Hard Light Productions Forums

Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: brandx0 on August 21, 2007, 11:47:36 pm

Title: BTL Y-Wing (Model Complete, again)
Post by: brandx0 on August 21, 2007, 11:47:36 pm
First WIP shot
(http://img222.imageshack.us/img222/7655/render001fq8.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on August 22, 2007, 12:44:01 am
With a turret now!

(http://img372.imageshack.us/img372/9529/render002ls8.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: MI123645 on August 22, 2007, 12:50:40 am
hur
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on August 22, 2007, 02:55:45 am
Another WIP:

(http://img292.imageshack.us/img292/2127/render003ax4.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: jr2 on August 22, 2007, 03:11:41 am
In case someone wasn't paying attention, he did from the first post to the last post in 3 hours.  :jaw:
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on August 22, 2007, 03:17:41 am
Wow, seems like it took longer
Title: Re: BTL Y-Wing (WIP)
Post by: jr2 on August 22, 2007, 03:21:52 am
1st post: «  on: August 22, 2007, 12:47:36 AM »
3rd post: « Reply #3 on: August 22, 2007, 03:55:45 AM »
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on August 22, 2007, 04:37:31 am
Last WIP for the night
(http://img217.imageshack.us/img217/6951/render004rj6.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on August 23, 2007, 12:28:22 am
Wow, you've nailed the cockpit.  Brand has gone where no (FotG) man has gone before.
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 25, 2007, 09:16:35 pm
All right, about time to get back to work.  Got some time off and I've gotten a chance to do some work on the Y-Wing and the ISD.  ISD updates coming another day probably though.

For now, however, enjoy!

(http://img217.imageshack.us/img217/3083/render005ba4.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 25, 2007, 09:51:23 pm
Baby got back (sorry, couldn't resist).
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 25, 2007, 11:30:14 pm
Some updated stuff

Oh, btw, chief, you're either a giant douche or a turd sandwich, I can't decide which

(http://img453.imageshack.us/img453/4800/render006xc2.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: DiabloRojo on September 26, 2007, 12:31:46 am
I like big [engine] pods and I can not lie
You other brothers can't deny!

It may be the angle, but is the nose a bit too long?  I was thinking they're a bit 'stubbier.'
Too early to worry?  Not like it will stop me from blasting it to pieces either way.  :drevil:
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 01:05:21 am
If I had a dime for every time someone said it was too long...I'd have a dime.  But seriously, we get that a lot, and it's just the perspective in the Max renderer.  The scale is right, I'd bet.  We've got a decent set of refs for this ship (except for its underside, if anyone has photos please post).
Title: Re: BTL Y-Wing (WIP)
Post by: DiabloRojo on September 26, 2007, 01:41:09 am
I figured as much.  I know there were similar questions on other models before.

But, considering there seem to be no canon images of the underside, I'm not convinced that it actually has one.  Since they're so slow, the pilot must pedal through space like the Flintstones...

Seriously, about all I've found are pics of model kits, like so (http://pages.videotron.com/jfp/swgallery/anh/MPC_YWING.html).
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 01:51:50 am
Fine with me, if there's no canon images I can always just use that as a reference instead.

Thanks a lot!
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 02:02:14 am
Yeah that's good stuff, thanks for that.
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 02:17:15 am
http://www.starshipmodeler.com/starwars/rm_ywing.htm (http://www.starshipmodeler.com/starwars/rm_ywing.htm)

Might want to check that out too, also a model, but the guy who made it sounds pretty obsessive, so it's probably pretty damn close underneath.  And it has at least a couple underneath shots too.
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 06:40:27 am
Last update for the night, now with ortho views to prove that its not disproportionate.

(http://img241.imageshack.us/img241/8387/render007wd5.jpg)
(http://img241.imageshack.us/img241/871/above007ka1.jpg)
(http://img215.imageshack.us/img215/5004/front007uq9.jpg)
(http://img292.imageshack.us/img292/7618/left007vs0.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: Titan on September 26, 2007, 07:04:10 am
*FAINT FAINT FAINT*

how manueverable is it gonna be? the Y has always been my favorite ship in starwars, and i wanna be able to blast Ties with it.
Title: Re: BTL Y-Wing (WIP)
Post by: jr2 on September 26, 2007, 08:38:59 am
Isn't the Y-Wing the equivalent of a Herc II in FS?  Or is it more of a Myrm?
Title: Re: BTL Y-Wing (WIP)
Post by: BS403 on September 26, 2007, 09:23:49 am
I would think that is the equivalent to an Artemis in firepower(or perhaps  more firepower) and less maneuverable then a herc 2.
Title: Re: BTL Y-Wing (WIP)
Post by: jr2 on September 26, 2007, 10:17:22 am
:wtf:  Less than a Herc II???  That would make it an assault bomber, not a heavy fighter... as you just pointed out by mentioning the Artemis.  So, SW heavy fighter = FS assault ("light") bomber, at least in this case?
Title: Re: BTL Y-Wing (WIP)
Post by: Turambar on September 26, 2007, 12:25:25 pm
let's not do equivalents.

this is a TC, whole different game
Title: Re: BTL Y-Wing (WIP)
Post by: Mobius on September 26, 2007, 12:33:28 pm
Where the Y-Wings supposed to be the main torpedo launchers at the end of the very first Star Wars?

Anyway, the Y-Wing has always been one of my favourite fighters. Keep it up SWC team! :D
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 12:37:27 pm
They aren't quite bombers, but they are mostly relegated to capship assault later in their lifetimes.  The movies never show a Y killing a TIE, so I'm not sure if they're really supposed to be able to hold their own except in terms of durability.  But maneuvering, I kind of doubt it.
Title: Re: BTL Y-Wing (WIP)
Post by: Mobius on September 26, 2007, 12:50:10 pm
In fact I don't think they're bombers or heavy fighters. Just a compromise between the capacity of attacking ships and the capacity of dogfighting.

They shouldn't be meneuverable, but I think they have an high top speed. What do you think?
Title: Re: BTL Y-Wing (WIP)
Post by: Scourge of Ages on September 26, 2007, 01:32:27 pm
It's probably more akin to the Athena bomber from FS1. It's not as fast or as maneuverable as even a heavy fighter, but it doesn't have the firepower of a regular bomber. Also, it's the slowest of the standard Alliance/Empire fighters.

It's easy to see why it was replaced by the B-Wing. Even so, it's one of my favorites also.

One more thing: will the ion turret be permanently fixed foreward, permanently auto tracking targets (like bomber turrets in FS), or can you switch it back and forth (like the CORTs in XWA)?
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 01:40:54 pm
If we can get switching implemented, that would be the most ideal situation I think.
Title: Re: BTL Y-Wing (WIP)
Post by: Mobius on September 26, 2007, 02:16:24 pm
It's probably more akin to the Athena bomber from FS1. It's not as fast or as maneuverable as even a heavy fighter, but it doesn't have the firepower of a regular bomber. Also, it's the slowest of the standard Alliance/Empire fighters.

The Athena is much faster than some fighters...

The Y-Wing may not be meneuverable, but it must have an high top speed, that tries to balance the combat capability. Something like the Tornado or the Starfighter...in Real LifeTM.
Title: Re: BTL Y-Wing (WIP)
Post by: Turambar on September 26, 2007, 02:22:45 pm
actually y-wings are very slow.

theyre very durable and hold more torps than an x-wing.  those ion cannons are damn useful as well, especially against capital ships.
Title: Re: BTL Y-Wing (WIP)
Post by: Mobius on September 26, 2007, 02:32:10 pm
They're slow? I was almost sure of the contrary a few minutes ago.
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 02:49:13 pm
Quote
The Y-wing was a resilient, well-shielded craft, but was slow and ungainly compared to other Alliance fighters. Its deficiencies were partly compensated for by the heavy proton torpedo load it could carry, and its ability to paralyze craft with ion cannon fire without destroying them, unique until the B-wing starfighter was introduced after the Battle of Yavin.
Title: Re: BTL Y-Wing (WIP)
Post by: Herra Tohtori on September 26, 2007, 02:59:13 pm
Well it's pretty hard to name exact corresponding ships in FS and SW universe. In general, SW ships are a lot more fragile than FS ships, with some exceptions. But as far as roles go, I guess you could try and look at it in this way...

Role: SW ships - FS ships

Swarm pests: Z-95, TIE/ln, TIE Interceptor - Anubis (plus non-canon Angel, and Loki if they are incorrectly used)

Space Superiority:  X-Wing, TIE/Advanced, TIE/Defender - Myrmidon, Erinyes, Thoth, Mara

Interceptor: A-Wing/TIE Advanced - Perseus, Valkyrie, Serapis, Dragon

Assault: Y-Wing, Assault Gunboat - Hercules, Herc II, Tauret,

Heavy Assault / light to medium bomber: B-Wing, Missile Boat - Ares, Artemis, Medusa, Boanerges, Bakha, Taurvi

Heavy Bomber: No clear counterpart in SW games so far - Ursa, Sekhmet, Seraphim, Nahema


...it's kinda strange to assign some ships to certain categories, since the roles and properties of some ships and categories overlap slightly. For example, B-Wings are faster and slightly more maneuverable than Y-Wings and have more shields and more fire power, but less hull durability. In similar fashion, Missile Boat is way faster than Assault Gunboat and more maneuverable as well (IIRC), and has mainly warheads as it's weaponry, complemented with a single superlaser cannon.

Star Wars universe also doesn't really have heavy bombers as dedicated ships; pretty much all ships with warhead launchers can carry Heavy Rockets and Space Bombs - the firepower is more limited with the number of warheads you can fit in, say, Z-95 Headhunter.

On the other hand, FS universe has very little Swarm Pests... Perhaps the closest match to TIE/ln's would be the Vasudan Anubis coffin. And perhaps Basilisks... but aside from them, each side seems to go with quality instead of numbers.

Y-Wing is in some ways like the Ares with a Herc payload. B-Wing is like a Herc II with Ares payload. Assault Gunboat is pretty similar to a Tauret.
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 03:06:12 pm
One thing to note is that the interpretation given in the above post is based mainly on the video games as a source.  We're trying to stay as far away from the games as possible for reference.  SWC is a new star wars space sim based on the movies, not a port of any of the X-Wing games
Title: Re: BTL Y-Wing (WIP)
Post by: Herra Tohtori on September 26, 2007, 04:09:49 pm
Good. :)

They are good games (well the X-Wing/TIE Fighter games at least - XWA never hooked me like the previous ones) but if you can make it better, I definitely won't resist just because the old games felt different... :nod:

Nevertheless, I was actually trying to compare the roles of the fighters by their description as well as what impression I have of them based on the games. TIE/ln is a swarm pest no matter what kind of stats you make it have... and Y-Wing is a heavy fighter with heavy shielding, moderate firepower and heavy payload, and it pays for that in speed and maneuverability in pretty much all sources, including the games.

But I have to say I would welcome actually fast Star Wars fighters with open arms. Fun as the previous games may be, but most of the the ships feel like Volkswagens circling each other on the parking lot instead of lean mean killing machines used in outer space powerstruggles... What's up with that, eh. :lol:
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 04:25:07 pm
These ships will probably be faster than the stuff in BtRL, but probably without the maneuverability.  Should be interesting.
Title: Re: BTL Y-Wing (WIP)
Post by: Mobius on September 26, 2007, 04:34:42 pm
One thing to note is that the interpretation given in the above post is based mainly on the video games as a source.  We're trying to stay as far away from the games as possible for reference.  SWC is a new star wars space sim based on the movies, not a port of any of the X-Wing games

Good. I think the movies are enough to get an idea of the parameters :)

These ships will probably be faster than the stuff in BtRL, but probably without the maneuverability.  Should be interesting.

are you going to use inertia, momentum, etc. etc. ? The movies, if I remember well, show no sign of these features.
Title: Re: BTL Y-Wing (WIP)
Post by: Herra Tohtori on September 26, 2007, 04:50:57 pm
The movies have a very limited spectrum of ships being displayed in same scenes and those that have multiple ship classes in same scene give completely contradicting visual clues about relative performance values between ships.

Also, the visual effects improvements between old and new trilogy mean that Clone War era fighters are much faster and maneuverable than Galactic Civil War era fighters. Which is kinda ridiculous when you think about it...


I'm more for "what feels and looks good" approach, with relative strengths of different ships pronounced and/or balanced to form a coherent package of ships that are different to fly in some kind of believable manner.
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 04:52:13 pm
Mobius: No, we'll be keeping the WWII dogfights in space  feel that the movies were designed with

Herra Tohtori:  Even though the original trilogy was made with worse special effects, the feel of dogfights we're going for is from ROTJ for the most part.
Title: Re: BTL Y-Wing (WIP)
Post by: aRaven on September 26, 2007, 05:34:20 pm
here is the original ILM starship speed/maneuverability chart:

(http://www.theforce.net/swtc/Pix/books/art/ilmmglt1.jpg)

go figure! :P
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 05:51:53 pm
Yeah, I've seen that chart before, however it also must be noted that its a pre-production piece of work and is contradicted in several ways, including the movie itself.

By that chart, the Y-Wing is as fast and maneuverable as the X-Wing, yet more heavily shielded, armed and armoured.  If that were the case, why would they be replaced and retired?

Either way, new render

(http://img215.imageshack.us/img215/7813/render008yd2.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 06:14:12 pm
And along with the WWII in space, momentum and intertia are definitely going to have to come into play.  Since these ships mostly lack maneuvering thrusters, and instead (supposedly) rely on gyro systems, their maneuverability is going to be heavily reliant on their overall mass.  So the larger ships are going to be like high speed bricks in space.  Even TIEs won't be able to turn on a dime, but they won't be as noticeable as the B-Wings.
Title: Re: BTL Y-Wing (WIP)
Post by: aRaven on September 26, 2007, 07:32:37 pm
Yeah, I've seen that chart before, however it also must be noted that its a pre-production piece of work and is contradicted in several ways, including the movie itself.

By that chart, the Y-Wing is as fast and maneuverable as the X-Wing, yet more heavily shielded, armed and armoured.  If that were the case, why would they be replaced and retired?


if it were pre-production, why is the A-Wing and TIE Interceptor present? They were not designed beforce ROTJ.

The movies don't show them as maneuverable as X-Wings, the 3 steps for maneuverability is not sufficient to tell the agility of the ships
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 07:46:52 pm
Preproduction on ROTJ, its a stage of development in filming
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 08:40:01 pm
Well, I think I'm about ready to call the model done for now.

Oh, by the way, the droid's got a name, it's R5-K8

So, comments?

(http://img217.imageshack.us/img217/1111/render009kd6.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: Flaser on September 26, 2007, 08:42:28 pm
And along with the WWII in space, momentum and intertia are definitely going to have to come into play.  Since these ships mostly lack maneuvering thrusters, and instead (supposedly) rely on gyro systems, their maneuverability is going to be heavily reliant on their overall mass.  So the larger ships are going to be like high speed bricks in space.  Even TIEs won't be able to turn on a dime, but they won't be as noticeable as the B-Wings.

It's etheric rudders (the physics scribe in me shudders in terror), according to the books at least.
Title: Re: BTL Y-Wing (WIP)
Post by: brandx0 on September 26, 2007, 08:45:53 pm
And the underside too!

(http://img292.imageshack.us/img292/1095/render009bottommn5.jpg)
Title: Re: BTL Y-Wing (WIP)
Post by: chief1983 on September 26, 2007, 09:18:12 pm
It's etheric rudders (the physics scribe in me shudders in terror), according to the books at least.

Oh yeah, the ether.  Sounds really familiar.
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: DiabloRojo on September 26, 2007, 09:47:59 pm
*R5-K8 beeps inquisitively*
"Sorry R5, you're not getting a texture yet."
*incoherent beeps whirs and whistles*
"Hell if I know, they always say 'when it's done,' so your guess is as good as mine"
*hopeful-sounding beeps, etc.*
"... No, R5. Not tomorrow."


In case you're wondering, yes, I'm quite enjoying the new renders... unlike those guys   ;)
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: brandx0 on September 26, 2007, 10:54:09 pm
*R5-K8 beeps inquisitively*
"Sorry R5, you're not getting a texture yet."
*incoherent beeps whirs and whistles*
"Hell if I know, they always say 'when it's done,' so your guess is as good as mine"
*hopeful-sounding beeps, etc.*
"... No, R5. Not tomorrow."


Today.

(http://img217.imageshack.us/img217/3910/kateom1.jpg)
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: jr2 on September 27, 2007, 01:43:33 am
Let's not forget that the Millenium Falcon held its own against TIE fighters... four of them!  Remember the corkscrew maneuver that Han pulled when he caused those 3 Star Destroyers to almost collide?
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: TopAce on September 27, 2007, 08:38:34 am
Feedback on the mesh:

I like the way you built it; simplicity is good under certain circumstances. I see no unnecessary polies/greebles on it, yet it looks just as a Y-wing is supposed to look like. Good work on it.
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: Scourge of Ages on September 27, 2007, 11:56:12 am
Feedback on the mesh:

I like the way you built it; simplicity is good under certain circumstances. I see no unnecessary polies/greebles on it, yet it looks just as a Y-wing is supposed to look like. Good work on it.

I am inclined to agree, although I could see a bit more detail on the engines and frame.
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: brandx0 on September 27, 2007, 04:02:45 pm
All of the detail on the engine pods is very fine, on the model it would be raised probably no more than a few centimeters each, and could probably best be done with texturing.  On the frame itself, I tried to put the most major details in, about the only thing missing is a few of the tubes, which I could add in, but would shoot the polycount way up.  On further inspection I think I might add them in and try to keep the polycount under 6k, but this thing's a monster on polies (rounded shapes plus greebles = ouch)
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: Turambar on September 27, 2007, 04:23:35 pm
needs more pipes on the main body
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: Titan on September 27, 2007, 04:27:38 pm
cant we just do some table hacking so we can even kill an sd in a few hits?  :D

if not, ill just settle for same manueverability as ties.

and btw, they would still have a reason to retire it from the fighter role: the X has both bigger and more numerous guns. and if 2 torps can kill a DS, why would you need to have the Y loaded with them? you'ed get fragged so easy
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: chief1983 on September 27, 2007, 04:34:29 pm
Ok, you won't be killing Star Destroyers in a fighter.  And you need extra torps in case the first ones detonate on impact, as was shown.  Also, the X's did carry more than just 2 of them.  But why would you want to table hack anyway?  This game is going to be a work of art when it comes to the canonity and balance, why would you want to break that?  :)
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: brandx0 on September 27, 2007, 07:04:01 pm
I'm going to be doing a higher poly version of this model, after doing some research on the way FS handles polies and the like.  Probably going to add an addition 1 to 2 thousand more tris to it.
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: brandx0 on September 27, 2007, 08:25:28 pm
Okay, here we go, first wip of highpoly Y-Wing:

(http://img237.imageshack.us/img237/7338/render010ze8.jpg)
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: jr2 on September 27, 2007, 08:27:35 pm
Okay, here we go, first wip of highpoly Y-Wing:

(http://img237.imageshack.us/img237/7338/render010ze8.jpg)

:jaw:  :eek2:
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: Tempest on September 27, 2007, 10:22:13 pm
A couple thousand pollies will make virtually no performance difference if you're using the same size texture. It will also be hard to even see that detail in the first place, so...
Title: Re: BTL Y-Wing (Model Complete, 09/26/07)
Post by: brandx0 on September 27, 2007, 10:26:05 pm
new progress shot

(http://img477.imageshack.us/img477/3534/render012ip8.jpg)
Title: Re: BTL Y-Wing (WIP again)
Post by: TopAce on September 28, 2007, 06:26:28 am
It's all good and nice, but not all of us have high-end computers to handle a squadron of such fighters on-screen, not to mention that there might be other craft displayed at the same time.
Title: Re: BTL Y-Wing (WIP again)
Post by: jr2 on September 28, 2007, 08:24:03 am
It's all good and nice, but not all of us have high-end computers to handle a squadron of such fighters on-screen, not to mention that there might be other craft displayed at the same time.

All of the detail on the engine pods is very fine, on the model it would be raised probably no more than a few centimeters each, and could probably best be done with texturing.  On the frame itself, I tried to put the most major details in, about the only thing missing is a few of the tubes, which I could add in, but would shoot the polycount way up.  On further inspection I think I might add them in and try to keep the polycount under 6k, but this thing's a monster on polies (rounded shapes plus greebles = ouch)
needs more pipes on the main body
I'm going to be doing a higher poly version of this model, after doing some research on the way FS handles polies and the like.  Probably going to add an addition 1 to 2 thousand more tris to it.

Hush you!!  ;)  Listen, you have to have a cutoff point... either you can always be catering to those still running a 500MHz PIII with 192 MB RAM and (stupidly) Windows XP, or, you realize that they can turn their detail settings down!  :p
Title: Re: BTL Y-Wing (WIP again)
Post by: Shade on September 28, 2007, 09:32:39 am
Yep, all they have to do is drop the model detail slider and *poof*, a bunch of the polygons are gone. Why do people so often seem to forget that this game has detail settings? Effectively, anyone with an HTL capable card should be able to run this game at some detail setting even when using very high poly models. The real problems actually come with overly-large textures (or a huge number of not-quite-so-overly-large ones), since cards from the early HTL era are severely memory impaired.
Title: Re: BTL Y-Wing (WIP again)
Post by: nobbit on September 28, 2007, 11:10:40 am
This looks absolutley awesome and it`s the best ingame Ywing i have ever seen!!! :yes:
If only i could model in the same way :( - so many ideas and so much to lern....
 
Title: Re: BTL Y-Wing (WIP again)
Post by: chief1983 on September 28, 2007, 12:17:14 pm
Yeah, and his hope is that with enough detail on the model, he can drop the texture size, making it actually faster overall.
Title: Re: BTL Y-Wing (WIP again)
Post by: brandx0 on September 28, 2007, 04:48:45 pm
This looks absolutley awesome and it`s the best ingame Ywing i have ever seen!!! :yes:
If only i could model in the same way :( - so many ideas and so much to lern....
 

Well just keep on playing around, and move off of sketchbook, it doesn't handle models the way that most real modeling programs do.  I don't have any suggestions for free ones, unfortunately.  Just keep working, do a lot of tutorials on geometry and the like and you'll get better.

Oh, and stay in school and don't do drugs.
Title: Re: BTL Y-Wing (WIP again)
Post by: nobbit on September 28, 2007, 05:11:22 pm
... for the ferrys i  use sketchup no longer. It`s made with blender... Think that was my mistake (from sketchbook... again) Oh and i`m a bit to old for school :D... Maybe next time... as teacher!!! But for learning Blender you are sooo right... i will learn and don't do drugs :D :D :D
Title: Re: BTL Y-Wing (WIP again)
Post by: Turambar on September 28, 2007, 05:25:52 pm
you can always acquire an infinite-day trial of max 8, then i can help out a bit

and alcohol and pot don't count as drugs right?  :nervous:
Title: Re: BTL Y-Wing (WIP again)
Post by: brandx0 on September 28, 2007, 05:27:30 pm
Depends on whether you're Canadian or not =)
Title: Re: BTL Y-Wing (WIP again)
Post by: Titan on October 02, 2007, 06:56:53 am
PURTY PICTURES...........................  ;)
Title: Re: BTL Y-Wing (WIP again)
Post by: Flaser on October 02, 2007, 03:28:07 pm
For the n-th time:
a) No, a couple of thousand!! more polygons won't make a difference for engine, as it was said for a million times, it's the size and number of textures that's the real killer. (Actually raw geomertry rendering is expected to be even faster in the new versions of the engine, since according to taylor with the end of D3D support he can finally optimize the code).
b) Yes, it's actually visible, unlike retail FS, or some other old spaceshooters (or even new ones) out there, the lighting in FS_SCP really brings out the details. All those ridges, bumbs and general greebles come to life when the shadows/lights of dynamic lighting start their magic.
c) No, the modelers don't have to start makeing low poly models - actually they alredy DO. That's what LODs are there for. If your puter can't handle it, you can use the darn settings.
Title: Re: BTL Y-Wing (WIP again)
Post by: Snaga on October 02, 2007, 03:38:11 pm
 :hopping: tons of patience......that's what we must achieve right? :D
Title: Re: BTL Y-Wing (WIP again)
Post by: brandx0 on October 02, 2007, 04:06:16 pm
So here's how its looking with some lighting, just to confirm that lighting will definitely make it show

(http://img222.imageshack.us/img222/8380/lightingrenderhb1.jpg)
Title: Re: BTL Y-Wing (WIP again)
Post by: brandx0 on October 02, 2007, 05:09:43 pm
Double post for content update.

Ortho Render for scaling confirmation (In other words, no, the head isn't the wrong shape)

(http://img468.imageshack.us/img468/180/orthotopkz6.jpg)
(http://img219.imageshack.us/img219/7563/orthosidenf8.jpg)
(http://img468.imageshack.us/img468/5883/orthofrontkx9.jpg)
(http://img468.imageshack.us/img468/8609/render013kv7.jpg)
Title: Re: BTL Y-Wing (WIP again)
Post by: maje on October 02, 2007, 10:22:33 pm
ooooh.  That Y-wing looks really good, especially the exposed details on the fuselage.  Out of curiosity, is there an "armored" version of the Y-wing to be planned at a later date? *Can be seen as an illustration in the Star Wars Incredible Cross-Sections book.
Title: Re: BTL Y-Wing (WIP again)
Post by: brandx0 on October 02, 2007, 10:45:08 pm
Yes, I will eventually be doing an armoured version, however I think I'm fed up with this model for now, and I'm all ready to call it done and done.
Here we go, Final Model of our new Highpoly Y-Wing!

(http://img63.imageshack.us/img63/6413/render015dr5.jpg)
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: Titan on October 03, 2007, 05:56:09 am
Aw................. i've always liked the armored version WAAAAAAAAAAAAAAY better. plz make it.

P.S. will another please help?
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: Vasudan Admiral on October 03, 2007, 06:53:51 am
Looks great. Well done. :)
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: chief1983 on October 03, 2007, 11:54:15 am
No, especially since he said he will be making it, you're just going to annoy him.
Title: Re: BTL Y-Wing (WIP again)
Post by: nobbit on October 03, 2007, 05:20:17 pm
Hey brandx0 well done!!! :nod:  With armoured version did you mean this baby?

[attachment deleted by ninja]
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: chief1983 on October 03, 2007, 05:23:21 pm
To my knowledge, that's the one he plans to do.  He thinks it's sexy.  Should look good with K8 in the backseat.
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: nobbit on October 03, 2007, 05:27:48 pm
To my knowledge, that's the one he plans to do.  He thinks it's sexy.  Should look good with K8 in the backseat.

YES!!! Hope he will do this and it is sexy!  ;7
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: brandx0 on October 03, 2007, 05:54:04 pm
I don't think it's sexy actually, I prefer the regular one, but I'll do it anyways.
Title: Re: BTL Y-Wing (WIP again)
Post by: maje on October 03, 2007, 07:27:53 pm
Yes, I will eventually be doing an armoured version, however I think I'm fed up with this model for now, and I'm all ready to call it done and done.
Here we go, Final Model of our new Highpoly Y-Wing!

(http://img63.imageshack.us/img63/6413/render015dr5.jpg)

Awesome.

Anyways, I think you've done  a great job with the standard Y-wing, and I hear ya about getting fed up with the modeling.  I know I get annoyed after working on a long project after awhile (the F-15 model I built/am building to make a Transformer out of has really made me meh about the whole thing).

Title: Re: BTL Y-Wing (Model Complete, again)
Post by: brandx0 on October 03, 2007, 08:12:48 pm
Yeah, that's why the ISD is taking so long, model fatigue.

I was planning on being able to show a UVMapped and textured Y-Wing tonight, but unfortunately I just lost all of my UVMapping today.  Never ever ever ever ever trust Max's "Preserve UVs" button. 

EVER!
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: Cobra on October 03, 2007, 08:45:14 pm
Aw................. i've always liked the armored version WAAAAAAAAAAAAAAY better. plz make it.

P.S. will another please help?

My advice: Don't whine about what you get. ;)
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: jr2 on October 04, 2007, 01:35:29 am
Hmm... what's that "custom turbo modification" mentioned on the pic of the armored Y-Wing?
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: brandx0 on October 04, 2007, 03:40:51 pm
Okay, texturing has begun!

(http://img222.imageshack.us/img222/4661/texturerender02km6.jpg)
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: BS403 on October 04, 2007, 04:29:13 pm
sweet!!!  :yes2: :D :yes:
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: Herra Tohtori on October 04, 2007, 09:09:27 pm
What do you mean, "begun"? That looks ready enough for me! Perhaps you could save in memory and make the mid-section use a single gray pixel as a texture, because the model itself is such an awesome piece of work that it quite frankly doesn't need much more detail... ;7 :yes:
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: chief1983 on October 04, 2007, 10:04:16 pm
Nah, she's too pretty.  We gotta make her dirty now, cause Rebel fighters are dirty.  Like a good prostitute.
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: brandx0 on October 05, 2007, 04:23:53 am
What do you mean, "begun"? That looks ready enough for me! Perhaps you could save in memory and make the mid-section use a single gray pixel as a texture, because the model itself is such an awesome piece of work that it quite frankly doesn't need much more detail... ;7 :yes:

Thanks a lot for the compliment, however, as chief mentioned, I'll be making it dirty.  You think it looks good now, wait till I get it all textured and normal mapped.  Damn this thing'll be beautiful
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: BS403 on October 05, 2007, 08:55:46 am
Like a good prostitute.

Damn Straight!  :pimp:
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: TopAce on October 06, 2007, 05:06:04 am
Yes, it needs to be dirty for feeling. So far, it looks like a Hasbro toy.
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: Titan on October 11, 2007, 07:02:43 am
man, the armored one looks hawt.  :pimp:
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: dnalor on July 18, 2012, 05:00:01 am
This y wing looks super..
With a little dirt it will look life like.
Title: Re: BTL Y-Wing (Model Complete, again)
Post by: Black Wolf on July 18, 2012, 06:01:05 am
dnalor - Please pay attention to warnings about the age of threads. Bumping threads that are this old without adding anything new to them is frustrating and very heavily frowned upon.