Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: tinfoil on June 10, 2008, 07:54:22 pm

Title: Mothballs
Post by: tinfoil on June 10, 2008, 07:54:22 pm
what are the weapons in fs2 open that look like flaming mothballs? i can't seem to remember. all i know is what i said and i hate them. does anyone know what they are? also is anyone thinking of remodeling them?
Title: Re: Mothballs
Post by: haloboy100 on June 10, 2008, 08:21:01 pm
The Lamprey? (http://www.hard-light.net/wiki/index.php/Lamprey)
Title: Re: Mothballs
Post by: terran_emperor on June 10, 2008, 08:26:25 pm
The morning star then
Title: Re: Mothballs
Post by: haloboy100 on June 10, 2008, 08:27:47 pm
I find the morning star more useful than the lamprey myself.
Title: Re: Mothballs
Post by: Droid803 on June 10, 2008, 09:17:30 pm
Morningstars are good for sentry guns and nothing else.
Lampreys are worthless. (Might try giving the AI some to see how annoying they get though).
Title: Re: Mothballs
Post by: terran_emperor on June 10, 2008, 09:57:03 pm
The kinetic weapon evolution


Flail > Lamphey > Morning Star

FS1 > Reconstruction > FS2

Lamphey is a C**p upgrade to a useless weapon. Morning star is only one that is any good
Title: Re: Mothballs
Post by: Blue Lion on June 10, 2008, 09:59:07 pm
I enjoy using the morning star to push fighters around, that's about it.
Title: Re: Mothballs
Post by: achtung on June 10, 2008, 10:09:19 pm
The morning star has decent range, so that can be fun sometimes.
Title: Re: Mothballs
Post by: tinfoil on June 10, 2008, 10:27:42 pm
what one looks all fuzzy when you fire it though?
Title: Re: Mothballs
Post by: Retsof on June 10, 2008, 10:37:33 pm
Isn't that the circe?
Title: Re: Mothballs
Post by: tinfoil on June 10, 2008, 10:40:47 pm
yeah - that one. gawd that just seriously makes me fell like i'm trying to kill of moths
Title: Re: Mothballs
Post by: Mars on June 11, 2008, 01:21:32 am
The Circe is actually a decent weapon, as is the Flail.

The Lamprey is somewhat useful in an Ares because it will keep the more maneuverable fighters from totally destroying you.

The Morning Star is useless
Title: Re: Mothballs
Post by: Galemp on June 11, 2008, 08:17:49 am
The tactical weapon evolution

Flail > Morning Star

Leech > Lamprey

FS1 > FS2


Fixed that for you.
Title: Re: Mothballs
Post by: terran_emperor on June 11, 2008, 09:42:20 am
Oh sorry...

I never use them so i dont know
Title: Re: Mothballs
Post by: Snail on June 11, 2008, 11:06:59 am
what one looks all fuzzy when you fire it though?

Isn't that the circe?
NO! It's not the Circe! The one that spews particles is the Lamprey!

The Circe is actually a decent weapon, as is the Flail.

The Lamprey is somewhat useful in an Ares because it will keep the more maneuverable fighters from totally destroying you.

The Morning Star is useless
The Circe would've been more useful if it fired a bit faster. The Lamprey never appealed to me, the difference it made to the AI was really negligible IMO. It works if there are 1 or 2 enemy fighters, but if you have more than 3 it's useless. As soon as you drain the energy of one, the others have already recharged and are shooting at you again. The Morning Star is like the Flail but less useful, really.
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 11:42:22 am
well whatever it is i think it would be better remodeled. it dosn't quite give the particle impression. more of a well - flaming mothball impression
Title: Re: Mothballs
Post by: haloboy100 on June 11, 2008, 05:14:45 pm
When I first saw it it instantly reminded me of the Flamer from Mechwarrior 3.
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 06:42:53 pm
it works about as well as a screen door in a submarine.
Title: Re: Mothballs
Post by: haloboy100 on June 11, 2008, 07:01:41 pm
it works about as well as a screen door in a submarine.
:lol: good one.
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 07:27:54 pm
By the way, I thought this was going to be a completely different topic.
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 07:35:06 pm
So did i ;)
Title: Re: Mothballs
Post by: colecampbell666 on June 11, 2008, 08:38:03 pm
I thought it would be about old ships.
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 08:42:12 pm
i thought it would be about moths :p
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 09:09:40 pm
i thought it would be about moths :p
Then you have no idea what mothballing means...
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 09:12:49 pm
It's not like teabagging, slightly different.

Is there even a topic about mothballing ships?
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 09:14:24 pm
We could convert this thread :P
--
So, I wonder what happened to all the Chronos-freighters? They were better than Tritons in more than one area, same with the Amuns being better than Orisis-es.
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 09:16:14 pm
I really miss the chronos freighters :( They're in my campaign! (Shameless plug)

Seriously though, can you mothball a spaceship? Do they bring them down to a planet?
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 09:24:00 pm
i thought it would be about moths :p
Then you have no idea what mothballing means...
god... it's my thread i was just joking about what i thought it was.
Title: Re: Mothballs
Post by: haloboy100 on June 11, 2008, 09:32:11 pm
god... it's my thread i was just joking about what i thought it was.
No need to get all defensive :doubt:
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 09:33:01 pm
I'm not getting defensive :nervous:
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 09:33:53 pm
Ok guys, back on the topic derailment!

Mothballing ships
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 09:35:08 pm
Well, mothball fleet basically means kept in reserve...maybe all those Fenris and Leviathans were brought out of reserve due to first the NTF and then the Shivans...maybe...
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 09:37:00 pm
cool thread derailment - my specialty ;7
although i usually do it by way of spam not civil discussion...
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 09:38:42 pm
Well, mothball fleet basically means kept in reserve...maybe all those Fenris and Leviathans were brought out of reserve due to first the NTF and then the Shivans...maybe...

Yes but how are they mothballed? In space? Tied to a station? On a planet surface?
Title: Re: Mothballs
Post by: haloboy100 on June 11, 2008, 09:42:11 pm
Leave 'em near shipyards?

Well, think of it, where do they put mothball fleets in the present day?
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 09:42:27 pm
Most likely tied to a station or something in some backwater system.
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 09:45:41 pm
Stripped down or fully functional?
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 09:46:42 pm
probably missing a few turrets and such but mainly intact. that way they are there when you need them
Title: Re: Mothballs
Post by: haloboy100 on June 11, 2008, 09:47:12 pm
Mothball ships are typically left intact to be able to be commissioned in a relatively short time.
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 09:48:31 pm
So somewhere in a system there are lots and lots of cruisers and destroyers just sitting around waiting for someone to take them?

 :drevil:
Title: Re: Mothballs
Post by: tinfoil on June 11, 2008, 09:49:44 pm
most likley near an armed station
Title: Re: Mothballs
Post by: NGTM-1R on June 11, 2008, 09:55:23 pm
They wouldn't be ready to be used. They'd be defueled and likely some important components of the power system and weapons are missing; things that are easy to replace but necessary for it to work. They'd also have no interior atmosphere. Vacuum is a much more gentle resting place.

There a various degrees of deactivation. I think the GTVA probably went for something along the lines of a boneyard rather than mothballing. The ships were seriously stripped down before deactivation and lack weapons and other major, expensive, and easily reusable components, but the hulls are still intact and it would be quicker to reactivate them then build new ones.
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 10:08:25 pm
There a various degrees of deactivation. I think the GTVA probably went for something along the lines of a boneyard rather than mothballing. The ships were seriously stripped down before deactivation and lack weapons and other major, expensive, and easily reusable components, but the hulls are still intact and it would be quicker to reactivate them then build new ones.

That seems quite likely.
Title: Re: Mothballs
Post by: S-99 on June 11, 2008, 10:16:59 pm
That'd be a great weapon. Release a millions upon millions of moths. They start going for the light of engines, lasers, anything. You'd need a lot of moths though. Probably good for weapon suppression and or get enough of them around the engines of a ship...disabling.
Title: Re: Mothballs
Post by: Retsof on June 11, 2008, 10:19:06 pm
Moths can't survive in vacum, what are you gonna do, out them in little space suits.
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 10:19:50 pm
Mothball as in figuratively? A "mothball fleet" is another name for a reserve fleet.
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 10:21:44 pm
Would little mothballs in space move by flapping their wings? :confused:
Title: Re: Mothballs
Post by: S-99 on June 11, 2008, 10:23:53 pm
Moths can't survive in vacum, what are you gonna do, out them in little space suits.

I meant space faring moths duhh :yes:
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 10:32:54 pm
Space moths! :D
Title: Re: Mothballs
Post by: haloboy100 on June 11, 2008, 10:49:16 pm
Would little mothballs in space move by flapping their wings? :confused:
No, as there are no aerodynamics in a vacuum.
Title: Re: Mothballs
Post by: Blue Lion on June 11, 2008, 10:52:48 pm
That was a joke, a bad one apparently  :sigh:
Title: Re: Mothballs
Post by: haloboy100 on June 11, 2008, 10:55:28 pm
No, I just have no sense of humor.
Title: Re: Mothballs
Post by: Droid803 on June 11, 2008, 11:27:15 pm
We all know that space is fluid! SO, its fine.
Title: Re: Mothballs
Post by: esarai on June 12, 2008, 12:53:23 am
So somewhere in a system there are lots and lots of cruisers and destroyers just sitting around waiting for someone to take them?

 :drevil:

You know, that would be a really fun thing to put into a mission or something. You stumble across a mothballed fleet just waiting out there, your peeps are getting the shaft, so what do you do? fire the whole friggin' fleet back up. Or if your allies aren't getting shafted, just rearm the thing and become a regional power.
Title: Re: Mothballs
Post by: S-99 on June 12, 2008, 02:40:00 am
And hope that you got more than enough people to crew whatever and how many ships you find :lol:
In the mean time. NICE FIND :yes:
Title: Re: Mothballs
Post by: Mars on June 12, 2008, 12:08:18 pm
See: Derelict

See: Homesick
Title: Re: Mothballs
Post by: colecampbell666 on June 12, 2008, 12:54:37 pm
I think that the ships (some of them) are partially stripped and leased to traders/the like.

And I was talking about old WIP models and such when I started the new topic. But this being HLP...

That'd be a great weapon. Release a millions upon millions of moths. They start going for the light of engines, lasers, anything. You'd need a lot of moths though. Probably good for weapon suppression and or get enough of them around the engines of a ship...disabling.
Mothra.