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General FreeSpace => FreeSpace Discussion => Topic started by: Locutus of Borg on July 11, 2007, 11:23:27 pm

Title: DeathMatch
Post by: Locutus of Borg on July 11, 2007, 11:23:27 pm
If a huge tear in subspace brought Serenity (Firefly), Voyager (Star Trek) Babylon 5 (Babylon 5) Lucifer (FS1) and the Death Star (Star Wars) together and they all started fighting, who would win?

#2: Snipes (FS2 GTVI missions) and Han Solo get into a bar fight, who wins?
Title: Re: DeathMatch
Post by: Turey on July 11, 2007, 11:30:03 pm
If a huge tear in subspace brought Serenity (Firefly), Voyager (Star Trek) Babylon 5 (Babylon 5) Lucifer (FS1) and the Death Star (Star Wars) together and they all started fighting, who would win?

Either Lucy or Death Star, depending on whether or not the DS has the deflector shield.
Title: Re: DeathMatch
Post by: Locutus of Borg on July 11, 2007, 11:42:53 pm
Turey, you're installer takes forever.

lol
Title: Re: DeathMatch
Post by: Excalibur on July 11, 2007, 11:44:34 pm
What if that list included a Sath? ;)
Title: Re: DeathMatch
Post by: Black Wolf on July 12, 2007, 12:51:25 am
Lucifer has the invulnerable checkbox and thus will win.



What? It makes as much sense as comparing universes...
Title: Re: DeathMatch
Post by: S-99 on July 12, 2007, 02:57:18 am
Starfleet ships are rather delicate, unless your talking about the defiant or the enterprise e. The serenity would die. Voyager would get wiped out rather quickly (although i love it's phaser placements). Babylon 5 would be interesting idk anything about it though. And the death star would probably be on equal grounds with the lucifer, but would utterly destroy the lucifer. The deathstar has no problem penetrating shields. Also fs2 beams appear to have a lot more raw power to them than star trek phasers. In star trek nobody has a phaser bank that's an uber phaser of doom ever that would compare to the output of a lucy beam or a death star laser.

Also i really don't think voyager would get wiped out fast because voyager has defensively weak shields with one power source unlike the very offensive and strong shields of the 5 power source lucy. Something says it'd eventually be a standoff between the deathstar and the lucy, although i really don't know how babylon 5 would factor in at all.
Title: Re: DeathMatch
Post by: Gamma_Draconis on July 13, 2007, 01:13:46 am
I think the 80 Sathanas will tear the Death Star a new cloaca. You should add the Protoss, Zerg, and Terran from Starcraft as well.
Title: Re: DeathMatch
Post by: Game_Master64 on July 13, 2007, 10:15:24 am
Starfleet ships are rather delicate, unless your talking about the defiant or the enterprise e. The serenity would die. Voyager would get wiped out rather quickly (although i love it's phaser placements). Babylon 5 would be interesting idk anything about it though. And the death star would probably be on equal grounds with the lucifer, but would utterly destroy the lucifer. The deathstar has no problem penetrating shields. Also fs2 beams appear to have a lot more raw power to them than star trek phasers. In star trek nobody has a phaser bank that's an uber phaser of doom ever that would compare to the output of a lucy beam or a death star laser.

Also i really don't think voyager would get wiped out fast because voyager has defensively weak shields with one power source unlike the very offensive and strong shields of the 5 power source lucy. Something says it'd eventually be a standoff between the deathstar and the lucy, although i really don't know how babylon 5 would factor in at all.

so, basically it comes down to which side the lucy is on, the one with the big gun, or the one without it
Title: Re: DeathMatch
Post by: S-99 on July 13, 2007, 10:57:56 am
There is no side, it's deathmatch.
Title: Re: DeathMatch
Post by: Snail on July 13, 2007, 11:22:18 am
He meant the side of the DeathStar, not the 'team'.
Title: Re: DeathMatch
Post by: S-99 on July 13, 2007, 03:23:14 pm
Oh, in that case i'd locate the lucy on the complete other side of the deathstar where the big mega laser isn't located.
Title: Re: DeathMatch
Post by: jr2 on July 14, 2007, 03:54:12 am
Death Star warps out, turns around, warps back.... ta-da!  You know, a strategic retreat is not cowardice... especially if it makes you win.  ;7
Title: Re: DeathMatch
Post by: shiven_warior on July 14, 2007, 04:23:40 am
he he it would be nice to see a DS and lucy face off.....  if the starwars conversion for FS2 ever finishes we might be able to try it   ;7
Title: Re: DeathMatch
Post by: Snail on July 14, 2007, 12:15:53 pm
You know, I was always very much inspired by this (http://forums.spacebattles.com/showthread.php?t=56013) thread on Space Battles. Unfortunately, this whole Lucy is invulnerable **** killed it (then again, Space Battles is the anal armpit of the ****ing internet anyway).

Remember, I am Snail. I can say anything. Even if it is related to Star Wars vs. FreeSpace universe cataclysmic clashes/flashes whatever. I am Snail. I can say anything.
Title: Re: DeathMatch
Post by: haloboy100 on July 14, 2007, 12:26:15 pm
but we are human, snail. we have salt
Title: Re: DeathMatch
Post by: Hades on July 14, 2007, 12:33:38 pm
A ISD Can't destroy a Sathanas.(That was BS.)A Sathanas out ranges it.And The ISD's have Freaking Laser turrets. :doubt:
Title: Re: DeathMatch
Post by: haloboy100 on July 14, 2007, 12:35:16 pm
and ISDs have one-hit kill TIEs compared to fully-sheilded shivan bombers and fighters....
Title: Re: DeathMatch
Post by: Hades on July 14, 2007, 12:43:54 pm
And when the Shivans come for The Empire, I will Laugh crazily.Not even the Sith will be able to stop them.The Empire will be Crushed.Then the Rebals.  :pimp:
Title: Re: DeathMatch
Post by: Snail on July 14, 2007, 12:47:08 pm
A ISD Can't destroy a Sathanas.(That was BS.)A Sathanas out ranges it.And The ISD's have Freaking Laser turrets. :doubt:

Turbolaser turrets. But that doesn't make a difference. Sathanas p4wns ISD.

but we are human, snail. we have salt

Yes, but just with salt you can't kill a Snail who is accessing this forum from a computer half way across the globe.

Then, Hades said:



How can I get a custom title?
Title: Re: DeathMatch
Post by: Snail on July 14, 2007, 12:51:01 pm
To which I answered:



Do something spectacular or worthy of note.

(I would say something snappy here but I can't be bothered to think up of anything)
Title: Re: DeathMatch
Post by: haloboy100 on July 14, 2007, 12:56:55 pm
can you say double post? :P
Title: Re: DeathMatch
Post by: Snail on July 14, 2007, 01:08:07 pm
Sorry, I ate Hades' post again.
Title: Re: DeathMatch
Post by: Hades on July 14, 2007, 01:24:35 pm
You should stop eating them.Because i always put salt on them for good luck. ;)
Title: Re: DeathMatch
Post by: Ace Pace on July 14, 2007, 01:26:00 pm
If a huge tear in subspace brought Serenity (Firefly), Voyager (Star Trek) Babylon 5 (Babylon 5) Lucifer (FS1) and the Death Star (Star Wars) together and they all started fighting, who would win?

The death star takes this, easily.
I hope I don't have to explain why the Serenity is..irrelevent.

The voyager is horribly undergunned, even compared to a small corvette from the Star wars verse, while Babylon 5 as far as I am aware does not have planet destroying capabilities.
The deathstar has enough capabilities, beyond destroying a planet, to deal with any large scale threat.

On the lucifer, ignoring the invulnerability 'tag', and looking in-universe, we can assume it has a shield system that is incredibly powerful by FS2 standards, however, nothing is all powerful(no limits fallacy). I am simply going to assume that the Death stars superlaser, or enough of it's several thousand turbo-lasers can overload the lucifer.

And please, let no one mention star treks horrible 'but lasers can't penetrate our navigational shields' bull****.
Title: Re: DeathMatch
Post by: Game_Master64 on July 14, 2007, 01:42:06 pm
he he it would be nice to see a DS and lucy face off.....  if the starwars conversion for FS2 ever finishes we might be able to try it   ;7

speaking of the SWC, how the hell are they going to pull off the battle of endor, without BOE syndrome?
Title: Re: DeathMatch
Post by: Polpolion on July 14, 2007, 01:51:24 pm
Don't forget all the fighters the Lucy has. And the ones the DS has. But those are mostly ties and don't count.
Title: Re: DeathMatch
Post by: Ace Pace on July 14, 2007, 01:53:23 pm
Don't forget all the fighters the Lucy has. And the ones the DS has. But those are mostly ties and don't count.

Why not? Tie fighters, esspecially Tie bombers and Tie advance are capable of a not insignificent amount of firepower going just from ANH and ESB. Most FS2-verse starfighters have pathetic firewpower looking at their astroid destruction rates.
Title: Re: DeathMatch
Post by: Game_Master64 on July 14, 2007, 01:56:01 pm
when it comes to the lucy and the ds, it'll come down to beams, and beams alone. they've both destroyed a planet, corse, one was near vaporized, and the other just become a barren wasteland, so...
Title: Re: DeathMatch
Post by: TrashMan on July 14, 2007, 02:15:10 pm
In star trek nobody has a phaser bank that's an uber phaser of doom ever that would compare to the output of a lucy beam or a death star laser.

Borg have pretty powerfull ray weapons...Hmmmm...how about the Galaxy Refit from the last TNG episode? It tore trough a Neg'Var with ONE shot from the Phaser Cannon.

EDIT - Luvcy is overrated.. the Lucifer FLEET bombared Vasuda Prime for 13 hours and the planet is intact...less habitable untill the dust settles, but still in tact. The DS pulverizes a planet (regardless how idiotic this sounds) in a minute.

Let's not forget the redicolous size of the DS...it would have a kazillion HP, so even if Lucy had free reign to shot at it it would take forever. (let's not forget that a ISSD chrashed on it and it barely felt that)


Once should compare ships of approximately same size...
Title: Re: DeathMatch
Post by: Ace Pace on July 14, 2007, 02:20:46 pm
In star trek nobody has a phaser bank that's an uber phaser of doom ever that would compare to the output of a lucy beam or a death star laser.

Borg have pretty powerfull ray weapons...Hmmmm...how about the Galaxy Refit from the last TNG episode? It tore trough a Neg'Var with ONE shot from the Phaser Cannon.

Ignoring the one shot wonder weapon of the week in star trek, which never consistent work...
Working off the figures here, the calculations of which are available in the rest of the site (http://www.stardestroyer.net/Empire/Essays/FiveMinutes.html), we have that the Enterprise-D has main phasers with 3.6GigaWatts of power.
This seems alot, untill you consider that the Slave-1, an utterly forgettable modified corvette in the star wars universe has main guns capable of sustained fire delivering 64000 GW, or that medium transports from twenty years before the empires peak are capable of hundreds of millions of GW.


This is ignoring the main reason I would not bet against the empire in this matchup, movement speeds. Freespace has pathetically low speeds, which annoyingly are hard to quantify thanks to the annoying as hell FS2 node map, while star trek has really, really slow FTL speeds compared to SW.
Title: Re: DeathMatch
Post by: haloboy100 on July 14, 2007, 02:22:28 pm
when it comes to the lucy and the ds, it'll come down to beams, and beams alone. they've both destroyed a planet, corse, one was near vaporized, and the other just become a barren wasteland, so...

um...DS blew alderaan to pieces...
Title: Re: DeathMatch
Post by: Ace Pace on July 14, 2007, 02:25:52 pm
when it comes to the lucy and the ds, it'll come down to beams, and beams alone. they've both destroyed a planet, corse, one was near vaporized, and the other just become a barren wasteland, so...

um...DS blew alderaan to pieces...

Yes, but thats not vaporized.
Definitions of Vaporized:
Turning a liquid into gas as a result of exposure to high heat.

Alderaan was obliterated and nicely taken apart, but not vaporized.
Title: Re: DeathMatch
Post by: Polpolion on July 14, 2007, 02:33:43 pm
when it comes to the lucy and the ds, it'll come down to beams, and beams alone. they've both destroyed a planet, corse, one was near vaporized, and the other just become a barren wasteland, so...

Yes but the firing solution of the Super Laer or whatever it's called is zero pretty much. The Lucy's is a lot greater. Not that it matters, because the DS is so freaking huge. Plus the Lucy has subspace. It can jump out of the firing solution of the beam and by the time the DS turns, the drives will be charged again. Plus there is the recharge time for the Super Laser itself.

And ace pace, when I said Ties, I meant the ties that look like a sandwich.  Those things don't even have shields. And anyway, if a couple squadrons of X-wings could foray somewhat through them, then I'm sure a myriad of Shivan craft could obliterate them.

And also, the Lucy wasn't Invulnerable because of the tag, it was invulnerable because of the shield, they just had to use the tag because the game didn't like the lucy with the shields. The only thing that can penetrate the shield without having to bring it down is beams. So the turbolasers and Tie weapons wouldn't do anything.

(let's not forget that a ISSD chrashed on it and it barely felt that)

That was the second DS. It wasn't done, so it's kind of hard to use that for this. And even if we did, the lucy would just shoot at the exposed infrastructure.
Title: Re: DeathMatch
Post by: Ace Pace on July 14, 2007, 02:38:18 pm

Yes but the firing solution of the Super Laer or whatever it's called is zero pretty much.
The Lucy's is a lot greater.

Uh what?  What are you talking about.
Not that it matters, because the DS is so freaking huge. [/quote]

And it moves fast, it cleared the Yavin gas giant in 15 minutes.

Plus the Lucy has subspace. It can jump out of the firing solution of the beam[/quote]

Says who? The Alderan detonation, from start of visable firing sequance to impact, occured in less then 4 seconds. Are you seriously saying that the Lucifer can detect, start her subspace sequance and escape in that time?

Quote
and by the time the DS turns, the drives will be charged again. Plus there is the recharge time for the Super Laser itself.

If we're talking DS1, sure, DS2 has recharge rates in the minutes.
But the DS1 shouldn't need it's superlaser but rather only a wall of turbo-lasers.
Title: Re: DeathMatch
Post by: TrashMan on July 14, 2007, 02:38:57 pm
In star trek nobody has a phaser bank that's an uber phaser of doom ever that would compare to the output of a lucy beam or a death star laser.

Borg have pretty powerfull ray weapons...Hmmmm...how about the Galaxy Refit from the last TNG episode? It tore trough a Neg'Var with ONE shot from the Phaser Cannon.

Ignoring the one shot wonder weapon of the week in star trek, which never consistent work...
Working off the figures here, the calculations of which are available in the rest of the site (http://www.stardestroyer.net/Empire/Essays/FiveMinutes.html), we have that the Enterprise-D has main phasers with 3.6GigaWatts of power.
This seems alot, untill you consider that the Slave-1, an utterly forgettable modified corvette in the star wars universe has main guns capable of sustained fire delivering 64000 GW, or that medium transports from twenty years before the empires peak are capable of hundreds of millions of GW.


This is ignoring the main reason I would not bet against the empire in this matchup, movement speeds. Freespace has pathetically low speeds, which annoyingly are hard to quantify thanks to the annoying as hell FS2 node map, while star trek has really, really slow FTL speeds compared to SW.

You do realise they were just throwing numbers around for SW starships? Besides, those numbers are not from movies but some collectors manuals, books or something that was realeased to make money later.
Hell, I can invenat a Sci-fi series and later print manuals that saz the weapons on the ships generate 99999999 bajjilion TW or power per shot, but that  is the realm of fairy tales.

If Slave 1 could indeed deliver 64000 GW, it could glass a planet on its own...
It's the equalent of giving a mercenary today a portable nuclear missile launcher...thus..REDICOLOUSLY STUPID.
Title: Re: DeathMatch
Post by: Hades on July 14, 2007, 02:42:23 pm
Also with the Fs ships, They go Meters Per Second.
Title: Re: DeathMatch
Post by: Nuclear1 on July 14, 2007, 02:43:44 pm
If a huge tear in subspace brought Serenity (Firefly), Voyager (Star Trek) Babylon 5 (Babylon 5) Lucifer (FS1) and the Death Star (Star Wars) together and they all started fighting, who would win?
None of them.

Why?  

Because they're entirely different universes, in entirely systems of measurement, different scales, different weapons, different species, different physics.  You can't compare the Lucifer to the Enterprise or the Death Star because they aren't in the same universe at all.  

Sorry, but we've seen about a thousand threads on these "LET'S BATTLE UNIVERSES!!!!!11" or "STAR TREK VS. FREESPACE"  topic that it's just getting old and irritating.

EDIT: Or, if you won't listen to me, please listen to JAD:
Quote
This is what The Hitchhiker's Guide to the Galaxy has to say about FreeSpace...

NOTHING!

They're from completely different universes, get it? So no arguments about how the Colossus could waste the Heart of Gold!
Title: Re: DeathMatch
Post by: Snail on July 14, 2007, 02:48:48 pm
Also with the Fs ships, They go Meters Per Second.

Still, it makes them much, much slower than SW ships.
Title: Re: DeathMatch
Post by: Ace Pace on July 14, 2007, 02:50:29 pm

You do realise they were just throwing numbers around for SW starships?

Wrong, the turbolaser numbers in that page are taken from the ICS, but here (http://www.stardestroyer.net/tlc/Power/index.html) is a good quantitive analyse of the astroids scene from ESB giving us a sense of the scale involved in a ship that CAN vapourize astroids.
Quote
Besides, those numbers are not from movies but some collectors manuals, books or something that was realeased to make money later.

Except that these books are considered canon and are therfor relevent to the discussion. The numbers in the first page I linked to, regarding the acclemator, are taken from the Episode 2 ICS, written by Dr. Saxton(author of the Star wars technical commentries (http://theforce.net/swtc/)). While the second are extrapolations of astroid destruction in the chase scene of episode 2.

Quote
Hell, I can invenat a Sci-fi series and later print manuals that saz the weapons on the ships generate 99999999 bajjilion TW or power per shot, but that  is the realm of fairy tales.

And if I was discussing your verse, I'd have to take those numbers into account, unless they are contradicted by your discription of the weapons in any other text. In this case, the movies are the highest canon, and using the ESB astroid vapour scene, we get quantative numbers.

Quote
If Slave 1 could indeed deliver 64000 GW, it could glass a planet on its own...
It's the equalent of giving a mercenary today a portable nuclear missile launcher...thus..REDICOLOUSLY STUPID.

Uh no, again quoting from SD.net (http://www.stardestroyer.net/Empire/Essays/Planet-Killers.html#DeathStar).
Quote
The absolute minimum energy requirement for destroying an Earth-like planet is roughly 5E16 megatons. This is 500 million times the K-T extinction asteroid impact (and hundreds of millions of times the firepower of an individual ISD or Shadow planet-killer).

The information on how to derive the force needed to destroy a planet is here (http://theforce.net/swtc/ds/index.html#power), to quote the relevent parts.

Quote

The accomplishment of the complete disruption of an Earth-like planet sets a lower limit to the destructive capability of the Death Stars' prime weapon. The gravitational binding energy of a planetary body is the minimum amount of energy required to eject all of its material with sufficient force that it will not fall back together. (It is also the total energy which would be released as heat if the entire substance of the planet were gathered together from free space.) For an object of a given mass the gravitational binding energy is increased when a greater fraction of the mass is concentrated near the centre. The density of a planet tends to increase with depth from the surface, because the weight of overlying material causes pressure to increase with depth, and heavier materials tend to sink towards the core when a planet forms.

Alderaan is probably a typical habitable planet, with much the same dimensions and composition as our Earth. An approximation for its gravitational binding energy can be obtained according to the density structure profiles of the Earth or Venus. An approximate figure for the binding energy of Alderaan, assuming Earthlike composition and mass of 5.9 x 1024 kg, is:
U = 2.4 x 1032 joules.

It should be noted that this is simply the minimum energy required to destroy a terrestrial planet. The Death Star's maximum capability is much greater.

For the full math on how this number was arrived to, slightly differant results due to differant estimations, but roughly same scale. (http://stardestroyer.net/Empire/Tech/Beam/DeathStar.html)


By the way, thank you hades, these comparisons are mostly meaningless, as each verse has it's own power scales, which fit the story, comparison is technically possible(using simple physics) but also irrelevent. But it's a fun hobby.
Title: Re: DeathMatch
Post by: haloboy100 on July 14, 2007, 02:51:49 pm
If a huge tear in subspace brought Serenity (Firefly), Voyager (Star Trek) Babylon 5 (Babylon 5) Lucifer (FS1) and the Death Star (Star Wars) together and they all started fighting, who would win?
None of them.

Why? 

Because they're entirely different universes, in entirely systems of measurement, different scales, different weapons, different species, different physics.  You can't compare the Lucifer to the Enterprise or the Death Star because they aren't in the same universe at all. 

Sorry, but we've seen about a thousand threads on these "LET'S BATTLE UNIVERSES!!!!!11" or "STAR TREK VS. FREESPACE"  topic that it's just getting old and irritating.

Ya, i'm bored of these nerd fests anyways...
Title: Re: DeathMatch
Post by: Polpolion on July 14, 2007, 03:50:05 pm
Then don't read them.
Title: Re: DeathMatch
Post by: Mars on July 14, 2007, 04:29:14 pm
I think the key advantage the Shivans have is numbers... one Sathanas is screwed by the gigaton weaponry, but 80 Sathani...
Title: Re: DeathMatch
Post by: TrashMan on July 14, 2007, 04:31:18 pm
Still think SW numbers are bogus...I mean ..SW and real physics????

Read a few of these:

http://www.irregularwebcomic.net/cast/starwars.html
Title: Re: DeathMatch
Post by: haloboy100 on July 14, 2007, 04:38:15 pm
Still think SW numbers are bogus...I mean ..SW and real physics????

Your right. they just don't fit together in the same universe! :P
Title: Re: DeathMatch
Post by: Mars on July 14, 2007, 04:45:44 pm
Both of the universes don't make logical sense, basically in opposite ways
Title: Re: DeathMatch
Post by: TrashMan on July 14, 2007, 05:02:00 pm
Opposite ways?
Title: Re: DeathMatch
Post by: Ace Pace on July 14, 2007, 05:08:27 pm
Still think SW numbers are bogus...I mean ..SW and real physics????

Read a few of these:

http://www.irregularwebcomic.net/cast/starwars.html

The fact that star wars uses methods of power(such as hypermatter) that are not known to us(being completly imaginary) does not mean we cannot apply simple physics to quantify the more obvious parts of the movies, such as planets exploding, in order to get a rough number for the power capabilities of differant things.

Adding things we are not aware of does not mean that the simpler physics do not apply.

I think the key advantage the Shivans have is numbers... one Sathanas is screwed by the gigaton weaponry, but 80 Sathani...

The death star has thousands of turbolasers, nevermind the opening post here specified a single lucifer class, which in all likelihood would be far harder to destroy then the Sathanas, which do not appear to have any sort of shielding.

Title: Re: DeathMatch
Post by: Gamma_Draconis on July 14, 2007, 05:47:54 pm
Well, if all else fails, the Shivans can lure the Death star and its fleet to a sun and then it set it to go supernova and jump out. Or, they can just send AlphaOne to slowly destroy the DS.
Title: Re: DeathMatch
Post by: TrashMan on July 14, 2007, 05:51:04 pm
The fact that star wars uses methods of power(such as hypermatter) that are not known to us(being completly imaginary) does not mean we cannot apply simple physics to quantify the more obvious parts of the movies, such as planets exploding, in order to get a rough number for the power capabilities of differant things.

Adding things we are not aware of does not mean that the simpler physics do not apply.

Ok, they may have some superpowersource (hard to belive given that the fusion reacion is the most powerufll source of energy observed in the universe).. lets assume it so.
That still means that a ordinary soldier - heck an ordinary mercenary - has acess to incredible ammounts of power.

The concept is similar to us drawing nucler powered cars...just immagine what would happen in a car chrash *BOOOM*...OR put guerilla or terrorists in that equation. When you have small, obnoxiously powerfull energy sources you run into a problem that doesn't necesarily defiy physics, but defies logic...
Title: Re: DeathMatch
Post by: Mars on July 14, 2007, 06:05:21 pm
Opposite ways?

Yes, opposite ways: in the Freespace universe everything moves ridiculously slowly, power levels are far too low; a GTF Hercules mk II a front line fighter in the FS universe moves at 55 mps, slower than a C-130 Hercules... a real life military freighter at 169 mps, or an X-wing, at 400 mps (66 mps faster than sound at sea level).

In the same way, a death star laser has the equivalent power of 2.39 X 1022 (http://en.wikipedia.org/wiki/Death_Star#Death_Star_firepower) (1032 J /4.184 X 109) tons of TNT... greater than the energy the Sun puts out per second 9.15×1013 (http://en.wikipedia.org/wiki/Sun)... a ridiculous amount of energy for a ship to generate. The only value weapon data in Freespace is the Harbinger and the Banshee, the Harbinger is a 5 gigajoule warhead.... a little more than a ton of TNT (4.184 gigajoules)  (http://en.wikipedia.org/wiki/Ton#Ton_of_TNT) kinda dinkey... but believeable. It takes 313 Harbingers to take down a Sathanas, a single super laser would do the job... many times over. Sufficed to say the FS universe is crazily underpowered and the Star Wars universe is hopelessly overpowered.

So there  :p

Title: Re: DeathMatch
Post by: Polpolion on July 14, 2007, 06:38:27 pm
Well, if all else fails, the Shivans can lure the Death star and its fleet to a sun and then it set it to go supernova and jump out. Or, they can just send AlphaOne to slowly destroy the DS.

How could the Shivans send Alpha one to destroy the DS?
Title: Re: DeathMatch
Post by: haloboy100 on July 14, 2007, 06:52:07 pm
more then likely alpha one would get pissed at the racket and kill everything to begin with...
Title: Re: DeathMatch
Post by: S-99 on July 14, 2007, 10:31:41 pm
Well, A1 could fly to the same exhaust shaft as luke in his x-wing on the death star and like launch a trebuchet in there and get the same job done.
Title: Re: DeathMatch
Post by: Mars on July 14, 2007, 10:47:08 pm
Except that the fighter A1 is flying is 1/8 as fast and many orders of magnitude more fragile
Title: Re: DeathMatch
Post by: TigerVX on July 14, 2007, 11:00:02 pm
Except that the fighter A1 is flying is 1/8 as fast and many orders of magnitude more fragile

...

We are talking about -ALPHA ONE-, right!?!?!?

Besides, he could just gun down the entire Tie fighter wings in waves, blow up all the turrets on one side, Helios the navigation subsystem, and then sit their pecking at the Death Star with six maxim guns, using half the GTVA logistical navy to bring him a constant stream of Helios bombs. It'll blow, eventually. It always does
Title: Re: DeathMatch
Post by: Cobra on July 15, 2007, 01:27:57 am
*slaps forehead* For god's sake people, stop arguing with Mars and Ace Pace. They're both right on every account.

Freespace ships move in meters per second. Star Wars ships move in equivalent to kilometers per second. It only seems the same because in the games the ships are pretty damn far off, though subspace has an edge over hyperspace. It take seven minutes to jump from Delta Serpentis to Sol, while it takes the Millenium Falcon, in all its .5 past light speed (LIGHT SPEED, man!) to get to Alderaan. Admittedly, light speed is fast, but it's seven minutes, man.

The Lucifer would easily defeat the Serenity and the Voyager, and in turn the Death Star would easily defeat the Lucifer because it has magical planet-exploding lasers. If we're talking about the Death Star II, it could easily take out all three ships with minimal damage, and if they get too close it could unleash the thousands of turbolaser batteries it houses, and that much firepower even without the laser would overwhelm even the strongest shields. Hell, it has an edge over a Sathanas, possibly a fleet of 'em.

Any Death Star would win, hands down.
Title: Re: DeathMatch
Post by: Ace Pace on July 15, 2007, 02:31:37 am
Ok, they may have some superpowersource (hard to belive given that the fusion reacion is the most powerufll source of energy observed in the universe).. lets assume it so.

You are aware there are several power source potentially more powerful then fusion, among them simple anti-matter, which is a known subject and has been researched.
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That still means that a ordinary soldier - heck an ordinary mercenary - has acess to incredible ammounts of power.

And? And most ships have acess to an incredible amount of shielding power.

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The concept is similar to us drawing nucler powered cars...just immagine what would happen in a car chrash *BOOOM*.
You do know that nuclear powered reactors are not...nuclear bombs, right? Just making sure I'm talking to someone who knows something.

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..OR put guerilla or terrorists in that equation.
And in-universe in the SW verse, they have acess to such weapons, and are a danger, your point being?

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When you have small, obnoxiously powerfull energy sources you run into a problem that doesn't necesarily defiy physics, but defies logic...

Only in your mind does a power source somehow defy logic, just because you say it does doesn't mean it actully does.
Title: Re: DeathMatch
Post by: TrashMan on July 15, 2007, 06:08:11 am
Except that the fighter A1 is flying is 1/8 as fast and many orders of magnitude more fragile

Shileds in FS2 seem to able to take quite a beating..and regenerate quickly..

X-Wing shields (which are supposed to be strong) are taken donw VERY fast - look at hte moves - 3 shots, the X-Wing's dead..


@MARS -  my real question would be how is ST opposite to SW, not FS2...but a good answer..

But isn't the MX-50 a 15kT warhead?
Title: Re: DeathMatch
Post by: TrashMan on July 15, 2007, 06:10:59 am
*slaps forehead* For god's sake people, stop arguing with Mars and Ace Pace. They're both right on every account.

Freespace ships move in meters per second. Star Wars ships move in equivalent to kilometers per second.

Really? That's in the books? From the moves, they aren't that fast... Just look at them chasing the MF in the asteroid field...when they nearly chrash...you call that fast?
Title: Re: DeathMatch
Post by: TrashMan on July 15, 2007, 06:16:45 am
Ok, they may have some superpowersource (hard to belive given that the fusion reacion is the most powerufll source of energy observed in the universe).. lets assume it so.

You are aware there are several power source potentially more powerful then fusion, among them simple anti-matter, which is a known subject and has been researched.
Quote
That still means that a ordinary soldier - heck an ordinary mercenary - has acess to incredible ammounts of power.

And? And most ships have acess to an incredible amount of shielding power.

Quote
The concept is similar to us drawing nucler powered cars...just immagine what would happen in a car chrash *BOOOM*.
You do know that nuclear powered reactors are not...nuclear bombs, right? Just making sure I'm talking to someone who knows something.

Quote
..OR put guerilla or terrorists in that equation.
And in-universe in the SW verse, they have acess to such weapons, and are a danger, your point being?

Quote
When you have small, obnoxiously powerfull energy sources you run into a problem that doesn't necesarily defiy physics, but defies logic...

Only in your mind does a power source somehow defy logic, just because you say it does doesn't mean it actully does.


1. My profesor works at CEARN where they produce antimatter...he's one of the lead scientists there, so I know what I'm talking about. You spend MORE energy to create antimatter then you get from a mater-antimatter reaction. Why do you think they only produce small ammounts of it for study purposes if it ralyl is such a efficient energy source...

2. You're perfectly OK with a concept of society where every citizen has the means to blow up the city? And you really think a society like that could exist? Just Bob tinkering in his garage and making a mistake could level the block, let alone if people would activly try to make things go boom.
Title: Re: DeathMatch
Post by: Ace Pace on July 15, 2007, 06:53:18 am

1. My profesor works at CEARN where they produce antimatter...he's one of the lead scientists there, so I know what I'm talking about. You spend MORE energy to create antimatter then you get from a mater-antimatter reaction. Why do you think they only produce small ammounts of it for study purposes if it ralyl is such a efficient energy source...

Obviously right now it's not efficient, for the matter, so is Fusion right now. But theorectically it can work. In universe with Star wars, we assume it functions and use theorectical calculations to get power numbers.


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2. You're perfectly OK with a concept of society where every citizen has the means to blow up the city? And you really think a society like that could exist? Just Bob tinkering in his garage and making a mistake could level the block, let alone if people would activly try to make things go boom.


What made you think that this level of power is available to a common person? In no peice of data from the SW-verse have we seen that the average person has the ability to acess hypermatter reactors, or a ship such as Slave-1. The ship numbers I am quoting from are from military ships, not civilians, or highly and illegally modified ones(slave-1).
You're moving the goalposts by the way.  :P
Title: Re: DeathMatch
Post by: Cobra on July 15, 2007, 02:47:56 pm
*slaps forehead* For god's sake people, stop arguing with Mars and Ace Pace. They're both right on every account.

Freespace ships move in meters per second. Star Wars ships move in equivalent to kilometers per second.

Really? That's in the books? From the moves, they aren't that fast... Just look at them chasing the MF in the asteroid field...when they nearly chrash...you call that fast?

In the games, dude.

Also, in the movies, the asteroids in ESB moved pretty fast.
Title: Re: DeathMatch
Post by: jr2 on July 15, 2007, 10:33:41 pm
About the reactors in every car bit:

A properly designed reactor almost can't meltdown, and certainly can't go supercritical.  The worst you'd get is a scattering of radioactive materials, not a sustained nuclear reaction.  The reason they won't have nuclear power in cars:

The lead is quite heavy :p
Title: Re: DeathMatch
Post by: Locutus of Borg on July 16, 2007, 01:05:57 am
That's true

the SD Lucifer is motionles compared to a ship like Voyager that can go several lightyears in a few hours.
Title: Re: DeathMatch
Post by: S-99 on July 16, 2007, 01:18:41 am
1. My profesor works at CEARN where they produce antimatter...he's one of the lead scientists there, so I know what I'm talking about. You spend MORE energy to create antimatter then you get from a mater-antimatter reaction. Why do you think they only produce small ammounts of it for study purposes if it ralyl is such a efficient energy source...

2. You're perfectly OK with a concept of society where every citizen has the means to blow up the city? And you really think a society like that could exist? Just Bob tinkering in his garage and making a mistake could level the block, let alone if people would activly try to make things go boom.

First thing's first, a nuclear reactor is not a nuclear bomb(this would be the third time told). One releases energy all at once, another doesn't. Now if nuclear powered cars is such a bad thing then i guess the nuclear power plant would be attacked next. Nuclear power plants, great way to produce energy with the only waste being steam. Now if i could have that for my car that'd be kickass. But, nuclear power for cars is highly over kill for the energy source of a car in the first place. If it did happen, then that be one crazy car, that probably doesn't have plans on being fueled in the next 10 years or so (wouldn't be good for the economy either).

Plus, i'm not thinking a nuclear reactor for a car would need to be that big. Nuclear reactors can pump out a lot of power, so that means you could probably make a tiny reactor that could spit out a lot of energy as well. I don't see why a nuclear reactor couldn't be something small enough to fit in a car, or even a motorcycle.
Title: Re: DeathMatch
Post by: Gamma_Draconis on July 16, 2007, 02:55:06 am
Well, would it be possible to make a nanosize nuclear reactor? I think the biggest problem with that is the amount of radiation released when you change the uranium. It'll be 1 hell of an oil change. I think they actually did tried to make a nuclear powered car. I also doubt terrorists will be able to use the car to make an atomic bomb, maybe a dirty bomb though. The Uranium used for nuclear power is not of weapons grade.

http://en.wikipedia.org/wiki/Ford_Nucleon
Title: Re: DeathMatch
Post by: jr2 on July 16, 2007, 02:56:42 am
Two words:
Lead shielding

It would be impractically heavy.  Now, having a nuclear reactor powering your home, and having electric motorcycles / cars would be an idea.

Wikipedia:

(http://upload.wikimedia.org/wikipedia/commons/thumb/d/d3/TeslaRoadster-front.jpg/300px-TeslaRoadster-front.jpg) (http://en.wikipedia.org/wiki/Tesla_Roadster)
Title: Re: DeathMatch
Post by: Gamma_Draconis on July 16, 2007, 02:59:03 am
Well, maybe they would figure out a way to develop a super light weight material capable of containing the radiation and yet be light enough for transportation. Nuclear power isn't as bad as people make it. There has probably been more damage done to the environment and economy from oil, coal, and natural gas then nuclear radiation has done.
Title: Re: DeathMatch
Post by: jr2 on July 16, 2007, 03:00:41 am
Most absolutely right... but what's wrong with the electric cars & motorcycles?  All you'd need is access to a place with a reactor.
Title: Re: DeathMatch
Post by: Gamma_Draconis on July 16, 2007, 03:02:54 am
I think with nanotechnology we may one day create... "Nuclear Batteries." Never have to change the batteries for that remote control again... Now if we can just figure out a way to stop losing them. I think it would be more efficient to have a Mini Nuclear Power plant at every block. Save the expense of having to build one for every home. Actually, I think the current method of nuclear power distribution is perfectly fine, we just need to convert to it.
Title: Re: DeathMatch
Post by: jr2 on July 16, 2007, 03:04:50 am
Problem is the reaction has to be self-sustaining... if you don't have enough fissionable material, the reaction goes kaput.
Title: Re: DeathMatch
Post by: Stormkeeper on July 16, 2007, 03:17:45 am
Amazing how a deathmatch topic can lead to discussion on fissionables.

For the record, in that deathmatch, I would like to vote for Lucy to win cuz Lucy has haxx0rz invincible~
Title: Re: DeathMatch
Post by: Ace Pace on July 16, 2007, 04:02:46 am
Just to go over the nuclear cars bit... A possible solution is what we currently use to power long range sattalites which obviously can't run on solar power.
We implant radioactive material(sometimes thorium I think, sometimes uranium). These release off radiation, which causes heat. Enabling electronics to function. I'm not so clear on the specifics. However, a similar technology could be used for cars.

One problem there is that this releases off energy VERY slowly and corrodes the material over time. Therfor, not very usful for day to day items which are to be used by humans. A normal electric battery would serve better.
Title: Re: DeathMatch
Post by: Turey on July 16, 2007, 05:50:16 pm
(http://upload.wikimedia.org/wikipedia/commons/thumb/d/d3/TeslaRoadster-front.jpg/300px-TeslaRoadster-front.jpg) (http://en.wikipedia.org/wiki/Tesla_Roadster)

The Tesla Roadster is one of my favorite cars ever.
Title: Re: DeathMatch
Post by: Locutus of Borg on July 16, 2007, 08:16:24 pm
there's a new DeathMatch up