nah, really, a low poly ( I insist on LOW POLY ) cockpit is really simple, it's really a matter of minutes to make one, it's really much simpler than a fighter or anything else. I don't have a version of max to use right now, but I bet if you ask, say, aldo to make an exemple in 30 minutes, you'll have the complete thing with maps and all. you don't need to make much you know, just the parts you'll see from the cockpit view. Of course, if we're talking about a padlock view of some sort, it's a bit more work, but still, wouldn't be that difficult, plus save for the actual panel, all the rest of the cockpit could be generic for a given species, people would not even notice. At best, a slightly different skin if you really want the cockpiots to look 100% different, et voila.