Originally posted by AlGore
I'm new to the community. I made a few missions back when FS first came out, and also for FS2, but they mostly sucked, and none of you probably remember me. I'd like to get back into helping with them since me and my cousins have started playing the FS games again.
Target AlGore. Target locked. Fire.
Welcome to HLP. There are exits to the left and rear. Do not attempt to use them. Under your seat you will find empty beer cans, cookie crumbs, corpses of newbies, dog eared dungeon Porn mags left by Shrike... oh, and a Flamethrower. Unfortunately, we're out of napalm, so you'll have to bludgeon people to death with them.
In the event of serious conflict, there are plasma rifles in the forward locker, though these can only be opened by an Admin, [V], God, or Hyperintelligent shade of the colour Blue. If, for whatever reason, you find yourself crawling around in the ductwork, there's a better than average chance you'll encounter a Shivan. They're easy to spot with the five legs and all. If you're lucky, it's just Carl, who responds well to food rewards. If not, then at least you die quickly. Be aware that the entrance to the main control room is guarded by subspatial claymore mines.
Do not mention FS3. Karajorma's FAQ is your friend. Worship SCP team as Gods. Have a nice day.
On the actual subject: There's alway need for new blood
I'd suggest you check out the different unfinished campaigns and ask if they need any help.