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Off-Topic Discussion => Gaming Discussion => Topic started by: fener on September 23, 2008, 09:14:01 pm

Title: New Interplay site is up
Post by: fener on September 23, 2008, 09:14:01 pm
Just in case anyone missed it.  :)

http://www.interplay.com/about/article.php?id=24

Quote
BEVERLY HILLS, CA, Setember 22, 2008 – Interplay Entertainment Corp. (OTC BB:IPLY) announced today the launch of an all-new web site at www.interplay.com.

The site, developed over the last several months, is designed to improve the company’s communication with customers, investors, and partners.  The new site includes forums based on past and future Interplay games, a customer support section, detailed information on the company and its products, and much more.

The company also announced that Chris Taylor, a game designer who was a part of the original Fallout game development team at Interplay in 1994, has rejoined the company. Taylor will serve as Lead System Designer for “Project V13,” the working title of Interplay’s next generation Massively Multiplayer Online Game (MMO) currently in development. Taylor joins other original Fallout team members on staff at Interplay’s internal game studio, which recently opened an office in Irvine, Calif. Additional development staff members continue to be hired as the project ramps-up.
Title: Re: New Interplay site is up
Post by: BloodEagle on September 23, 2008, 09:26:40 pm
"Project V[ault] 13," eh?
Title: Re: New Interplay site is up
Post by: achtung on September 23, 2008, 10:25:49 pm
Well, I registered.
Title: Re: New Interplay site is up
Post by: Vasudan Admiral on September 23, 2008, 10:34:45 pm
(http://www.interplay.com/images/freespace2_sm_ad.jpg)
So, what is this thing ^?

It's no ship I recognise.
Title: Re: New Interplay site is up
Post by: Flipside on September 23, 2008, 10:43:05 pm
Looks like the bastard child of an Orion and the original BSG....

Maybe it's something to do with the IP being the property of Volition, they can't create any artwork with the actual ships on it or something? Weird....
Title: Re: New Interplay site is up
Post by: ShadowGorrath on September 23, 2008, 10:48:25 pm
FreeSpace 3 the MMO game 2008 C TM ?
Title: Re: New Interplay site is up
Post by: Flipside on September 23, 2008, 10:54:01 pm
That is both appalling and intriguing...

To be honest, the genre of Space-based MMO is pretty much full now, though, if they could somehow make it first-person....
Title: Re: New Interplay site is up
Post by: BloodEagle on September 23, 2008, 11:57:27 pm
That is both appalling and intriguing...

To be honest, the genre of Space-based MMO is pretty much full now, though, if they could somehow make it first-person....

Done (http://www.jumpgateevolution.com/beta_signup.php).

----------

It's going to be a Fallout em-em-oh, you know.

Just in case anyone missed it.  :)

http://www.interplay.com/about/article.php?id=24

Quote
The company also announced that Chris Taylor, a game designer who was a part of the original Fallout game development team at Interplay in 1994, has rejoined the company. Taylor will serve as Lead System Designer for “Project V13,” the working title of Interplay’s next generation Massively Multiplayer Online Game (MMO) currently in development.
"Project V[ault] 13," eh?
Title: Re: New Interplay site is up
Post by: Aardwolf on September 24, 2008, 12:27:31 am
A lot of the images are quite weird. Also, apparently Interplay had something to do with BC3000AD?

Edit: "It's nu-kya-ler.... nu-kya-ler."

(http://www.interplay.com/images/fallout_subpage_header2.jpg)
Title: Re: New Interplay site is up
Post by: Al Tarket on September 24, 2008, 01:16:07 am
it's not really my cup of tea to say the least, i have seen these fallout based mmorpg's and the only one that stands out is etherlands 3 or exile.

if bc3000ad had something to do with interplay does that mean derek smart has a legitimate claim to freespace 2 after all?  :lol:
Title: Re: New Interplay site is up
Post by: Scuddie on September 24, 2008, 02:41:53 am
A lot of the images are quite weird. Also, apparently Interplay had something to do with BC3000AD?
DS and interplay made some kind of deal for the publishing of the game.
Title: Re: New Interplay site is up
Post by: CP5670 on September 24, 2008, 10:52:11 am
It's interesting that they see Descent as one of their major franchises and have given it its own section on the site. I wonder why D3 is not on there though.
Title: Re: New Interplay site is up
Post by: Al Tarket on September 24, 2008, 01:11:47 pm
was d3 any good?
Title: Re: New Interplay site is up
Post by: Dark Hunter on September 24, 2008, 01:50:45 pm
IMHO, D3 was very meh. Graphics style was completely changed, and I always thought it looked much worse. All the awesome weapons were made weak and the new weapons were underwhelming. Kudos for trying to work in a story, but the story-based "missions" were rather poorly executed, and it was much more puzzle-intensive. Gameplay from previous games was really turned on its head.

All of this adds up to: not a Descent game.

I never did play the multiplayer, so I won't pass judgement on that. It must be pretty good since there's still a community about it.
Title: Re: New Interplay site is up
Post by: Mongoose on September 24, 2008, 02:06:44 pm
I always enjoyed D3's singleplayer as a whole more than that of the previous two games, even if those provided what might be considered a more intense experience.  D3's attempts at creating a storyline-based game left a lot to be desired, but at least it let you do more than the endless "find keys/blow reactor/run to exit/repeat ad nauseam" cycle of the earlier titles.  I personally felt like the multiplayer was much more fast-paced too (well, at least more so than D2's, since I haven't yet made it into a D1 multiplayer match), and the addition of new game modes added some welcome variety.  It all comes down to personal preference in the end.
Title: Re: New Interplay site is up
Post by: Mobius on September 24, 2008, 02:13:21 pm
(http://www.interplay.com/images/freespace2_sm_ad.jpg)
So, what is this thing ^?

It's no ship I recognise.

Looks like the bastard child of an Orion and the original BSG....

Maybe it's something to do with the IP being the property of Volition, they can't create any artwork with the actual ships on it or something? Weird....

Eh? That's an EAC Eclipse from Inferno R1! :eek2:
Title: Re: New Interplay site is up
Post by: Galemp on September 24, 2008, 02:37:36 pm
(http://www.interplay.com/images/freespace2_sm_ad.jpg)
So, what is this thing ^?

It's no ship I recognise.

Eh? That's an EAC Eclipse from Inferno R1! :eek2:

HOLY CRAPOLA.

Wow. Interplay posting HLP mods in their promo art?

That's a first. I think we've gone legit.
Title: Re: New Interplay site is up
Post by: CP5670 on September 24, 2008, 02:56:01 pm
Quote
was d3 any good?

I thought D3 was much better than D2 in most respects. The singleplayer component was far more interesting than the key/reactor/exit routine of the previous games (which was fine for its time but had gotten a bit old by 1999), with a nice variety of levels and superior enemy AI that is still better than what most modern FPSs have. The story was weak, but still better than that of D2. The multiplayer was better as well, with greatly improved weapon balance (not perfect, but much better than D2) and some fairly innovative gameplay types. I played it a lot in the months following its release and the monsterball games are still some of the most fun I've had in any online game.

I did have some gripes against the game, but they were relatively small things like the lack of music in multiplayer and the lack of a different hit effect when you hit an enemy (D2 had the small explosions). The ship controls also felt a bit different and more twitchy than D2, although I got used to this quickly. The various countermeasures were pretty useless as well and didn't add much to the game.

The one big thing D2 had over D3 though was a much more active mod/mission community, even for its time. There were numerous fanmade missions that easily surpassed the original Parallax ones, but D3 never had much beyond some multiplayer maps.

Quote
Eh? That's an EAC Eclipse from Inferno R1!

Wow. So apparently someone there knows about HLP and has followed the work we've done.
Title: Re: New Interplay site is up
Post by: Mobius on September 24, 2008, 03:17:48 pm
HOLY CRAPOLA.

Wow. Interplay posting HLP mods in their promo art?

That's a first. I think we've gone legit.

Wow. So apparently someone there knows about HLP and has followed the work we've done.

So we can all assume that Inferno is now canon? :D :p

j/k

Meh to the EA textures, there are better ones now.

Do their pics represent other fan made stuff, anyway?
Title: Re: New Interplay site is up
Post by: Galemp on September 24, 2008, 03:40:19 pm
I registered and posted a welcome thread in the Freespace forum.

http://www.interplay.com/forums/viewtopic.php?f=47&t=67

Took too long in typing it and was beaten to First Thread by a minute or so. :doubt:

Can everyone do us a favor and not mention Turey's installer on there? Yes, it's the easiest way to get mods, media VPs and campaigns installed... but you can also get the retail FS2 data from there, and I don't think the Powers That Be would be pleased with that.
Title: Re: New Interplay site is up
Post by: Mobius on September 24, 2008, 03:51:16 pm
If they know about Inferno they surely know about the Installer. Seems quite obvious.

EDIT: Carl the Shivan just logged in on MSN. Too many strange things are happening today! :eek:
Title: Re: New Interplay site is up
Post by: Hellstryker on September 24, 2008, 04:04:39 pm
:jaw:
:jaw:
:jaw:
Sorry, but I needed to do that. And they haven't busted our asses yet for distributing the retail VPs.. so
Title: Re: New Interplay site is up
Post by: Inquisitor on September 24, 2008, 07:03:34 pm
They know about the installer.
Title: Re: New Interplay site is up
Post by: Dark Hunter on September 24, 2008, 08:28:42 pm
Then I suppose it's a good sign we haven't gotten a cease-and-desist...
Title: Re: New Interplay site is up
Post by: Aardwolf on September 25, 2008, 12:32:57 am
Maybe they're actually smart, and as such they realize that telling us to stop would destroy their fanbase and cause us all to boycott anything else they make in the future?
Title: Re: New Interplay site is up
Post by: ShadowGorrath on September 25, 2008, 12:51:34 am
We wouldn't be that mean, now would we? Besides, we could always just smugle the game silently.

Hey, let's all invade Interplay forums and beg for FS3.
Title: Re: New Interplay site is up
Post by: Aardwolf on September 25, 2008, 02:25:34 am
We wouldn't be that mean, now would we? Besides, we could always just smugle the game silently.

Hey, let's all invade Interplay forums and beg for FS3.

I'm not against the idea of a :v: or Interplay made FS3, but it's not something to be taken lightly. It would probably mean a big decrease in FS2 modding, a slowdown in the work that's being done with the SCP, the mediavps, etc. While most of the people on HLP who play FS2 but don't do anything more might move on smoothly, it might be harder for the long-time modders to adapt, and those who stuck with FS2 would be faced with the prospects of making mods/campaigns for a dwindling audience. Furthermore, FS3 would probably not go open source for several years, if ever.

However, I imagine they could make up for the fact that it wouldn't be open-source by taking community input and making engine updates every so often, sort of like what we have on the Recent Builds and (K)nightly Builds boards, but probably not as frequent. That would, however, be a significant investment and it might not work out for them to do so.
Title: Re: New Interplay site is up
Post by: ShadowGorrath on September 25, 2008, 02:45:15 am
They can always use FSOpen, after cleaning and fixing. Or if they do make a new exe with a new source code, the FS2 SCP still wouldn't die so easily. In fact, FS2 being open source and an Interplay FS3 being not-open source, would mean FS2 SCP still being used widely. Maybe even more widely than a FS3.

Though I'd miss the Volition logo over the intro.
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 25, 2008, 04:03:30 am
At the moment, it seems that Earthworm Jim's their main focus in creating sequels to old games.

Let's hope that they do one for Descent and FreeSpace eventually. :)

/me crawls through Interplay.com

I like their Descent page. The header looks quite cool. However, it is factually inaccurate. They're selling Descent and Descent II there, but they've got screenshots from Descent 3. :blah:

Ah geez, some people over at the forums are asking for a sequel to FreeSpace 2 already...
Title: Re: New Interplay site is up
Post by: Mobius on September 25, 2008, 05:36:12 am
May I know why an eventual FS3 should kill FS2 modding? FS1 was ported to FS2, why wouldn't both FS1 and FS2 be ported to FS3?
Title: Re: New Interplay site is up
Post by: Spicious on September 25, 2008, 05:55:20 am
Any sensible modern engine be built from scratch, pretty much throwing out any sort of backwards compatibility.

They can always use FSOpen, after cleaning and fixing. Or if they do make a new exe with a new source code, the FS2 SCP still wouldn't die so easily. In fact, FS2 being open source and an Interplay FS3 being not-open source, would mean FS2 SCP still being used widely. Maybe even more widely than a FS3.
So you want FS3 to basically be a campaign for FS2 or to fail miserably compared to FS2_Open?
Title: Re: New Interplay site is up
Post by: ShadowGorrath on September 25, 2008, 07:04:24 am
No. I'm just saying that a FS3 would have a normal exe, while FS2 is open source, so always expandable. While a FS3 wouldn't be expandable.
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 25, 2008, 08:18:37 am
The other question is whether Interplay allows outsiders like us to modify the source for FS3 if it's ever released.
Title: Re: New Interplay site is up
Post by: Hellstryker on September 25, 2008, 08:48:03 am
 :wtf: That's the point of releasing source in the first place
Title: Re: New Interplay site is up
Post by: Herra Tohtori on September 25, 2008, 08:51:00 am
They can always use FSOpen, after cleaning and fixing. Or if they do make a new exe with a new source code, the FS2 SCP still wouldn't die so easily. In fact, FS2 being open source and an Interplay FS3 being not-open source, would mean FS2 SCP still being used widely. Maybe even more widely than a FS3.

Though I'd miss the Volition logo over the intro.


No, they can't use FS2_Open because

a. it's based on Volition's source code and
b. it's open source licenced so it's commercial usage would be a copyright/licence infringement.

Furthermore like was already said, any new engine would most likely be written from scratch... and adding compatibility to FS2 file formats (FS2-style POF's, VP's interface etc. etc.) would not be commercially viable, it'd take way too much time to get everything in the new game engine work with old data as well as all the new stuff. Also I doubt they would invest as much as volition did to moddability - though if they were really smart, they would, because that's essentially what kept FS2 alive in my opinion.

I agree that FS2_Open likely wouldn't die, and even moreso it likely wouldn't even compete with FS3. Why? Because of all the community stuff going on based on FS2_Open, not all is even FreeSpace related (total conversions anyone?) and not all of the campaigns are post-capellan histories contradicting any official FS3 storyline (not that people would care all that much, seeing how popular fanfiction is anyway :p).

I see two possibilities; if FS3 were moddable and exandable (if they opened the source to that one too at some point), it would probably take a parallel position with FS2_Open as a bleeding edge engine, but FS2_Open would retain all it's good points - low system requirements for a game that looks so good, for instance. And all the content made for it. And all the coders who know the ins and outs of it's inner workings, and of course the community built around it.

If FS3 weren't easily moddable and not open-sourced, it would probably cause an influx of newbies to FreeSpace scene, take some months of people's time to ogle at new graphics and play the game through a couple times, then people would get back to making new stuff for FS2_Open...
Title: Re: New Interplay site is up
Post by: Galemp on September 25, 2008, 08:55:15 am
A hypothetical FS3 wouldn't kill FS2 modding any more than Quake 3 killed Q2 modding. It opens new possibilities. With editing tools as powerful as FRED, and tables as easily modified as they are now, development would be similar to FS1 modding. There were some great campaigns from that era (Cardinal Spear.) Whatever new engine wouldn't have all the capabilities of the current FSOpen engine, but it would have new ones to explore.

Probably the best move for :v: would actually be to open the engine at the start and license it out, like id does with their technology. They could take in more in licensing fees from LucasArts than they probably would from Freespace itself.
Title: Re: New Interplay site is up
Post by: Al Tarket on September 25, 2008, 08:58:11 am
fs3?! it would defiantly put an end of this post Capella incident fanbase campaigns, but i see the potential for at least fs3 and maybe another expansion on that. im not sure if volition is alive or dead, but even if volition is dead, the crew here are more then capable of helping interplay construct another fs3 related title.

i might want to point out that all major modders even casual modders will be filtered elsewhere and all projects would cease if these new fan made campaigns for hard-light haven't completed or even started on theirs yet. scripters would be needed also to create the base and the walls for this fs3 game with the use of of maybe mac computers as i hear they are very powerful and the best in the business for designing and use of graphics of any kind.

If interplay was to ask for fs3 to be drawn up and i was the boss of interplay i would ask for a completely new engine for the game to use. so just this alone means hard-light campaigns will be few-and-far between.
Title: Re: New Interplay site is up
Post by: CP5670 on September 25, 2008, 09:22:12 am
I don't see any indication that an FS3 will be made, especially given that the Freespace games were never commercial successes (and would probably be even less so today, given the direction that games in general are going). Also, even if they did produce such a game, it would be done by a completely different development team. Volition would not have anything to do with it.

Descent 4 seems a more likely possibility. If anyone remembers their press release from a few months ago, they had said that they intended to make sequels for some of their series if they got funding and Descent was specifically mentioned there, but FS was not. Descent 1 and 2 did very well financially for their time, so it would make more sense.
Title: Re: New Interplay site is up
Post by: ShadowGorrath on September 25, 2008, 10:44:50 am
Should FS3 be actually made, I don't see myself dropping FS2 SCP. Neither would it actually kill the post-Capella mods. I'd buy FS3 if it was ever made, but I wouldn't drop FS2 SCP for it.
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 25, 2008, 10:51:29 am
I think I like FS2_Open enough to not drop it if an FS3 is released from Interplay. :)
Title: Re: New Interplay site is up
Post by: achtung on September 25, 2008, 11:09:06 am
All of this concern around a sequel killing FSO modding is very silly.

Look at Doom.  Doom III didn't kill Doom I/II modding now did it?
Title: Re: New Interplay site is up
Post by: Tyrian on September 25, 2008, 11:28:00 am
I'm not too concerned about a possible FS3 killing FSO either.  I'm more interested as to why that picture is on their website.  

It means:

A.)  They know we exist.
B.)  They know what we do.
C.)  They like what we do.

But why would they feature an Inferno ship on their site, when they know it's an open-source mod?
Title: Re: New Interplay site is up
Post by: Rick James on September 25, 2008, 11:29:07 am
I'm not too concerned about a possible FS3 killing FSO either.  I'm more interested as to why that picture is on their website.  

It means:

A.)  They know we exist.
B.)  They know what we do.
C.)  They like what we do.

But why would they feature an Inferno ship on their site, when they know it's an open-source mod?

I'm guessing it's because of certain IP issues. Volition probably still owns a huge chunk of the art assets.
Title: Re: New Interplay site is up
Post by: Al Tarket on September 25, 2008, 11:30:49 am
i cant answer that because i never knew such a thing happened. i just assumed a huge fan base, id made mega bucks and moved on.

it would be interesting to see decent 4, would be like a taster of what to expect when or if they decide on fs3. who knows some people might get that wish for fs3.

so :v: isnt dead i assume from rick james' comment?
Title: Re: New Interplay site is up
Post by: Rick James on September 25, 2008, 11:33:10 am
Oh, Volition is far from dead. They're currently working on the upcoming release of the third in the Red Faction series, Red Faction: Guerrilla, and the sequel to Saints Row, I believe.
Title: Re: New Interplay site is up
Post by: Al Tarket on September 25, 2008, 11:34:03 am
nice.. cool. thanks rick.
Title: Re: New Interplay site is up
Post by: Inquisitor on September 25, 2008, 12:59:53 pm
Volition is owned by THQ, which is another publisher.
Title: Re: New Interplay site is up
Post by: tinfoil on September 25, 2008, 01:59:17 pm
really? when did that happen?
Title: Re: New Interplay site is up
Post by: Ghostavo on September 25, 2008, 02:08:19 pm
really? when did that happen?

Eight years ago?
Title: Re: New Interplay site is up
Post by: JGZinv on September 25, 2008, 02:46:34 pm
Here an idea why they have that image....

Someone told an underling to make up a FS2 promo image and they had previously played
inferno.... so they popped it open and took what they needed not realizing where the image came from
or that they had inferno set up rather than FS2 stock.
Title: Re: New Interplay site is up
Post by: tinfoil on September 25, 2008, 02:53:26 pm
really? when did that happen?

Eight years ago?

I never knew, but of course eight years ago i wasn't really paying attention to that sort of thing
Title: Re: New Interplay site is up
Post by: Admiral_Stones on September 25, 2008, 03:07:08 pm
(http://www.interplay.com/images/freespace2_sm_ad.jpg)
So, what is this thing ^?

It's no ship I recognise.

Eh? That's an EAC Eclipse from Inferno R1! :eek2:

HOLY CRAPOLA.

Wow. Interplay posting HLP mods in their promo art?

That's a first. I think we've gone legit.

I say we sue them for copyright infringement, score some epic cash and directly siphon it into the secret HLP Volcano Base project.
Title: Re: New Interplay site is up
Post by: Mobius on September 25, 2008, 03:23:51 pm
No because Inferno stuff is available to the public...people don't need a permission to use it...all they need to do is crediting the original INF team...
Title: Re: New Interplay site is up
Post by: Galemp on September 25, 2008, 04:34:28 pm
I answered the Doomsayer appropriately.
Title: Re: New Interplay site is up
Post by: Polpolion on September 25, 2008, 06:20:42 pm
Is anyone else having issues logging on to Interplay?

EDIT: Nevermind, Chrome to the rescue.
Title: Re: New Interplay site is up
Post by: Titan on September 25, 2008, 06:28:42 pm
it would be nice is they kinda made a community for modders to help them make FS3, including having it be backwards compatible in a special mode (yes, i spelled that correctly. i didn't mean mod)

still, no matter what, BP will always be my FS3
Title: Re: New Interplay site is up
Post by: redsniper on September 25, 2008, 06:43:20 pm
1. If Interplay released an FS3 it wouldn't be open source for a long time, if ever, so FSO would eventually surpass it, at the rate it gets improved.

2. I was about to suggest we issue a C & D for them using Inferno assets without permission, but then Mob mentioned that it's free to the public so nevermind.
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 25, 2008, 06:51:25 pm
Interplay is perfectly within legal rights to use the image, I think. If we sue them for using a portion of Inferno, we may be violating the FreeSpace 2 Source Code License that was drafted by Volition Inc.
Title: Re: New Interplay site is up
Post by: Herra Tohtori on September 25, 2008, 07:11:27 pm
It's kinda gray area. Interplay owns the intellectual property to FreeSpace universe, but on the other hand, Inferno (and other user-made ships) are basically property of their individual authors... Interplay owning the intellectual property doesn't really make it "right" for them to take user-made models and exploit them just on the basis that they are said to be ships in FreeSpace universe.

Personally, I would see it as an acknowledgement instead of an intentional copyright infringement on Interplay's part. It's not like Interplay makes huge profit out of a screenie on their web pages (although I find their selection of a ship kinda peculiar seeing that it isn't really from FreeSpace2)... Besides, who was it that originally made that particular model anyway? Do we know that Interplay didn't approach and ask for permission to use the model (or image of the model) on their pages?

There's also the possibility that it's simply a mistake by some web/graphic designer who was given a task to design a FS2 related banner/logo/image or whatever you want to call it... but I don't think that very likely.
Title: Re: New Interplay site is up
Post by: Galemp on September 25, 2008, 07:34:51 pm
Leave it for now. Promotion of Freespace is good, promotion of Inferno is good. If (and I find this unlikely) Interplay starts a heavy promo campaign with Inferno assets, without making it clear that they are Inferno assets, then Woomeister can send them a nice letter asking for credit where credit is due.

Never attribute to malice that which can be adequately explained by stupidity.
Title: Re: New Interplay site is up
Post by: Akalabeth Angel on September 25, 2008, 08:30:56 pm
I'm not too concerned about a possible FS3 killing FSO either.  I'm more interested as to why that picture is on their website.  

It means:

A.)  They know we exist.
B.)  They know what we do.
C.)  They like what we do.

But why would they feature an Inferno ship on their site, when they know it's an open-source mod?

D.) They're lazy
Title: Re: New Interplay site is up
Post by: Dark Hunter on September 25, 2008, 09:37:54 pm
I'm not too concerned about a possible FS3 killing FSO either.  I'm more interested as to why that picture is on their website.  

It means:

A.)  They know we exist.
B.)  They know what we do.
C.)  They like what we do.

But why would they feature an Inferno ship on their site, when they know it's an open-source mod?

D.) They're lazy


E.) All of the above.
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 25, 2008, 09:43:12 pm
:lol:

Acknowledgement is usually a good omen.
Title: Re: New Interplay site is up
Post by: Al Tarket on September 26, 2008, 03:20:44 am
ahh the typical stolen ideas it always happens, you respect a company for bringing you a game and yet you turn a blind eye to this stuff.

it's like saying, this company made these glasses for me that a great however you get huge headaches from them every time and yet you won't sue them because your friendly with them, in the end it will either kill your vision or impair you to such a state nothing can be done because it's irreparable.

if someone was kind enough to send an email across to tell them to change the picture to freespace 2 ship like a herc 2 or Perseus at least, and see what the reply states to get a better understanding, it would explain some of their motivations instead of sitting here wondering about copyright infringements.
Title: Re: New Interplay site is up
Post by: Inquisitor on September 26, 2008, 08:37:29 am
That would be an unbelievably stupid thing to do.
Title: Re: New Interplay site is up
Post by: Al Tarket on September 26, 2008, 09:28:55 am
suit yourself, however how will you know "that would be an unbelievably stupid thing to do" until you did such a thing?
Title: Re: New Interplay site is up
Post by: Inquisitor on September 26, 2008, 09:46:00 am
Because, I have been doing this sort of thing for a really long time and this community is in no real position to make any kind of demand that Interplay change anything.

I am not a lawyer, and none of this should be construed to be legal advice, but my layman's grasp of these things based on 15 years of dealing with lawyers and contracts and entertainment software leads me to believe the following:

1) Its free press for Inferno, and by extension HLP and the rest of us.

2) Chances are good that they have an implied (if not explicit) legal right to any derivative art (anything that re-uses textures, etc)

3) While HLP doesn't condone it directly, the lions share of this community believes they can do whatever they want with FS2 binaries, a questionable at best legal position

The Inferno authors could email them and thank them for the spotlight, the SCP could email them similarly, but nobody should email them and tell them to change the art. That's an expressway to a cease and desist or worse.

We should be supporting them in their return or ignoring it.

That's why I believe your suggestion is fundamentally stupid.
Title: Re: New Interplay site is up
Post by: Akalabeth Angel on September 26, 2008, 11:41:53 am
suit yourself, however how will you know "that would be an unbelievably stupid thing to do" until you did such a thing?

     Since the Eclipse is Woomeister's ship, he's the only one who could really complain anyway. No one else has any right to do so.
Title: Re: New Interplay site is up
Post by: Mobius on September 26, 2008, 12:59:06 pm
I don't think the INF team is going to pretend something from Interplay and Woo hasn't even posted here to tell his point of view. I guess he'd be pleased but nothing else.

About FS3:

What I'd really like to have and use? The new music soundtracks...
Title: Re: New Interplay site is up
Post by: Akalabeth Angel on September 26, 2008, 01:42:40 pm
I don't think the INF team is going to pretend something from Interplay and Woo hasn't even posted here to tell his point of view. I guess he'd be pleased but nothing else.

About FS3:

What I'd really like to have and use? The new music soundtracks...


    The FS2 tracks are basically incompatible with the FS1 tracks as it is. You'd have more to play with, but that's about it.
Title: Re: New Interplay site is up
Post by: Mobius on September 26, 2008, 01:57:40 pm
I don't think so, I combined them in missions with interesting results...
Title: Re: New Interplay site is up
Post by: Al Tarket on September 26, 2008, 03:07:31 pm
suit yourself, however how will you know "that would be an unbelievably stupid thing to do" until you did such a thing?

     Since the Eclipse is Woomeister's ship, he's the only one who could really complain anyway. No one else has any right to do so.

i never mentioned names i mentioned the reference "you" twice and that could mean anyone. however who's ever the ship belongs to thats their call, and as that is the cas,e why is this thread up for then?
Title: Re: New Interplay site is up
Post by: Inquisitor on September 26, 2008, 05:21:54 pm
Good question.
Title: Re: New Interplay site is up
Post by: Fenrir on September 26, 2008, 05:53:02 pm
Because, I have been doing this sort of thing for a really long time and this community is in no real position to make any kind of demand that Interplay change anything.

*Snip*

That's why I believe your suggestion is fundamentally stupid.

I like your reasoning. There's no reason for the community to oppose itself to Interplay when friendly relations are still easily possible.
Title: Re: New Interplay site is up
Post by: Goober5000 on September 26, 2008, 06:21:41 pm
It's like the parable of the moneylenders.  Picture this:


Interplay: We'll look the other way while you mod our games and point people toward legally questionable means of obtaining them.  After all, we get free publicity.

Modders: Yay!

Al Tarket: Hey!  You're using a screenshot of Woomeister's ship on your website!  I demand you take it down!

Interplay: You moron.  I forgave you a huge debt; shouldn't you likewise forgive others?

(Interplay lays the cease-and-desist smackdown)

Modders: Nooooo!
Title: Re: New Interplay site is up
Post by: Nuclear1 on September 27, 2008, 12:19:07 am
This sort of insulted me:

Quote
It's (Freespace 2) a bit like Starcraft in that it needs little more than a general update to bring it to a 21st-century standard.
Title: Re: New Interplay site is up
Post by: Mongoose on September 27, 2008, 01:00:02 am
Starcraft seems to be doing quite well for itself in the 21st century with a "20th-century standard" going on. :p
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 27, 2008, 03:11:35 am
Axem or Goober could make a satirical campaign out of this... :nervous:
Title: Re: New Interplay site is up
Post by: Titan on September 27, 2008, 06:32:15 am
i lov thoses...
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 27, 2008, 06:43:18 am
...or maybe even one on DRM, if they're willing to push it. :drevil:
Title: Re: New Interplay site is up
Post by: Mobius on September 27, 2008, 08:53:48 am
I guess an eventual FS3 will be compatible with all kinds of FS2 modding. The devs must be stupid to prevent tons and tons of mods made for FS2 from being imported into FS3....even if the game itself is a complete failure there will be a lot of stuff the players could appreciate...
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 27, 2008, 10:15:16 am
Whatever Interplay does, they had better not mess it up like they did with Descent 3.
Title: Re: New Interplay site is up
Post by: BloodEagle on September 27, 2008, 11:35:32 am
Whatever Interplay does, they had better not mess it up like they did with Descent 3.

Don't let Hunter hear you say that.  :shaking:  :drevil:  :lol:
Title: Re: New Interplay site is up
Post by: Snail on September 27, 2008, 03:50:53 pm
Some of the threads on the FreeSpace section of the forum are pissing me off so ****ing badly.
Title: Re: New Interplay site is up
Post by: Fenrir on September 27, 2008, 03:59:19 pm
They may be, but what can you expect? This is going to cause those FS Fans who aren't part of HLP and those who are to end up crossing paths, and of course there will be conflicts (and there already have been). And we need to remember that we aren't all perfect over here, either. Looking back on the Derek Smart fiasco, it's pretty obvious that certain members of the community shot themselves in the foot worse than the damage from the actual opposition. Let's not repeat that kind of thing plz.
Title: Re: New Interplay site is up
Post by: Mobius on September 27, 2008, 04:07:49 pm
Well their most common post is "I'd like a FS3" in various variants.
Title: Re: New Interplay site is up
Post by: Aardwolf on September 27, 2008, 09:26:32 pm
Damn forum doesn't let me get past the login screen when I use Firefox. It accepts my password, but any action (or inaction for a few seconds) takes me back to the login screen.
Title: Re: New Interplay site is up
Post by: Polpolion on September 27, 2008, 09:40:09 pm
Damn forum doesn't let me get past the login screen when I use Firefox. It accepts my password, but any action (or inaction for a few seconds) takes me back to the login screen.

I had the same exact issue. It works fine in Google Chrome, though.
Title: Re: New Interplay site is up
Post by: Al Tarket on September 27, 2008, 11:32:15 pm
password lockout aside.

im not asking for a variant snail im asking to see if the real deal will come one day. im willing to make a bet in a comment that fs3 might be out within a few years because if decent 4 hit's pay dirt, why not fs3 in that case.

Derek Smart tried to take fs2 away from you guys and failed claiming he did the whole thing. heck even JAD and its variants took the pee out of Derek.
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 28, 2008, 12:36:49 am
JAD could take a pee out of DRM if Axem wanted it to. :rolleyes:

FS3 is still uncertain, so don't see it as a cue to go , "AHH HELP RUN!" :warp:
Title: Re: New Interplay site is up
Post by: Snail on September 28, 2008, 03:13:33 am
From the posts I've seen most of the HLP members who have accounts over there support an FS3.

I am strictly opposed to any FS3.

Is Snail an idiot? (Y/N)
Title: Re: New Interplay site is up
Post by: Spicious on September 28, 2008, 03:33:58 am
The whole discussion is moot as it's financially non viable, at least if it were to retain the style of earlier FS games.
Title: Re: New Interplay site is up
Post by: Polpolion on September 28, 2008, 11:06:48 am
From the posts I've seen most of the HLP members who have accounts over there support an FS3.

I am strictly opposed to any FS3.

Is Snail an idiot? (Y/N)

I'm not strictly opposed to FS3, but looking at the conditions in which it would be developed, it would suck. :V: can't develop it because they're owned by THQ or whatever, and I doubt that any but the most gamer-friendly developers would adhere to many of the policies under which FS1/2 were developed. A good FS3 can't happen, or rather, it's quite likely not going to happen.
Title: Re: New Interplay site is up
Post by: Akalabeth Angel on September 28, 2008, 02:43:03 pm
I like how people assume a game that hasn't even started to be developed will suck.
Title: Re: New Interplay site is up
Post by: BloodEagle on September 28, 2008, 02:52:20 pm
I like how people assume a game that hasn't even started to be developed will suck.

What about Duke Nukem Forever?  :drevil:
Title: Re: New Interplay site is up
Post by: Colonol Dekker on September 28, 2008, 03:05:09 pm
That'll have pole dancers so  :p
Title: Re: New Interplay site is up
Post by: Jeff Vader on September 28, 2008, 03:06:44 pm
That'll have pole dancers so  :p
What if (the hypothetical) FS3 will have Vasudan pole dancers?

 :nervous:
Title: Re: New Interplay site is up
Post by: Mobius on September 28, 2008, 03:13:22 pm
I like how people assume a game that hasn't even started to be developed will suck.

If you know it doesn't come from :v: how can you expect it to be fascinating? I'm not saying that :v: devs are the best in circulation but they surely know how to create the true FS3.
Title: Re: New Interplay site is up
Post by: Polpolion on September 28, 2008, 03:21:24 pm
I like how people assume a game that hasn't even started to be developed will suck.

If you know it doesn't come from :v: how can you expect it to be fascinating? I'm not saying that :v: devs are the best in circulation but they surely know how to create the true FS3.

Possibly not even. AFAIK most of the devs that made FS1/2 are gone.
Title: Re: New Interplay site is up
Post by: Inquisitor on September 28, 2008, 06:02:14 pm
Lots of good devs out there. V was great, but V is no longer V, they are THQ, with different masters, different priorities, and different staff.

This is a thread that is oddly violating one of the oldest rules of this forum...
Title: Re: New Interplay site is up
Post by: Dark RevenantX on September 28, 2008, 06:32:09 pm
FS3 is already made.  It's free and is downloadable from this site.  In fact, it has multiple storylines.

We already have what we want.
Title: Re: New Interplay site is up
Post by: Inquisitor on September 28, 2008, 07:22:23 pm
That's the nicest thing I have read on this site, in a long time, possibly ever.
Title: Re: New Interplay site is up
Post by: Colonol Dekker on September 28, 2008, 07:33:13 pm
I once hugged a bunny so much, that care-bears came down from the sky and we had a picnic <3 <3 <3


Does that beat it?


*Reply Justification ;D)
I always think of Derelict as the next chapter in FreeSpace, then the Sync-Transcend duet (Even if command never hears about it :nervous:) then your choice of either Inferno/Blue Planet style Solgate stuff..
Title: Re: New Interplay site is up
Post by: redsniper on September 28, 2008, 08:16:54 pm
BWO is the only Sol gate for me... :D
Title: Re: New Interplay site is up
Post by: Colonol Dekker on September 28, 2008, 08:18:49 pm
I haven't seen Machine Terra yet. Maybe my great grandkids will tell me about it in the fields of Elysium circa 2110 :lol:
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 28, 2008, 09:20:18 pm

What if (the hypothetical) FS3 will have Vasudan pole dancers?

 :nervous:


:wtf: NO NO NO NO, NO NO NO! :wtf:

FS3 is already made.  It's free and is downloadable from this site.  In fact, it has multiple storylines.

We already have what we want.

I'm thinking along those lines too. Just think about it: even without Volition and Interplay doing something about FreeSpace for the past six years, there has been a community that makes improvements and new stuff without any assistance from either company - us. It's almost as if the FreeSpace community is self-sufficient.
Title: Re: New Interplay site is up
Post by: Bobboau on September 29, 2008, 01:36:58 am
almost? jeeze were like frikn zombie coder/artists, we just don't ****'n die.

as for FS3, after thinking about it for the last 10 years or so, I realy don't think I want one, why? because FS was a failure, which means most people didn't like it, which means to be financially viable it would have to be not freespace.

and as for V, as has been mentioned V is not V anymore, I have no faith in them anymore, they probly know what FS3 should be, but I doubt the V of today would be able to pull it off.
Title: Re: New Interplay site is up
Post by: Androgeos Exeunt on September 29, 2008, 01:55:15 am
In that case, let's just continue staying true to FS2 then. :D
Title: Re: New Interplay site is up
Post by: Akalabeth Angel on September 29, 2008, 10:18:09 pm
I always think of Derelict as the next chapter in FreeSpace, then the Sync-Transcend duet (Even if command never hears about it :nervous:) then your choice of either Inferno/Blue Planet style Solgate stuff..

   Gag.
   Derelict and Blue Planet, with seemingly organic Shivan Lucifers that regenerate? They're Shivans, not Shadows.
   Sync and Transcend? Who's storylines are about as FAR from FS2 as you can get? Yeah, people enjoy them, but Freespace? Don't think so. I believe Ransom even maintains that they're an alternate universe.

 
   The best post-capella campaign I've played that's captured the feel of the actual games is Procryon Insurgency, bar none.
Spoiler:
The whole ancients not dead thing was a little questionable however.

 
    That's not to say that other campaigns aren't FUN and worth playing over and over but, as stories or campaigns which fit into Freespace? Not so much imo. Even my own campaign, what there is of it is a pile of crap, pirates out the ying yang. Bunch of irrelevant pilot chatter. Not at all like the proper games.

    If you pick up FS1 and play it, then play FS2 you can be like "wow, these are Freespace." But pick up most 3rd party campaigns, and it's like "wow, that was fun, but . . . very very different from Freespace".
Title: Re: New Interplay site is up
Post by: Polpolion on September 29, 2008, 10:22:22 pm
Quote
   The best post-capella campaign I've played that's captured the feel of the actual games is Procryon Insurgency, bar none. The whole ancients not dead thing was a little questionable however.


:blah:


Plz, use spoilers for those of us who just started playing it.
Title: Re: New Interplay site is up
Post by: Akalabeth Angel on September 29, 2008, 11:32:13 pm
Quote
   The best post-capella campaign I've played that's captured the feel of the actual games is Procryon Insurgency, bar none.
Spoiler:
The whole ancients not dead thing was a little questionable however.


:blah:


Plz, use spoilers for those of us who just started playing it.

        Oh, sorry, my bad.  :headz: (<-spoiler police do me in) That honestly doesn't spoil too much though. Well, it spoils a lot, but there's a lot more interesting stuff going on in that campaign than simply that. That's why its good. Though freaking hard.
Title: Re: New Interplay site is up
Post by: eliex on September 30, 2008, 02:20:18 am

as for FS3, after thinking about it for the last 10 years or so, I realy don't think I want one, why? because FS was a failure, which means most people didn't like it, which means to be financially viable it would have to be not freespace.


Wasn't the reason FS totally died off the fact that Interplay did a really bad job of advertising the FS Universe to the public?
Title: Re: New Interplay site is up
Post by: karajorma on September 30, 2008, 02:42:37 am
One of the reasons at the very least. FS1 sold quite well.
Title: Re: New Interplay site is up
Post by: Colonol Dekker on September 30, 2008, 02:47:18 am
I didn't actually hear about FS2 til i passed it in a shop and did a :o /  :jaw: combination.
Best thirty quid i've spent on legal goods :D
Title: Re: New Interplay site is up
Post by: Mongoose on September 30, 2008, 04:06:32 pm
I was on the verge of paying an arm and a leg for it on eBay before Interplay decided to re-issue it for their 20th anniversary.  I think I had already played through the demo missions some 7 or 8 times by that point.  That nebula is completely disorienting the first time around. :p
Title: Re: New Interplay site is up
Post by: Titan on September 30, 2008, 06:58:43 pm
did you see what people were asking for on the interplay site?

they want FS3 to have FPS and capship control... GAG

the RTS would be ok in a spinoff, but FPS....  :ick:



TANGENT: BTW, i always imagined FS weps basically being modern weps with submunitions and more ammo. Hallfight didn't really phase me...
Title: Re: New Interplay site is up
Post by: Silent Warrior on October 09, 2008, 12:56:34 pm
Heeeeey! I have an idea: Interplay can release a FreeSpace 20xx: Resurrection! No immediate FS3-claim, so we can all still have our own ideas about what a FS3 should (have) be/been like.

 ;7 ;7 ;7
Title: Re: New Interplay site is up
Post by: Admiral_Stones on October 09, 2008, 01:38:34 pm
did you see what people were asking for on the interplay site?

they want FS3 to have FPS and capship control... GAG

the RTS would be ok in a spinoff, but FPS....  :ick:



TANGENT: BTW, i always imagined FS weps basically being modern weps with submunitions and more ammo. Hallfight didn't really phase me...

Oh no, Fallout Tactics should've teachen us strategic spin-offs are... well, utter crap. I have faith however into the FreeSpace RTS project, when Nuke hauls his ass back into it.
Title: Re: New Interplay site is up
Post by: Marcus Vesper on October 09, 2008, 03:05:42 pm

as for FS3, after thinking about it for the last 10 years or so, I realy don't think I want one, why? because FS was a failure, which means most people didn't like it, which means to be financially viable it would have to be not freespace.


Wasn't the reason FS totally died off the fact that Interplay did a really bad job of advertising the FS Universe to the public?

As I recall, they were pushing a Starfleet Command game or something like that at the same time FS2 was released, and it wasn't a "really bad job advertising it" so much as a "really GOOD job NOT advertising it", because they were advertising the Star Trek game like crazy.  I had no interest at all in that title and I knew tons of details about thanks to their marketing team.  Freespace 2 on the other hand I only knew had been released because I stumbled on a review of it maybe 6 months to a year later.
Title: Re: New Interplay site is up
Post by: Mobius on October 10, 2008, 02:43:20 pm
FS3 is already made.  It's free and is downloadable from this site.  In fact, it has multiple storylines.

We already have what we want.

That's the nicest thing I have read on this site, in a long time, possibly ever.

Damn, it's so true! :D
Title: Re: New Interplay site is up
Post by: Nix on October 13, 2008, 04:01:11 am
I have a feeing that the old-timers at :v: would be honored to put work into an FS3, I'm fairly sure if anyone who's still at :v: who worked on FS1/2, they'd be involved, and hopefully keep it true. 

But then again - if THQ buys the rights, allows :v: to work on it, wouldn't :v: be at the mercy of what THQ wants in the first place?  The only way they could do exactly what they wanted, is to purchase it themselves, and publish it themselves...  (kinda like Freedom Force 2 or whatever it's called, by Irrational Games)
Title: Re: New Interplay site is up
Post by: Turnsky on October 13, 2008, 04:07:13 am
That's the nicest thing I have read on this site, in a long time, possibly ever.

agreed, and nobody hadta dust off that old comic of mine to do it.  :P

That said, it'd be cool to get some storyline input from the :v: fellows and let the more imaginative folks here run rampant with it. Y'know, if they made a FS3, what'd the plot be basically about, when, and so on.. just vague details at best, enough for us to have fun with.  ;)
Title: Re: New Interplay site is up
Post by: Titan on November 15, 2008, 07:43:32 pm
just realized, if they didn't realize that the Eclipse wasn't from FS, then that means they haven't played the game AT ALL...  :doubt:
Title: Re: New Interplay site is up
Post by: Herra Tohtori on November 15, 2008, 07:47:09 pm
just realized, if they the artist responsible of picking an image from a given selection didn't realize that the Eclipse wasn't from FS, then that means they haven't played the game AT ALL...  :doubt:


A selection of images was given to page designer to select an image, and the Eclipse shot had been mistakenly put into that selection. There's no need to draw any deeper conclusions. Charismatic/Ephili posted about it on Interplay forums, and that was the answer given.
Title: Re: New Interplay site is up
Post by: Akalabeth Angel on November 16, 2008, 12:58:30 am
just realized, if they didn't realize that the Eclipse wasn't from FS, then that means they haven't played the game AT ALL...  :doubt:

     I don't think playing (all of) Interplay's games is a pre-requisite to working at Interplay.