Author Topic: ANNOUNCED: ANNOUNCEMENT  (Read 13293 times)

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Offline Droid803

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ANNOUNCED: ANNOUNCEMENT
I heard you like announcements so I'm going to announce the announcement that I announced earlier. I'm TOTALLY LEGIT.



The Perpetuity Limit

After much deliberation, I have decided that working on multiple campaigns at once is far too much work, so I decided to combine all the campaigns that I started working on into one mega-campaign! It'll be called 'The Perpetuity Limit', and will conclude the Tides of Darkness timeline, while simultaneously being a remake of Dawn of Sol, correcting some critical flaws with its mission design, and include three totally new scenarios! People who have been talking to me these past few years should know what some of them are.
The good thing is, since I'm just reusing missions from things I've already started, it's 75% complete! I was aiming for an April 1st release but it turned out that testing is taking a bit longer than expected, so I had to simply announce the announcement instead of actually releasing the damn thing.
Upon the complete release of this project, I'm done with modding FSO. Since it wraps up all I've been doing in terms of personal projects since the day I first started modding FSO, and I feel having everything falling into one giant package is a nice way to wrap things up, and probably the best way I could let this go, being the rather OCD person I am.

The idea is that each sub-portion is inherently "standalone" but have more connections between them than one might first expect...
Here, I'll give a quick description of each sub-portion.

Tides of Darkness 2: Beyond The Dark Portal

Dev Screens:
1

Following the theme of blatantly copying Warcraft 2 names, this sequel follows basically the same general theme as ToD, but brought up to date in terms of FSO features! Continuing the story of the Shivan and Terrans against the Negators. Features a revamped Shivan fleet as well as a revamped Negator fleet (no more low-poly nightmares!)
This segment is approximately 10 missions long.


Sol Invictus

Dev Screens:
1, 2, 3, 4

A dedicated remake of Dawn of Sol. Much less escort missions and multiple intercept. The mission count has been thinned down significantly to improve the flow of storytelling. Notably, the whole ICC infiltration arc which was buggy has been removed. This mini-project is a bit strange as it straddles two different bigger projects, but I think it still works. If it doesn't I'll just end up severing its connection to this particular one and keep it to being just an EW-universe prequel... (Haven't gotten to the latter portions of this particular one yet)
This segment is approximately 15 missions long. You'll see a lot of familiar missions which have been edited (primarily the first ones), and a few new ones to fill in the gaps better.


Project: Outreach

Dev Screens:
1, 2, 3

A post-capella era campaign, it takes many themes from a premise similar to that of Blue Planet, but with drastically different consequences. The GTVA construct Sol Gate for similar reasons, only to find that all of Sol has been wiped out of all life, and crawling with Shivans. With the threat of a third Shivan incursion imminent, the GTVA is suddenly severly limited in their courses of action. Their only lead as to what happened is a single beacon, located at the fringes of Sol...and a mysterious jump node network leading to the galaxy's deep core... The idea behind this is a dual point-of-view campaign, where the player assumes the role of both a GTVA pilot, and that of a pilot from the refugees who fled Sol, as they attempt to solve the mystery of the origins of the Shivans. A key theme is contrasting the two factions and their motivations, beliefs, and values, as well as their military doctrine. In the final chapter, the player will have the option of picking which of the two sides they think are more "right", which will determine the ending. Regardless of your choice, however, certain things won't change... This chapter is by far the largest chapter of the campaign, which is basically a megaproject in of itself.
This segment is approximately 30 missions long.


Ashen Wings: The Shadow Ops

Dev Screens:
1, 2, 3

Ashen Wings: The Shadow Operations is best described a collection of short (one-mission) stories revolving around the important sorties of the modified Hecate-class destroyer Tyndareus operating for Special Operations Command (SOC), rather than a true classical "campaign". The time frame ranges from just before the Capella incident to many years after. Meant to show not the entire story of an event, but to show the highlights of a ship and a squadrons long career over an extended period of time. There is no "filler" , and you only get to see glimpses of what is really going on in each incident. You won't get to see, or necessarily even hear of the beginning and ending of specific happenings in the universe, but you will get to see a bunch of middles, and through them, piece together a bigger picture (or so I hope). The challenge is to present a coherent product, and to develop the characters and setting through all of this, leading to a unique flavour of campaign unlike any other. Every mission is a "climax" so to speak, and much care has been given to continuously present new and interesting mission content. The missions in this campaign aren't even necessarily presented in chronological order, but are stringed together thematically through related events. You will sometimes be thrown into the action without any background, but the situation should become apparent as soon as you read the dialogue (that's what my testers have told me, at least!)
This segment is approximately 15 missions long. (* this one is actually almost done, and is currently being tested by a small but devoted team of beta testers!)


The Perpetuity Limit: The Eyes of the Watchers


What initially started as the idea I had in mind for "Freespace Quest", which over time evolved into something far greater. Intended only to be played after completion all the previous arcs, the "main" campaign of The Perpetuity Limit ties all these previously-unrelated stories together...
This segment is approximately 10 missions long.


Total Mission Count: APPROX 80. I've been busy...

I'm thinking that the final campaign will be available in two ways: indiviudal campaigns, and one "mega-file" which strings all of the above together, though I am worried about hitting limits and such.
In fact, I might end up releasing things piecewise, as one massive package in a single folder might deter players, and prove to be a troubleshooting nightmare...
A few specific sections are basically complete, anyway, so if you want to see them soon I'll get those parts cleaned up.



I know it's dubious of me to do this so close to April Fools, but I've only started having free time right about now.
I've got some dev screens to prove that I'm no faker! I've posted some others around a bit, and if you're smart you could probably piece together what goes where in terms of these projects. :P More to come as I comb through my screenshots folder, and as my testers send them to me!

So, which one are you the most excited for?
(´・ω・`)
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Offline General Battuta

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Re: ANNOUNCED: ANNOUNCEMENT
This looks awesome.

 

Offline Molaris

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Re: ANNOUNCED: ANNOUNCEMENT
SAWEET!!! I was kinda right too. Can't wait Droid!!
"Hey, Mike, you think you can toss me my calculations? Thanks! Ah, here it is: "Breach Hull - All Die." Even had it underlined!" -Crow T. Robot-

 

Offline Darius

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Re: ANNOUNCED: ANNOUNCEMENT
I want to PLAY ALL THE MISSIONS.

That mainhall looks pretty badass. Reminds me of GDI/Allied headquarters in C&C/RA

 

Offline Jeff Vader

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Re: ANNOUNCED: ANNOUNCEMENT
Shiny.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: ANNOUNCED: ANNOUNCEMENT

 
Re: ANNOUNCED: ANNOUNCEMENT
here is the scene playing out in my brain

sensors officer: sir sensors indicate that its still april 1st
Admiral Akbar: ITS A TRAP!

 

Offline yuezhi

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Re: ANNOUNCED: ANNOUNCEMENT
TOD2: BtDP; the epic conclusion? :yes:
ϟIn Neo-Terra we Trustϟ
ϟGreat Tin Can Run (Download
☭Gods and Conquerors  - mission design, tech descriptions, sounds; currently 5% Book of Invasions(reserved)☭


░░░░░░███████ ]▄▄▄▄▄▄▄▄        ︻╦╤─   Bob is building an army.
    ▂▄▅█████████▅▄▃▂          ☻/         This tank & Bob are against Google+
Il███████████████████].       /▌          Copy and Paste this all over
  ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...     / \          Youtube if you are with us!

 

Offline Snail

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Re: ANNOUNCED: ANNOUNCEMENT
Sweet

 

Offline aeon48m

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Re: ANNOUNCED: ANNOUNCEMENT
WANT
WANT
WANT x 50000000000000
"Hell, ultra-AAA's are more powerfull than the sgreen, but then again, those are meant ot literaly sodemise fighters with their long powerfull shaft."

 

Offline Nyctaeus

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Re: ANNOUNCED: ANNOUNCEMENT
Looks very promising. Are You going to use any new HTL Nightmare models? [exclude Aldo's Nightmares - Vampire, Ghoul, Larvae, etc.]
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Sombre

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Re: ANNOUNCED: ANNOUNCEMENT
Even having read this thread I'm still not sure if this is an april fool's joke or not.

So, yeah,... either the joke is a bit too subtle or the timing is poor.

If it is real it looks very interesting indeed, but I don't want to get my hopes up and be an April Fool.

 

Offline Rodo

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Re: ANNOUNCED: ANNOUNCEMENT
Liking all I'm seeing, probably most exited about Ashen Wings and Outreach.
el hombre vicio...

 

Offline Spoon

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Re: ANNOUNCED: ANNOUNCEMENT
This looks totally legit!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Snail

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Re: ANNOUNCED: ANNOUNCEMENT
Looks very promising. Are You going to use any new HTL Nightmare models? [exclude Aldo's Nightmares - Vampire, Ghoul, Larvae, etc.]
Umm, what other HTL Nightmares are there if you exclude Aldo's?

 

Offline Nyctaeus

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Re: ANNOUNCED: ANNOUNCEMENT
Looks very promising. Are You going to use any new HTL Nightmare models? [exclude Aldo's Nightmares - Vampire, Ghoul, Larvae, etc.]
Umm, what other HTL Nightmares are there if you exclude Aldo's?
That's what I'd like to know :). I wonder is there any.
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Droid803

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Re: ANNOUNCED: ANNOUNCEMENT
Looks very promising. Are You going to use any new HTL Nightmare models? [exclude Aldo's Nightmares - Vampire, Ghoul, Larvae, etc.]
Umm, what other HTL Nightmares are there if you exclude Aldo's?
That's what I'd like to know :). I wonder is there any.

ARE any.
And there are not.


Right, since April fool's is over, I'm unfortunate going to have to break some (possibly bad) news to you all.
Not all of this is legit, specifically, [INFORMATIONREDACTED]. I will assure you that most of it

&nbsp;

(´・ω・`)
=============================================================

 

Offline Droid803

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Re: ANNOUNCED: ANNOUNCEMENT: 1/5 Campaigns Dropped! 1/5 Campaigns Fake!
I'm rather dissapointed that this got derailed into a discussion about someone else's campaign (or one that doesn't exist). Here I am trying to promote my works in progress...and that happens. You know what, that means that I'm going to tell you the bad news right now.

The thing without dev screens in fact, does not exist (and thus there is nothing linking these projects together at all). The independent projects themselves do, in fact exist.

However, their state of completion does vary:

  • ToD2 has barely been started, I kind of have writer's block with this and I don't know where I want to take it. I had a plan back when I started but when I look back I realize it was stupid and wouldn't ever have worked.
  • Sol: Invictus is probably the (second) best one in terms of progress. Fixing up the mission design and flow of DoS has proven to be a bit more difficult that first expected, but it's coming along...kind of. The first set of missions have been reworked, and about 2/3rds of the new missions have been done, but at some point I put it on haitus to work on the next project for some reason, which is...
  • Project: Outreach was the obligatory answer to everything megaproject that invariably fails. I have the design documents, modpack, and about 20-ish missions done, but I started to hate the project after that point, so I dropped...I'm not ever go back to it, so I'm going to dump it.


DUMP
(mediafire)

Main + Interface (25 MB)
Models + Textures (167 MB)
Other (107 MB)

It isn't debugged, nor is it tested, nor does it have a campaign file, and half the missions are probably horrible, but I guess the premise is kind of a bit interesting (I hope). If you're looking for things to pillage from the modpack, there are none. As far as I know, all models are publicly available. I certainly did not specifically ask anyone for anything. I can't even find the credits, so sorry about that, whoever made whatever. I don't even remember. If anyone takes anything from here make sure you actually know who initially made it so you can credit them, or don't even.

If anyone wants to actually pick it up I have the design documents to go along with it, PM me if you want them, but aside from that I'm dropping the project here and now.

PM me if you want to pick it up. Otherwise, I will have nothing more to do with this project. Do not come to me with bugs reports, suggestions, or anything else. I want nothing more to do with this, and this decision is final. You can even take my name off the credits if you pick it up (which I bet nobody will), because I don't want to be associated with this anymore.

Now that that's out of the way, I can go back to working on SI while I wait for testing reports.

Do whatever the hell you want with that corpse, you sick ****s.

RIP:
P:O
2009-2012
A B C D E
Never Forget Instantly
(´・ω・`)
=============================================================

 

Offline General Battuta

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Re: ANNOUNCED: ANNOUNCEMENT
Love those missiles and that sweet weapon trail.

 

Offline AndrewofDoom

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Re: ANNOUNCED: ANNOUNCEMENT
Having downloaded and tried this out, I can verify that this is very legit and not a fake. Though I must say some of your filename choices for the archives are rather...awkward. :P
My Efforts:
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20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon