Very rarely do projects come along where people make successful presentations. Year after year, troves of games come out identical to each other, only to keep a huge profit margin regardless of user satisfaction....
And then, you get the few and rare independent developers that put passion, pain staking detail, and their own desire to do great into their product. This is where you guys sit. A game, released under a CC license, and not marketed to millions as Yet Another Game, has delivered where most fell short this past summer. My hats go off to all of you, once my frustration of being a crappy pilot subsided, I couldn't stop playing. I felt edge of my seat during the best battles and thoroughly addicted to the game. I cannot wait for the episodic releases of more campaigns, multiplayer to become stable, and to see where this goes!
PS, where can we donate for appreciation?