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General FreeSpace => FreeSpace Discussion => Topic started by: ShadowGorrath on June 24, 2007, 05:47:07 am

Title: SH Gargant
Post by: ShadowGorrath on June 24, 2007, 05:47:07 am
Pics please ! I've seen some links to pics of the Gargant , but they were broken . So can anyone give me some pics of the Gargant , please ?
Title: Re: SH Gargant
Post by: Snail on June 24, 2007, 05:49:23 am
lollerskates

Good luck.
Title: Re: SH Gargant
Post by: Snail on June 24, 2007, 05:54:37 am
meh

[attachment deleted by admin]
Title: Re: SH Gargant
Post by: Vasudan Commander on June 24, 2007, 06:29:41 am
Its the mothership ! Run !  :shaking: Go get the TDFx Apocalypse !
Title: Re: SH Gargant
Post by: Snail on June 24, 2007, 07:02:04 am
TFDx Dammit!
Title: Re: SH Gargant
Post by: ShadowGorrath on June 24, 2007, 07:36:49 am
I'm not gonna let you near my precious Gargant  ;)
Title: Re: SH Gargant
Post by: Hades on June 24, 2007, 09:40:15 am
That would have made a great Sathanas model.Because the other one wasn't all that good.
Title: Re: SH Gargant
Post by: Bob-san on June 24, 2007, 02:48:57 pm
Don't knock what we got. The current Sathanas is a great ship model. If you don't like it, make a new one.
Title: Re: SH Gargant
Post by: Hades on June 24, 2007, 03:10:11 pm
Don't knock what we got. The current Sathanas is a great ship model. If you don't like it, make a new one.

I can't model for beans.Or mod.
Title: Re: SH Gargant
Post by: Polpolion on June 24, 2007, 04:23:10 pm
Then you're not allowed to complain.
Title: Re: SH Gargant
Post by: Hades on June 24, 2007, 04:31:23 pm
Then you're not allowed to complain.

I wasn't complaining.
Title: Re: SH Gargant
Post by: Polpolion on June 24, 2007, 04:41:24 pm
I'm sorry. You see, your post just looked a great deal like you were complaining. :nod:
Title: Re: SH Gargant
Post by: haloboy100 on June 25, 2007, 11:31:24 pm
it looks like a kid...in some, weirdly gross way....
Title: Re: SH Gargant
Post by: Herra Tohtori on June 26, 2007, 12:03:33 am
it looks like a kid...in some, weirdly gross way....

Elaborate, please. Do you mean the way Hades posts, or the appearance of the Gargant? :nervous:

Because, based on context only I can't tell which you actually mean...
Title: Re: SH Gargant
Post by: haloboy100 on June 26, 2007, 08:35:01 am
The gargant...i don't know, i must be hallucinating  :rolleyes: Just the relation to the sath and itself, i guess  :ick:
Title: Re: SH Gargant
Post by: Wobble73 on June 26, 2007, 09:02:19 am
 :wtf:

You must have some ugly looking kids around your way if the Gargant looks like a kid???????!!!!!

 :wtf:
Title: Re: SH Gargant
Post by: haloboy100 on June 26, 2007, 09:14:18 am
don't listen to me.... :lol:
Title: Re: SH Gargant
Post by: Topgun on June 26, 2007, 10:25:35 am
it does look like a kid, all brown and snotty...
Title: Re: SH Gargant
Post by: lefkos on June 27, 2007, 07:51:11 am
if that beast is comming in inferno SCP 2/3/4? or any other campaigne..
how the hell can we destroy that MONSTER  :shaking:
Title: Re: SH Gargant
Post by: Snail on June 28, 2007, 04:39:02 pm
if that beast is comming in inferno SCP 2/3/4? or any other campaigne..
how the hell can we destroy that MONSTER  :shaking:

The original plan was to team up with the Ancients and push it back but currently, since Chapter 3 hasn't been planned out yet (or we haven't been informed), there are no plans for what will happen with the Gargant.
Title: Re: SH Gargant
Post by: haloboy100 on June 28, 2007, 05:16:57 pm
well like most shivan ships it has a forward facing attack design, so you can just jump in behind it and pound it from there for minimal casualties.

I'm actually surprised they didn't try that on the Sathanas when the colossus attacked it...
Title: Re: SH Gargant
Post by: colecampbell666 on June 28, 2007, 07:37:00 pm
well like most shivan ships it has a forward facing attack design, so you can just jump in behind it and pound it from there for minimal casualties.

I'm actually surprised they didn't try that on the Sathanas when the colossus attacked it...

There's command for you.
Title: Re: SH Gargant
Post by: haloboy100 on June 28, 2007, 07:56:52 pm
hopefully command will have some kind of frakking brain in the next inferno...
Title: Re: SH Gargant
Post by: Snail on June 29, 2007, 08:09:29 am
well like most shivan ships it has a forward facing attack design, so you can just jump in behind it and pound it from there for minimal casualties.

I'm actually surprised they didn't try that on the Sathanas when the colossus attacked it...

Lollerskates no.

If you d/l Inferno, there is a picture of the Gargant wiping out nearly every Superdestroyer in the game using nothing but its aft weapons.

It also has a rapeload of hitpoints (the Icanus main beam does less than 0.5% damage to its TURRETS).
Title: Re: SH Gargant
Post by: jr2 on June 29, 2007, 09:55:09 am

If you d/l Inferno, there is a picture of the Gargant wiping out nearly every Superdestroyer in the game using nothing but its aft weapons.


lvlshot that.
Title: Re: SH Gargant
Post by: Snail on June 29, 2007, 10:22:31 am
I can't be bothered. I you want to see it so much go look for it yourself. It's in the INF_Main.vp
Title: Re: SH Gargant
Post by: haloboy100 on June 29, 2007, 10:35:11 am
(the Icanus main beam does less than 0.5% damage to its TURRETS).

Alright, now thats overkill. There is simply no way to beat that thing, without using some incredibly good gorilla tactics or some kind of unusual strategy that involves something bigger...i dunno, like "locking it in formulhuat or something" like the Capella incident kind of thing. It seems impossible to make something that big in such a short amount of time (even if they've been building it since the great war) even by the shivans' standards.

Oh, and i would post the screenie, were it not for the fact that it's a PCX graphic, that i can't upload....
Title: Re: SH Gargant
Post by: Col. Fishguts on June 29, 2007, 10:42:06 am
Yep, gorilla tactics can get you out of many hairy situations. If in doubt, throw feces.
Title: Re: SH Gargant
Post by: Snail on June 29, 2007, 11:01:10 am
Hah... The element of surprise really won't help against the Gargant.

And it's only 38.7km.
Title: Re: SH Gargant
Post by: TrashMan on June 29, 2007, 11:53:45 am
Mezon bombz...lotz of em!

Or the GTVUGROBCSW* POWNZ0RU!

*Gallactic Terran Vasudan Uber Gigantic Redicolously Owepowered Beam Cannon Secret Weapon
Title: Re: SH Gargant
Post by: Snail on June 29, 2007, 12:07:03 pm
Yeah I think Meson technology would be able to destroy the Gargant, Woo just doesn't want to admit it.
Title: Re: SH Gargant
Post by: haloboy100 on June 29, 2007, 01:22:41 pm
seems likely enough, but they needed 2 of them to destroy a knossos, witch itself has the same amount of HP as a sath, if you tested it (like i did :P)...

Why don't they use alpha 1's secret weapon? ~k!!!! Then again, i tried that on a gigas, and i found that it only does 1% damege to it...how much damege does ~k do against a gargant???  :nervous:
Title: Re: SH Gargant
Post by: Polpolion on June 29, 2007, 02:56:11 pm
Boarding parties, FTW!!!

Actually no. If they couldn't have even gotten through a Cain's hull, then they probably can't get through this hull. :p
Title: Re: SH Gargant
Post by: Snail on June 29, 2007, 03:16:28 pm
Why don't they use alpha 1's secret weapon? ~k!!!! Then again, i tried that on a gigas, and i found that it only does 1% damege to it...how much damege does ~k do against a gargant???  :nervous:

Not a lot. Use ~+Shift+Alt+K, it does 10% damage to the target no matter what HP it has.
Title: Re: SH Gargant
Post by: Polpolion on June 29, 2007, 04:23:35 pm
Why don't they use alpha 1's secret weapon? ~k!!!! Then again, i tried that on a gigas, and i found that it only does 1% damege to it...how much damege does ~k do against a gargant???  :nervous:

Not a lot. Use ~+Shift+Alt+K, it does 10% damage to the target no matter what HP it has.

:wtf:

~k kills the ship.

...

???
Title: Re: SH Gargant
Post by: Snail on June 29, 2007, 04:27:36 pm
No, it does around 100,000 damage.
Title: Re: SH Gargant
Post by: haloboy100 on June 29, 2007, 04:35:40 pm
it does exactly 100,000 damage :D; You try it on the bigC, which has 1,000,000 HP and it will whack it down by 10%.
Title: Re: SH Gargant
Post by: Snail on June 29, 2007, 06:01:53 pm
Sweet.

That means the Gigas has 10,000,000 HP...
Title: Re: SH Gargant
Post by: Dark Hunter on June 29, 2007, 06:34:53 pm
I can't be bothered. I you want to see it so much go look for it yourself. It's in the INF_Main.vp


Ok, I'll do it then:

(http://img442.imageshack.us/img442/648/ownedxn9.jpg)
Title: Re: SH Gargant
Post by: Topgun on June 29, 2007, 07:06:47 pm
well like most shivan ships it has a forward facing attack design, so you can just jump in behind it and pound it from there for minimal casualties.

I'm actually surprised they didn't try that on the Sathanas when the colossus attacked it...

Lollerskates no.

If you d/l Inferno, there is a picture of the Gargant wiping out nearly every Superdestroyer in the game using nothing but its aft weapons.

It also has a rapeload of hitpoints (the Icanus main beam does less than 0.5% damage to its TURRETS).

Takashi can kill it with his telekinesis, the same telekinesis that toke down HLP and gw.

EDIT: that's also the same telekinesis that he used to make fs1 tables...
Title: Re: SH Gargant
Post by: jr2 on June 29, 2007, 07:45:31 pm
Oh, and i would post the screenie, were it not for the fact that it's a PCX graphic, that i can't upload....

IrfanView (http://www.irfanview.com/), use File > Save As; to resize, click Image > Resize.  (Which you shouldn't need to do if you use LVLSHOT, like this:

Code: [Select]
[lvlshot]http://www.blahblah.com/images/image001.jpg[/lvlshot]
Title: Re: SH Gargant
Post by: haloboy100 on June 29, 2007, 09:04:48 pm
Sweet.

That means the Gigas has 10,000,000 HP...

And that means the gargant has....1 trillion....?  :jaw:
Title: Re: SH Gargant
Post by: Polpolion on June 29, 2007, 09:56:53 pm
1,000,000,000,000.

wow. 1 trillion.
Title: Re: SH Gargant
Post by: haloboy100 on June 29, 2007, 10:43:19 pm
say, what does SH stand for anyways?
Title: Re: SH Gargant
Post by: Dark Hunter on June 29, 2007, 10:46:19 pm
I always thought it was "Shivan Hive".
Title: Re: SH Gargant
Post by: Snail on June 30, 2007, 03:29:18 am
Yeah. And there's more than one.
Title: Re: SH Gargant
Post by: haloboy100 on June 30, 2007, 08:38:15 am
oh. my. god.  :jaw: Whats next, a shivan galaxy-destroying juggernaut?  :shaking:
Title: Re: SH Gargant
Post by: Snail on June 30, 2007, 08:45:28 am
Meh skip galaxy and make a universe destroying juggernaut.
Title: Re: SH Gargant
Post by: jr2 on June 30, 2007, 01:14:16 pm
Counter-productive, unless Shivvies live in an alternate universe or are suicidal.
Title: Re: SH Gargant
Post by: Snail on June 30, 2007, 01:52:47 pm
Portions of the universe. The universe is infinite (if not, pretty damn ****ing large).
Title: Re: SH Gargant
Post by: colecampbell666 on June 30, 2007, 07:55:18 pm
Meh skip galaxy and make a universe destroying juggernaut.

Overkill much?
Title: Re: SH Gargant
Post by: Dark Hunter on June 30, 2007, 09:19:03 pm
Shivans are pratically synonymous with "overkill". (80 Saths?)  :p
Title: Re: SH Gargant
Post by: Snail on July 01, 2007, 03:10:39 am
Overkill much?

That was the real point. If they can do planets, they can do stars, why do galaxies? Skip that, do universes.
Title: Re: SH Gargant
Post by: Vasudan Commander on July 01, 2007, 06:22:05 am
What is the biggest warship ever created? Is the gargant the biggest in all of the HLP community?

Me thinks that there should be a campaign where there is a ship so large that the player can actually fly INTO it  and destroy it at the center, then have a certain amount of time to escape. (think star wars ROTJ at the end)
Title: Re: SH Gargant
Post by: Snail on July 01, 2007, 07:08:45 am
The largest model is a ringed planet in OTT, IIRC.

But I have a larger ship, around 1E^20 kilometers. It'll be in my next mod. It has 451 turrets right now but I'm not done yet.
Title: Re: SH Gargant
Post by: TrashMan on July 01, 2007, 09:08:04 am
LIAR!  :D

Show some proof..

Oh wait...* goes into TS to scale his shivan jugg by a factor of 10000 and port it again*
Title: Re: SH Gargant
Post by: Vasudan Commander on July 01, 2007, 09:08:17 am
The largest model is a ringed planet in OTT, IIRC.

But I have a larger ship, around 1E^20 kilometers. It'll be in my next mod. It has 451 turrets right now but I'm not done yet.

And does this supership have a name?
Title: Re: SH Gargant
Post by: Snail on July 01, 2007, 09:38:31 am
I haven't got a name for it but it's way bigger than anything and can destroy every ship in the game at once probably. Its got 25,000,000,000 hitpoints, as well as ten really big beams capable of destroying the VBravos in one shot.
Title: Re: SH Gargant
Post by: Dysko on July 01, 2007, 10:04:31 am
But I have a larger ship, around 1E^20 kilometers. It'll be in my next mod. It has 451 turrets right now but I'm not done yet.
Your ship is not the largest, takashi is making a bigger ship A really oversized Borg cube[/size :lol:
Title: Re: SH Gargant
Post by: Polpolion on July 01, 2007, 11:42:06 am
I haven't got a name for it but it's way bigger than anything and can destroy every ship in the game at once probably. Its got 25,000,000,000 hitpoints, as well as ten really big beams capable of destroying the VBravos in one shot.

What's the point? And also, couldn't you slap a subspace drive onto a massive block of steel and warp right into the Gargant? You know, it would be like inside it, and stuff.
Title: Re: SH Gargant
Post by: Bob-san on July 01, 2007, 11:48:45 am
Or warp a massive block of steel filled with a gigantic meson warhead.... or twelve... ;7
Title: Re: SH Gargant
Post by: Snail on July 01, 2007, 12:07:43 pm
My juggernaut could easily wipe out the entire GTVA fleet probably. I just added a juggernaut-bay. It launches Sathani and stuff from it.
Title: Re: SH Gargant
Post by: Game_Master64 on July 01, 2007, 12:47:58 pm
probably the only way to get rid of that would be to trap it in subspace and hope it cant figure out how to leave.

and on a side note, how much damage does a meson bomb do?
Title: Re: SH Gargant
Post by: jr2 on July 01, 2007, 03:25:26 pm
Hmmm...  One just needs the right velocity.  Snap a few rocket engines onto a 1,000 ton asteroid, get it going at .35 c or so?  Then just try and get the superomgwtfrolfcopterbbqjuggy to intersect with it.  :lol:
Title: Re: SH Gargant
Post by: Snail on July 01, 2007, 03:29:16 pm
That wouldn't work with my jug, it could fire one of its Core Binary Matrix Collapser beams at the asteroid and then fire all its secondary beams at the fragments if there are any. One of those Core Binary Matrix Collapser beams could easily rip through a planet. If that doesn't work it could launch a few Saths to destroy whoever is against it. If that doesn't work then it could just take the punishment with its 100000000000000000000 hitpoints.
Title: Re: SH Gargant
Post by: jr2 on July 01, 2007, 03:33:13 pm
Get said asteroid up to speed, with the addition of a subspace drive, jump it in right in front of your supperftw juggy.  Hmm.  Someone come figure out how much .35 c X 1,000 tons is.  I'm incredibly lazy feeling right now as I've been up too long... :lol:
Title: Re: SH Gargant
Post by: Polpolion on July 01, 2007, 03:45:31 pm
what you do, is you get it in a node, and then collapse the node while it's inside.
Title: Re: SH Gargant
Post by: jr2 on July 01, 2007, 03:55:49 pm
:yes: FTW
Title: Re: SH Gargant
Post by: Game_Master64 on July 01, 2007, 04:09:28 pm
what you do, is you get it in a node, and then collapse the node while it's inside.

look up a few posts. mine in particular
Title: Re: SH Gargant
Post by: TrashMan on July 01, 2007, 04:13:06 pm
LONG...RANGE...ARTILLERY...


Who cares if it has 10000000000 uber beams and 11000 Kazillion HP... you grind it down slowy, from a distance ;7
Title: Re: SH Gargant
Post by: Snail on July 01, 2007, 05:12:25 pm
None of your long-range or subspace things would work since it has subspace nano/magna jump inducers (ultra-precise jump coordinate receivers, relayers and operators). If you destroy it in subspace, it would just get out of the subspace warp, find its coordinates and then jump to the nearest starsystem. If you pound it from afar, it would just jump near you and then vaporize you.

It's not really that powerful, there's a Shivan equivalent to it that is 100x meaner.
Title: Re: SH Gargant
Post by: Polpolion on July 01, 2007, 05:22:11 pm
None of your long-range or subspace things would work since it has subspace nano/magna jump inducers (ultra-precise jump coordinate receivers, relayers and operators). If you destroy it in subspace, it would just get out of the subspace warp, find its coordinates and then jump to the nearest starsystem. If you pound it from afar, it would just jump near you and then vaporize you.

It's not really that powerful, there's a Shivan equivalent to it that is 100x meaner.

:wtf:

You're just making things up as you go.
Title: Re: SH Gargant
Post by: Dark Hunter on July 01, 2007, 06:49:39 pm
He wants it to be an invincible ship, that's all. So he's coming up with foils for whatever we say on the spot... of course if he's doing that then it is only a matter of time until he contradicts himself.  :p
Title: Re: SH Gargant
Post by: TrashMan on July 01, 2007, 06:55:07 pm
None of your long-range or subspace things would work since it has subspace nano/magna jump inducers (ultra-precise jump coordinate receivers, relayers and operators). If you destroy it in subspace, it would just get out of the subspace warp, find its coordinates and then jump to the nearest starsystem. If you pound it from afar, it would just jump near you and then vaporize you.

It's not really that powerful, there's a Shivan equivalent to it that is 100x meaner.

Ahem...undead warsip anyone?
Title: Re: SH Gargant
Post by: GenericCorvette on July 01, 2007, 07:34:45 pm
*opens Notepad++*
*deletes Snail's ubership from missions*
*deletes Snail's ubership from table files*
*saves*

I've still got three backup plans in case this fails because of silly dei ex machinis.
Title: Re: SH Gargant
Post by: colecampbell666 on July 01, 2007, 07:36:37 pm
He wants it to be an invincible ship, that's all. So he's coming up with foils for whatever we say on the spot... of course if he's doing that then it is only a matter of time until he contradicts himself.  :p


None of your long-range or subspace things would work since it has subspace nano/magna jump inducers (ultra-precise jump coordinate receivers, relayers and operators). If you destroy it in subspace, it would just get out of the subspace warp, find its coordinates and then jump to the nearest starsystem. If you pound it from afar, it would just jump near you and then vaporize you.

It's not really that powerful, there's a Shivan equivalent to it that is 100x meaner.

Ahem...undead warsip anyone?

Already did, sort of. It wasn't really a contradiction.
Title: Re: SH Gargant
Post by: Vasudan Commander on July 02, 2007, 12:18:38 am
Doesn't anyone agree that it'd be a good idea to have a ship so large and powerful that  you have to fly into it and destroy a subsystem (Ofcourse it would seem that you fly into it, but the mission would not change, it'd just involve alot more detailed modelling)

Those shivan comm nodes for example. You hit the crystal, the whole thing blew up. Also rather neat how they got those rings to spin. I wonder if anyone else could make a ship / installation that could have moving parts like that.
Title: Re: SH Gargant
Post by: TrashMan on July 02, 2007, 04:30:57 am
Already did, sort of. It wasn't really a contradiction.

Not a contradiction??? Do you need glasses?


Quote
Doesn't anyone agree that it'd be a good idea to have a ship so large and powerful that  you have to fly into it and destroy a subsystem (Ofcourse it would seem that you fly into it, but the mission would not change, it'd just involve alot more detailed modelling)

Those shivan comm nodes for example. You hit the crystal, the whole thing blew up. Also rather neat how they got those rings to spin. I wonder if anyone else could make a ship / installation that could have moving parts like that.

WARNING - FOW CHCAPTER 3 SPOILER:
Spoiler:
I has something...similar planned near the end of chapter 3
Title: Re: SH Gargant
Post by: colecampbell666 on July 02, 2007, 08:07:36 am
Yeah, sorry. I made that last post at around 2 o'clock am. I was kinda tired.
Title: Re: SH Gargant
Post by: lefkos on July 02, 2007, 12:18:59 pm
None of your long-range or subspace things would work since it has subspace nano/magna jump inducers (ultra-precise jump coordinate receivers, relayers and operators). If you destroy it in subspace, it would just get out of the subspace warp, find its coordinates and then jump to the nearest starsystem. If you pound it from afar, it would just jump near you and then vaporize you.

It's not really that powerful, there's a Shivan equivalent to it that is 100x meaner.
let me quess..
that ships has also an equivalent thats again 10 times bigger and so on ?  :p
Title: Re: SH Gargant
Post by: Flipside on July 02, 2007, 01:42:04 pm
I get the feeling this thread is turning into Postcount++...
Title: Re: SH Gargant
Post by: Polpolion on July 02, 2007, 01:43:41 pm
Yes it is.

...

:nervous:
Title: Re: SH Gargant
Post by: Game_Master64 on July 02, 2007, 02:03:51 pm
+1

sorry, couldn't resist.

what was the point of this topic any way
Title: Re: SH Gargant
Post by: Dark Hunter on July 02, 2007, 03:46:00 pm
ShadowGorrath wanted to see piccys of the Gargant.
Title: Re: SH Gargant
Post by: colecampbell666 on July 02, 2007, 03:47:05 pm
That wouldn't work with my jug, it could fire one of its Core Binary Matrix Collapser beams at the asteroid and then fire all its secondary beams at the fragments if there are any. One of those Core Binary Matrix Collapser beams could easily rip through a planet. If that doesn't work it could launch a few Saths to destroy whoever is against it. If that doesn't work then it could just take the punishment with its 100000000000000000000 hitpoints.

WTF? Would anyone ever give a beam a name like that? Sorry, Snail,but that name is just stupid.
Title: Re: SH Gargant
Post by: lefkos on July 02, 2007, 04:27:25 pm

what was the point of this topic any way
to know more about the gargant..
and now also other big ships...
and thats quiet interesting tough!
Title: Re: SH Gargant
Post by: Goober5000 on July 02, 2007, 06:36:55 pm
Play Cardinal Spear.

That is all.