The settings you need to trash are the ones described in your command line file. Try that and see what happens.
Where can I find that file? I am sorry, but I am entirely unfamiliar with this platform, so I do not know in what places the files are kept.
And, of course the controls are not intuitive. I made this program years ago, where custom mods and command line arguments were different. Years have passed, and I can't go back and rewrite the launcher for those. Back then, I wasn't even near in programming skills as I am now. For me, the Launcher need a complete overhaul. But I have undertaken a big project, and I have stated many times that I have abandoned the project, and I only fix bugs, not improve the way things work. The only thing I can do is to give the source to whoever wants to help with the development and fix the problems with the Launcher.
I didn't mean this as a snipe, I quite understand programming isn't easy. I was merely hoping that someone would help me diagnose the problem. You way exceeded that be setting up a new version already .
Best wishes,
Oscar
First of all, you can find that file at ~/Library/FS2_Open/data/cmdline_fso.cfg. When the Launcher changes something, it changes that file. So if you delete that, you actually delete all command line arguments on FS2_Open. FS2_Open reads this file for command line arguments at startup.
In addition, you will find that a small bug remains concerning the mod.ini parser and the non-standalone mods when you start the application. Should annoy you little, though. I will do what best I can to eliminate that problem.
Also, what I meant to say is that I haven't been involved in the project for a long time. Now, I want to be able to change something in the Launcher, like the way the command line drawer behaves, and I find that in order to do so I must rewrite so many parts of the application that I find it best and less bug-prone to rewrite the whole application from scratch.
By looking at my code now, I think: "What the heck was I thinking...?". Those years since the initial release taught me so much that I really want to upgrade the Launcher to even do things that the PC version doesn't have. I will do this, as I stated in a previews post, however, I looked the code today, and I saw that it may require more time that I originally thought. Since I have undertaken a project from someone that actually pays, I must concentrate my efforts to finish that job, and then get involved in FS2_Launcher 4.
I know I stated that I abandoned the project, but today I was so pissed off when I saw how many things could be done better, that I really want to rewrite the whole application. Heck, I am building an OpenGL game now, and I can't make a simple Launcher?
So, on to FS2_Launcher 4.0 with features:
Features that will surely be added:- New command line drawer. I know, I have made many people angry. I just thought it would be good to make it work this way back then.
- Better mod.ini parsers.
- Renewed static menus
- New User Interface
- Helpful Developer additions (extraction of the flag files, intervene in the flag files, alter game data, etc)
Features I will try to implement:- Automatic searching for standalone mods
- Automatic finding of FS2_Open folder and automatic configuration using hardware capabilities
When?
Well, that's the difficult part. I will try to do it as soon as I can. However, I have other projects, as I mentioned and I have my semester exams. I think that I must be honest and say that I will have something ready in the summer. Maybe I find some time sooner, but I don't want to give anyone false hopes.
Please bear with the Launcher as it is now, and I will return to active development on this after 2 months or so to give you a new version.