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General FreeSpace => FreeSpace Discussion => Topic started by: Raptoer on January 30, 2010, 03:56:09 pm

Title: Shivan Super-Ships Shields?
Post by: Raptoer on January 30, 2010, 03:56:09 pm
Here's a question for you, the only way Humans defeated the Shivans in the great war was because they could track the Lucifer into subspace and destroyed it when her shields were down right?
My question is:
Why did the shivans shield the lucifer and didn't shield the sathanas which is much bigger and supposed to be stronger? And why didn't the shivans use any Lucifer destroyers in FS2?
 
Title: Re: Shivan Super-Ships Shields?
Post by: The E on January 30, 2010, 03:57:46 pm
Because they didn't.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 30, 2010, 04:05:07 pm
Isn't that a fascinating question?  :cool:
Title: Re: Shivan Super-Ships Shields?
Post by: Raptoer on January 30, 2010, 04:06:44 pm
I think the Lucifer was far more dangerous and effective than the sathanas, I mean, it took the whole campaign to destroy the lucifer while it took only a few missions to take out the sathanas don't you agree?
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 30, 2010, 04:09:46 pm
Nope, the Colossus would've blown the Lucifer away in a few salvos given that beams penetrate shields.

In any case, that's part of the narrative genius of FreeSpace 2.

The Sathanas is what you expect: another Shivan supership. We beat it. We've mastered the Shivans, we've countered the ubership. It's a satire of the climax of FreeSpace 1, the usual Independence Day 'take out the mothership' conclusion.

The first time I beat 'High Noon' I thought the game was over.

And then FreeSpace 2 just smashes you in the face with the fact that this is not a story about uberships or hives or queens: the Shivans are far stranger and far more dangerous than that tired cliche. The GTVA was trying to beat the Shivans at their own game; they wanted a Lucifer of their own, a Colossus to strike fear into the hearts of their enemies. The Shivans pulled the rug out from under them. Hubris undone (on the narrative level, if not necessarily the in-universe one.)

(Uberships are a tired, played-out trope. If you can build one, you can build more than one. The Lucifer had a specialized function, and by the time of FS2, it was obsolete.)
Title: Re: Shivan Super-Ships Shields?
Post by: Snail on January 30, 2010, 04:48:47 pm
The FS2 Shivans didn't shield the Sathanas for the same reason the FS1 Shivans didn't give their ships beams - Whatever that might be. No information sharing? Prototype technology? Who knows...
Title: Re: Shivan Super-Ships Shields?
Post by: Kolgena on January 30, 2010, 06:55:47 pm
No information sharing?

I find that idea really intriguing. Perhaps we have several factions of shivans that lost touch with each other, and developed new techs on their own? (One group made uber shields, but couldn't get beams working in an energy-efficient manner, another got beams to fit on cruisers, but couldn't get big shields to work)
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 30, 2010, 07:14:03 pm
It's certainly possible they're a bunch of malignant technotumours scattered about the galaxy developing divergently.

Although seriously, beams go through shields.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on January 30, 2010, 07:22:30 pm
Maybe they didn't find it necessary to shield them. No reason that the Shivans would expect an enemy to be powerful enough to destroy one of their Sathani. Also, maybe they can't shield them because they are so big. The Lucifer was made to destroy planets, and like the description of the planet destroyer in Inferno, the shields might also help protect the ship from planet fragments that may be left over after orbital bombardment.
Title: Re: Shivan Super-Ships Shields?
Post by: The E on January 30, 2010, 07:30:00 pm
But it doesn't "destroy planets" Death-Star style. It just turns the surface into a parking lot.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on January 30, 2010, 07:46:48 pm
I know, but is the beam powerful enough to hit the ground with enough force to knock small fragments into orbit?

Edit: But I guess that wouldn't matter since the Sathanas could do the same with its beams if the Lucifer can. So maybe the Lucifer was protected because it was a sort of hive (very valuable ship and not very common, and also the leader of the Shivan scouting force).
Title: Re: Shivan Super-Ships Shields?
Post by: The E on January 30, 2010, 07:57:07 pm
I know, but is the beam powerful enough to hit the ground with enough force to knock small fragments into orbit?

Probably not. that would take a massive amount of energy traveling in very weird directions for shields to be necessary.

Bottom line is, we do not know why the Lucy had supershields while the Sath had to survive with its bare hull.
Title: Re: Shivan Super-Ships Shields?
Post by: Timerlane on January 30, 2010, 09:14:47 pm
The thought that it was perhaps a one-off vessel put together by an isolated Shivan faction certainly has some appeal. For them, there are no reserves, no massive juggernaut fleet to fall back on. They have little choice but to put all their eggs in the few Demons they have, and perhaps they lost one, or at least took heavy damage to one from the Ancients(pure speculation). They, perhaps lacking the resources and facilities to create something with the size and hull integrity of a Sathanas, decide to build the closest thing they can to their own sort of 'Colossus', mounting multiple destroyer-class reactors, driving a nigh-invulnerable shield system and massive beams.

Perhaps, as others have suggested, the primary(FS2) Shivan fleet doesn't care that much about the loss of individuals or even standard warship crews all that much, but a fully separate group of Shivans, all by themselves, has a reason to place the survival of their command(or whoever else was in the Lucifer), as a real priority.
Title: Re: Shivan Super-Ships Shields?
Post by: Androgeos Exeunt on January 30, 2010, 10:34:25 pm
There are many fan-made theories surrounding the Lucifer. Some say that she was a testbed for stronger shields that may be utilised on vessels larger than she is. Others say that there are other Lucifer-class destroyers out there, but were withdrawn from the Shivan fleet and mothballed after the destruction of this one.

Perhaps the Shivans aren't too concerned with the loss of a few, and are only miffed when they do lose several hundred of their own kind at one go. The death of one to them is probably a satistic, but the death of a thousand is a tragedy.

Also bear in mind the way the Shivan war machine works. It covers its flaws through relentless attack. If you attack all the time, you're bound to sustain minor losses in the process. Perhaps the Shivans are so used to such losses that they've learned not to care anymore.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on January 30, 2010, 10:53:19 pm
The Lucifer is a much more blunt instrument then the Sathanas. Consider their primary roles in the games. The Lucifer bombards inhabited worlds. The Sathanas goes after stars.

Only one of those things is certain to be defended. The Lucifer had shields because it would need shields. The Sathanas, with its sheer size and native ability to absorb damage, could run most kinds of node blockade and transit to where nobody was going to bother with it anymore because it's not doing anything of import.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on January 30, 2010, 11:04:08 pm
Yes, perhaps through past experience, the Shivans know they will lose some Sathani each time they destroy a star, like they likely did to the one in the nebula beyond Gamma Draconis, so they don't see the point of going through the trouble of shielding all of their Sathani when many will be lost in a supernova blast anyways. But the Lucifer is not expected to get in a situation to where it can be destroyed, so they don't bother waste the time and resources to shield it.
Title: Re: Shivan Super-Ships Shields?
Post by: IronForge on January 30, 2010, 11:46:08 pm
I didn't like the plot for FS2 very much, fist of all a terrible menacing motherships, we pwnt that, and come on they gotta think of something better than oh theres just lots more menacing motherships waiting for you. I mean, it seems like a botched story cut short. A little abrupt.
Also, we encountered comparatively few ships of other types, particularly during the final assault when we were poppin the nodes. One would think the shivvies would have put more enthu into preventing the bastion from nuking it.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 30, 2010, 11:48:22 pm
The FS2 plot is a lot more subtle than FS1.
Title: Re: Shivan Super-Ships Shields?
Post by: Klaustrophobia on January 31, 2010, 01:11:19 am
to be honest, i hated the shields on the lucifer.  to me it seemed like a cheap gimmick to keep it alive until the final climactic "save earth" battle. 
Title: Re: Shivan Super-Ships Shields?
Post by: Droid803 on January 31, 2010, 01:31:07 am
It probably is, but hey, what fun is it to have the alien mothership die in two seconds?
Title: Re: Shivan Super-Ships Shields?
Post by: MatthTheGeek on January 31, 2010, 02:29:00 am
If we sum up the common theories, we have four main points :

1) Either the Lucifer's Shivans are different from the Sathanis' ones (what exactly this difference is is anyone guess), and so they don't share the exact same technology (and maybe don't have the same goals, but that's another problem).

2) Or the Lucifer was a very costly prototype, and its destruction made the Shivans abandon the project (that's probably the same reason why we didn't built another Hades after the GTI rebellion).

3) Or the Lucifer wasn't the only of its kind, but after the destruction of FS1's Lucifer, Shivans decommissioned the other Lucifers (high maintenance cost ? obsolete technology ?)

4) Or Shivans still use Lucifers, but none was encountered during the Capella incident.

Feel free to correct me :)
Title: Re: Shivan Super-Ships Shields?
Post by: Bobboau on January 31, 2010, 03:04:12 am
the best explanation I've seen is it was a purpose built ship designed to destroy lesser civilisations, too expensive to use in general situations, but highly economical if you are dealing with a race that can't scratch shields. they probly have a billion of them somewhere, just didn't deploy them in FS2.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on January 31, 2010, 03:56:51 am
1) Either the Lucifer's Shivans are different from the Sathanis' ones (what exactly this difference is is anyone guess), and so they don't share the exact same technology (and maybe don't have the same goals, but that's another problem).

I doubt that. Shivans are Shivans. It was a scouting force. Sounds like over analyzing since FS never hinted at them being separate branches of Shivans. I also recall the FS2 game box saying that it was a scouting force in the Great War.

Quote
2) Or the Lucifer was a very costly prototype, and its destruction made the Shivans abandon the project (that's probably the same reason why we didn't built another Hades after the GTI rebellion).

Cost, economy, money, is all a human concept because humans don't think like a hive. Money is only there in society to create a chain reaction of cooperation and only represents a resource or service and also represents the cooperation of society and getting something in return for providing work for society. The Shivans don't care about doing something for something in return like humans do, and cooperation isn't an issue since it is all for the good of the race and they are a hive making rebellion also impossible among themselves, which would be the main reasons why they are superior, I guess. Plus, they seem to have no problem with resources in which money would represent and therefore have value. Meanwhile, you have Terrans destroying each others' resources because of rebellion which is their weakness and makes them overall weaker because of their individual train of thought.

If the Shivans did have a lack of resources, they would get it from planets, but they don't care about planets. That indicates no shortage with resources.

Quote
3) Or the Lucifer wasn't the only of its kind, but after the destruction of FS1's Lucifer, Shivans decommissioned the other Lucifers (high maintenance cost ? obsolete technology ?)

It was probably the only one of its kind, but maybe not. I do highly doubt that any of the Shivan ship classes are new though. They've been around for many thousands of years, no doubt in my mind. The ancients also said that the destroyers darkened their skies like a plague even way back then, which tells me they must have encountered more than just the Lucifer fleet, maybe sathani too. The scouting force itself may be obsolete though compared to some of the other ships in FS2 since it lacks a lot of weaponry, but that was probably only for balancing purposes. They just brought in different ships in FS2, like the superior Nahema because they are taking the GTVA seriously, not new designs, since a race that old should have all that stuff already and still have better ships that weren't in FS2 waiting somewhere. The ship classes in FS2 could be newer, but all of them must be 1000's of years old, no doubt.

Why would one think that any ship that the Shivans have is anything new when they have been a space faring race for who knows how long? Surely their newer ships would be even better than what we encountered and they may have already reached the technological limit; we just haven't seen their even newer ships and their true power. They probably have Dyson spheres too in their territory.

Quote
4) Or Shivans still use Lucifers, but none was encountered during the Capella incident.

Maybe, but I feel that the Lucifer was only there to lead the scouting force. Perhaps only one Lucifer in existance, and if others do exist, they lead other scouting forces like the one in FS1. But there is no need for more than one scouting force since Shivans probably go 1000's of years before having to eliminate another species. Seems that they are the only ones left in that part of the galaxy besides Terrans and Vasudans. Who knows how many races they killed and it would explain why the galaxy seems to only have them as a space faring race (or super race force of nature) and the Terrans/Vasudans being the only other space faring races in this galaxy.
Title: Re: Shivan Super-Ships Shields?
Post by: MatthTheGeek on January 31, 2010, 04:28:56 am
You are declaring a lot of things without proofs here. We know virtually nothing about the Shivans. The fact that they are different, aliens, whatever, doesn't implies they work as a hive, nor that they don't have an economy like we do, nor the exact contrary of everything I'm saying. We know, nothing, period. All I said is purely assumption, and a sum up of theories that have been running around here and elsewhere for the last decade.

So, please, stop saying that "Shivans are this way" or "FS never hinted that" or "they must be", because this is assumption and we don't know what the truth is. English "I think" and "in my opinion" turn of phrases are made for this. Nothing prevents you to have your own theory, actually I'm quite interested in any theory I can find, but please don't act like if it was the actual truth.
Title: Re: Shivan Super-Ships Shields?
Post by: BengalTiger on January 31, 2010, 05:53:05 am
4) Or Shivans still use Lucifers, but none was encountered during the Capella incident.
Feel free to correct me :)
the best explanation I've seen is it was a purpose built ship designed to destroy lesser civilisations, too expensive to use in general situations, but highly economical if you are dealing with a race that can't scratch shields. they probly have a billion of them somewhere, just didn't deploy them in FS2.
The way I see it- there's just as many Lucifers as Saths, only the Shivan strategery is based on using Lucifers against civilisations that can't punch through it's shields (what good would it be if an Aeolus took it's time and blew up the reactors destroying the whole ship just a few minutes after it reached GTVA space?); Big 'S's against civilisations that can destroy a Lucifer with ease, and bigger ships against civilisations which can stop a fleet of Saths.
Title: Re: Shivan Super-Ships Shields?
Post by: Raptoer on January 31, 2010, 06:56:29 am
But the only Lucifer humans ever encountered got destroyed, so it means they never had the chance to study the shields thoroughly enough, and they still don't have weapons powerful enough to penetrate them and the only way to destroy a Lucifer is inside subspace.So why was that Lucifer in "Blue Planet" vulnerable for attacks?
Title: Re: Shivan Super-Ships Shields?
Post by: The E on January 31, 2010, 07:12:37 am
Because in the BP verse, the assumption that Beams penetrate capital ship shields holds true. Also, remember that for the mission in which the Lucifer is destroyed you are flying a Vishnan vessel. The Vishnans do know all about the Shivans.
Title: Re: Shivan Super-Ships Shields?
Post by: MatthTheGeek on January 31, 2010, 07:24:51 am
and they still don't have weapons powerful enough to penetrate them and the only way to destroy a Lucifer is inside subspace.
Damnit. Will people STOP to claim things like this when it is only assumptions ? If you have anything proving it, tell us, and if not, say that it's what you think and not that it's the truth !

Sorry for the rant. That's just exasperating the hell out of me.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 09:37:38 am
But the only Lucifer humans ever encountered got destroyed, so it means they never had the chance to study the shields thoroughly enough, and they still don't have weapons powerful enough to penetrate them and the only way to destroy a Lucifer is inside subspace.So why was that Lucifer in "Blue Planet" vulnerable for attacks?

For God's sake, read posts in your own thread! Beams penetrate shields.
Title: Re: Shivan Super-Ships Shields?
Post by: Snail on January 31, 2010, 10:04:28 am
For God's sake, read posts in your own thread! Beams penetrate shields.
To be fair there's nothing in canon that actually says for sure that beams penetrate the Lucifer's shields. Only conjecture.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 10:07:46 am
True, but we know that they are a) shields and that b) beams go through them. We have no evidence that they're special.
Title: Re: Shivan Super-Ships Shields?
Post by: The E on January 31, 2010, 10:09:44 am
We also have no evidence to the contrary. See "we don't know anything about the Shivans" above.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 10:14:15 am
I'm firmly of the opinion that all in-universe evidence suggests the GTVA was confident (and with good reason) that it could destroy Lucifers in realspace using the Colossus.
Title: Re: Shivan Super-Ships Shields?
Post by: The E on January 31, 2010, 10:19:36 am
Yep, and although I happen to agree, we just don't know, as the Lucy doesn't make an appearance in canon FS2.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on January 31, 2010, 12:07:09 pm
Impervious -> Not merely resistant.

Hard to tell, I'm definitely not convinced the Lucifer would go down to the Colli, considering the amount of tactical strategic retardedness command displays.
Title: Re: Shivan Super-Ships Shields?
Post by: Snail on January 31, 2010, 12:23:13 pm
To elaborate on QuantumDelta's point, a certain FS1 command briefing said that the Lucifer's shields were "impervious, not merely resistant" to GTA weapons.

Whether this extends to beam cannons is up to debate.


Personally I think beams pierce shields.
Title: Re: Shivan Super-Ships Shields?
Post by: Lucika on January 31, 2010, 01:31:15 pm
We have no evidence that they're special.

You're kidding, right?


My assumption (I recall posting it a long time ago) is this:
1) Let's say that a Sath requires more resources than a Lucy does. I think that this is a fairly logical assumption.
2) As such, imagine that the Shivans could have like 300 Lucys instead of the 80 Saths.
3) If a Lucy's shields can be bypassed by beams, it is a really easy target.
<-> 4) If a Lucy's shields are totally impenetrable, then what is the point of not using them?
-> I sadly have to assume that a Lucy's shields can be penetrated by beams :(
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 01:35:00 pm
So...you're agreeing with me?
Title: Re: Shivan Super-Ships Shields?
Post by: Lucika on January 31, 2010, 01:38:43 pm
So...you're agreeing with me?

Partially.
While I believe that the shields are, in fact, penetrable by beams, we have canon evidence that the Lucy's shields are differ from the normal ones.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on January 31, 2010, 01:44:20 pm
We do not, however, have canon evidence that beams so not pierce the Lucifer's shields.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 01:46:20 pm
So...you're agreeing with me?

Partially.
While I believe that the shields are, in fact, penetrable by beams, we have canon evidence that the Lucy's shields are differ from the normal ones.

We do?

We have 'invulnerable, not merely resistant', but if the shield recharge rate (off five huge internal reactors) is simply larger than any practical damage rate, then that statement holds.
Title: Re: Shivan Super-Ships Shields?
Post by: Lucika on January 31, 2010, 02:24:52 pm
So...you're agreeing with me?

Partially.
While I believe that the shields are, in fact, penetrable by beams, we have canon evidence that the Lucy's shields are differ from the normal ones.

We do?

We have 'invulnerable, not merely resistant', but if the shield recharge rate (off five huge internal reactors) is simply larger than any practical damage rate, then that statement holds.

"Footage suggests that the Lucifer was using a new type of shield, impervious to any of our attacks."
Title: Re: Shivan Super-Ships Shields?
Post by: Droid803 on January 31, 2010, 02:35:45 pm
Sheath shielding.
However, simply having a huge ass honking standard shield generator fed by five massive reactors would be considered a new type, just because well, normal ones aren't that big!
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 02:52:19 pm
So...you're agreeing with me?

Partially.
While I believe that the shields are, in fact, penetrable by beams, we have canon evidence that the Lucy's shields are differ from the normal ones.

We do?

We have 'invulnerable, not merely resistant', but if the shield recharge rate (off five huge internal reactors) is simply larger than any practical damage rate, then that statement holds.

"Footage suggests that the Lucifer was using a new type of shield, impervious to any of our attacks."

Again, completely compatible with what I just said.
Title: Re: Shivan Super-Ships Shields?
Post by: Lucika on January 31, 2010, 03:02:41 pm
So...you're agreeing with me?

Partially.
While I believe that the shields are, in fact, penetrable by beams, we have canon evidence that the Lucy's shields are differ from the normal ones.

We do?

We have 'invulnerable, not merely resistant', but if the shield recharge rate (off five huge internal reactors) is simply larger than any practical damage rate, then that statement holds.

"Footage suggests that the Lucifer was using a new type of shield, impervious to any of our attacks."

Again, completely compatible with what I just said.

Is it?

I've said that is a new type of shield while you've said that it is only a bigger and better version of the normal ones.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on January 31, 2010, 03:07:47 pm
A bigger and better version of the smaller shields qualifies as a new type of shield.

For example, a bigger and better version of a cruiser is called a corvette, not a cruiser, quiaff?
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 03:09:05 pm
So...you're agreeing with me?

Partially.
While I believe that the shields are, in fact, penetrable by beams, we have canon evidence that the Lucy's shields are differ from the normal ones.

We do?

We have 'invulnerable, not merely resistant', but if the shield recharge rate (off five huge internal reactors) is simply larger than any practical damage rate, then that statement holds.

"Footage suggests that the Lucifer was using a new type of shield, impervious to any of our attacks."

Again, completely compatible with what I just said.

Is it?

I've said that is a new type of shield while you've said that it is only a bigger and better version of the normal ones.

And, again, my statement is not contradicted by anything you've cited.

And a big aff to Scotty.
Title: Re: Shivan Super-Ships Shields?
Post by: castor on January 31, 2010, 03:49:29 pm
Why did the shivans shield the lucifer and didn't shield the sathanas which is much bigger and supposed to be stronger? And why didn't the shivans use any Lucifer destroyers in FS2?
Maybe their ships are mostly intended to be operated in subspace. Maybe "normal" space is only marginally relevant for their plans.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on January 31, 2010, 04:03:49 pm
I go by the fact that anti-fighter beams damage your hull and bypass your shields completely. Do they do damage to shields in retail? I can't remember for sure. So certain shields may be merely resistant or impervious to normal weapons, but beams don't seem to apply to this restriction since they seem to completely bypass shields for smaller craft, so it makes sense for bigger beams to be able to completely bypass capship shields too, right?

Maybe the Lucifer had shields because the Shivans never expect other races to have beams like they do. It is intended to repel normal energy weapons and mass weapons, so it is still added protection from bombers and other weaponry, even if other species have beams, and it would take longer to destroy it since only beams might pierce it.

As for my assumptions in my earlier post: I go by the most likely assumption based on the story line and tech description of the Shivans and what I think makes sense. If it wasn't true, then why would Volition say 'hive' in the tech database? Just to make you wonder or just for kicks? Did it say 'could be' and then list other possibilities? The tech database said 'most likely' constructed by another entity too, and I like that idea, since it said 'most likely'. I don't think V would say it unless it had meaning to the story if it is being said in the tech database.

If they are from subspace and constructed by another entity in real space, maybe this other entity put subspace beings in machine bodies and this particular subspace (beings) are conscious, like spirits, or in scientific terms that seem close to the same thing, energy beings that can control bodies. So maybe we are fighting subspace itself but in the form of physical Shivans, 'shells' for these subspace beings that let them interact in real space in order to protect subspace from real space beings.

@Matt: In English, we also use words like 'maybe' or 'probably' or 'might' to express opinions, and I have done that in many cases throughout the board.
Title: Re: Shivan Super-Ships Shields?
Post by: Timerlane on January 31, 2010, 05:34:39 pm
As I believe also comes up fairly often during these threads:
Quote
Unlike the shields on the Shivan fighters and bombers, this shield appears impervious, not merely resistant, to all of our weapons.
And that nothing the GTA had at the time would likely have had enough anti-shield power to appear to make a dent in a super-strength shield.

Tsunamis and Harbingers have horrid multipliers vs shields; maybe if all the Hercs I in the fleet were present, and equipped with Banshees, there could be some effect.

If it were ever explicitly stated in canon that even capital ship kamikaze attacks(ala ST:R/Derelict) were tried on the Lucifer to still no effect, I would more than likely have believe otherwise, but as things are, I don't see how it could not simply be explained away by a very high number of shield hitpoints, plus recharge from up to five (presumably)destroyer-class reactors.
Title: Re: Shivan Super-Ships Shields?
Post by: Paladin327 on January 31, 2010, 05:37:25 pm
It is stated that Lucy's shields are "impervious" to plasma and kinetic weapons. i am working under the assumption of an Orion-class destroyer ramming into Lucy is a Kinetic attack
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on January 31, 2010, 07:50:58 pm
Others say that there are other Lucifer-class destroyers out there, but were withdrawn from the Shivan fleet and mothballed after the destruction of this one.
This fan theory made me laugh (and hurt my brain). And i know it's not your theory androgeus, you were just mentioning some fan theories.

Shivan1: Oh we made thousands of these super destroyers and they're really great at what they do!
Shivan2: But one of them got destroyed.
Shivan1: You're right. We ****ed up. Time to pull them off the front lines for good.

Seriously, one of them barely gets destroyed in a co-species last ditch effort to save earth. And the shivans conclusion is that since one of the lucifer class ships gets destroyed, that they should mothball every single one of these highly effective ships.

Through this logic in fs2, we shouldn't have seen 80 extra sathani after the first one barely got destroyed in a co-species effort. After the first sathanus got destroyed, the shivans should have been pulling all of these ships off the front lines and mothball every singe one of these highly effective ships.

What a stupid theory :lol:
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on January 31, 2010, 08:50:15 pm
I agree.
Title: Re: Shivan Super-Ships Shields?
Post by: Stormkeeper on January 31, 2010, 09:05:51 pm
*snip*
By extension the entire Shivan armada shoulda been pulled from the frontlines, and we should've been facing a new ship every battle!

It would be much more reasonable to think that the Lucifer was merely a ship with a prototype sheath shielding system, and the prototype was lost with it.
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on January 31, 2010, 09:15:55 pm
*snip*
By extension the entire Shivan armada shoulda been pulled from the frontlines, and we should've been facing a new ship every battle!

It would be much more reasonable to think that the Lucifer was merely a ship with a prototype sheath shielding system, and the prototype was lost with it.
If it was a prototype, wouldn't they still have schematics for it?
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on January 31, 2010, 09:38:21 pm
Cost, economy, money, is all a human concept because humans don't think like a hive.

Certain economic principles are universal. There will always be cost, in time and resources, and opportunity cost, in that you could have been using said time and resources for other things, regardless of your society's structuring.

Seriously, one of them barely gets destroyed in a co-species last ditch effort to save earth. And the shivans conclusion is that since one of the lucifer class ships gets destroyed, that they should mothball every single one of these highly effective ships.

Destroyed, and blows up the node, and takes critical command staff or C3I equipment with it, and...you get the idea. If the whole point of the design was to centralize certain things on a platform that could not be destroyed, and the design failed in action badly enough, sure, they'll withdraw it. The Lucifer after all went down to 16 fighters (which, from the FS1 endgame cutscene, none of which were lost!). It deployed as much as several times that number in its own defense, and it may not have even suffered significant hull damage in the process of its own destruction. Something was fundementally unsound here.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on January 31, 2010, 10:10:41 pm
I'm sure the Shivans could build as many Lucifers as they wanted in the FS2 era. They'd just be worthless: armed with two SReds and no longer invincible.
Title: Re: Shivan Super-Ships Shields?
Post by: Droid803 on January 31, 2010, 10:33:06 pm
They still have a lot of HP, whatever that counts for.
Title: Re: Shivan Super-Ships Shields?
Post by: Stormkeeper on January 31, 2010, 10:39:00 pm
And lets not mention the sheer morale damage.
Title: Re: Shivan Super-Ships Shields?
Post by: Mongoose on January 31, 2010, 10:50:55 pm
I'm sure the Shivans could build as many Lucifers as they wanted in the FS2 era. They'd just be worthless: armed with two SReds and no longer invincible.
I don't really take that FS2 Lucifer loadout to be canon, or at least particularly strong canon, seeing as how Lucifer-class ships never made an appearance in FS2 proper.  It smacks more of someone at :v: throwing it into the tables and loading it out with pre-existing FS2 weapons.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on January 31, 2010, 11:14:34 pm
And the rate at which it wiped out ships in FS1. If it was a beam in FS2, it was like the large beams on a Ravana, as far as damage/salvo goes.
Title: Re: Shivan Super-Ships Shields?
Post by: Stormkeeper on January 31, 2010, 11:31:28 pm
I think it might've been a BFRed.
Title: Re: Shivan Super-Ships Shields?
Post by: Klaustrophobia on February 01, 2010, 12:11:54 am
as i recall from my limited FRED dabbing, there exists in FS2 the original lucifer "beam".  i don't remember the damage apart from it was way bigger than the default loadout.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 01, 2010, 12:44:58 am
I have seen that beam too in a recently released buggy mission of a Lucifer vs a Colossus. You just sit there and watch and the only other ships are the Lucifer and the Colossus, but it is buggy, meaning that the Colossus and Lucifer stop attacking each other after a certain point, I believe, or because the Lucifer destroyed too many turrets on the Colossus.
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 01, 2010, 02:57:02 am
Damage-wise, IIRC, the original Lucifer "beam" was stronger than a SRed.

I believe ti took 6-8 hits to destroy the Bastion?
Title: Re: Shivan Super-Ships Shields?
Post by: Klaustrophobia on February 01, 2010, 02:59:55 am
Damage-wise, IIRC, the original Lucifer "beam" was stronger than a SRed.

I believe ti took 6-8 hits to destroy the Bastion?

killed the Galatea in 3, IIRC. 


i think the boards just ate one of my posts.  :ick:
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 01, 2010, 04:39:45 am
You mean 3x2...that's 6.

The Lucy has 2 cannon and it fires them both.
Title: Re: Shivan Super-Ships Shields?
Post by: Androgeos Exeunt on February 01, 2010, 06:34:02 am
Damage-wise, IIRC, the original Lucifer "beam" was stronger than a SRed.

I believe ti took 6-8 hits to destroy the Bastion?

The damage values of the Shivan Super Lasers are probably closer to the LRed than anything else.
Title: Re: Shivan Super-Ships Shields?
Post by: el_magnifico on February 01, 2010, 03:16:52 pm
Quote
The damage values of the Shivan Super Lasers are probably closer to the LRed than anything else.

Interesting. So one could extrapolate from FS2 data and speculate the FS1 Lilith was supposed to mount a cannon as heavy as the Shivan Super Lasers.
I wonder what the game would have been like in this hypothetical scenario.

EDIT: Corrected a typo.
Title: Re: Shivan Super-Ships Shields?
Post by: BengalTiger on February 01, 2010, 03:58:37 pm
They still have a lot of HP, whatever that counts for.

Let's say the are shielded and that only capital ship beams can penetrate the shields. How long would it take for an Aeolus to kill one of Lucy's reactors?

The reactors have 8680 HP each, and a salvo of 2 SGreens does 5776 damage.
That means the second salvo would destroy a reactor, or some 50 seconds after the battle begins.

A BVas does some 22 385 HP per pulse, so a Hatshepsut could shoot down 3 reactors in it's first salvo, and given the opportunity to take a position where the other 2 are in it's field of fire, they too would be gone in the second salvo, or roughly half a minute after the battle begins.

The Big 'C' could probably take on a few Lucifers at once and win if it wasn't disarmed during the fight.

As soon as the Shivans saw the first GTVA beams go off, they knew Lucifers were useless against us, and Ravanas and Saths were called in.

I wonder what the game would have been like in this hypotetical scenario.

A-W-E-S-O-M-E.
Title: Re: Shivan Super-Ships Shields?
Post by: Stormkeeper on February 01, 2010, 05:24:47 pm
I wonder what the game would have been like in this hypothetical scenario.
Frustrating if the Lilith mounted an SSL. Then again, it rarely appears (as far as I can remember, anyway), so it might not have made a big difference.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 01, 2010, 06:46:28 pm
There is a better scenerio that would have soemthing like that: What If: The Great War. Too bad ST Reborn didn't give the Shivans beams and base it off of What If. What If would make better canon.

Edit: To fix typo.
Title: Re: Shivan Super-Ships Shields?
Post by: el_magnifico on February 01, 2010, 07:24:46 pm
Quote
There is a better scenerio that would have soemthing like that: What If: The Great War. Too bad ST Reborn didn't give the Shivans beams and base it off of What If. What If would make better canon.
Yes, I loved that campaign. Too bad "Doomsday" refused to load, but i played the rest and it was lots of fun.

Quote
Then again, it rarely appears (as far as I can remember, anyway), so it might not have made a big difference.

I just modified "Running the Gauntlet" to give the Zenith a SSL and modified arrival cue so that it would actually appear as planned. It made a lot of difference (Rosetta and both Omega transports destroyed, thus earth is doomed).

Uh, never mind. It's not canon anyway, and I guess I'm derailing this topic.
Title: Re: Shivan Super-Ships Shields?
Post by: jr2 on February 02, 2010, 04:14:54 pm
I wonder what the game would have been like in this hypothetical scenario.
Frustrating if the Lilith mounted an SSL. Then again, it rarely appears (as far as I can remember, anyway), so it might not have made a big difference.

No shields on the Lilith.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 02, 2010, 04:31:41 pm
SSL = shivan super laser.  If an SSL were on Liliths in FS1, they would suddenly become destroyer level priorites for destruction.
Title: Re: Shivan Super-Ships Shields?
Post by: Stormkeeper on February 02, 2010, 06:41:50 pm
Or they's just spam bomber wings on them.
Title: Re: Shivan Super-Ships Shields?
Post by: Droid803 on February 02, 2010, 06:51:26 pm
Not like the really ever sent cruisers/destroyers against Liliths in FS1 to my knowledge.
Title: Re: Shivan Super-Ships Shields?
Post by: Lucika on February 02, 2010, 06:55:16 pm
Not like the really ever sent cruisers/destroyers against Liliths in FS1 to my knowledge.

Quote from: FS1 Tech Room Description
One for one, the Lilith can easily destroy any of our cruisers.

The usual "white elephant" stuff.
Title: Re: Shivan Super-Ships Shields?
Post by: Androgeos Exeunt on February 03, 2010, 04:16:29 am
I remember looking at the damage values of the LRed and SSL on FSWiki and learning that the LRed does more damage than the SSL, albeit with a much shorter effective range.
 /me checks http://www.hard-light.net/wiki/index.php/LRed#Statistics and http://www.hard-light.net/wiki/index.php/Shivan_Super_Laser#Statistics.

...yup. :nervous:
Title: Re: Shivan Super-Ships Shields?
Post by: Marcov on February 03, 2010, 07:25:11 am
Given the probable fact that beams are the only weapons that can neutralize shields in the FreeSpace universe, the Sathanas was probably shielded (even though it was not stated in the tech room). The Lucifer actually did not have shields in the Engine, rather the "invulnerable" tag was checked.

With the invention of high-powered beams, ANY ship, shielded or shieldless, was mashed potato.
Title: Re: Shivan Super-Ships Shields?
Post by: The E on February 03, 2010, 07:56:21 am
Given the probable fact that beams are the only weapons that can neutralize shields in the FreeSpace universe, the Sathanas was probably shielded (even though it was not stated in the tech room). The Lucifer actually did not have shields in the Engine, rather the "invulnerable" tag was checked.

Err, No. Not really. The Sath just has a massive hull. No shields.

In other news, CANON says that the Sath didn't have shields. Do not dispute canon. You will lose.
Title: Re: Shivan Super-Ships Shields?
Post by: Marcov on February 03, 2010, 08:46:29 am
Hey, I've read something interesting in SpaceBattles.com.

It clearly states that the Lucifer's shield was actually a "subspace sheath", which means that any type of kinetic or plasma energy whatsoever did NOT damage the ship, rather the energy was transferred to subspace. So then, why could beams even DAMAGE the Lucy?

Any type of harmful energy thrown against the ship would do nothing. That explains why these shields don't work in subspace. The lasers the GTVA try to throw against the Lucifer get transported to subspace, but since it is fired in SUBSPACE ITSELF, there is no transportation, and the damage is inflicted. I'm beginning to contradict my former point...
Title: Re: Shivan Super-Ships Shields?
Post by: Qent on February 03, 2010, 09:01:15 am
That sounds non-canon to me. The term "sheath" was used to refer to the Lucifer's shields, but for all we know they could use exactly the same mechanism as fighter and bomber shields.

Interesting explanation for the lack of shields in subspace, though.
Title: Re: Shivan Super-Ships Shields?
Post by: Klaustrophobia on February 03, 2010, 09:33:58 am
but that doesn't explain the lack of fighter sheilds in subspace.  i always thought of it as subspace used too much energy for shields to work.
Title: Re: Shivan Super-Ships Shields?
Post by: Marcov on February 03, 2010, 09:45:20 am
but that doesn't explain the lack of fighter sheilds in subspace.  i always thought of it as subspace used too much energy for shields to work.

Now that seems to factually rebuke my side of the argument. But then why is it that: "The fact that it is protected by a sheath shielding system which makes it completely impervious to any kind of kinetic or plasma damage makes it impossible to destroy."?? Why is it that this "subspace sheath" thingy is so significant if every FS fighter and bomber uses it?
Title: Re: Shivan Super-Ships Shields?
Post by: jr2 on February 03, 2010, 10:55:29 am
The fighters and bombers have more of a balloon or orb or whatever you want to call it... it's not skin-tight, as the term "sheath" implies.  Now the engine may not have been able to handle putting a shield mesh around the Lucy and that might be their reason for explaining it differently, but I think they pretty much managed to give us the understanding that the Lucy shields are different.
Title: Re: Shivan Super-Ships Shields?
Post by: Androgeos Exeunt on February 03, 2010, 11:06:46 am
but that doesn't explain the lack of fighter sheilds in subspace.  i always thought of it as subspace used too much energy for shields to work.

The reason for the lack of shields in subspace is actually revealed through a few lines of text in the FreeSpace Reference Bible. Here they are:

Quote from: FreeSpace Reference Bible
The camera shows a medium shot of the two scientists at the terminal, standing near a small enclosed test area.  Energy & light flickers from inside the test enclosure.

[watching monitor together]

TerranSci-1:   You see from this part of the captured ship breakdown the energy flow is constant.

VasudanSci-1:   Yes…but how do you explain what happens during a jump?  It doesn’t seem as if the rate is sufficient to support the required level.

TerranSci-1:   Very good observation “EEEEE”  You live up to your credentials.  You see…

[walking to another monitor]

The Terran gets out of his chair and the Vasudan follows him over to the research equipment where the other scientists are tweaking things.[possibly cut this part if we don’t want to show more scientists]

[cut to monitor displaying some sort of graphical test readouts]

TerranSci-1:   We’ve been able to get a prototype shield system working under normal conditions.  However when we simulate jump phenomena there’s no way to keep the power levels high enough. 

VasudanSci-1:   But under normal conditions the shields actually protect the inside structures?

[cut to show both scientists]

TerranSci-1:   Correct.  They stop almost all damage from getting through, at the cost of energy, which explains how the Shivan ships have been able to defend against our attacks so easily.  Despite its shortcomings in subspace, we should be able to start producing shield systems for use on our ships.
Title: Re: Shivan Super-Ships Shields?
Post by: Stormkeeper on February 03, 2010, 06:36:15 pm
Quite a simple explanation, to me. GTVA reactors simply don't have sufficient power to run both subspace drives and shields.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on February 03, 2010, 06:38:25 pm
Neither do Shivan ones, then.
Title: Re: Shivan Super-Ships Shields?
Post by: Stormkeeper on February 03, 2010, 06:45:13 pm
Hmmm, point.
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 03, 2010, 11:48:54 pm
*snip*
By extension the entire Shivan armada shoulda been pulled from the frontlines, and we should've been facing a new ship every battle!
True, except the stupid fan theory i'm calling **** and was debunking merely centered around the lucifer; not all shivan ships in the game like you mentioned. I took the argument a step further extending it to include the sathanas to help explain my point further. I mentioned the sathanas because it's essentially fs2's "lucifer". I then made a comparison of what would happen if the shivans did follow the logic behind the stupid fan theory for both the lucifer and the sathanas fleet (part of the stupid fan theory was the assumption that there was more than one lucifer). 

I made a reasonable extension of the argument to help explain something and it made sense. You made a senseless one for no reason. Did i offend you earlier or something?
It would be much more reasonable to think that the Lucifer was merely a ship with a prototype sheath shielding system, and the prototype was lost with it.
Again, i was debunking a stupid fan theory because it was **** (and that's all i did, nothing more believe it or not). How hard was that to not understand? You read my last post incorrectly; all the stuff i wrote went over your head. I can tell based on how you responded.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 04, 2010, 12:57:08 am
More proof that the Sathanas has no shields is that torpedoes and even primaries could damage it and its subsystems. Also, anyone notice a difference between the way FS1 and FS2 handles your abilities of shooting down warheads? In FS1, when a bomber launches them, you can destroy those warheads immediately, but in FS2, when a bomber launches them, you cannot destroy them until about 5 seconds after launch. This is a problem when defending warships. Will this ever be changed? Was this warhead problem present in retail as well? Maybe it was built in because the warheads would be easily shot down by AAA and flak otherwise?
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 04, 2010, 01:09:28 am
True, except the stupid fan theory i'm calling **** and was debunking merely centered around the lucifer; not all shivan ships in the game like you mentioned. I took the argument a step further extending it to include the sathanas to help explain my point further.

And were yourself debunked in turn. :P
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 04, 2010, 02:26:12 am
Debunking that theory wasn't too hard. The example of mothballing all very effective lucifer vessels just because one got destroyed would be dumb. Hence through this logic, mothballing all very effective sathani vessels just because one got destroyed would be would be just as dumb (and also through this logic in fs2, plausible if this fan theory is what the shivans did if they had a lucifer fleet; you wouldn't have seen anymore sathani past the first one that got destroyed).

What's up with this theory that seems to bother people so much? It operates under the assumption that there's more than just one lucifer. It's a theory and this assumption goes along with it. Operating under this theory to explore it doesn't mean i am saying for a fact that there is more than one lucifer or that i even think there is more than one lucifer.
And were yourself debunked in turn. :P
Not really. The way stormkeeper responded appears evident that he thinks my exploring of this fan theory was followed with trying to pass off some of the information within it as de facto.
Others say that there are other Lucifer-class destroyers out there, but were withdrawn from the Shivan fleet and mothballed after the destruction of this one.
Either way, this fan theory that androgeus mentioned, i have explained in enough detail to show off why it's a crappy theory, why i'm calling it stupid, and ultimately something that didn't happen. I didn't contribute an opinion on whether or not i think that there's more than one lucifer.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 04, 2010, 02:52:12 am
Not really. The way stormkeeper responded appears evident that he thinks my exploring of this fan theory was followed with trying to pass off some of the information within it as de facto.

Oh come on, I spent a whole post on you.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 04, 2010, 03:52:10 am
There probably are a few more Lucifers somewhere, but not in FS2. They probably just lead some other scouting parties. Kind of like it is silly to think that all Scorpions and Shaitans are wiped out. There must be some more somewhere, but maybe not many Lucifers.
Title: Re: Shivan Super-Ships Shields?
Post by: BengalTiger on February 04, 2010, 05:00:51 pm
Debunking that theory wasn't too hard. The example of mothballing all very effective lucifer vessels just because one got destroyed would be dumb. Hence through this logic, mothballing all very effective sathani vessels just because one got destroyed would be would be just as dumb (and also through this logic in fs2, plausible if this fan theory is what the shivans did if they had a lucifer fleet; you wouldn't have seen anymore sathani past the first one that got destroyed).

Perhaps the blowing up of Capella was just the Saths commiting hara-kiri? The ones that warped out may have elected to go home and be used for target practice, while the ones which stayed behind decided to explode along with the star.
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 04, 2010, 07:26:45 pm
Perhaps the blowing up of Capella was just the Saths commiting hara-kiri? The ones that warped out may have elected to go home and be used for target practice, while the ones which stayed behind decided to explode along with the star.
You're right. Saths for target practice and to watch go boomie is way more cool than just mothballing them. The shivans are probably getting stoned for the light show.
Title: Re: Shivan Super-Ships Shields?
Post by: SpardaSon21 on February 04, 2010, 07:31:31 pm
That theory has nothing on the Capellan Barbecue Theory (http://www.hard-light.net/wiki/index.php/Capellan_Barbecue_Theory).
Title: Re: Shivan Super-Ships Shields?
Post by: Dr. Pwnguin on February 04, 2010, 07:54:14 pm
Obviously the Sathani are just Shivan scout-ships, hence why they feel no need to lose them or care if a few die  :lol:
Title: Re: Shivan Super-Ships Shields?
Post by: Marcov on February 05, 2010, 09:31:51 am
The Lucifer COULD be a scout ship indeed. It was like:

Shivan Leaders: "Hey, can you mind exploring this galaxy, please, Lucy?"

Lucy: "OK"

Shivan Scouts: "The Lucy has been destroyed but in the process we have found a couple of new races in the process."

Shivan Leaders: "Good. Let's take a shot at them. Let's rock!"

*Sathanas comes in and pummels down Capella*

Though the departure of the Sathani still kinda puzzles me to an extent.
Title: Re: Shivan Super-Ships Shields?
Post by: BengalTiger on February 05, 2010, 10:18:34 am
That theory has nothing on the Capellan Barbecue Theory (http://www.hard-light.net/wiki/index.php/Capellan_Barbecue_Theory).

I think it also took a bit longer to create.  :P
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 05, 2010, 02:06:31 pm
The first Sathanas encountered was apparently a scout to the Sathanas fleet.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 05, 2010, 02:14:49 pm
We have no indication of that.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 05, 2010, 05:24:16 pm
The first Sathanas encountered was apparently a scout to the Sathanas fleet.

Evidence. Now.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 05, 2010, 07:39:04 pm
Do you know what the word 'apparently' means? I did not say 'is'. It's a logical tactic to see the strength of your enemy and picking a large and powerful ship with its supporting ships to do so since it is expected to survive long enough to determine the strength of the enemy since the Shivans have ships to spare and are not too worried with losing one super ship, though the Alliance beat them 32 years prior. So it makes sense to be careful and determine the strength of the enemy first. Maybe it was just there to scout Capella to see if it was a star they needed and to find out the strength of the forces there that might stand in their way before going through the trouble of calling in their other big buddies. Bosch might have had something to do with their actions. Who knows?

Maybe all the portals were dormant and groups of Sathani were separated from each other, and different sized Shivan forces were trapped in each system beyond Knosses 1 and were not united with each other. Maybe in the nebula, there was only one Sathanas separated from all others and no more could come in at first because Knosses 2 was not active, so they took Bosch with them to use Bosch to activate all of the portals all the way back to their core systems, and this enabled more Sathani to converge onto T/V space. Maybe that is why they captured Bosch. To re-unite all of their forces. Has that theory even been mentioned?

One other reason why only one Sathanas was present and was not with the others could have been that this Sathanas just happened to be the closest Sathanas to the Allied forces when the Alliance was invading the nebula, and it decided to go in and destroy the GTVA like the Lucifer did, but failed. So the others came instead, but for some reason did not try to destroy Allied forces in other systems. Or maybe it was trying to clear a path for the following Sathani so they could blow up the star to keep the GTVA out of their space by using the supernova to collapse the nodes and teach them a lesson in the process. Like saying 'Leave us alone. We don't want to waste time and too many ships fighting you'.

If anyone has other ideas, fire away. But if Capella was a real life event, imagine how frightening it would be too see all those ships.

Silly that V doesn't give info on all of that. What a waste if they can't even tell us what's going on and why. It decreases the storyline.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 05, 2010, 10:20:51 pm
Do you know what the word 'apparently' means?

Do you? For something to be apparent, there has to be some kind of evidence for it. There's no evidence at all.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 05, 2010, 10:25:25 pm
Apparently means 'it seems like it'.

Edit: It shows two definitions here: http://www.wordreference.com/definition/apparently ... and one of them (#2) is basically what I said; the other is what you meant (#1).
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 05, 2010, 11:18:34 pm
Apparently means "seeming to be apparent."  Apparent, the word itself, implies an obviousness, or at least an easily made connection.  The is NO indication that the first Sathanas was just a scout.  Just because we only saw one first does not mean that it was only a scout.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 05, 2010, 11:37:38 pm
http://www.wordreference.com/definition/apparent

2  apparent(a), ostensible, seeming(a)
 
   appearing as such but not necessarily so; "for all his apparent wealth he had no money to pay the rent"; "the committee investigated some apparent discrepancies"; "the ostensible truth of their theories"; "his seeming honesty"  


Quote from: Scotty
Just because we only saw one first does not mean that it was only a scout.

Same thing that you just said in that sentence and pretty much what I meant (I meant appeared to be but might not be). I meant it appeared so but it may not be so. You can't deny what it says there in the above definition. That is the one I meant; not the one that means 'obvious'.

Anyways, it isn't important to argue the wording.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 06, 2010, 12:05:41 am
Here is a wonderful place to show the difference between denotation and connotation.  Denotation, which is exactly what the word means, dictionary wise, does not necessarily carry all the meaning that the word when actually used might.  This is connotation.  Connotation is extra meaning of a word used in differnet circumstances.  When you say "apparently," it implies the link is obvious.

There is no evidence, at all that the Sathanas was just a scout.  There isn't even a seeming link between the two.  Perhaps a better way to state it would be "could have been a scout," which is much less likely to get this kind of reaction.
Title: Re: Shivan Super-Ships Shields?
Post by: Ace on February 07, 2010, 02:49:37 pm
The Lucifer COULD be a scout ship indeed. It was like:

Shivan Leaders: "Hey, can you mind exploring this galaxy, please, Lucy?"

Lucy: "OK"

Shivan Scouts: "The Lucy has been destroyed but in the process we have found a couple of new races in the process."

Shivan Leaders: "Good. Let's take a shot at them. Let's rock!"

*Sathanas comes in and pummels down Capella*

Though the departure of the Sathani still kinda puzzles me to an extent.

More like:


Shivan Scouts: "The Lucy has been destroyed but in the process we have found a couple of new races in the process."

Shivan Leaders: "Good. Let's send in a fleet of science vessels!"

*Sathanas fleet arrives*
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on February 07, 2010, 04:45:27 pm
Science vessels lol, what's the Warship?
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 07, 2010, 08:03:34 pm
I think the Shivans are advanced enough to where they don't really need science vessels, and if they do, then they can make more than one kind of warship act as a science vessel.
Title: Re: Shivan Super-Ships Shields?
Post by: Dr. Pwnguin on February 08, 2010, 06:08:53 pm
Science vessels lol, what's the Warship?

The massive ships from Blue Planet: AoA  :P

And Rakshakas are fighters!
Title: Re: Shivan Super-Ships Shields?
Post by: headdie on February 08, 2010, 06:14:54 pm
Science vessels lol, what's the Warship?

The massive ships from Blue Planet: AoA  :P

And Rakshakas are fighters!

what the hell does that make the Seraphim a midge with attitude?  :eek2:
Title: Re: Shivan Super-Ships Shields?
Post by: Paladin327 on February 08, 2010, 10:52:42 pm
Quote

what the hell does that make the Seraphim a midge with attitude?  :eek2:



The Seraphim is the shivan equivilent of the GTSC Faustus, but more meneuverable that scans with its multitude of sensor beams and its large reserve of large scanning probes it uses on the GTVA's larger warships to collect data on them
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 18, 2010, 08:09:51 am
I think it is proof that after the first sathanas got destroyed is when the shivans decided to get rid of the rest of the sathani. The method was the super nova.

The problem was that the shivans got stoned way too early and forgot that remote piloting the sathani to the blast site was a better idea. So they all got in the sathani and flew them to the capella star themselves.

This is the reason why you see half of the sathani just bugging out of there when the star goes boomie. At least half the fleet realized "OH ****!!!" and got out of there, while the other half were damn nearly stoned comatose enjoying their last light show.
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on February 18, 2010, 04:36:22 pm
I think it is proof that after the first sathanas got destroyed is when the shivans decided to get rid of the rest of the sathani. The method was the super nova.

The problem was that the shivans got stoned way too early and forgot that remote piloting the sathani to the blast site was a better idea. So they all got in the sathani and flew them to the capella star themselves.

This is the reason why you see half of the sathani just bugging out of there when the star goes boomie. At least half the fleet realized "OH ****!!!" and got out of there, while the other half were damn nearly stoned comatose enjoying their last light show.
:doubt: :wtf: :rolleyes:  :p :nod: That was my response to that. No what did they get stoned on?
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 18, 2010, 11:41:53 pm
He's still upset we demolished his argument about retiring the Lucifer.
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 19, 2010, 12:31:48 am
No what did they get stoned on?
Vaporizers with super dank **** and pot brownies.
He's still upset we demolished his argument about retiring the Lucifer.
Apparently NGTM-1R does think that there was more than lucifer and that the rest of them got mothballed when just one of these highly effective ships got destroyed :yes:
Title: Re: Shivan Super-Ships Shields?
Post by: Aardwolf on February 19, 2010, 11:22:30 pm
The best explanation I've ever heard for why there were no über-shields after the destruction of the Lucifer at the end of FS1 (though I can't remember who thought of it) was something like this (I've taken the liberty of doing a semi-rigorous proof):

A = The Shivan warship can be destroyed.
B = The Shivan warship is in subspace.
C = The Shivan warship has über-shields.
D = Any über-shields on the Shivan warship are working.
E = The Shivan warship is destroyed.
F = A jump node collapses.

1.B ↔ D`(hyp)Any über-shields will be offline if (and only if) the Shivan warship is in subspace.
2.C` ˅ D` ↔ A(hyp)The Shivan warship can be destroyed if (and only if) it hasn't got operational über-shields.
3.E → A(hyp)If the Shivan warship is destroyed, obviously it's possible to destroy it.
4.B ˄ E → F(hyp)If the Shivan warship is in subspace and it gets destroyed, the jump node will collapse.
5.C(hyp)Supposing the warship has über-shields,
6.E(hyp)and supposing the alliance does what it needs to do in order to destroy it (thereby destroying it),
7.A(3, 6, mp)then the ship can indeed be destroyed,
8.C` ˅ D`(2, 7, ----)Since we know the ship can be destroyed, it must either not have über-shields, or if it does, they must not be working.
9.D`(5, 8, ----)So obviously if a ship has über-shields and it gets destroyed, they must not have been working when it got destroyed.
10.B(1, 9, ----)The only known time über-shields don't work is when they're in subspace,
11.B ˄ E(6, 10, add)So the only way the alliance can destroy the Shivan warship in subspace,
12.F(4, 11, mp)and the jump node will collapse as a result.

I forgot what the rules that allow steps 8-10 are called so I just put ----, if anybody knows lemme know!

So basically, if the Shivans went the über-shields route, the alliance would be forced to attack the Shivans in subspace, destroying subspace nodes in the process. From the Shivan point of view, it was bad enough the GTVA knew they could collapse jump nodes (and was able to do so by the end of FS2); but to make things worse, their best defensive technology was no longer an option, because the GTVA would be guaranteed to try the only counter it knew of, which would have had the inconvenient side-effect of not only destroying the warship under attack, but also sealing off the rest of the Shivan fleet.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 20, 2010, 07:42:49 am
I quite agree with that, it's much more likely that the Lucifer class ship is used in initial encounters/until the weakness is found, assuming that it doesn't happen in 9/10+ occasions and the civilisation is wiped out.
Unfortunately we have no evidence but yea, they wouldn't mothball the shipclass because one (two) race(s) worked out it could be blown up in subspace.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 20, 2010, 02:23:31 pm
I quite agree with that, it's much more likely that the Lucifer class ship is used in initial encounters/until the weakness is found, assuming that it doesn't happen in 9/10+ occasions and the civilisation is wiped out.
Unfortunately we have no evidence but yea, they wouldn't mothball the shipclass because one (two) race(s) worked out it could be blown up in subspace.

Unfortunately, retiring the shipclass because it induces catastrophic failures is an easy way to read that.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 20, 2010, 05:21:20 pm
Well I don't wanna rip your first post up because it's too much effort to argue with you but I think you over anthropomorphise the shivans.
And repurposing for the sake of a potentially intergalactic, potentially interdimensional (we really know very very little about the shivans) species in terms of one ship class that can eliminate emtire, significantly developed races (were it not for the ancients we would have had absolutely noooooooo chance of analysis to find it out).

Nevermind that we really shouldn't fall into the trap of assigning human emotions or considerations to shivan organisational structures.
For all we know the shivan fleets might be entirely different factions between the two games.
Needless to say I'm unconvinced.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 20, 2010, 06:22:17 pm
Well I don't wanna rip your first post up because it's too much effort to argue with you but I think you over anthropomorphise the shivans.

This is not a subject where it's possible to anthropomorphize. We're talking about capablities, a what, not intentions, a why.

Nevermind that we really shouldn't fall into the trap of assigning human emotions or considerations to shivan organisational structures.

There's no emotional component to any of my arguments. There is, however, to yours. (Pity I snipped it, but I'm not even sure what your point was.)

Considerations? Of course they'll have the same considerations. Again, capablities dictate optimal tactics and strategy, not intentions. Ship design is an exercise in engineering; this is math.

As Aardwolf noted, if there's only one way to kill a Lucifer and that has the side effect of rendering you unable to reach the enemy, that's a critical design problem. As I noted, if it takes very little in the way of relative force or damage to accomplish it, that's also a design problem...because again, we're talking capablities, which are mathmatical, not intentions, which are emotional.

For all we know the shivan fleets might be entirely different factions between the two games.

This is still entirely possible, but that does not invalidate any of the points I've made either since the first set of Shivans haven't come back and probably weren't completely wiped out. There was still Shivan cargo coming into Ross 128 during late Silent Threat, after all.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 20, 2010, 07:54:19 pm
Sort of cross-post from your thread, actually thought this discussion was in there (too many tabs).
The Lucifer in a position where most species in the universe are not likely to be able to touch/track is vulnerable, the results of that vulnerability being exploited is 'terrible' (oh wait, do the shivans reallllllly give a crap about nodes being blown up? Doubt it, moreover, do they give a crap about going all out for some peonical specie that probably figures in on the level of a gnat?)
The Lucifer as an untouchable Super-Destroyer in normal space has a much greater psychological impact on a specie than a fleet of destroyable targets, even if they're massive, hard to blow up, and can work together to make a star go nova/supernova.
Your theory on the star going supernova as a shock and awe tactic is probably off too, again, attributing human traits to them.
It's unlikely that any other Lucifers were taken out of active service because it's unlikely that one case in billions of years of experience is worth decomissioning hundreds, if not thousands of destroyers, we're not talking about a crappy little collection of ships held as the 'might' of a collection of about 10 systems.
Why are the Shivans going to care?
They work on galatic time scales, they work on unimaginably vast numbers and over who knows what amount of space.
They can rebuild the node, for one, they can overwhelm such strike forces, and they needn't thrust such ships into vulnerable positions like they did in FS1.
We don't even know WHY they did that in FS1.
You make a hell of a lot of assumptions, taking them for granted on such a level that you don't even realise you're doing it.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 20, 2010, 08:32:50 pm
The Lucifer in a position where most species in the universe are not likely to be able to touch/track is vulnerable, the results of that vulnerability being exploited is 'terrible' (oh wait, do the shivans reallllllly give a crap about nodes being blown up? Doubt it, moreover, do they give a crap about going all out for some peonical specie that probably figures in on the level of a gnat?)

That's all unknowable. The Shivans may or may not make assumptions like that. However the jig is clearly up against the GTA/PVN. Considering the Shivans don't appear to make much distinction besides "them" and "us" they might assume everyone knows now. However that's again unknowable.

The only thing we do know is that the GTA and PVN recovered the necessary knowledge from previous Shivan victims. If the Shivans are aware of this themselves, then that renders any use of the Lucifer in an area they've been before suspect...and we are given reason to suspect the Shivans have been pretty much everywhere.

However the basic point is that you're making arguments based on Shivan intentions and feelings and cares. You're anthropomorphizing them.

I'm making arguments based on Shivan capablities and basic cost of materials/labor. The Lucifer was lost to a force that was certainly its inferior in materials cost and labor cost. It was lost under circumstances where it did not need to even take significant damage to ensure its destruction. This is flat indicative of a flawed design. It doesn't matter about perspective; it's math. How you flip the paper's not going to change the way the equations work.

The Lucifer as an untouchable Super-Destroyer in normal space has a much greater psychological impact on a specie than a fleet of destroyable targets, even if they're massive, hard to blow up, and can work together to make a star go nova/supernova.?

Again, you're arguing pyschology; we can't make assumptions about Shivan pyschology or interest in the pyschological impact on others.

I do generally argue that the Shivans understand the concepts of manuver warfare well, including shock effect, but that doesn't really imply pyschological warfare. Task overload is a condition you can induce in anything capable of performing tasks.

Your theory on the star going supernova as a shock and awe tactic is probably off too, again, attributing human traits to them.

Considering I haven't said espoused that theory or even said anything about it in years, your point?

It's unlikely that any other Lucifers were taken out of active service because it's unlikely that one case in billions of years of experience is worth decomissioning hundreds, if not thousands of destroyers, we're not talking about a crappy little collection of ships held as the 'might' of a collection of about 10 systems.

Assertions not supported by evidence. We know of only one Lucifer. We have no concept of the number that exist, their service history, the service history of other sheath-shielded ships.

Why are the Shivans going to care?
They work on galatic time scales, they work on unimaginably vast numbers and over who knows what amount of space.

As above. Just because they were around for the Ancients several thousand years ago does not prove terribly much. If the Lucifer is actually that old, too, as the game lightly implies, then the odds are good it's far past due for replacement.

They can rebuild the node, for one, they can overwhelm such strike forces, and they needn't thrust such ships into vulnerable positions like they did in FS1.
We don't even know WHY they did that in FS1.

We don't actually know that. We have the assumption of the guy in the ending cutscene for FS1 I admit but we've never seen them do it. They seem to use the Knossos network, however.

But they didn't the first time around. They tried to, you can have many hostile fighters thrown at you in that mission, but they failed. And if the end cutscene is to be believed, they failed completely and utterly. Defending fighter forces were wiped out at no cost.

But they did. The nature of the Lucifer is such that no one will ever try to attack it outside of the subspace, but they'll happily pick away at escorts and fighters. If you want to give the Shivans credit you have to give their opponents credit. Intelligence is not the exclusive province of one side. They could alter their doctrine to ensure the Lucifer goes around with sufficent escorts, but they didn't as far as we know. They just don't deploy any of them. There are plenty of explanations why, but that they are still in service and we just didn't see any of them isn't one you can present evidence for.

You make a hell of a lot of assumptions, taking them for granted on such a level that you don't even realise you're doing it.

You haven't actually illustrated any assumptions I've made here. I've illustrated a lot of assumptions you've made in arguing against me. If the evidence is there, produce it.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 21, 2010, 03:04:07 am
Nor is the lack of their presence something you can assume is evidence for their retirement.

You assume they even see it as a design flaw that they destroy subspace nodes when it blows up, perhaps it's not, perhaps it's a defence mechanism if an enemy is technologically advanced enough to do it then they consider the specie enough of a threat to seal them off entirely, on an intergalactic scale one system is insignificant (even to the ancients, let alone the shivans).

I haven't been making assumptions, I have been offering counterpoints.

If anywhere they visited was suspect (and, you're failing to understand again) then the ancients would have been likely to discover the technology from a specie that existed before them as well.
The Ancients realise that the Shivans had been in the area before the Ancients ascended to power already.
You assume the Shivans even give a crap about psychological warefare when the only evidence pointing to them doing so (ever) is the Lucifer heading as directlyish as possible to both Vasuda and Sol.
That may however simply be their modus operandi when it comes to Pest Control.
Even the fact that the Shivans might be of separate factions is still possible/as likely as yours.

As for the Shivans being around for a long time, it's mentioned in the Ancients dialogue, you don't even know the games so why are you even bothering to write theories on the lore?

My point is not to proffer a competing theory, it has been to point out that you could so easily be completely-wrong.
You don't know, at all, so why?
Perhaps Shivans don't build ships, but grow them, perhaps Shivans don't grow ships they ctrl-left click, Perhaps the Shivans are dealing with a finite series of ships and haven't constructed any for the past few billion years and therefore can't afford to retire Lucifers.
Perhaps the Shivans in their grand majesty DNA altered Apes to evolve into Humans and beyond  :rolleyes:
Perhaps the game designers decided that it would make the original unplayable if the TERRIBLE AND UNDYING UBERSHIP OF DOOM became a common destroyer.

You assume they even have a tactical/strategic plan of action to combat alien specie, I mean, YOU might be really OCD but would you have a tactical/strategic plan of action to combat an ant infestation? Or would you just pour hotwater down the holes they come out of?

There's /plenty/ of emotional/human military crap in your comments the entire things you post are based on those concepts as such.
So, Bollocks.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 21, 2010, 06:33:10 pm
Nor is the lack of their presence something you can assume is evidence for their retirement.

Sure it is. It's an indication of scarcity. It's only one piece of evidence, but that's one more than you've got.

You assume they even see it as a design flaw that they destroy subspace nodes when it blows up, perhaps it's not, perhaps it's a defence mechanism if an enemy is technologically advanced enough to do it then they consider the specie enough of a threat to seal them off entirely, on an intergalactic scale one system is insignificant (even to the ancients, let alone the shivans).

I've not commented on this point much, but the basic theory is that if the Shivans care enough to dispatch a Lucifer to kill you, leaving you unreachable to develop further now that you have a reason to attack Shivans is not wise. I can't concieve (and I doubt anyone can) of a situation where armed conflict will not matter to later situations. Don't leave an active enemy behind you is a principle any form of life that will engage in warfare would appreciate.

I haven't been making assumptions, I have been offering counterpoints.

Then what were all those things without evidence you offered? Your speculation on Shivan strategic aims, numbers, reach, resources? We don't know any of those things, they are assumption.

If anywhere they visited was suspect (and, you're failing to understand again) then the ancients would have been likely to discover the technology from a specie that existed before them as well.

Why?

The Ancients realise that the Shivans had been in the area before the Ancients ascended to power already.

Cite your source. (Bosch Monologue does not offer conclusive proof; even he phrases it as speculation!)

You assume the Shivans even give a crap about psychological warefare when the only evidence pointing to them doing so (ever) is the Lucifer heading as directlyish as possible to both Vasuda and Sol.

This is wrong on both counts.

You were the one who assumed the Shivans gave a crap about pyschological warfare. Your exact words are "The Lucifer as an untouchable Super-Destroyer in normal space has a much greater psychological impact on a specie", and you can find them in my last post. I make no such assumption; I merely note that Shivans seem to understand and exploit manuver warfare concepts in FS1. Task overload is a pyschological concept but it's fundemental enough you can do it to computers: simply present it with too many things that need responding to at once. Unless you're claiming that's impossible to do to a Shivan (unlikely at best), they'll understand it.

The Lucifer also did not make a direct journey to Vasuda, futzing around a good bit first; Ribos is not on the direct route to Vasuda from Ross 128 but the Lucifer turns up to destroy Tombaugh station anyways. It similarly did not make a direct journey to Sol, otherwise you would never have had the time to win the game; it notably appears off the direct route in Altair during Running The Gauntlet.

Even the fact that the Shivans might be of separate factions is still possible/as likely as yours.

I've never pretended otherwise. In fact I rather like that theory.

It's not, however, the theory you're supporting.

As for the Shivans being around for a long time, it's mentioned in the Ancients dialogue, you don't even know the games so why are you even bothering to write theories on the lore?

I know the dialogue better than you, apparently (see above), and no, it's not. It's just mentioned in the Ancients dialogue that they were around at the same time. You are perhaps thinking of one of the Bosch monologues but that's phrased by him as speculation.

My point is not to proffer a competing theory, it has been to point out that you could so easily be completely-wrong.
You don't know, at all, so why?

Bad logic is bad logic, and I will attack it wherever it appears. So far all the arguments offered that I'm wrong have been bad logic. Also the retirement theory has more evidence, admittedly circumstantial, but still more, than the one the Lucifer has been maintained in service.

Perhaps Shivans don't build ships, but grow them, perhaps Shivans don't grow ships they ctrl-left click, Perhaps the Shivans are dealing with a finite series of ships and haven't constructed any for the past few billion years and therefore can't afford to retire Lucifers.

Speculation, and therefore useless to the discussion.

Perhaps the Shivans in their grand majesty DNA altered Apes to evolve into Humans and beyond  :rolleyes:

Now you're just bull****ting. You actually trying to argue something logically here or what?

Perhaps the game designers decided that it would make the original unplayable if the TERRIBLE AND UNDYING UBERSHIP OF DOOM became a common destroyer.

We're discussing things in-universe, reaching outside is verboten. Sorry.

You assume they even have a tactical/strategic plan of action to combat alien specie, I mean, YOU might be really OCD but would you have a tactical/strategic plan of action to combat an ant infestation? Or would you just pour hotwater down the holes they come out of?

If it were really a matter of combating an ant infestation, there would be no cruisers or fighters or destroyers deployed against us. You know that. This may be a campaign of extermination, but it's still a campaign. There's no hot water here. There are warships, and they are making war. The games are a two-way street; we kill Shivan fighters and cruisers and destroyers, usually in similar number to those of us they kill. They may be bits of a numberless horde that's somewhere offscreen or they may not, but the mere fact they're taking losses makes it a war.

Also to the point, lots of people make good money studying the best means of application and the best pesticides to use in reality.

There's /plenty/ of emotional/human military crap in your comments the entire things you post are based on those concepts as such.

You're not producing the evidence still.

I have no reason to believe you.
Title: Re: Shivan Super-Ships Shields?
Post by: Lucika on February 21, 2010, 06:59:14 pm
I've always felt that the Lucifer was da kickass flagship while I was playing FS1. Since this theory has been rendered obsolete by FS2, I feel that the Lucy was not an uber ship class. I think it was more like an experiment - and a rather small one on the scale of a species that has 80 Saths. The Lucy's weaponry is not superb at all if we consider the Shivan craft from the next game. And since its shielding system has not been featured on other ship classes in the Shivan armada, I stick with the idea that there was only one Lucifer. It was an experiment to see if the shielding system has worth the price. It definitely didn't, so there was no mass production.
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on February 21, 2010, 08:54:09 pm
I stick with the idea that there was only one Lucifer. It was an experiment to see if the shielding system has worth the price. It definitely didn't, so there was no mass production.
I'd say it was a pretty good test. The Lucifer accomplished much in its fight against the Terrans and Vasudans. Since we don't know the price of the shields, or how hard they are to construct/install, I can't safely say that they just quit having shields outright because of it.
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 22, 2010, 01:44:01 am
I liked the idea of big super shields on capital ships. For the lucifer and great war era ships it meant that it was invincible outside of subspace.

In fs2 those shields would still be handy for big capships. Because even though beams can pierce them, it still makes a capital ship a lore more resistant to weapons fire in general. All lasers and plasma throwers are rendered moot against the lucifers shielding system, idk about fs2's more powerful bombs than in fs1, but you get the idea.

The lucifers shielding system definitely is what fits the mold for expensive, complicated, and difficult to maintain though since shielding a capital ship of that size is not easy and also not really supposed to happen.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 22, 2010, 03:29:00 am
One Lucifer makes more sense than Mothballing them, why?
Lucifers would be redirected to areas where they're not likely to be destroyed, simple as.
Mothballing them is just retarded as a theory.
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on February 22, 2010, 06:02:49 am
I liked the idea of big super shields on capital ships. For the lucifer and great war era ships it meant that it was invincible outside of subspace.

In fs2 those shields would still be handy for big capships. Because even though beams can pierce them, it still makes a capital ship a lore more resistant to weapons fire in general. All lasers and plasma throwers are rendered moot against the lucifers shielding system, idk about fs2's more powerful bombs than in fs1, but you get the idea.

The lucifers shielding system definitely is what fits the mold for expensive, complicated, and difficult to maintain though since shielding a capital ship of that size is not easy and also not really supposed to happen.
We don't know if beams can pierce them. that is just a guess more or less. We also don't know for sure if the shielding is difficult to maintain or expensive.  They wouldn't give up on a design that acomplished so much and got destroyed in a last ditch effort most likely.
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 22, 2010, 06:46:29 am
I really don't see any compelling evidence that the Lucifers were mothballed/retired.
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 22, 2010, 07:48:48 am
Beams pierce shields during game play. The video of the colossus suggests that the gtva knows that beams can go through a lucifers shields. But, you're right, AAA beams don't go through shields at all :lol:

And, the lucifer's shielding is quite expensive. 5 reactors to be able to shield the whole ship. That's a lot of energy consumption which is expensive. Difficult to maintain, i'd definitely say yes (5 reactors to keep operational and keep fueled - energy isn't free and this doesn't sound like an easy to maintain scenario). Ships as big as the lucifer normally aren't able to be shielded because of their size. We don't know much of the shielding system it had apart from the 5 reactors. But, some conclusions can be drawn. It's a lot easier and uses a lot less energy to shield something like a fighter. The bigger the object you want to shield, the more power, and the more equipment you need to get it done.

Shielding the lucifer is expensive, and it would appear to be a lot more trouble to maintain compared to a fighter's shields. This all leads to the fact that shielding something bigger than a fighter isn't really meant to happen, or else it would be a lot easier.

One Lucifer makes more sense than Mothballing them, why?
Lucifers would be redirected to areas where they're not likely to be destroyed, simple as.
Mothballing them is just retarded as a theory.
Yes you're right, if there is more than one lucifer, and one of them got destroyed, it would in fact be retarded to mothball the rest. In other words...
Apparently NGTM-1R does think that there was more than lucifer and that the rest of them got mothballed when just one of these highly effective ships got destroyed :yes:
...I was being sarcastic here. Below is the theory androgeus mentioned with an explanation of why it's bad.
Others say that there are other Lucifer-class destroyers out there, but were withdrawn from the Shivan fleet and mothballed after the destruction of this one.
This fan theory made me laugh (and hurt my brain). And i know it's not your theory androgeus, you were just mentioning some fan theories.
Shivan1: Oh we made thousands of these super destroyers and they're really great at what they do!
Shivan2: But one of them got destroyed.
Shivan1: You're right. We ****ed up. Time to pull them off the front lines for good.

Seriously, one of them barely gets destroyed in a co-species last ditch effort to save earth. And the shivans conclusion is that since one of the lucifer class ships gets destroyed, that they should mothball every single one of these highly effective ships. Through this logic in fs2, we shouldn't have seen 80 extra sathani after the first one barely got destroyed in a co-species effort. After the first sathanus got destroyed, the shivans should have been pulling all of these ships off the front lines and mothball every singe one of these highly effective ships. What a stupid theory :lol:
Trashman, the whole mothballing/retire thing 100% revolves around the fact that we don't know if there is more than one. It's likely there is only one since the ancients were talking about it...the games allusion from the ancient monologues to what you see in the actual missions fitting what the ancients described as being the lucifer.
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 22, 2010, 08:37:31 am
No concrete evidence. For all we know, the ancient could have faced a Lucifer fleet.
Title: Re: Shivan Super-Ships Shields?
Post by: Fury on February 22, 2010, 12:48:10 pm
But, you're right, AAA beams don't go through shields at all :lol:
:wtf:
ALL beams pierce shields by default, unless you flag them not to.
Title: Re: Shivan Super-Ships Shields?
Post by: SpardaSon21 on February 22, 2010, 12:49:16 pm
I think he was being sarcastic.
Title: Re: Shivan Super-Ships Shields?
Post by: Aardwolf on February 22, 2010, 12:50:34 pm
laughing smiley != winking smiley/smiley sticking its tongue out
Title: Re: Shivan Super-Ships Shields?
Post by: SpardaSon21 on February 22, 2010, 12:53:29 pm
Yeah, but I think it is an obvious and well-known fact on these forums that all beams pierce shields.  Unless of course you are using Fury's BP 3.6.12 Re-balance which removes the shield piercing but doubles the damage.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 22, 2010, 04:31:57 pm
I really don't see any compelling evidence that the Lucifers were mothballed/retired.

I don't see any compelling evidence they weren't. I mean, really people. I can offer one solid fact (we don't see any) and a good, well-thought-out conjecture (cost-based failure) for the retirement, and nobody's tried to even remotely construct an argument for the other posistion. Possibly because without encountering any other Lucifers there's not a starting point, but still. :P
Title: Re: Shivan Super-Ships Shields?
Post by: The E on February 22, 2010, 04:39:40 pm
Yes, sure, NGTM-1R, your arguments make a lot of sense...




... provided the Shivans think like humans, which is not indicated anywhere.

Point is, without canon evidence to tell us what is true and what just wild mass guessing, you could very well be wrong.
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on February 22, 2010, 04:58:27 pm
Yeah, but I think it is an obvious and well-known fact on these forums that all beams pierce shields.  Unless of course you are using Fury's BP 3.6.12 Re-balance which removes the shield piercing but doubles the damage.
Do we know 100% that the Lucifer's shield worked the exact same way? I did know that beams pierced shields, but since the Lucifer's were different, there is a possibility that it may not work the same way. In addition to that, what do we know about shivan engineering besides that it's apparently better than ours? For all we know the shields weren't hard for them to maintain. This is all speculation.
Title: Re: Shivan Super-Ships Shields?
Post by: headdie on February 22, 2010, 05:28:35 pm
end of the day nobody outside of the team that worked on FS know anything about the Lucifer and or any other ships of the class that might or might not have existed in some obscure back story file that sat on some hard drive that has probably been binned, placed into storage and or recycled.

yes beam weapons might have had the same effect on the Lucifers sheath shields as seen in FS2 but they might not :v: probably didn't set it in canon as it was not necessary for either FS1 or 2 as the Lucifer and beam cannons never met in battle

We do not know if those shields were maintenance, resource or power hungry as it was never discussed probably because in game neither the Terrans or Vasudans figured the shielding out which rendered the point mute and by the end of FS1 they had lost the opportunity to study the technology further.

There might or might not have been more than 1 Lucifer class destroyer, again we will probably never know and again it was never discussed because the question never came up in game.  Yes in game it was speculated, yes the Colossus was built to counter the potential of future Lucifer encounters, lets face it even if the beams didn't penetrate the shields all the Colly had to do was follow it into subspace and pummel the thing into oblivion

if more than one lucifer was built maybe in the thousands of years between the ancient war and the events of FS1/2 the class was decommissioned, maybe they were destroyed one by one, maybe they were just rotated to a section of the universe away from those nasty aliens proved capable of destroying one, maybe they for fill a role in the shivan fleet that normally finds them operating in different areas of space to the Sathanas class ships we will never know
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 22, 2010, 05:53:57 pm
... provided the Shivans think like humans, which is not indicated anywhere.

Which as I've stated isn't material; my argument is based on raw math and engineering concerns. Pyschology is not relevant.

Or are you claiming the Shivans don't use math or engineering? Heinlein answered that one long before I.
Title: Re: Shivan Super-Ships Shields?
Post by: The E on February 22, 2010, 05:56:11 pm
Sure they use it. However, they may not draw the same conclusions you do based on the same data.

Also, since we have no clue at all about the Shivan economy, it's pretty futile to make guesses towards the constraints they are operating under.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on February 22, 2010, 06:08:41 pm
The most parsimonious explanation is probably that Lucifers just aren't deployed against species with beam weapons, since beams pierce shields (and yes, they do, in 100% of canonical beam-shield interactions) and the Lucifer is severely undergunned without its invincibility.

You can argue with the canonical facts all you like, or claim that the SRed weapon setup is 'not canon', or that we don't know if beams would have pierced the Lucifer's shields, but the fact is that those two facts are the closest to canon we have on the issue.

We also know that the GTVA was confident that the Colossus could destroy the Lucifer, and on a narrative level I simply don't think the Colossus would have been a huge red herring.
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on February 22, 2010, 06:37:07 pm


We also know that the GTVA was confident that the Colossus could destroy the Lucifer, and on a narrative level I simply don't think the Colossus would have been a huge red herring.
The GTVA was confident that the Colossus would protect the GTVA from all threats, so we can't go off their confidence in their ability. To be honest, I will not make assumptions no matter how logical on if beams would have pierced the Lucifer's shields. I just stated a different way of looking at it, and unless  :v: says anything about it, we can't say anything in full confidence. I do believe, for the most part, that any ship with beams can take down the Lucifer. I just don't say that as a undisputed fact.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on February 22, 2010, 06:55:10 pm
That's all fine and dandy, but it does nothing to change the fact that the only evidence we have points towards beams piercing the Lucifer's shields, and not away from said fact.

No assumptions involved.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 22, 2010, 07:12:53 pm
Sure they use it. However, they may not draw the same conclusions you do based on the same data.

If the basic conclusion is that 16 fightercraft can take down a destroyer defended by 40, without doing much more than 20% damage to the destroyer...what conclusion are you assuming they'll draw?

Again we're back to Heinlein. "Any race that can build spacecraft is not stupid."

Also, since we have no clue at all about the Shivan economy, it's pretty futile to make guesses towards the constraints they are operating under.

Economic restraints are unnecessary to the argument. This is terms of raw efficency. Admittedly, there's good evidence the Shivans aren't interested in detail efficency (their fighter guns), but a destroyer is several rungs up the ladder of noticeablity.
Title: Re: Shivan Super-Ships Shields?
Post by: The E on February 22, 2010, 07:29:56 pm
If the basic conclusion is that 16 fightercraft can take down a destroyer defended by 40, without doing much more than 20% damage to the destroyer...what conclusion are you assuming they'll draw?

Depends on what the Shivan motivations are. If the Lucy is basically some sort of intelligence test (there was a B5 ep that dealt with a similar concept), designed to find out if the target is advanced enough to destroy her, or just advanced enough to be too dangerous to be allowed to continue living. Under that concept, they may say that it was a successful test.

Quote
Economic restraints are unnecessary to the argument. This is terms of raw efficency. Admittedly, there's good evidence the Shivans aren't interested in detail efficency (their fighter guns), but a destroyer is several rungs up the ladder of noticeablity.


Oh, yes. But does that mean it's important to the Shivans? Bottom line, from my POV, is that we have no clue at all at what scale the Shivans operate, or think on. You are assuming that a Lucifer would mean the same thing to them as an Orion would mean to the GTA. This is basically unknowable.
Title: Re: Shivan Super-Ships Shields?
Post by: Desertfox287 on February 22, 2010, 07:35:20 pm
That's all fine and dandy, but it does nothing to change the fact that the only evidence we have points towards beams piercing the Lucifer's shields, and not away from said fact.

No assumptions involved.
I wasn't trying to change that fact. Just saying that I'm not willing to stand behind any theory. But at the same time, I did acknowledge in my post that it's more likely that they could.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 22, 2010, 07:39:31 pm
Sure they use it. However, they may not draw the same conclusions you do based on the same data.

If the basic conclusion is that 16 fightercraft can take down a destroyer defended by 40, without doing much more than 20% damage to the destroyer...what conclusion are you assuming they'll draw?

Again we're back to Heinlein. "Any race that can build spacecraft is not stupid."

Could you please point me to the part of canon that shows that the Shivans know what destroyed the Lucifer, or that they even know it was destroyed at all?
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 22, 2010, 08:08:51 pm
The most parsimonious explanation is probably that Lucifers just aren't deployed against species with beam weapons, since beams pierce shields (and yes, they do, in 100% of canonical beam-shield interactions) and the Lucifer is severely undergunned without its invincibility.
Not really since it is untouchable by everything else, including bombers. If the Lucifer is vulnerable, then all Shivan ships without shields that are smaller are much worse off since all weapons can harm them and not only beams.

@Nightmare: by your logic, they would have mothballed all Shivan ship classes that the Alliance has destroyed at least once, but yet we keep seeing weak ships like the Cain class in battle, and they have not been mothballed. So either there really was only one in existance, or the others simply didn't show up in FS2 since they wouldn't want to risk losing more of those special ships and by a supernova, and only necessary ships were put at risk. The Shivans only intended to destroy the star and not go on a full scale invasion. Why put the more special Lucifer class ships in the line of a supernova when they aren't needed to destroy the star and you can use the less special and no doubt more common ships, like the Ravanas and smaller vessels, which are sufficient, as distractions?
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on February 22, 2010, 08:11:52 pm
Not if the Lucifer is also resource intensive and undergunned for its size.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 22, 2010, 08:23:16 pm
Could you please point me to the part of canon that shows that the Shivans know what destroyed the Lucifer, or that they even know it was destroyed at all?

Silent Threat.

The GTVA is aware of the success of the mission to destroy the Lucifer. (They even reuse the FS1 end cutscene to show this, and you could still count 16 surviving GTA and PVN fighters in it.) There are significant Shivan forces left after the destruction of the Lucifer who are also probably aware of the battle and its outcome...or they're really stupid.

Depends on what the Shivan motivations are. If the Lucy is basically some sort of intelligence test (there was a B5 ep that dealt with a similar concept), designed to find out if the target is advanced enough to destroy her, or just advanced enough to be too dangerous to be allowed to continue living. Under that concept, they may say that it was a successful test.

Admittedly quite possible, but the situation we're dealing with is more along the lines of the episode with the Stribe.

Oh, yes. But does that mean it's important to the Shivans? Bottom line, from my POV, is that we have no clue at all at what scale the Shivans operate, or think on. You are assuming that a Lucifer would mean the same thing to them as an Orion would mean to the GTA. This is basically unknowable.

No such assumption is required; efficency is a basic goal of all living things. This is basically arguing that sentient species will knowingly sustain a bad ship/weapon/product in service when there is an alternative. I tend towards the assumption that the Shivans probably had nigh-unlimited resources too, but that's not terribly germane.

The assumption that's necessary to make would instead be at what level do the Shivans cease to have any sort of concious control over what they use. Considering individual Shivans themselves are apparently cybernetically enhanced, this would place the level at which they can conciously control such things below that of a destroyer. If the Lucifer remains in service, it is because something is preventing its being replaced.

@Nightmare: by your logic, they would have mothballed all Shivan ship classes that the Alliance has destroyed at least once, but yet we keep seeing weak ships like the Cain class in battle, and they have not been mothballed. So either there really was only one in existance, or the others simply didn't show up in FS2 since they wouldn't want to risk losing more of those special ships and by a supernova, and only necessary ships were put at risk. The Shivans only intended to destroy the star and not go on a full scale invasion. Why put the more special Lucifer class ships in the line of a supernova when they aren't needed to destroy the star and you can use the less special and no doubt more common ships, like the Ravanas and smaller vessels, which are sufficient, as distractions?

You're not reading my posts, so I'll try to summarize it again, though I doubt you'll read that either. It usually requires a degree of effort to destroy a Cain. You can't take it down by 20% hull and watch it do the rest itself. Similarly you can't pit sixteen GTVA fightercraft against forty Shivan plus the Cain and usually expect to win.

You can do that with the Lucifer because the environment in which it's typically going to be destroyed strips its escorts of their strongest defenses, leaving them vunerable, and taking out the Lucifer's reactors does not require inflicting major damage on the structure of the ship itself. We see a lot of Cains die, sure, but they die relatively harder.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 22, 2010, 08:37:36 pm
Yes, but I was referring to Cains being so easy to destroy with warship weapons, like beams, but even if the Lucifer is vulnerable, it is still harder. The GTVA will likely not sacrifice another node to destroy another Lucifer. I was just reminded of those reactors because you mentioned them and I didn't give them much thought, but hitting 5 reactors is still difficult with warships, and I think the Lucifer was lacking armament for the sole purpose of gameplay balance and making it possible for you and your wingmen to have a fighting chance. But now that you brought up the reactors, it is possible that they didn't bring in another Lucifer also because they didn't want the GTVA to blow another one up in subspace and planned to destory the nodes to T/V space with the supernova, but the Lucifer just doesn't seem like a good tool for what the Shivans were doing in FS2.
Title: Re: Shivan Super-Ships Shields?
Post by: IronBeer on February 22, 2010, 11:44:36 pm
@Max- The destruction of the node was an unintended and unforeseen consequence of the Lucifer's demise. Even if GTA command had known about the destabilizing effect a large explosion would have on subspace stability, they likely would have authorized the strike in the Sol subspace corridor anyways. It was either that, or lose Earth.  Tough decision, huh? [/sarcasm]

Further, the Bastion was originally intending to engage the Lucifer in subspace alongside the strike force, but the Lucy simply had too much of a head start for the Bastion to catch up. But, if we assume for a moment that the Bastion had made it into subspace alongside our wingmen, our destroyer could simply have pummeled the Lucifer into oblivion by staying out of her forward firing arc.

Regarding armament, (this may sound like a digression at first, but bear with me) have you ever gone up against the Gigas in Inferno (or any mod that features it)? If not, let me fill you in about an interesting design feature- its piss-poor point defenses compared to its godly fleet weapons, focused in the forward arc. Why would a 26-km long doomship not pack decent point defense weapons? Because it does not need them. Strike craft literally can not cause significant damage to such a monstrous ship. And here we have the parallel to the Lucifer. Her point defenses may not be that strong by FS1 standards, but that's because they do not need to be strong- her shield renders strike craft attacks in realspace futile, and her forward guns force capital ships to flee or be destroyed.

It is entirely possible that the Shivans did not anticipate an attack during subspace transit- the failure of large ship shielding under those circumstances could have convinced Shivan command (or whatever they go with) that the added cost and complexity of shields for capital vessels was not worthwhile if they could be bypassed.

Oh, and the supernova would not have destroyed any subspace nodes. Just everything in Capella.
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 23, 2010, 12:57:05 am
I really don't see any compelling evidence that the Lucifers were mothballed/retired.

I don't see any compelling evidence they weren't. I mean, really people. I can offer one solid fact (we don't see any) and a good, well-thought-out conjecture (cost-based failure) for the retirement, and nobody's tried to even remotely construct an argument for the other posistion. Possibly because without encountering any other Lucifers there's not a starting point, but still. :P

Not seeing one isn't proof of anything. There could be a million reasons why we don't see one. Maybe there wasn't one in the vicinity? Maybe they decided not to use it against us (why bother when they have 80 sathanases)?
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 23, 2010, 01:03:06 am
If the basic conclusion is that 16 fightercraft can take down a destroyer defended by 40, without doing much more than 20% damage to the destroyer...what conclusion are you assuming they'll draw?

Did you destroy the Eva with only a bunch of fightercraft? And the Ravana? And Liliths..and Cains?
Shivans lost a lot of ships to surgical strikes.

There is no logical reason to retire the Lucifer that I see. And apparently cost/benefit doesn't come into the shivan equation. They have 80 sathanases..(sathanii?). Obviously, building giant ships is not a problem for them.
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 23, 2010, 01:06:01 am
Could you please point me to the part of canon that shows that the Shivans know what destroyed the Lucifer, or that they even know it was destroyed at all?

Silent Threat.

The GTVA is aware of the success of the mission to destroy the Lucifer. (They even reuse the FS1 end cutscene to show this, and you could still count 16 surviving GTA and PVN fighters in it.) There are significant Shivan forces left after the destruction of the Lucifer who are also probably aware of the battle and its outcome...or they're really stupid.


Wasn't that force eventually destroyed/mopped up?
The shivans in FS2 came from the portal beyond GD. Did they have any contact with the local shivies?
Really, there is no reason to believe that the shivans know the Lucifer was destroyed.

Quote
No such assumption is required; efficency is a basic goal of all living things. This is basically arguing that sentient species will knowingly sustain a bad ship/weapon/product in service when there is an alternative. I tend towards the assumption that the Shivans probably had nigh-unlimited resources too, but that's not terribly germane.

*cough* Bradley*cough*
Title: Re: Shivan Super-Ships Shields?
Post by: Mongoose on February 23, 2010, 01:14:26 am
Plz to be not triple-posting.  Kthxbai.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 23, 2010, 06:17:34 pm
Not seeing one isn't proof of anything. There could be a million reasons why we don't see one. Maybe there wasn't one in the vicinity? Maybe they decided not to use it against us (why bother when they have 80 sathanases)?

One hard fact to me, and a well-founded conjecture on the possiblity that the Lucifer has demonstrated fatal design flaws.

No hard facts to you, and no conjecture.

Is this supposed to convince?

Did you destroy the Eva with only a bunch of fightercraft? And the Ravana? And Liliths..and Cains?
Shivans lost a lot of ships to surgical strikes.

16 fightercraft attacked the Eva.  She put up 20 fighters in her own defense. Everybody's going to have bad days; a numerical difference of only 20% losing can be put down to a lot of lesser causes that do not indicate general failure. A numerical difference of better than 100% losing can only be ascribed to massive flaws in design, deployment, or both. Now I didn't see anything wrong with the way the Shivans responded to the attack on the Lucifer. They deployed their fighters in a way that made sense to try and defend the ship. (Or are you going to say otherwise?) But the fighters weren't up to it and the Lucifer wasn't up to defending itself, and this was completely a result of the way the ship was designed.

So no. This argument is full of it.

There is no logical reason to retire the Lucifer that I see. And apparently cost/benefit doesn't come into the shivan equation. They have 80 sathanases..(sathanii?). Obviously, building giant ships is not a problem for them.

Stating that you can't see a logical reason isn't very impressive anymore Trash, considering your documented immunity to logic.

The part about them building giant ships being not a problem? Yeah that's actually an argument for me since it means replacing the Lucifer's not going to be a problem at all.


Wasn't that force eventually destroyed/mopped up?

Yes, but it didn't all die; we know there were Shivans still coming into Ross 128 and still leaving Ross 128 during late Silent Threat.

The shivans in FS2 came from the portal beyond GD. Did they have any contact with the local shivies?

That's actually a valid question. On the other hand, it's also a valid question that if they didn't, how do you know they have Lucifers at all?

Really, there is no reason to believe that the shivans know the Lucifer was destroyed.

As demonstrated above, bullcrap.


*cough* Bradley*cough*

I'm sure that would make sense in context.

Oh wait.

There's no context. And considering the source...
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 23, 2010, 08:40:47 pm
I recall the FS2 box saying 'after 32 years of not hearing from their scouting force' of something. Indicating that the Lucifer fleet was a scouting force. Is the box wrong?
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 23, 2010, 09:14:08 pm
Nice catch Max.  It says:
Quote from: FS2 Box
Your nemesis has arrived... and they are wondering what happened to their scouting party.

I don't think that exactly counts as canon, but I'm not the expert in those things.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 23, 2010, 09:29:33 pm
Well it has been almost 10 years since I seen the writing, and I haven't had the box since then. I was 17, almost 18, and it was October 2000 when I got FS1 and FS2 since at first I thought FS1 was a sequel to Descent 3, and thought so a little while after having both games and might have thought it took place in the distant future from Descent 3/Descent 3: Mercenary.

On a side note; what year is the story of Descent supposed to take place. It never says. I just heard the Material Defender say something like "I never thought they would have invented warp drives in the 21st century". So is it the 21st century? What year?

Back to my first statement:

Is there a place online where I can see all the writing that is on the box? I found the box in a place like wikipedia or somewhere else and it showed the writing on the back, but I didn't see it say even that. Strange.

Edit again: nevermind, I found a better view here: (http://img20.imageshack.us/img20/9933/freespace2.png)
Title: Re: Shivan Super-Ships Shields?
Post by: Timerlane on February 23, 2010, 10:10:53 pm
Nice catch Max.  It says:
Quote from: FS2 Box
Your nemesis has arrived... and they are wondering what happened to their scouting party.
Could possibly refer to the original Rakshasa and Maras destroyed by the Carthage and Dahshor, as suggested on the FSWiki (http://www.hard-light.net/wiki/index.php/FreeSpace_Trivia#Canon_inconsistencies:_Retail_FS2_box).

If we go with the idea that Capella was their goal the entire time, and the GTVA was just in the way(remember that the FS2 Shivans' first contact was the NTC Trinity, not the GTC Vigilant, and unlike the Vigilant, we don't know for sure who started that fight). The 'scouting party' may have destroyed the Vigilant, believing it to be reinforcements for the Trinity(as they have no reason to know them to be from two different factions of Terrans).
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 24, 2010, 12:08:14 am
Read the first paragraph. It says 'what you thought was the Great War'. The box is indicating that the Shivan forces in the Great War were nothing compared to in FS2. Sounds like you are over-analyzing. The size of the Lucifer fleet is a scouting party compared to the entire Shivan armada and any other larger forces aside from the Shivan fleet encountered in FS2. The Lucifer fleet really is nothing, and since the Shivans are so numerous and the Lucifer fleet was fairly small and probably smaller than the GTA/PVN fleet. It was also suggested in the tech description of FS1 that the Shivans could have arrived because they detected subspace activity in T/V space. So the Shivans would scout the area to make sure, obviously. I would also assume that the Lucifer fleet is connected with the rest of the Shivans since it seems unlikely that the Terrans and Vasudans would encounter the Shivans twice in a short span of 32 years purely by chance.

Perhaps long time scales seem short to the Shivans, so maybe that is why they took so long to wonder what happened to the Lucifer fleet. Maybe the reason the Shivans stopped coming in FS1 after the Lucifer fleet was destroyed was because the Lucifer fleet originated  from far away, maybe 40 or more systems away (many intersystem jumps required) from T/V space and only the Lucifer fleet left towards T/V space and went far out of communications range with the rest of the Shivan fleet. So the main fleet probably wouldn't know if the Lucifer fleet was destroyed since there would be too large of a distance gap of no Shivans in between both fleets (a distance gap of many systems and too many jump nodes for communications to reach the main Shivan fleet). Perhaps communications can travel through nodes, but not many nodes without the signal being refreshed since there would be no repeaters of some sort in this scenerio.
Title: Re: Shivan Super-Ships Shields?
Post by: Aardwolf on February 24, 2010, 12:21:41 am
DUDE. It's the text on the back of the box. It's nothing more than a glorified ad. YOU are over-analyzing.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 24, 2010, 12:30:19 am
Nobody actually believes the back of the box, because it came from the marketing department.
Title: Re: Shivan Super-Ships Shields?
Post by: Aardwolf on February 24, 2010, 12:39:41 am
because it came from the marketing department.

My point exactly.
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 24, 2010, 01:26:55 am
One hard fact to me, and a well-founded conjecture on the possiblity that the Lucifer has demonstrated fatal design flaws.

No hard facts to you, and no conjecture.

Is this supposed to convince?

Is this supposed to convince me?
You have stated one fact that is not indicative of ANYTHING. No direct corellation to your conclusion. Let me repeat that - not seeing a Lucifer proves NOTHING. Zilch. Nada. Zero.

And a fatal design flaw? Any sufficiently big explosion in subspace can apparently destabilize the node. That would mean each and every destroyer has a "fatal design flaw". What you describe isn't really a fatal design flaw.
It's like saying boats sinking if shot is a design flaw.



16 fightercraft attacked the Eva.  She put up 20 fighters in her own defense. Everybody's going to have bad days; a numerical difference of only 20% losing can be put down to a lot of lesser causes that do not indicate general failure. A numerical difference of better than 100% losing can only be ascribed to massive flaws in design, deployment, or both. Now I didn't see anything wrong with the way the Shivans responded to the attack on the Lucifer. They deployed their fighters in a way that made sense to try and defend the ship. (Or are you going to say otherwise?) But the fighters weren't up to it and the Lucifer wasn't up to defending itself, and this was completely a result of the way the ship was designed.

So no. This argument is full of it.


Now you're pulling things out of your a**. The Lucifer will launch X fighters and the EVA will launch X fighters. the number is dependant on how long you take to destroy them and the destroyer.
EVA can very well launch just as many fighters (if not more) than the Lucifer in the mission. Theoreticly, the Lucifer can carry more, but that's irrelevant ATM.
Was EVA up to defending itself? Practicely every ship in FS1 era has pitiful AF defenses. They rely on fighters to protect them. And the GTVA happens to have damn good pilots.
No...no gaping design flaw.


Stating that you can't see a logical reason isn't very impressive anymore Trash, considering your documented immunity to logic.

At least I know what logic is, in order to be immune to it. You...you just have vacuum between those tumors you call ears. And a destinct lack of forum etiquette, sine you stoop down to personal insults.
But mind you, I can and will respond in kind.


Quote
The part about them building giant ships being not a problem? Yeah that's actually an argument for me since it means replacing the Lucifer's not going to be a problem at all.

Earlier you were going about the cost of building a Lucifer, remember? And how since it costs much and has a flaw, it doesn't pay for the shivies to build more. And now you make a 180. Sorry, you fail again. Again, having more craft of type X doesn't necessarily mean you're gonna see all of them.
OR should we conclude that the GTVA only has 2 hecates and 8 Erynies? The vasdans have only 1 Hattie? The shivans didn't bring in all the other Sathanases until the very end of the conflict.

Face it man - you just have NO proof whatsoever.



Quote
I'm sure that would make sense in context.

Oh wait.

There's no context. And considering the source...

Never heard of a Bradly APC?
History is full of militaries supporting faulty hardware.
Title: Re: Shivan Super-Ships Shields?
Post by: S-99 on February 24, 2010, 01:48:24 am
But, you're right, AAA beams don't go through shields at all :lol:
:wtf:
ALL beams pierce shields by default, unless you flag them not to.
Yes i was being sarcastic. I'll make a note to use the better emoticon next time.
For all we know the shields weren't hard for them to maintain. This is all speculation.
I still think the shields on the lucifer were hard to maintain. TV forces couldn't shield anything bigger than a fighter. The fact that the shivans were able to doesn't mean that it was an elegance of design or efficiency. Given they have 5 reactors, while they got it done, that the whole system was an energy sucker requiring the extra batteries (and even more of an energy sucker to withstand all tv weapons of the time). And most likely separate shield generators for different quadrants all over the ship for full shielding (but the multiple shield generators is me speculating).

While the shivans pulled off a feat of technological miracle in the fs universe, it doesn't look like it was a beauty behind the method ideal. The fs universe still commands that the bigger the object you want to shield, the more equipment and power you'll need for it.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 24, 2010, 03:58:22 am
Is this supposed to convince me?

I know better than to try to convince you by now, Trash.

You have stated one fact that is not indicative of ANYTHING. No direct corellation to your conclusion. Let me repeat that - not seeing a Lucifer proves NOTHING. Zilch. Nada. Zero.

It's circumstantial, true, but it's still one more fact than you've got in your corner. It proves scarcity. But then I already said that, and you didn't read it the first time.

And a fatal design flaw? Any sufficiently big explosion in subspace can apparently destabilize the node. That would mean each and every destroyer has a "fatal design flaw". What you describe isn't really a fatal design flaw.
It's like saying boats sinking if shot is a design flaw.

Let me put this in simplest terms possible.

I don't care about the blowing up. I haven't talked about the blowing up in several posts because I don't really care about it.

I care about the fact the Lucifer deployed 40-odd fighters in its defense, against sixteen, and lost.

I care about the fact you can destroy a Lucifer only inflicting 20% hull damage.

The blowing up? That's just icing on an ass-shaped cake.

Now you're pulling things out of your a**. The Lucifer will launch X fighters and the EVA will launch X fighters. the number is dependant on how long you take to destroy them and the destroyer.

No, actually I'm going by having checked the missions. The horrible truth is I'm being generous to you. The Lucifer puts twenty in space to oppose you before you can ever reach it with Ursas. It could easily kick out more than forty if you let it.

You're also ignoring the fact the Eva, being significantly easier to just run up and blow the **** out of, rarely ever reaches twenty. Again, I'm being generous.

And once more, you can't dispute my point about the Lucifer's design being weak and flawed because it's possible to destroy it while inflicting very little actual damage.

EVA can very well launch just as many fighters (if not more) than the Lucifer in the mission. Theoreticly, the Lucifer can carry more, but that's irrelevant ATM.

But again, won't, because you can Leeroy it easily.

Was EVA up to defending itself? Practicely every ship in FS1 era has pitiful AF defenses. They rely on fighters to protect them.

Yes. It has better turret coverage. And it doesn't blow up if you knock out a few subsystems that constitute very little of its actual hull strength.

And the GTVA happens to have damn good pilots.

If you check the missions, you'd see that the average GTA/PVN pilot is actually not as good as his Shivan opposite number. They're one AI class lower, sometimes more. Keep demonstrating your ignorance, man.

At least I know what logic is, in order to be immune to it. You...you just have vacuum between those tumors you call ears. And a destinct lack of forum etiquette, sine you stoop down to personal insults.

That's not an insult, actually. It's insulting, I admit, and you have my apologies for what they're worth. But you demonstrably got kicked out of GD because you were unable and/or unwilling to conduct a logical discourse. I wanted to warn the people who don't frequent GD what they're seeing here. I'm certainly not doing it for your benefit.

But mind you, I can and will respond in kind.

Says the man who resorts to personal attacks first usually.

Earlier you were going about the cost of building a Lucifer, remember? And how since it costs much and has a flaw, it doesn't pay for the shivies to build more. And now you make a 180. Sorry, you fail again. Again, having more craft of type X doesn't necessarily mean you're gonna see all of them.

I don't care about raw cost. I care about comparative cost; that it took less to destroy the Lucifer, far less, then it did to build it.

Never heard of a Bradly APC?
History is full of militaries supporting faulty hardware.

The Brad? It's a good vehicle. Better than the LAV or Stryker in a lot of ways. Impervious to common RPGs for a start, also has integrated anti-tank capablity. If you want a mere people-bus, sure, a Stryker or some model of BTR is probably better, but if you're supposed fight as well, then...well maybe you'd want a BMP-3, but a Brad ain't a bad option.

So basically you're demonstrating your ignorance again.

Now there's plenty of cases of people pushing faulty hardware, it's true.

They're also almost always cases of not knowing the hardware is faulty.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 24, 2010, 04:29:57 am


I don't care about raw cost. I care about comparative cost; that it took less to destroy the Lucifer, far less, then it did to build it.
You're so full of crap, it cost more than several destroyers, a home planet, two space stations, and access to a home system to build did it?
I make roflz now.
Title: Re: Shivan Super-Ships Shields?
Post by: Lucika on February 24, 2010, 04:32:10 am
Wait, why is the Hammer of Light shown on the box?
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 24, 2010, 04:40:40 am
I know better than to try to convince you by now, Trash.

So you finally realized your arguments are crap. Good for you,


Quote
It's circumstantial, true, but it's still one more fact than you've got in your corner. It proves scarcity. But then I already said that, and you didn't read it the first time.

No, it doesn't prove scarcity.
I don't know what broken logic you're using, but no sane person could possibly claim that not seeing a lucy in FS2 proves they're scarce.



Quote
I care about the fact the Lucifer deployed 40-odd fighters in its defense, against sixteen, and lost.

I care about the fact you can destroy a Lucifer only inflicting 20% hull damage.

So? The GTVA deployed the best craft and pilots it had.
Don' you, as alpha 1, kill of dozens of fighter per mission? 16 vs. 40 are not bad odds for terrans, given how many shivan fighters die.

And yea...and ships with a reactor subsystem can be destroyed (if so scripted). Especially if you use weapons design specificy to destroy subsystems and not the hull.



Quote
No, actually I'm going by having checked the missions. The horrible truth is I'm being generous to you. The Lucifer puts twenty in space to oppose you before you can ever reach it with Ursas. It could easily kick out more than forty if you let it.

You're also ignoring the fact the Eva, being significantly easier to just run up and blow the **** out of, rarely ever reaches twenty. Again, I'm being generous.

And once more, you can't dispute my point about the Lucifer's design being weak and flawed because it's possible to destroy it while inflicting very little actual damage.

*YAWN*
Oh, but I can dispute your point.
No design is perfect. Every ship will have it's weak spots. Weapon magazines, reactors, engines, places where the armor is thinner, etc... You cannot make a ship wihtout weakness. It is realisticly impossible. You cna only make those weaknesses more difficult to exploit.
The Lucifer did a super job of hiding it's weaknesses.

There is only ONE way to exploit that weakness, and it requires making a surgical strike in a very limited time window, and the knowledge to track ships into subspace AND the knowledge of the weakness in the first place.




Quote
If you check the missions, you'd see that the average GTA/PVN pilot is actually not as good as his Shivan opposite number. They're one AI class lower, sometimes more. Keep demonstrating your ignorance, man.

FRED settings don't interest me. Nothing in the game or fluff suggests terran pilots are inferior.
shivans die in droves. Terran/vasudan piltos don't.

If you follow FRED, the Lucifer really is invulnerable, because it has the invulnerable flag.



Quote
That's not an insult, actually. It's insulting, I admit, and you have my apologies for what they're worth. But you demonstrably got kicked out of GD because you were unable and/or unwilling to conduct a logical discourse. I wanted to warn the people who don't frequent GD what they're seeing here. I'm certainly not doing it for your benefit.

I actually had a nice and production char with GB over PM's after I was kicked. You can ask her yourself - she will confirm it was an misunderstanding and an overreaction from a mods part.

Not that I don't see what you're trying to do here, mind you.
Trying to tear down my argument by attacking my character, trying to paint me as unreasonable, under the veil of "informing others".
Very cheap tactic, very transparent. Unfortunately, this isn't a popularity contest.


Quote
Says the man who resorts to personal attacks first usually.

HA! this is rich.
I dare you to actually find a instance where I resorted to insults first.
If you manage to even find one, I will be very much impressed.


Quote
I don't care about raw cost. I care about comparative cost; that it took less to destroy the Lucifer, far less, then it did to build it.

You should be asking yourself  "Did it justify it's cost?"
It single-handedly butchered the T-V alliance. It destroyed far more hardware and took far more lives then any other destroyer by far.
It more than justifies its' cost.



Quote
The Brad? It's a good vehicle. Better than the LAV or Stryker in a lot of ways. Impervious to common RPGs for a start, also has integrated anti-tank capablity. If you want a mere people-bus, sure, a Stryker or some model of BTR is probably better, but if you're supposed fight as well, then...well maybe you'd want a BMP-3, but a Brad ain't a bad option.

Do you even know how long it was in development and how terrible it was untill they fixed it?

In 1977 Congress ordered two new evaluations of the IFV program, one by the GAO and one by the Department of the Army, under General Pat Crizer. The GAO report was critical of the XM2's height, mobility, complexity, lack of clear doctrinal use, and lack of CBR protection. Based upon this criticism the OMB deleted M2/3 funding from the FY 79 budget.[4] In 1978 the Crizer report asserted that the basic design was consistent with doctrine and development of a IFV with superior characteristics would be costly and pose significant developmental risks,[4] An additional study, the IFV/CFV Special Study Group, evaluated whether an improved version of the M113 could be used instead of the M2/3 IFV. Their conclusion was that extensive redesign would be necessary for even marginal improvements in M113 derivatives.[4] In October 1978 Congress reauthorized procurement funds.
Title: Re: Shivan Super-Ships Shields?
Post by: General Battuta on February 24, 2010, 06:25:15 am
I'm a guy, damn it! Rian shared my account with me back before she got her own, which probably produced this whole misunderstanding. But I have been male for a good while now.
Title: Re: Shivan Super-Ships Shields?
Post by: Klaustrophobia on February 24, 2010, 07:39:06 am
But I have been male for a good while now.

 :wtf: :eek2:
Title: Re: Shivan Super-Ships Shields?
Post by: Dilmah G on February 24, 2010, 07:51:42 am
Yeah, it's kinda like getting your head around Calculus.
Title: Re: Shivan Super-Ships Shields?
Post by: TrashMan on February 24, 2010, 08:25:02 am
I'm a guy, damn it! Rian shared my account with me back before she got her own, which probably produced this whole misunderstanding. But I have been male for a good while now.

Wooops :o :sigh:
Sorry about that.

Oddly enough, I know that, but for some reason when I was typing my head pushed "female" forward.
Rian left an impact...
Title: Re: Shivan Super-Ships Shields?
Post by: Aardwolf on February 24, 2010, 09:14:39 am
I don't care about raw cost. I care about comparative cost; that it took less to destroy the Lucifer, far less, then it did to build it.
You're so full of crap, it cost more than several destroyers, a home planet, two space stations, and access to a home system to build did it?

Cost to destroy the Lucifer != cost to repair damage caused by / value of stuff destroyed by the Lucifer inflicted before she was destroyed.

Cost to destroy the Lucifer = some damage to the Bastion as it tried to catch up with her, some fighters and bombers (depending how skillful the player is), and some Harbingers.

I make roflz now.

I say "Derp" now.
Title: Re: Shivan Super-Ships Shields?
Post by: BengalTiger on February 24, 2010, 11:48:24 am
Quote
No such assumption is required; efficency is a basic goal of all living things. This is basically arguing that sentient species will knowingly sustain a bad ship/weapon/product in service when there is an alternative. I tend towards the assumption that the Shivans probably had nigh-unlimited resources too, but that's not terribly germane.

Well, the M26 Pershing could have been available much earlier, but tank vs tank battles were viewed as "unsound and unnecessary" (Gen. Lesley McNair).
The Me-262 could have been available much earlier, but it never lived up to be the "Schnellbomber" Hitler wanted it to be.
Both the US knew the Pershing was superior to the Sherman and the Germans knew the Messerschmitt was superior to any other existing fighter.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 24, 2010, 12:55:49 pm
I don't care about raw cost. I care about comparative cost; that it took less to destroy the Lucifer, far less, then it did to build it.
You're so full of crap, it cost more than several destroyers, a home planet, two space stations, and access to a home system to build did it?

Cost to destroy the Lucifer != cost to repair damage caused by / value of stuff destroyed by the Lucifer inflicted before she was destroyed.

Cost to destroy the Lucifer = some damage to the Bastion as it tried to catch up with her, some fighters and bombers (depending how skillful the player is), and some Harbingers.

I make roflz now.

I say "Derp" now.
The logical fallacy of research/build time being required to find counters to new weaponry not being included make your brain burn :P
I still haven't put any effort into this debate :P
Although I probably would have started by now if Trashman hadn't stepped in with some semblance of sanity, instead of; "duhr I has idea that I completely made up and now has to find 'facts' to fit it."
Title: Re: Shivan Super-Ships Shields?
Post by: Klaustrophobia on February 24, 2010, 01:29:11 pm
this debate is getting retardedly involved.  let's not loose sight of the fact this is a VIDEO GAME.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 24, 2010, 04:06:05 pm
Perhaps the reason 16 fighters could beat 40 Shivans fighters was because Shivans have lighter armor and the Terrans were better armed, but if you play What If, the final mission is very hard.
Title: Re: Shivan Super-Ships Shields?
Post by: QuantumDelta on February 24, 2010, 04:26:18 pm
High_Max, what is actually wrong with your head?
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 24, 2010, 04:29:05 pm
Just curiosity and a desire for info, which I wouldn't consider wrong. I'm not even the one going off about what gender he is like some people in this topic are, so if anyone has anything wrong in their head, then they do. Maybe that link can put an end to the speculation.

Edit: Allow me to add that it is not truly an invasion of privacy since he has the choice to make his email address on HLP public and same goes for any facebook info, and I know he is smart enough to adjust privacy settings. This indicates that if he did mind if people seeing and knowing his email address and seeing limited info on facebook, then he would have simply made his email address hidden on HLP and his profile impossible to find through the facebook search engine. So obviously he doesn't mind much, or at least shouldn't mind.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 24, 2010, 05:14:54 pm
It's still considered bad form to post other members' personal information in a public forum... :nervous:

That said:  NGTM-1R, if you can find a single scenario outside the incredibly brief window that relies more on luck to destroy the Lucifer shown in canon, using the means available at the time, to destroy the Lucifer, you might have a case for design flaw (maybe).

As it so happens, the criteria for destroying the Lucifer are so incredibly detailed as to be nearly impossible to replicate without the advance knowledge the GTA/PVE discover during the campaign.  By the logic you are attempting to use, any ship you could destroy by rubber banding the fire button has a massive design flaw, and by all rights, should have been retired due to the comparative cost-ineffectiveness.  However, we still see Demons in the FS2 campaign.

EDIT:  Could we get a mod (or Max) to delete that link?  I don't think it really belongs here. :nervous:
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 24, 2010, 05:22:10 pm
I deleted it.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 24, 2010, 05:35:29 pm
You're so full of crap, it cost more than several destroyers, a home planet, two space stations, and access to a home system to build did it?
I make roflz now.

Am I?

I mean, you're the one who's assuming that the Lucifer's comparative cost is cumulative. It doesn't matter what it did before; none of those engagements had any outcome on its final destruction. Only one did. That's the only one that matters. Similarly, you're assuming that research cost is not cumulative when in fact, you would need to assign research cost bundled out over the complete production runs of new ships and weapons at the time the Lucifer was destroyed, thereby rendering it neglible for the purposes of this discussion. The Ursa may have been built for specifically this battle, but these were not the only Ursas around nor was it the only battle Ursas fought in.

So you finally realized your arguments are crap. Good for you,

No, I know, and can cite many many threads where it's been proved, that you're unable to admit fault.

No, it doesn't prove scarcity.

Articulate why the existence of no canonical Lucifers in FS2 does not prove their scarcity.

So? The GTVA deployed the best craft and pilots it had.
Don' you, as alpha 1, kill of dozens of fighter per mission? 16 vs. 40 are not bad odds for terrans, given how many shivan fighters die.

So you're going to again, reach outside, and pretend the player did everything when by default and by the FS1 end cutscene...he did no such thing. All 16 survived. All of them flew their default ships. The player clearly cannot have accomplished everything if what is by FS2 historical record shows otherwise.

Also, why do keep referring to the GTA/PVN strike force as GTVA? That's years in the future still. I mean, there's a whole other sequence of missions (Silent Threat) before that happens. (Keep proving your ignorance man.)

And yea...and ships with a reactor subsystem can be destroyed (if so scripted). Especially if you use weapons design specificy to destroy subsystems and not the hull.

But this is the only case in canon where it happened. It's the only time canonically where it matters.



*YAWN*

See, I'm actually trying to show you a modicum of respect, though I know it's futile, because I'm treating this like a serious argument.

Even though you're not.

Oh, but I can dispute your point.

Well, yeah, but it ain't gonna help just saying that.

No design is perfect. Every ship will have it's weak spots. Weapon magazines, reactors, engines, places where the armor is thinner, etc... You cannot make a ship wihtout weakness. It is realisticly impossible. You cna only make those weaknesses more difficult to exploit.

Of those, FS ships have...

One. The engines. Destruction of which renders the ship unable to manuver, but is useless for rendering it unable to fight. All other commentary you're offering here is useless, even the reactors. Destruction of reactors on every other ship that has them in the games does absolutely nothing in any canonical mission.

The Lucifer did a super job of hiding it's weaknesses.

Doesn't matter. Still had them, they're still worse than other ships. You even just admitted the design is weak and badly flawed!

There is only ONE way to exploit that weakness, and it requires making a surgical strike in a very limited time window, and the knowledge to track ships into subspace AND the knowledge of the weakness in the first place.

15 minutes is not a limited time window. This is the age of the instantanous subspace drive.

FRED settings don't interest me.

And yea...and ships with a reactor subsystem can be destroyed (if so scripted). Especially if you use weapons design specificy to destroy subsystems and not the hull.

Do you try to accomplish this kind of thing?

If you follow FRED, the Lucifer really is invulnerable, because it has the invulnerable flag.

Until "Good Luck", which we are discussing. What's your point?

I actually had a nice and production char with GB over PM's after I was kicked. You can ask her yourself - she will confirm it was an misunderstanding and an overreaction from a mods part.

Which is why you still no longer post in GD.

At all.

Not that I don't see what you're trying to do here, mind you.
Trying to tear down my argument by attacking my character, trying to paint me as unreasonable, under the veil of "informing others".

No, you really don't see it. Trash, I could go back to your "BATTLESHIPZ R SUPERIORZ" thread and point out how that ended, or how you later switched to "CARRIERZ R SUPERIORZ" and pretended you'd never argued otherwise, or I could point to the many discussions in GD where someone said "guys give up it's Trash", or the fact Karajorma used to make you dig ever-deeper holes for yourself for fun. Do you really want me to go there? Because if you do, I gladly will.

You have a history of flawed argumentation. This is incontrovertible fact. Anyone who's watching this argument will probably want to know it.

In fact, just to set the thing up, let's post one example where Trash admits he is immune to logic. "You can only prove it to me if I want you to." (http://www.hard-light.net/forums/index.php?topic=60709.msg1203930#msg1203930)

Very cheap tactic, very transparent. Unfortunately, this isn't a popularity contest.

No. It's not. And I'm not remotely interested in at as such. You, however, are. Why else do you continue to pander to the crowd with stuff like "*YAWN*"?

HA! this is rich.
I dare you to actually find a instance where I resorted to insults first.
If you manage to even find one, I will be very much impressed.

As ordered. (http://www.hard-light.net/forums/index.php?topic=62618.msg1239942#msg1239942)
See also. (http://www.hard-light.net/forums/index.php/topic,62462.msg1234038.html#msg1234038)

You are truly a benevolent man, with your seriously-worded "go kill yourself"s. Now I didn't intend to bring this up; again, not a popularity contest.

But you did ask.

Do you even know how long it was in development and how terrible it was untill they fixed it?

Do you even know that doesn't matter, since we were arguing that militaries don't knowingly sustain a bad thing in service and you're saying that's exactly what happened; they didn't sustain a bad thing in service? Hell, you even prove it twice by saying that Congress realized the M113 wasn't going to be enough.

Also yes I read that bit, and the GAO report lists problems that would have occurred with any attempt to bring a new weapon with new capablities into service. Of course it doesn't yet have a doctrinal role, it's completely new and it does things nobody making doctrine has ever had something do before.

NGTM-1R, if you can find a single scenario outside the incredibly brief window that relies more on luck to destroy the Lucifer shown in canon, using the means available at the time, to destroy the Lucifer, you might have a case for design flaw (maybe).

As it so happens, the criteria for destroying the Lucifer are so incredibly detailed as to be nearly impossible to replicate without the advance knowledge the GTA/PVE discover during the campaign.  By the logic you are attempting to use, any ship you could destroy by rubber banding the fire button has a massive design flaw, and by all rights, should have been retired due to the comparative cost-ineffectiveness.  However, we still see Demons in the FS2 campaign.

Some of this has already been discussed in this post or others. We do not have a small time window; we have instant subspace travel. We do not have an impossible set of circumstances; if the Ancients could do it so can others. There is no such thing as a one-time event. Anything that happens once, can happen more than once. A thing repeated will occur a third time. And finally, we have the issue that in the one, the only place where the Lucifer could realistically be attacked, its own defenses in both hull-based guns and fighters are woefully inadequate to defend it. The fighters are so inadequate only in the one place where they'd be called upon to defend a Lucifer.

The only real defense a Lucifer actually has against interception in subspace is an unpredictable route. That is the only possible defense the Shivans themselves can employ. Everything else? They can only pray, if they do pray. Prayer is not a defense.
Title: Re: Shivan Super-Ships Shields?
Post by: Scotty on February 24, 2010, 05:40:23 pm
Quote
We do not have a small time window; we have instant subspace travel.

This is either ignoring or misunderstanding the issue.  There is a small timeframe with which to engage[/u] the Lucifer.  IIRC, the final mission has something like a 15 minute time limit on it.  I know I lost more than once becase it reached the end of the subspace tunnel before I blew the last reactor.

Quote
The fighters are so inadequate only in the one place where they'd be called upon to defend a Lucifer.

When the verdict on a design flaw is a short falling in another section of the fleet, the point becomes rather moot.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 24, 2010, 05:50:00 pm
This is either ignoring or misunderstanding the issue.  There is a small timeframe with which to engage[/u] the Lucifer.  IIRC, the final mission has something like a 15 minute time limit on it.  I know I lost more than once becase it reached the end of the subspace tunnel before I blew the last reactor.

Actually, there wasn't a 15 minute limit on it in FS1, but that opens a whole can of crazy worms so we're not going there.

Instead, I have to point out that the fact FS2 exists means this didn't happen.

When the verdict on a design flaw is a short falling in another section of the fleet, the point becomes rather moot.

The battle is being fought where it is because that's the only place a battle with the Lucifer will ever be fought; the Lucifer itself is the reason they must fight in subspace without their shields. It has nothing to do with the design of the fighters. If you build a ship that will only ever be fought in a place where its escorts can't handle it, then the fault lies on that ship, not on the escorts.
Title: Re: Shivan Super-Ships Shields?
Post by: SpardaSon21 on February 24, 2010, 05:59:18 pm
The Lucifer was a highly effective vessel against its intended targets of the GTA and PVN, far more effective than the first Sathanas was against the GTVA.  The Terrans and Vasudans were only able to destroy the Lucifer through sheer luck.  If they hadn't found the Ancient data that allowed them to track it through subspace, the Lucifer would have been able to eliminate all of Terran-Vasudan space.  I can understand why the GTVA wouldn't face another Lucifer because it would be very cost-inefficient for the Shivans because the GTVA has beam cannons which can ignore its shields.  However, against a foe that has no subspace tracking capability and no beam cannons, the Lucifer-class of superdestroyers would be an extremely devastating weapon simply because no weapon that foe has can hurt it.
Title: Re: Shivan Super-Ships Shields?
Post by: NGTM-1R on February 24, 2010, 06:04:53 pm
The Lucifer was a highly effective vessel against its intended targets of the GTA and PVN, far more effective than the first Sathanas was against the GTVA.  The Terrans and Vasudans were only able to destroy the Lucifer through sheer luck.  If they hadn't found the Ancient data that allowed them to track it through subspace, the Lucifer would have been able to eliminate all of Terran-Vasudan space.  I can understand why the GTVA wouldn't face another Lucifer because it would be very cost-inefficient for the Shivans because the GTVA has beam cannons which can ignore its shields.  However, against a foe that has no subspace tracking capability and no beam cannons, the Lucifer-class of superdestroyers would be an extremely devastating weapon simply because no weapon that foe has can hurt it.

Trashman is hereby exempted from articulating an argument about why scarcity proves nothing, Sparda did it better.
Title: Re: Shivan Super-Ships Shields?
Post by: High Max on February 24, 2010, 06:11:08 pm
Most races wouldn't last long enough to find a way to destroy the Lucifer before it and whatever other ships wiped them out. This indicates that the Ancient civilization were much larger than the T/V since that gave them time to find a weakness. It also says that their civilization was much larger in the tech room. It was either pure chance or destiny that the T/V were able to find the records to destroy the Lucifer, let alone in such a short amount of time (only about a 1 month war). It almost sounds lke destiny since the chances were so so small and they cut it so close.

Also, I can't help but feel that the lack of Lucifer armament and agression of the turrets was only like that to give the 'player' a fighting chance (balance). Who says it is because of story too? Also, you have Alpha 1, which is controled not by AI, but by a real mind, which makes it possible to beat. In that sense, Alpha 1 would be the best and most highly skilled individual in the Alliance, if you counted his skill and brains as being the best as part of the story, but story wise, he is nothing more than a great pilot and commander of a squad with limited access to classified info (things are always classified beyond your level of clearance, even late in the campaign when you visit beyond Knosses 2).

Edit: Sparta posted as I was typing mine.
Title: Re: Shivan Super-Ships Shields?
Post by: karajorma on February 24, 2010, 07:36:36 pm
Guys, seriously, calm down. Or I'll have to start handing out bans and monkeys.