32 bit textures - TGA and JPG
Ani's are just a collection of pcx's I think so storing a 32 bit animation of FSO probably requires a rethink

 

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
32 bit textures - TGA and JPG
Quote
Originally posted by RandomTiger
Well, let me get PCX nailed down first
I'm not in a hurry to get into ani but I guess it really has to be done as well.

sure you are the master ;) plz post here as soon as you have a new exe done without the filters (blurry thing)
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Flipside

  • əp!sd!l£
  • 212
32 bit textures - TGA and JPG
I'll knock together some high colour backgrounds and see how they hold together :) As for the ANI's, would it be easier to have each frame as a 256colour PCX, but each with it's own pallete, and if it can't find a pallette, it uses the default one? That way it would be backward compatible, and I'm sure people could do animations fine with 256 colours per frame?

Flipside :D

Edit : The only problem is that these would still cause Big animation files.
« Last Edit: October 25, 2003, 05:55:13 am by 394 »

 

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
32 bit textures - TGA and JPG
here a little update

only problem are the filters maybe its the best if you all put off random tiger and another problem the file size the tag is 2.25 mb
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
32 bit textures - TGA and JPG
Pretty but far too dark.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
32 bit textures - TGA and JPG
Also, apparently this works with JPEG? Well if that's the case use a high quality JPEG file - you won't notice the difference and the file size should at least be halved I reckon... Also anyone can save in JPEG but not everyone can save in .TGA (depending on the program used)...

 

Offline RandomTiger

  • Senior Member
  • 211
32 bit textures - TGA and JPG
People will have to make there own judgements on quality vs size. I merely offer the choice.

ANI's are a special case that need to be discussed seperately in a new thread I think.

 

Offline Falcon

  • 29
32 bit textures - TGA and JPG
Nice finally something other than the unamazing 256 color scheme that was going on in Freespace 2. Now I can run 32 bit images with no problems at all and have the added bonus of running the game at 1600x1200. :eek: :D