Author Topic: orb test build  (Read 8315 times)

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Offline phreak

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this has the orb code in it.  use -orbradar to activate.  this build does NOT have taylors pilot file code.

http://www.penguinbomb.com/phreak/fs2_open_orb.zip
Offically approved by Ebola Virus Man :wtf:
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Offline phreak

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i think i put this in the wrong forum :o :o  :lol:  :lol:  :blah:
Offically approved by Ebola Virus Man :wtf:
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I may be able to test it tonight.

 

Offline Fineus

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Moved on request.

 

Offline phreak

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thank you sir
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 
It basically works. I didn't test it further because I'm dying of sleeplessness (ness ness ness).
Here's the screenshot: http://webs.uolsinectis.com.ar/dsusman/orb-test.jpg

 

Offline Deepblue

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Someone needs to make an orb model like the one in B5:IFH.

 

Offline übermetroid

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Quote
Originally posted by PhReAk
this has the orb code in it.  use -orbradar to activate.  this build does NOT have taylors pilot file code.

http://www.penguinbomb.com/phreak/fs2_open_orb.zip


Hey!  Thats really cool!  Works fine, and is really easy to use.

Question though, where is there 2 FSO builds in that zip?  open_r runs the orbs, open_d does not, well, at least for me.

Running with these tags....
C:\Games\FreeSpace2\fs2_open_r.exe -spec -glow -pcx32 -jpgtga -dualscanlines -ship_choice_3d -targetinfo -nomotiondebris -2d_poof -pcx2dds -d3d_no_vsync -fps  -orbradar


http://swooh.com/peon/ubermetroid/pics/orb_2.jpg
http://swooh.com/peon/ubermetroid/pics/orb_3.jpg
http://swooh.com/peon/ubermetroid/pics/orb_4.jpg
http://swooh.com/peon/ubermetroid/pics/orb_5.jpg

EDIT: How come my first picture is not showing up?  Its got the [ img ] tags....
« Last Edit: August 06, 2004, 01:12:59 am by 1241 »
"This is your life and it's ending one minute at a time."

 

Offline Setekh

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Swooh may have been down at the time. They look fine now, though. :)
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Offline phreak

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Quote
Originally posted by ubermetroid


Hey!  Thats really cool!  Works fine, and is really easy to use.

Question though, where is there 2 FSO builds in that zip?  open_r runs the orbs, open_d does not, well, at least for me.

Running with these tags....
C:\Games\FreeSpace2\fs2_open_r.exe -spec -glow -pcx32 -jpgtga -dualscanlines -ship_choice_3d -targetinfo -nomotiondebris -2d_poof -pcx2dds -d3d_no_vsync -fps  -orbradar


http://swooh.com/peon/ubermetroid/pics/orb_2.jpg
http://swooh.com/peon/ubermetroid/pics/orb_3.jpg
http://swooh.com/peon/ubermetroid/pics/orb_4.jpg
http://swooh.com/peon/ubermetroid/pics/orb_5.jpg


EDIT: How come my first picture is not showing up?  Its got the [ img ] tags....


well they use the same code, the _d version is also a debug build incase things go wrong
Offically approved by Ebola Virus Man :wtf:
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phreak317#7583 - discord

 

Offline Setekh

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I stuck you in the news, btw. Thought it was about time that this forum and its cool products got a mention. :nod:
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Flaser

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Hmm...maybe a hud.tbl file should come with the build that doesn't have the old radar display.
That's my 5 cents.

Excelent job BTW!
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline Trivial Psychic

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Just one problem Phreak, I couldn't remember the exact command line, so I just clicked on the "activate Orb radar" option in the launcher graphics tab, but the command line it generated was -orb_radar, which came up as unrecognized when I launched it.  After coming back here, I see that the command line is -orbradar without the "_", but you should change it so that the graphics tab option generates the correct command line.

Later!
The Trivial Psychic Strikes Again!

 

Offline phreak

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yea i think i screwed up there heh.
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Trivial Psychic

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For some reason, support ships will not rearm me in this build.  Check Mantis submission for more info.
The Trivial Psychic Strikes Again!

 

Offline Unknown Target

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No glitches that I can see, other than that "orb_radar"/"orbradar' thing.

 

Offline Turambar

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make the orb so that its fully visible, my only complaint is not beigh able to see things far away on the sides of my ship, and tracking blinking red dots is near impossible

otherwise it looks cool
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline FreeTerran

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i detect a weird bug if i have any background in the mission they all look like suns



and if i move the camera they look much more weird :o



sys spec. :

amd athlon 1800+
768 mb ram
geforce 4 ti 4200

if you need more info, ask ;)
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Offline Taristin

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Offline jdjtcagle

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:nervous:....

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