Author Topic: [WiP] The Nyxvana  (Read 15511 times)

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Offline Nyctaeus

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So yeah. It's time again. New insane thing with sick polycount is going to happen. And this time I want something different, then I usually do.

I want monsters, nightmares and... Cables. Lots of cables. Deliberately thicc cables. So I picked one of my most beloved designs.

We have RGA's Rakshasa and Sathanas, so I should keep some consistency. And I do... But I also want a touch of Lovecraft :].
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Offline Su-tehp

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You know what would make this model even scarier? It not being so glitched that it shoots through itself. :p :D

EDIT: I like how this model looks but I'm not sure about those 4 long thin claws/barbs coming out of those 2 nodules on the cables. They just seem like they're something for Shivan fighters emerging from the starboard fighterbay to crash into for no good reason. They're not part of any subsystem, are they?
« Last Edit: June 23, 2020, 06:00:08 pm by Su-tehp »
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Offline DefCynodont119

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I'm trying to shoot out the beam turrets though the screen but nothings happening ahhh


looks good, I have to say I think I like the grouping of cables, though the ship as a hole seems a tiny bit more thin then it was. .

That could just be me tho.
« Last Edit: June 23, 2020, 07:09:58 pm by DefCynodont119 »
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I want monsters, nightmares and... Cables. Lots of cables. Deliberately thicc cables. So I picked one of my most beloved designs.

We have RGA's Rakshasa and Sathanas, so I should keep some consistency. And I do... But I also want a touch of Lovecraft :].

I love this craft~

 

Offline Su-tehp

  • Devil in the Deep Blue
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...I also want a touch of Lovecraft :].

I love this craft~

I see what you did there. :p
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Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 
Already looks incredible! The main guns on its prow kinda look like Nod obelisks of light. Just my opinion

 

Offline 0rph3u5

  • 211
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Nice :)

The more organic look of the cables and the additionally antennae provide a nice counter point to the segemented armour plating, like the more obviously engineered looking parts encasing something - Are you planing to reinforce the contrast in the textures too?

BTW are we going to get some additional destroyable subobject for the Ravana, just like with the Leviathan? - It would help with getting the Ravana out of the "take out the LReds"-rutt that it sometimes comes in.



EDIT: I like how this model looks but I'm not sure about those 4 long thin claws/barbs coming out of those 2 nodules on the cables. They just seem like they're something for Shivan fighters emerging from the starboard fighterbay to crash into for no good reason. They're not part of any subsystem, are they?

The 3 $bay paths should take care of that, like in the original (for illustration, see attachment)



[attachment eaten by a Shivan]
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Offline Mobius

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I love how all those cables seem to imply that there's some sort of reactor, deep within the ship's hull, powering up the front beam cannons. Who knows, maybe that's what :v: wanted in the first place?
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Offline Trivial Psychic

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I would suggest accessorizing the entrance to (at least the port) fighterbay with inward curving claws to give it the appearance of the maw on one of those weird micro-worms.
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Offline Nyctaeus

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Maps are going to be similar to Oddgrim's Demon, but yeah, I'm going to use some semi-organic patterns to highlight some areas and deepen the organic vibe.

I can include some additional, untargettable subsystems. New model is composed from tons of non-manifold objects, so I can easily separate some cables or external plates from parent object and make destroyed variants for them.
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Offline Colonol Dekker

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I love it. Especially the re-imagining of the "cable" as a tangled, root like stalk.

 

Offline Ulala

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The Ravana is one of my favorite models, can't wait to see this one continue to take shape.
I am a revolutionary.

 

Offline Luis Dias

  • 211
Beautiful, go even further through nightmarish forms, I love it, the cables swirling around each other, the forms suggesting organic exoskeletons / medieval overkill armor, the weird plugs where the outside cables join the rear body.

Great work! :yes:

 

Offline Iain Baker

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Freeeky, in a good way  :yes:

Are the bottom cables going to connect to something like in the current model? I always liked how the lights flowing in opposite directions on the ravana hinted at energy, liquid, 'stuff' flowing in a circuit.  :)
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Offline Colonol Dekker

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Looks like there's a waiting socket ont the current model in progress.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Yeah, they were present in a previous version. The way they coil under the ship to attach on the underside is great.

I’m curious where the pin joints on the rear talons goes too - they have armour from the rear and give the whip a kind of front/rear symmetry.

 

Offline Nyctaeus

  • The Slavic Engineer
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Freeeky, in a good way  :yes:

Are the bottom cables going to connect to something like in the current model? I always liked how the lights flowing in opposite directions on the ravana hinted at energy, liquid, 'stuff' flowing in a circuit.  :)
They are now connected :]. And yeah, I'm gonna make animated texture for the braids, so they will pulse the same way as they do on Raven's Ravana.

Raven's Ravana o___O
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Offline DefCynodont119

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I check in on this thread every few hours and literally the P3D model has more progress every time.


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Offline CKid

Vassago's Dirge is definitely going to get another play-though when this monster gets released.
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