Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: TrashMan on February 22, 2008, 03:33:57 pm

Title: I gots a surprise for ya all
Post by: TrashMan on February 22, 2008, 03:33:57 pm
You might remeber this little piece of concept art:
(http://img176.imageshack.us/img176/7977/colossusconceptwt1.th.png) (http://img176.imageshack.us/my.php?image=colossusconceptwt1.png)

Well, it ain't just a concept anymore :D :D

(http://img107.imageshack.us/img107/92/htlcollie1qi5.th.png) (http://img107.imageshack.us/my.php?image=htlcollie1qi5.png)
(http://img141.imageshack.us/img141/698/htlcollie2du2.th.png) (http://img141.imageshack.us/my.php?image=htlcollie2du2.png)
Title: Re: I gots a surprise for ya all
Post by: Snail on February 22, 2008, 03:43:10 pm
So it's not half a dozen of fig rolls... :blah:
Title: Re: I gots a surprise for ya all
Post by: Woolie Wool on February 22, 2008, 04:03:05 pm
You might remeber this little piece of concept art:
(http://img176.imageshack.us/img176/7977/colossusconceptwt1.th.png) (http://img176.imageshack.us/my.php?image=colossusconceptwt1.png)

Well, it ain't just a concept anymore :D :D

(http://img107.imageshack.us/img107/92/htlcollie1qi5.th.png) (http://img107.imageshack.us/my.php?image=htlcollie1qi5.png)
(http://img141.imageshack.us/img141/698/htlcollie2du2.th.png) (http://img141.imageshack.us/my.php?image=htlcollie2du2.png)

Please do not add any turrets that were not part of the original ship.
Title: Re: I gots a surprise for ya all
Post by: Cobra on February 22, 2008, 04:03:18 pm
Oh, so that's the Colossus concept, eh? Wouldn't mind seeing that finished. ;)
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 22, 2008, 04:37:06 pm
Please do not add any turrets that were not part of the original ship.

I'll think about it...the plan was to make it true to the CB ani (45 laser turrets).

But I don't think I will be abel to keep the original turret placement - the concept Collie and the one in the game aren't the same
Title: Re: I gots a surprise for ya all
Post by: Snail on February 22, 2008, 04:39:41 pm
I wouldn't use it as the main Colossus HTL anyway, maybe as a prototype or Mark II. The Concept Art is very different from the final model, and IMO it should be the final model which is expanded on. Probably a special super secret test variant, or an early stage of the Colossus (before it got gutted and reconfigured... Maybe they found out the old configuration wasn't suitable for beam cannons, so they changed the entire configuration of the ship to the one we see in FS2).

I'd like to see a super high poly HTL Colossus which is more like the actual one we see.
Title: Re: I gots a surprise for ya all
Post by: jdjtcagle on February 22, 2008, 04:45:10 pm
Hey Trashman I appreciate what you've done and it looks great :)

I'm one for leaving the "in-game" version but this just may be an exception, if it's canon to the universe. :)
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 22, 2008, 04:50:23 pm
hehe..it's a [V] design.

I'm doing it since the normal Colossus is just too ugly... making that look good, without some drastic changes to it's concept is nigh impossible. Therefore, I chose a better looking [V] design.
Title: Re: I gots a surprise for ya all
Post by: Snail on February 22, 2008, 04:55:59 pm
I'm doing it since the normal Colossus is just too ugly... making that look good, without some drastic changes to it's concept is nigh impossible.

Drastic changes... Heh... For you that's got to be pretty damn drastic.

I think because of the size of the Colossus, from far away it would naturally look stupid. But it's close up when you can see all the 50 meter wide beam cannons and missile launchers pointing at you that makes it frightening.

It would be great if it got the same treatment you/Bobbaou did to the Orion: Plating here and there, with immaculate detail everywhere and super high poly turrets...
Title: Re: I gots a surprise for ya all
Post by: jdjtcagle on February 22, 2008, 04:58:44 pm
quote from my fiancee looking overlooking this thread. :lol:

"What is that?"

"It's concept art..."

"it looks like a gun"


Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 22, 2008, 05:20:13 pm
Well, the Colli is know as "The Great Squirtgun" or "SuperSoaker 9000" deluxe :lol: :lol:

Geez, now I'm wondering if I should have started this at all...with that HTL Demon still sitting there, untextured :rolleyes:
Title: Re: I gots a surprise for ya all
Post by: Cobra on February 22, 2008, 06:06:14 pm
Texture it, damn you! :P

I'd love to see how that Colossus would look ingame, but don't forget that you have to worry about not breaking the main FS2 missions. ;)
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 22, 2008, 06:54:23 pm
Ah, you mean the rotation axis?

I did some testing with a temporary Colli model (stock, re-converted) with fixed axis.
Missions with work fine..the only one that was a bit of a laugh was the one with Kolth...poor sucker never got close enough to ram :lol:

As for the Demon - while the mesh is complete for a while now I'm simply afraid to touch it..Demons textures are TERRIBLE. Low-res, stretched terribly over he whole ship. They wont even fit nicely with all the extra detail. I was hoping someone else would texture it, but no one wants to give it a go.
Title: Re: I gots a surprise for ya all
Post by: colecampbell666 on February 22, 2008, 08:12:42 pm
Very nice. Looks more circular, other than that it is pretty true to :v: .

Please don't add any turrets.
Title: Re: I gots a surprise for ya all
Post by: Goober5000 on February 22, 2008, 08:27:16 pm
It would be great if it got the same treatment you/Bobbaou did to the Orion
Ugh, please no...
Title: Re: I gots a surprise for ya all
Post by: Woolie Wool on February 22, 2008, 10:05:29 pm
What's wrong with the HTL Orion? Post Galemp remap, of course.
Title: Re: I gots a surprise for ya all
Post by: Cobra on February 22, 2008, 10:37:46 pm
He despises the Orion because it is El Blocko. :P
Title: Re: I gots a surprise for ya all
Post by: karajorma on February 23, 2008, 02:35:42 am
But I don't think I will be abel to keep the original turret placement - the concept Collie and the one in the game aren't the same

In which case this belongs in modding rather than here.
Title: Re: I gots a surprise for ya all
Post by: castor on February 23, 2008, 03:25:20 am
I think that would look nice in the game. The design would really separate collie from the rest of the GTVA stuff, emphasizing the point that it was the "one and only of its kind".
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 23, 2008, 05:02:54 am
But I don't think I will be abel to keep the original turret placement - the concept Collie and the one in the game aren't the same

In which case this belongs in modding rather than here.

I'm yet to see how it will turn out. If I can't place a turret on the same position as on the original collie, I plan to put it as close as possible.
Title: Re: I gots a surprise for ya all
Post by: Galemp on February 23, 2008, 08:41:54 am
Hm, y'know, I'd like to see a sort of halfway point between the concept art and the in-game model. Can you try and interpolate between them for one or two iterations, before you take it any farther?
Title: Re: I gots a surprise for ya all
Post by: Snail on February 23, 2008, 09:25:39 am
Ugh, please no...

What's wrong with the high poly Orion?
Title: Re: I gots a surprise for ya all
Post by: colecampbell666 on February 23, 2008, 09:38:41 am
Too blocky.
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 23, 2008, 10:03:34 am
Which one? the one in the Media VPs?

Dude, the Orion IS blocky. It's supposed to be blocky. It's the esssence of a Orion. Making a smooth, curvy Orion is like making sour sugar.
Title: Re: I gots a surprise for ya all
Post by: colecampbell666 on February 23, 2008, 12:50:12 pm
Which one? the one in the Media VPs?

Dude, the Orion IS blocky. It's supposed to be blocky. It's the esssence of a Orion. Making a smooth, curvy Orion is like making sour sugar.
That's not my opinion, IMO the Orion is the best ship.
Title: Re: I gots a surprise for ya all
Post by: Woolie Wool on February 23, 2008, 01:28:40 pm
To me, the Orion's entire character comes from being blocky. It's a giant, blunt expression of raw force and power, the GT(V)A's 2.1-kilometer middle finger to all who would oppose them.

The Hercules and Ursa are pretty much the same thing, scaled down.
Title: Re: I gots a surprise for ya all
Post by: Hades on February 23, 2008, 06:33:08 pm
I think that the orion looks good as it is. It stays true to the original design and looks good.
Trashman when are you going to finish that Colossus? ;7
EDIT:Trashman connect the parts shown in picture together like in concept.

[attachment deleted by ninja]
Title: Re: I gots a surprise for ya all
Post by: Hades on February 23, 2008, 08:21:28 pm
I'd like to see a super high poly HTL Colossus which is more like the actual one we see.
If someone would/could/can get in touch with Karma we could have the back area.
Title: Re: I gots a surprise for ya all
Post by: asyikarea51 on February 24, 2008, 12:15:40 am
Just a random thought, say if TrashMan were to add additional turrets, would it still break compatibility if he placed the new turrets at the end of the hierarchy (spelling ftl -_-) tree, instead of putting them together with the default turrets?

Something like the Typhon IIRC, default turrets first, new turrets last, then the new turrets will automatically not work because they don't exist in the table? (Or maybe I haven't been using the HTL Typhon in FRED enough to spot any turret errors.)

Or is the thinking not that easy...?

:nervous:
Title: Re: I gots a surprise for ya all
Post by: blowfish on February 24, 2008, 12:17:47 am
Just a random thought, say if TrashMan were to add additional turrets, would it still break compatibility if he placed the new turrets at the end of the hierarchy (spelling ftl -_-) tree, instead of putting them together with the default turrets?

Something like the Typhon IIRC, default turrets first, new turrets last, then the new turrets won't work because they don't exist in the table? (Or maybe I haven't been using the HTL Typhon in FRED enough to spot any turret errors.)

:nervous:

It would work.  The same thing is done with the HTL lucifer.  You can have turrets in the POF that don't exist in the table.  They won't fire anything and won't be targetable (or destroyable) but if someone want to use them in their mod, they can add them to their ships.tbl
Title: Re: I gots a surprise for ya all
Post by: asyikarea51 on February 24, 2008, 12:29:13 am
Huh? The HTL Lucifer had additional turrets? I didn't know that.

For Inferno R1 or something? :lol:

uhh... :nervous:
Title: Re: I gots a surprise for ya all
Post by: blowfish on February 24, 2008, 12:35:58 am
Huh? The HTL Lucifer had additional turrets? I didn't know that.

For Inferno R1 or something? :lol:

uhh... :nervous:

Well, I think they will be used in Inferno SCP.  You can see the turret firing here (http://www.freewebs.com/twisted-infinities-va/HTL-Lucifer/LucyPlanetaryBombardmentBeam1.jpg)

EDIT: And the turret not firing here (http://www.freewebs.com/twisted-infinities-va/HTL-Lucifer/HTL-luciferWIP40.jpg)
Title: Re: I gots a surprise for ya all
Post by: Snail on February 24, 2008, 04:34:06 am
No those two .pofs are completely different. In INFA there are even two Lucifer versions, one for the FSPort and one for INFSCP compatibility.
Title: Re: I gots a surprise for ya all
Post by: Vasudan Admiral on February 24, 2008, 05:36:53 am
I only added those turrets to the lucy because those prong things were on the original cutscene version and most likely where the planet pounder beams were emitted from. HOWEVER - they do not 'look' like turrets the way extra turrets on any potential high poly ship would look. That way a player can't mistake them for active turrets and begin shooting them for ages trying to kill them.

We do NOT like ships having extra turret models - inactive or not. And before anyone says something like 'what if they were disguised as greebles?'. If you're making terran turrets that could be easily mistaken for greebles, that's just bad design.

Bottom line: if you're making a HTL version of an existing ship, don't add extra deactivated turrets unless there's a very good reason for it. Canon ships 'not having enough' is NOT a good reason. :p

We'll rip off the extra turrets before adding the ship to the MVPs. ;)

Why is anyone even talking about adding turrets to a colossus like ship anyway? Why is 63 not enough? :wtf:
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 07:20:55 am
Just a random thought, say if TrashMan were to add additional turrets, would it still break compatibility if he placed the new turrets at the end of the hierarchy (spelling ftl -_-) tree, instead of putting them together with the default turrets?

Something like the Typhon IIRC, default turrets first, new turrets last, then the new turrets will automatically not work because they don't exist in the table? (Or maybe I haven't been using the HTL Typhon in FRED enough to spot any turret errors.)

Or is the thinking not that easy...?

:nervous:


Which reminds me..now that I have the latest verison of PCS2.1, I can try convert the HTL Typhon again (this time with all the debris and lods)

AS to when it will be done - when it's done. :p

Speaking of extra turrets...doesn't anyone here REALLY think a few extra Terran Turrets would change balance in any noticable way? I mean..those things suck...SUCK. If I added flak or AAAf then I'd say that woudld impact balance significantly...but terran turrets? :lol:
Title: Re: I gots a surprise for ya all
Post by: colecampbell666 on February 24, 2008, 07:33:01 am
One word: canon.
Title: Re: I gots a surprise for ya all
Post by: Snail on February 24, 2008, 08:23:50 am
Seriously, TrashMan. I don't see why you have such an urge to add more turrets onto every HTL model you make. Having extra turrets does not make your ship any better.
Title: Re: I gots a surprise for ya all
Post by: S-99 on February 24, 2008, 08:31:49 am
Having this model in the game as the htl model upgrade to the ugly colossus would be awesome :yes:  It looks great and isn't overdone. It looks like how the colossus should be. It now makes me have more pride in the ntf crusher. The extra turrets shouldn't be added, unless for a cutscene or cbani like what he originally said the extra turrets were for.

It would also be nicer to take screenshots of, especially for another appearance of colossus and ganymede (if you guys remember that one).
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 08:36:13 am
I only added extra turrets on the Orion and Typhon - since they had 15(16) respectively, which is less than  most cruisers.

All added turrets were light turrets (and optional) and in my play trough the balance change was so slight it was practice unnoticable. I actually played a few campaigns with modified tables to include the extra turrets and found the balance to be unaltered - in contrast to some HTL models that are so broken (colission detection, I'm looking at you) that they made half the missions impossible to complete (1 wing vs. Stasis freighter..disarm it - mission impossible!)

I'm actually puzzled by the use of word canon - since HTL ships aren't canon - the added grebling and detail, sometimes even new textures don't correspond to the original - and somehow that's less of a offense that adding a extra turret or two. Artistic license is the name of the game - if balance is perserved.

Be it as it may the turreting will come last so there's time to decide how and what I'll do.
Title: Re: I gots a surprise for ya all
Post by: Snail on February 24, 2008, 08:39:03 am
No, seriously. Adding turrets is different from adding details.
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 08:57:39 am
No, seriously. Adding turrets is different from adding details.

I don't share your oppinion.

Speaking of which, re-converted the HTL Typhon...should have 5 lods and debris now. I'll convert another version for you purists without the extra turrets later.

HTL Tyhphon - E version (http://ferrium.org/trashman/Stuff/HTLTyphon_E.rar)
Title: Re: I gots a surprise for ya all
Post by: Snail on February 24, 2008, 09:11:42 am
I don't share your oppinion.

It seems you don't share your opinion with most of the other people on this board, then. :doubt:

But I can't do anything so do what you want.
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 09:33:19 am
It seems you don't share your opinion with most of the other people on this board, then. :doubt:

Haven't seen any polls, so I wouldn't know...or care. :p
Title: Re: I gots a surprise for ya all
Post by: Snail on February 24, 2008, 09:56:55 am
Can I have a chainsaw?
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 11:08:26 am
Only if it connects to your head. ;7
Title: Re: I gots a surprise for ya all
Post by: BlackDove on February 24, 2008, 11:14:28 am
Let him do what he wants. It'll be easy to reject it if it deviates from the original in turrets/placements or looks.
Title: Re: I gots a surprise for ya all
Post by: blowfish on February 24, 2008, 11:15:12 am
Only if it connects to your head. ;7

Now, now, play nice, kids. :nervous:
Title: Re: I gots a surprise for ya all
Post by: Admiral Nelson on February 24, 2008, 11:29:46 am
Really. Since table changes are needed to activate any extra turrets in any case, one is unlikely to even notice that extra single parts are present.  And given how the Colossus is used in game, as long as the positions of the beam cannons are not altered, there will be little or no effect on game balance even if one added a dozen blob turrets here and there. 
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 11:33:51 am
No need to get excieted anyway.. it's no big problem removing the extra turrets and re-converting :rolleyes: ... assuming I do use extra turrets in the first place.
Title: Re: I gots a surprise for ya all
Post by: asyikarea51 on February 24, 2008, 11:34:35 am
Whaaat... and it was just a suggestion ...  :(

 :sigh:

Worse comes to worst, it's down to two different versions then... either way I'll still get both, both sides have their own valid reasons...
Title: Re: I gots a surprise for ya all
Post by: Hades on February 24, 2008, 11:55:58 am
I don't think this should be used as the HTL Colossus. It doesn't exactly look like the Colossus. Use it as a Colossus MK2.
Title: Re: I gots a surprise for ya all
Post by: Snail on February 24, 2008, 01:02:04 pm
Only if it connects to your head. ;7

That sounds fun. :nod:


Let him do what he wants. It'll be easy to reject it if it deviates from the original in turrets/placements or looks.

Did any of TrashMan's models go into the Media VPs at all?

I don't think this should be used as the HTL Colossus. It doesn't exactly look like the Colossus. Use it as a Colossus MK2.

Agreed. Looks a bit weaker than the Colossus. Maybe a test version/early variant/prototype. I need one of those for my campaign.
Title: Re: I gots a surprise for ya all
Post by: blowfish on February 24, 2008, 01:20:46 pm
Let him do what he wants. It'll be easy to reject it if it deviates from the original in turrets/placements or looks.

Did any of TrashMan's models go into the Media VPs at all?

The Typhon did.  The Demon would if it ever got textured.  He also did the Athena, but I don't know if that went in the VPs (its not fS2)
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 01:46:59 pm
Like I said, I'm afraid to touch the Demon....at least until higher-res textures come by. It uses ONE texture on it's entire massive behind! (yeah, big butt) :lol:
Title: Re: I gots a surprise for ya all
Post by: Admiral Nelson on February 24, 2008, 02:06:27 pm
Freespaceking volunteered to do it ages ago, but asked that the Demon be UV mapped.  Is the model UVmapped presently?
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 24, 2008, 03:42:20 pm
A few parts of it only ... I put the entire model up for anyone interested to work on a long time ago. Nuttin' moved.
Guess I'll have to tackle it...it won't get finished on it's own :P
Title: Re: I gots a surprise for ya all
Post by: jdjtcagle on February 24, 2008, 10:54:04 pm
The concept of a Mrk II is stupid of itself me thinks... :P

I like the new colossus and will make it a canon in my book, seeing as it's an old game with alot more concepts that were never finished, I believe that's the case with TrashMan's Colossus - he's trying to finish were they were limited.
Title: Re: I gots a surprise for ya all
Post by: Snail on February 25, 2008, 01:35:40 pm
I like the new colossus and will make it a canon in my book, seeing as it's an old game with alot more concepts that were never finished, I believe that's the case with TrashMan's Colossus - he's trying to finish were they were limited.

Well in my books, it's not. :P


But it still looks damn cool... I'll probably use it as a "test version" of the Colossus. Any progress, Trash?
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 25, 2008, 02:51:09 pm
Yup...but be patient.
I want to add a few more tidbits before I post new pics.
Title: Re: I gots a surprise for ya all
Post by: Mongoose on February 25, 2008, 03:08:46 pm
I don't think this should be used as the HTL Colossus. It doesn't exactly look like the Colossus. Use it as a Colossus MK2.
Indeed.  While this thing looks cool, it gets a massive "hell no" from this observer in terms of getting into the VPs.  I feel like I'm alone in this, but I thought the original Colossus design was great.  It's a massive, ugly slab of a ship that screams "don't **** with me, buddy."  That concept art seems far too graceful to represent something of that aesthetic.
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 25, 2008, 06:14:27 pm
Updatish:

(http://img249.imageshack.us/img249/6030/htlcollie3gw0.th.png) (http://img249.imageshack.us/my.php?image=htlcollie3gw0.png)

(http://img182.imageshack.us/img182/8069/htlcollie4qy2.th.png) (http://img182.imageshack.us/my.php?image=htlcollie4qy2.png)
Title: Re: I gots a surprise for ya all
Post by: Cobra on February 25, 2008, 06:50:44 pm
I don't think this should be used as the HTL Colossus. It doesn't exactly look like the Colossus. Use it as a Colossus MK2.
Indeed.  While this thing looks cool, it gets a massive "hell no" from this observer in terms of getting into the VPs.  I feel like I'm alone in this, but I thought the original Colossus design was great.  It's a massive, ugly slab of a ship that screams "don't **** with me, buddy."  That concept art seems far too graceful to represent something of that aesthetic.

Ain't it great that it's optional? ;)
Title: Re: I gots a surprise for ya all
Post by: Herra Tohtori on February 25, 2008, 07:44:51 pm
I dunno... I think the head and the rear section would work fine, but the smoothed, rounded part in the middle kinda bothers me, it doesn't look like it belongs to the same model.

Then again, you could use the Vasudan cap ship hull plating style textures (like on Aten, Sobek and Hatshepsut) on the smoothed part and see what it does to the overall look. It is supposed to be a Terran-Vasudan hybrid ship after all. But if that doesn't look good, that's the section that I would like to see having more of an uniform design compared to the rest of ship. In general the midship could be wider bulkier (like in the retail Colossus)... that does look a bit too lean for a juggernaut class ship.


I think the concept does have some things that could be taken into high-poly Colossus (the head looks better than in the FS2 final version IMHO, and the rear section as well), but it should retain the "Hulk Angry - Hulk Smash" attitude of the original Colossus... complete with the ability to make pilot butter jelly with a baseball bat. :drevil:
Title: Re: I gots a surprise for ya all
Post by: Ulala on February 25, 2008, 07:46:59 pm
Looks cool.
Title: Re: I gots a surprise for ya all
Post by: Hades on February 25, 2008, 08:38:53 pm
I really like where this is going. Nice ship.
Quote
complete with the ability to make pilot butter jelly with a baseball bat.
That is fun unless you're on the receiving end of the bat. :p
Title: Re: I gots a surprise for ya all
Post by: Herra Tohtori on February 25, 2008, 08:41:43 pm
That is fun unless you're on the receiving end of the bat. :p

You know, the Colossus has probably given me just as many "DIVE DIVE DIVE! Hit your burners pilots" -moments as the Sathanas... Flying alongside it, then you notice (sometimes too late, sometimes not) that it's starting to turn...

 :eek: -oh shi---- <static>
Title: Re: I gots a surprise for ya all
Post by: S-99 on February 25, 2008, 10:32:54 pm
This would be awesome if it made it into the mediavp's when finished of course. I think people have gotten use to the colossus being nothing than the original not worked on model since fs2 retail came out.  Then when someone makes a kickass model true to the concept people got to bash it and say that it'll never get into the mediavp's or that it'd be great as a colossus mark 2 or something dumb like that. The model isn't completed yet, so we should pass judgement when it's done. So far the model looks a lot different compared to the screenshots at the first page of this thread compared to the updated screenshots on this page. It's a WIP, suggestions should be warranted.

While we're at it why do sucky ships like the hecate get to look pretty and awesome ships like the colossus not get a make over?

As far as my suggestion goes, trashman should definitely add all of the turrets :yes:
Title: Re: I gots a surprise for ya all
Post by: Mongoose on February 26, 2008, 12:29:10 am
Ain't it great that it's optional? ;)
I don't see it as being all that "optional" if it would require me to go out of my way to replace a model that, in my opinion, doesn't belong in the MediaVPs to begin with with a technically inferior retail version, especially considering the fact that it would be the only one I'd feel would require it.  Correct me if I'm wrong, but isn't the whole purpose of the MediaVPs and the content therein to provide an audiovisual upgrade to the retail content, not to swap out ship models willy-nilly with something drastically different just because some people aren't fond of the original design?  I've heard a lot of complaints that the Erinyes looks like a glorified flying clothespin; does that mean that someone should re-imagine it as a clothes hangar and throw that in the VPs?

Look, I think it's great that TrashMan is modeling a concept-art ship, and I think what he's doing is fairly cool-looking.  However, even putting the principle of the thing aside, it doesn't work as a replacement Colossus at all in my mind.  The front end looks far too slimmed-down, to the point where it flows right into the neck without much interruption.  That huge beefy midsection that was probably the Colossus's defining visual characteristic is almost completely gone.  And the back end seems rather abbreviated to propel a ship of that size.  As a model in and of itself, it looks great; as an "HTL Colossus"...just no.  Someone earlier mentioned the partial Colossus that a modeler started on a year or so ago; in my opinion, that's the sort of thing that belongs in the VPs.
Title: Re: I gots a surprise for ya all
Post by: Goober5000 on February 26, 2008, 01:43:27 am
Heh, I just noticed the juxtaposition.  Title'd. :D
Title: Re: I gots a surprise for ya all
Post by: Mongoose on February 26, 2008, 02:22:16 am
My sleep-deprived brain took a minute to figure out what prompted that, but kickass. :D
Title: Re: I gots a surprise for ya all
Post by: Raven2001 on February 26, 2008, 03:05:16 am
I like where it is going so far.

Although, being a WiP, the following comments might be just nitpicking from my part:
1. The secondary engines (the middle and front section ones) are housed in a very displeasing square hole, I'd make stuff like that with more rounded edges.

2. the rear engines could and should be bulkied more, in relation with the rest of the ship (just like in the concept.

3. beware of the silhouette in some areas, its still very flat

Keep it up! Were I to decide, this would go into the media VP's
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 26, 2008, 04:39:10 am
I dunno... I think the head and the rear section would work fine, but the smoothed, rounded part in the middle kinda bothers me, it doesn't look like it belongs to the same model.

Then again, you could use the Vasudan cap ship hull plating style textures (like on Aten, Sobek and Hatshepsut) on the smoothed part and see what it does to the overall look. It is supposed to be a Terran-Vasudan hybrid ship after all. But if that doesn't look good, that's the section that I would like to see having more of an uniform design compared to the rest of ship. In general the midship could be wider bulkier (like in the retail Colossus)... that does look a bit too lean for a juggernaut class ship.

I'm aware of that..we'll see how it looks with some textures or in. I'm unsure of that part myself, but ATM I'm just trying to follow the concept.
Modification WILL be made if deemed necessary.



Quote
1. The secondary engines (the middle and front section ones) are housed in a very displeasing square hole, I'd make stuff like that with more rounded edges.

2. the rear engines could and should be bulkied more, in relation with the rest of the ship (just like in the concept.

3. beware of the silhouette in some areas, its still very flat

Duly noted ,)
Title: Re: I gots a surprise for ya all
Post by: Hades on February 28, 2008, 08:22:12 am
It doesn't look as wide on the X-axis (left to right) as the original Colossus did.
Title: Re: I gots a surprise for ya all
Post by: Snail on February 28, 2008, 01:59:28 pm
It doesn't look as wide on the X-axis (left to right) as the original Colossus did.
IMO that's a good thing since this isn't a HTL Colossus, it's more like a variant. (as I've said like 3 times before)



Anyway, this thing looks great. More detail makes it look bigger without it needing to be such a big model, like Inferno SCP's HTL Lindos.

That said, how large are those comm. towers, anyway? :P
Title: Re: I gots a surprise for ya all
Post by: Hades on February 28, 2008, 02:12:30 pm
I know, I was pointing it out. (BTW that was like 8:00 in the morning and I had no nights sleep).
HT&L Lindos?
Title: Re: I gots a surprise for ya all
Post by: Snail on February 28, 2008, 02:26:14 pm
HT&L Lindos?

(http://img54.imageshack.us/img54/7538/inf51gz.jpg)

I guess those EA window textures add to the "looks big" effect.
Title: Re: I gots a surprise for ya all
Post by: Mobius on February 28, 2008, 02:28:43 pm
True, but the red turrets somewhat compensate.
Title: Re: I gots a surprise for ya all
Post by: Hades on February 28, 2008, 02:36:58 pm
That... makes my models inadequate.
Title: Re: I gots a surprise for ya all
Post by: Snail on February 28, 2008, 03:14:21 pm
That... makes my models inadequate.

Only since you never texture or convert them! :p
Title: Re: I gots a surprise for ya all
Post by: Mobius on February 28, 2008, 03:19:03 pm
That's not the FS2 Colossus...feel free to add as many turrets as you can (:D)
Title: Re: I gots a surprise for ya all
Post by: Hades on February 28, 2008, 03:53:14 pm
That's not the FS2 Colossus...feel free to add as many turrets as you can (:D)
Then why the hell is it in here, and not in modding?
Title: Re: I gots a surprise for ya all
Post by: Mobius on February 28, 2008, 03:58:17 pm
Uh-huh...

It's too different from the Colossus we all know, then...but it would be fine as separate model.

Many of the ships that appear in the credits don't appear in the game, I wouldn't use it as canon reference for original and better ship designs.
Title: Re: I gots a surprise for ya all
Post by: Hades on February 28, 2008, 04:04:28 pm
I was agreeing with you and asking since it is not a HTL Colossus or canon ship, why is it here and not modding?
Title: Re: I gots a surprise for ya all
Post by: Mobius on February 28, 2008, 04:14:43 pm
Because of TrashMan's tendences, we all know what he did with the Typhon(no offense, eh!) ;)
Title: Re: I gots a surprise for ya all
Post by: Hades on February 28, 2008, 04:24:22 pm
Because of TrashMan's tendences, we all know what he did with the Typhon(no offense, eh!) ;)
He he don't forget the Orion he did! ;)
Title: Re: I gots a surprise for ya all
Post by: TrashMan on February 28, 2008, 04:29:01 pm
You're just jealous of the power and grace the ships I do are packing! :D

Speaking of which, I did make a HTL Typhon with a normal turret count for you crybabies. Oh, what, I haven't uploaded it, have I? :blah:
Title: Re: I gots a surprise for ya all
Post by: Mobius on February 28, 2008, 04:35:59 pm
I have nothing against your ships, I'm only saying that you should keep MODs separate from the Media VPs.
Title: Re: I gots a surprise for ya all
Post by: Hades on February 28, 2008, 04:56:18 pm
I have nothing against your ships, I'm only saying that you should keep MODs separate from the Media VPs.
Me neither I have nothing against Trashmans Orion, and Vasudan counter part, but they shouldn't be in this forum they should be in modding.
So when are you going to finish the Concept Colossus? ;7
Title: Re: I gots a surprise for ya all
Post by: TrashMan on March 01, 2008, 05:36:01 am
Well, I'm done with the paper so I finally got far more free time on my hands (for a while at last..now for my drivers test and off I go job hunting)

I'm currently trying to wrap up 2 ships for SOTS, it won't take long.

Collie is going along slowly since I'm re-designing the central body to be more blocky and wider (you cna never satisfy people. First my ships are too blocky, now they are too smooth :rolleyes: )
Title: Re: I gots a surprise for ya all
Post by: Snail on March 01, 2008, 05:39:20 am
Because of TrashMan's tendences, we all know what he did with the Typhon(no offense, eh!) ;)

The problem I have with the HTL Typhon is 1) its increase in turrets and 2) it's not detailed enough. For a modeller like TrashMan I expected something more detailed...

So when are you going to finish the Concept Colossus? ;7

It would be cool if it had some nice textures that make it look 'big.' (by this I mean small windows surrounded by armor, like the Lindos). The original Colossus didn't look big because it's windows were kilometers in length (this is a hyperbole). This Colossus could have some heavily tiled textures surrounded by armor...

Collie is going along slowly since I'm re-designing the central body to be more blocky and wider (you cna never satisfy people. First my ships are too blocky, now they are too smooth :rolleyes: )

Meh... I like the way the central section is smaller than on the original Colossus. :(
Title: Re: I gots a surprise for ya all
Post by: TrashMan on March 01, 2008, 06:37:47 am
I have a back-up scene...Maby I should work on that part last... :blah:


Quote
The problem I have with the HTL Typhon is 1) its increase in turrets and 2) it's not detailed enough. For a modeller like TrashMan I expected something more detailed...

So sue me. I was trying to stay as true to the original as possible. It's far more smoother than the original, it has more details, but I found trying to add more stuff to it just breaks up it's nice design. I can't simply put stuff on it and add greebling - I tried, looked terrible.

Speaking of which, I'll upload the "normal turret count Typhon" in a few minutes.
Title: Re: I gots a surprise for ya all
Post by: Snail on March 01, 2008, 06:47:55 am
Speaking of which, I'll upload the "normal turret count Typhon" in a few minutes.

Good man. :yes:
Title: Re: I gots a surprise for ya all
Post by: TrashMan on March 01, 2008, 07:53:44 am
Here you go - both versions:

HTL Tyhphon - Enhanced version (http://ferrium.org/trashman/Stuff/HTLTyphon_E.rar)
HTL Tyhphon - Standard version (http://ferrium.org/trashman/Stuff/HTLTyphon_S.rar)
Title: Re: I gots a surprise for ya all
Post by: Snail on March 01, 2008, 08:22:24 am
Gewd werk.
Title: Re: I gots a surprise for ya all
Post by: Mura on March 01, 2008, 05:00:36 pm
HAHAHAHAHA i keep thinking it will suddenly transform into Megatron  :lol:

Great work there, i would like to see it ingame, i don't know about it being a substitute for the actual colossus, because i never liked the ship since it had such a little time on screen for my taste so i never grew any special care for it, haha.

Title: Re: I gots a surprise for ya all
Post by: ShadowGorrath on March 02, 2008, 12:45:51 pm
And afterwards, will you even think of making the concept Lucifer ?
Title: Re: I gots a surprise for ya all
Post by: Solatar on March 02, 2008, 12:49:44 pm
I thought there was already one of those floating around (might be just the de facto HTL Lucifer...but it has the spikes and the side cannons).
Title: Re: I gots a surprise for ya all
Post by: Snail on March 02, 2008, 01:11:43 pm
There was the "Lucifer X," apparently used in SA or some other random mod.
Title: Re: I gots a surprise for ya all
Post by: Hades on March 02, 2008, 02:53:54 pm
And afterwards, will you even think of making the concept Lucifer ?
Yes are you thinking about it?
Title: Re: I gots a surprise for ya all
Post by: TrashMan on March 02, 2008, 02:59:35 pm
No.. I got other things that demand my attention :P
Title: Re: I gots a surprise for ya all
Post by: bizzybody on March 02, 2008, 11:36:22 pm
Interesting design, even though it looks like a phaser carbine from Star Trek. ;)
Title: Re: I gots a surprise for ya all
Post by: Grizzly on March 04, 2008, 06:22:56 am
quote from my fiancee looking overlooking this thread. :lol:

"What is that?"

"It's concept art..."

"it looks like a gun"

Geuss what? I thought at first it was a gun model. Then I remembered the Colussus.
Title: Re: I gots a surprise for ya all
Post by: TrashMan on March 04, 2008, 06:26:04 am
Nit even I can make the Colossus look un-gun like :lol:
Title: Re: I gots a surprise for ya all
Post by: Wobble73 on March 04, 2008, 07:36:56 am
I always thought the Collie was too Terran looking for a joint venture between the terrans and the zods. This concept looks like it has Vasudan influences in there!  :yes:
Title: Re: I gots a surprise for ya all
Post by: Getter Robo G on March 04, 2008, 01:06:36 pm
Ah goodie, the new mark VII Phaser Rifles are here!...

 :D (kidding)