Author Topic: RELEASE: Warzone  (Read 39802 times)

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And that fixed it.  No more bugs; I've beaten the campaign. 

And I have one observation:  Happiness is bay full of Helios bombs and a Maxim cannon thundering away as you bear down on a Ravana destroyer.   :D
"Courage is the complement of fear.  A fearless man cannot be courageous.  He is also a fool." -- Robert Heinlein

 

Offline uk_john

  • 24
I am new to all this - where to I go to find out where to install files- there are no readme in any of these campaigns. FOr example, in the Warzone campaign I do not get a warzone folder in the zipfile, no readme to tell me to create a warzone folder - and where, and I am left with 2 or 3 files with no way to know where thy go. Two of the campaigns have mod.ini files, so I know that cannot just go into the main folder. I wish mod producers would take into account not all users are going to be FS2 grognards!

EDIT:  It's alright - I think. Found information at The Freespace Oracle. A sentence or two somewhere at the top  of this thread (and others) would not have gone amiss.

The above doesn't mean I do not appreciate the hard work that must have gone into this and other mods and that I am not over the moon to be able to play them! :)
« Last Edit: December 18, 2008, 02:31:52 pm by uk_john »

 

Offline dragonsniper

  • 29
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:welcomeblue:

the hard work that must have gone into this and other mods
A lot of work went into these I'm sure. :D These guys have done brilliant.
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 

Offline Jeff Vader

  • The Back of the Hero!
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I am new to all this - where to I go to find out where to install files- there are no readme in any of these campaigns. FOr example, in the Warzone campaign I do not get a warzone folder in the zipfile, no readme to tell me to create a warzone folder - and where, and I am left with 2 or 3 files with no way to know where thy go. Two of the campaigns have mod.ini files, so I know that cannot just go into the main folder. I wish mod producers would take into account not all users are going to be FS2 grognards!

EDIT:  It's alright - I think. Found information at The Freespace Oracle. A sentence or two somewhere at the top  of this thread (and others) would not have gone amiss.
Well, since these are FreeSpace mod installing basics, people probably assume that everyone has read the FAQ or knows otherwise where to put campaigns. Though I'd also like it if every campaign listed installation instructions at least in the readme. At least that's how I learnt to install mods (ITHOV had a clear readme).
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
I found a block in the first mission when you're station on the Taneten (Dusk Hour, E2M4).  I destroyed the Kebla before all possible wings of Taurus wing were deployed, so Taurus was not marked as destroyed.  This prevented the Kirosi from arriving and progressing the mission.  I remember running into this problem in the original campaign.
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 
Not even the original developers are immune to that block; in the retail campaign, destroying the Sathanas before killing the second wave of fighters results in mission failure.   :rolleyes:
"Courage is the complement of fear.  A fearless man cannot be courageous.  He is also a fool." -- Robert Heinlein

 

Offline MP-Ryan

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I found a block in the first mission when you're station on the Taneten (Dusk Hour, E2M4).  I destroyed the Kebla before all possible wings of Taurus wing were deployed, so Taurus was not marked as destroyed.  This prevented the Kirosi from arriving and progressing the mission.  I remember running into this problem in the original campaign.

Will be fixed as soon as I get the chance.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline phreak

  • Gun Phreak
  • 211
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You may also want to check if Taurus wing arrives to begin with.
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline MP-Ryan

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You may also want to check if Taurus wing arrives to begin with.

I'll just change the SEXPs so Taurus is independent of the Kebla entirely
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline phreak

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There is one other thing that has bothered me so far.  The missions that feature the Comm Nodes should probably be set to self-destruct if either their "Core" or "Crystal" subsystems are destroyed.
Offically approved by Ebola Virus Man :wtf:
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phreak317#7583 - discord

 

Offline SF-Junky

  • 29
  • Bread can mold, what can you do?
Just finished the campaign. Really very, very nice work!  :yes: Expecially the planet models a really cute. I hope you don't mind if I use them in my own campaigns.

A few minor things:

E2M1
- You might like to give the convoy ships a special warp-out
- Lambda wing supposed to launch from the GVD Tatenen?

E2M6
- In Briefing stage 4 the Vidar is shown as GTF Ulysses class

E3M3
- That cruiser is once named "Castigar" and once "Casitgar"
- In the Briefing, Alpha wing is shown as Erinyes, but in fact they fly Perseus
- The RTB order in the directives window shows up way to early

E3M5
- Would be a nice detail, if Omega transport would actually dock with the Vidar and not just hold its position next to it

E3M6
- There are no directives in this mission and the RTB directive is marked as done before you jump out

E3M7
This is the only mission where I found one more serious bug:
- Iota and Zeta wings seem to have been ordered to attack random targets, so they do not engage the shivan cruisers. This is really... not good since I can't give them any orders as well. I finished that mission with the Warlock at 7% hull integrity. :nervous:
- You sure this is the right background? I remember having seen that one in another system?
- There is a full stop after the goal text of the secondary goal. MAJOR BUG!!!  :hopping: ;7 :p

That would be it. :)

 

Offline Admiral Nelson

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We should have hired you to do testing. :)
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Mobius

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We can still get him in, right? :)
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline MP-Ryan

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I KNOW we fixed some of those bugs, which makes me think that some less-than-final mission versions made it into the release.

Oh well, we'll fix them again I guess.  I don't have time until after New Year's, so if anyone else can tackle a few that'd be great.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline -Norbert-

  • 211
Is it just me or is the author of the campaign overly fond of suns....
I only remember a single mission with just two suns. Every other had at least three...
And if your screen goes completely white when you fly towards a sun, that's really painfull...

Or is there any way to reduce the glare of the suns to what it was like in retail FS2?


Other than that a great campaign though.

 

Offline Mobius

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If a system is supposed to have more than one sun why wouldn't it have the suns it requires to be as much as realistic as possible?
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline -Norbert-

  • 211
Well... I never heard of any system that has more than two suns in reality.
And the more important matter: It hurts my eyes. Literally. Unless of course someone knows how I can revert the complete "whiteout" that I get new when turning towards the sun to what it was like in retail FS2.

 

Offline Admiral Nelson

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Every mission in Warzone is set in a real life star system.  The number and colors of the stars in each mission are correct, with the exception of Mintaka.  In the game this is a nebula system, whereas in real life it is not.  I changed one of the five stars that constitute Mintaka to a neutron star, assuming that one of its stars had gone supernova, and we just haven't seen it here yet.

The white out effect has given me issues too, there does not seem to be a way to shut it off completely, and setting the luminosity of the star to 0.1 does not remove it.  That said, I also haven't found it really to affect the missions too much, as I have tried to keep the stars close together.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Tinman

  • 27
  • Released: WCS mini campaign
People,

you may remember that Warzone is planned to get voice acting.
I am collecting all the voice files for Warzone, and a lot is done already. Thanks to all of you, who sent me their voice files.  :yes:
And thanks to all of you, who are working hard to get it done.

I have opened a repository called WarzoneSCP at https://opensvn.csie.org/. A anonymous checkout is allowed so everyone can use it.
I committed (the expanded VP) Warzone directory released in this thread and added the available voice files for E1M1 (and changed the mission file) and will continue to add the voice files for the other missions.

edit:

anonymous checkout is:
svn co http://opensvn.csie.org/WarzoneSCP <your desired directory>

Please, to all of you working on Warzone use this repository so we can combine our efforts for this nice campaign.
All of you who want to commit changes, drop me am PM and I give you access.

MP-Ryan and Admiral Nelson, both of you are working on this, please drop me a PM. I can also help to set up subversion if needed.

 

Offline Mobius

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Well... I never heard of any system that has more than two suns in reality.

I heard of systems with 6 stars...
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]