Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: MatthTheGeek on May 11, 2010, 02:55:19 pm
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Ash's voice actor was soooo awesomesauce. That's for these kinds of things that I don't play translated games anymore, only original versions. French voice-acting in games and films sucks. As well as the actual translations by the way. When I think people get paid for that...
Original voice-acting rocks.
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I never liked him very much, largely due to his inability to correctly parse 'Gamma Three-Niner'.
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Judge a person by three words?
Well, then again, we only know him by about a paragraph's worth of text. :P
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He was out of breath! He was so nervous that he had to breathe between words, instead of between sentences.
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Yeah... that scene is absolutely fantastic. Hands down my favorite.
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He was out of breath! He was so nervous that he had to breathe between words, instead of between sentences.
He was likely in shock and hyperventilating, all while being amped up on adrenaline. From the sounds of it he was a rookie. Either that or he saw the SD Lucifer and just lost it. ;7
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Or, the voice actor fumbled the line. His emphasis is kind of weird, like he thinks 'Terran Patrol' is an entity, and 'Wing Gamma' is a sub-entity, and then 'three-niner' is something else. If he were just stumbling or hyperventilating he should have at least clumped 'Terran patrol wing' together.'
Flubbed.
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Awwww hating on Ash, Batty? Really?
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But... but... Lt. Ash is awesome!
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. (http://www.youtube.com/watch?v=NJ-xcgBL1mY)
Or, the voice actor fumbled the line. His emphasis is kind of weird, like he thinks 'Terran Patrol' is an entity, and 'Wing Gamma' is a sub-entity, and then 'three-niner' is something else. If he were just stumbling or hyperventilating he should have at least clumped 'Terran patrol wing' together.'
Flubbed.
First off, "Wing Gamma" could be seen as a sub-entity of "Terran Patrol". There's a Terran patrol in the area with several wings of fighters- his emphasis in that context makes sense. The (longer) pause between "Wing Gamma" and "Three-niner" could be explained as Lt. Ash trying to catch his breath. Also, saying "Terran patrol wing Gamma" as one large clump doesn't flow as well as "Terran patrol, wing Gamma", especially in the heat of battle.
Second, what we're faced with here is a question of VA error vs. character error.
If it's character error, it's probably because the guy's a complete mess after seeing his entire squadron, a Vasudan squadron, and probably a few cruisers utterly trashed by crazy death-black ships that can't be harmed even if he could hit them through all their lateral-thruster dodging and weaving. I'd mess up a few sentences too.
If it's VA error, it obviously can't be explained by lack of time to think about things or mental condition, but it can be explained by the lack of innate familiarity with the FS universe. I'm not talking about "a 'wing' is so-and-so", I mean, the character (Lt. Ash) has been reporting to superior officers since his induction into the GTVA. There's probably a set standard for exactly how to report exactly which unit he is, and the sequence "Terran patrol wing Gamma three-niner" is not it. Try saying that with no pauses. It just sounds clumsy. But what would you use? We could probably come up with something concise that sounds good, but then again we've all been modding FS for years, and some of us are in the military. For the VA, this was just some role set in a sci-fi universe, and he was going into it without that much experience with the GTA.
Finally, I must disagree with disliking Ash's VA for one flub that may or may not be intentional, and that may or may not even be that grievous an error. The entire intro cutscene creates an atmosphere of suspense and terror, and Lt. Ash's character adds a lot to that. You might disagree, but I think the emoting especially during his interaction with Riviera Station is very well done.
Disliking the VA's entire performance because of it would be like disliking BP as a whole because Sam's VA seemed too 'hammy'. Sure, people can disagree with some of the emoting but overall, Bei's performance as a VA and BP's construction as a FS mod are both very well done, and letting one detail ruin it is a severe case of nitpicking IMO.
btw, I wanna see teh prety grafix... is CB_shiversubkilla near done yet?
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[Terran Patrol Wing] , [Gamma Three Niner] ? Terran Patrol Wing G-39? :doubt: Thoughts?
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That was clearly the intended parse, yes.
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I think it was him catching breath because he does the same thing with about the same pause a few more times immediately after the three-niner part.
Also seriously? Not liking a voice actor because of one phrase? That is one of the silliest reasons to hate anything I've ever heard on this forum.
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It was enough to damage my enjoyment of the scene. The voice actor's job is to play the role in a way that enhances the scene. For this particular viewer, he did not succeed.
That is one of the silliest reasons to hate anything I've ever heard on this forum.
It's always good to hear from an authority on the topic.
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[Terran Patrol Wing] , [Gamma Three Niner] ? Terran Patrol Wing G-39? :doubt: Thoughts?
Why is it * obviously * intended to be parsed this way? This way makes much less sense than the way it was said:
[Terran Patrol] From SOL system as opposed to a patrol from somewhere else - i.e. Epsilon Patrol, etc. - OR - Terran as opposed to Vasudan (Less likely as the GTA is all humans)
[Wing Gamma] As opposed to Wings Alpha or Beta.
[Three Niner] Some sort of squadron position or task force designator, I would assume. (I bet there are MANY Wing Gammas out there. . .)
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Or, the voice actor fumbled the line. His emphasis is kind of weird, like he thinks 'Terran Patrol' is an entity, and 'Wing Gamma' is a sub-entity, and then 'three-niner' is something else. If he were just stumbling or hyperventilating he should have at least clumped 'Terran patrol wing' together.'
Flubbed.
AND I DON'T LIKE THE ACCENTS OF ALL THE FS2 VOICE ACTORS THEY SUCK
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You should be more grateful. They're still thousand miles better that the crappy voice translations we have to suffer from, the French people of us :p
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tbh i think the inconsistent delivery adds to the moment. as discussed Ash has just watched 1-3 of presumably his closest squad mates perish after being ambushed while already engaged in a dogfight. the ambushers are in unknown ships which they cant track on sensors, are primarily red and black which are fairly deep psychological triggers which imply bad/evil/death, armed with powerful weapons and are seemingly indestructible. the character barely makes it away from the initial encounter as is obvious from the state of his ship, possibly more out of luck than skill, his copilot is dead/unconscious, he is on his own and until he makes contact with Riviera so has no sounding board for his fears, all he can do is dwell on them, magnifying his fear, scared out of his wits, his natural instinctive panic reaction is battling hard with his military training.
when he makes contact with Riviera it is with a coms operator that might as well be a drone for all the imagination they use who just initiates standard protocol without considering the information the pilot is trying to relay which is confused, panicked and total nonsense according to what GTA government says ie there are only us and the vasudans out there. with that in mind you cant fault the coms person.
meanwhile Ash flipping between military officer and scared ****less human depending on which of his emotional responses is more in control tries to relay the necessary information to identify himself clearly and avoid getting shot at as a suspected enemy combatant and pass on the threat he suspects is following him all while getting more exasperated at the coms officers refusal to listen to him and divert from standard operating procedure in recovering heavily damaged fighter with a pilot who has bottled it.
given all that had to be conveyed in that scene i think both the VA and the cut scene rendering was top class especially given the age it was done in
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tbh i think the inconsistent delivery adds to the moment. as discussed Ash has just watched 1-3 of presumably his closest squad mates perish after being ambushed while already engaged in a dogfight. the ambushers are in unknown ships which they cant track on sensors, are primarily red and black which are fairly deep psychological triggers which imply bad/evil/death, armed with powerful weapons and are seemingly indestructible. the character barely makes it away from the initial encounter as is obvious from the state of his ship, possibly more out of luck than skill, his copilot is dead/unconscious, he is on his own and until he makes contact with Riviera so has no sounding board for his fears, all he can do is dwell on them, magnifying his fear, scared out of his wits, his natural instinctive panic reaction is battling hard with his military training.
when he makes contact with Riviera it is with a coms operator that might as well be a drone for all the imagination they use who just initiates standard protocol without considering the information the pilot is trying to relay which is confused, panicked and total nonsense according to what GTA government says ie there are only us and the vasudans out there. with that in mind you cant fault the coms person.
meanwhile Ash flipping between military officer and scared ****less human depending on which of his emotional responses is more in control tries to relay the necessary information to identify himself clearly and avoid getting shot at as a suspected enemy combatant and pass on the threat he suspects is following him all while getting more exasperated at the coms officers refusal to listen to him and divert from standard operating procedure in recovering heavily damaged fighter with a pilot who has bottled it.
given all that had to be conveyed in that scene i think both the VA and the cut scene rendering was top class especially given the age it was done in
:yes2:
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Lt. Ash was cool. And tragic. Good cutscene.
Also, unless someone's going to "upgrade" Lt. Ash, this does not belong to FSU, but rather to GFD, so moved.
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I felt the voice actor for Lt. Ash did a really good job. If I put myself in his shoes, and his ship, and the original situation he was in, I believe I would have sounded similar.
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Lt. Ash was cool. And tragic.
And he has been avenged. Many, many times.
Rest easy, Lt. Ash.
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Lt. Ash was cool. And tragic.
And he has been avenged. Many, many times.
Rest easy, Lt. Ash.
(http://www.core.org.cn/NR/rdonlyres/054C2026-0717-43B5-BA8D-7332309CBD98/0/chp_salute.jpg)
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he still makes me giggle
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For ****'s sake, Lt. Ash's last five minutes of life are living proof that FS1's cutscenes epic-pwn FS2's cutscenes.
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For ****'s sake, Lt. Ash's last five minutes of life are living proof that FS1's cutscenes epic-pwn FS2's cutscenes.
No. They are a living proof that FS1's atmosphere epic-pwn FS2's atmosphere. ;)
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For ****'s sake, Lt. Ash's last five minutes of life are living proof that FS1's cutscenes epic-pwn FS2's cutscenes.
No. They are a living proof that FS1's atmosphere epic-pwn FS2's atmosphere. ;)
Maybe it was the fact that I played FS1 at a younger age, but I've always felt that FS1 was simply more intense than its successor.
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For ****'s sake, Lt. Ash's last five minutes of life are living proof that FS1's cutscenes epic-pwn FS2's cutscenes.
No. They are a living proof that FS1's atmosphere epic-pwn FS2's atmosphere. ;)
Maybe it was the fact that I played FS1 at a younger age, but I've always felt that FS1 was simply more intense than its successor.
I think it was the plot and the art surrounding it.
FS1 was much... darker. FS2 was more realistic and militarish, but until very late in the game, I always felt the GTVA had some level of control upon the events. While in FS1, the GTA and the PVN were in a desperate fight for survival against a much more powerful enemy.
Well, back on topic again, I always prefer original versions or at least Mexican dubs of anything.
I've always felt Mexican VA are waaaaay superior than any other Spanish VA. That holds true for game VA and for series dubs. They have this amazing ability* to pull it off in a way that feels accent-neutral, universal, and emotive at the same time.
VA from Spain sucks in my experience (specially in anime). For example, the Spanish version of Age of Empires II felt... awkward.
Argentinean VA sucks too. It feels out of place in anything not produced here. We have so many different accents and dialects in the different regions of the country, and they are all... hmmm... I think "inescapable" is the right word. It doesn't helps that I'm so used to my own region accent and dialect that hearing someone from Buenos Aires speaking in a movie or game feels... odd. :shaking:
*: Which one is correct?: Hability or Ability?
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FS1's cutscenes and atmosphere were a juvenile, paper-thin homage to b-grade space opera and alien invasion movies, utterly trite and predictable. The villains were given the usual fifteen minutes of invincibility, then gradually downgraded into stumbling bugs ripe for the usual last-minute defeat.
FS2 finally made the Terrans and Vasudans feel like something more than cardboard props and the Shivans like a real menace. And its cutscenes actually had narrative integrity and artistic merit!
I think most people who prefer FS1 simply like it because they played it first and anchored on it. When I've gotten a chance to really grill people who like FS1, it usually comes down to liking it better because it's simpler.
I suppose it's the same reason some people prefer A New Hope to The Empire Strikes Back. FS2 was definitely Empire.
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FS1's cutscenes and atmosphere were a juvenile, paper-thin homage to b-grade space opera and alien invasion movies, utterly trite and predictable. The villains were given the usual fifteen minutes of invincibility, then gradually downgraded into stumbling bugs ripe for the usual last-minute defeat.
FS2 finally made the Terrans and Vasudans feel like something more than cardboard props and the Shivans like a real menace. And its cutscenes actually had narrative integrity and artistic merit!
I think most people who prefer FS1 simply like it because they played it first and anchored on it. When I've gotten a chance to really grill people who like FS1, it usually comes down to liking it better because it's simpler.
Exactly! Because there's nothing cliché and predictable in the idea of a fascist dictator mobilizing a nation into a war only as a smokescreen for other, more obscure purposes.
Oh, wait...
:lol:
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wut
did not understand
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wut
did not understand
Bosch is a cliche too. Freespace is full of them.
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Tropes are not cliches.
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Or rather, tropes are not bad.
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VA from Spain sucks in my experience (specially in anime). For example, the Spanish version of Age of Empires II felt... awkward.
AMEN, that's why I NEVER EVER get any games subbed in Spanish.
Argentinean VA sucks too. It feels out of place in anything not produced here. We have so many different accents and dialects in the different regions of the country, and they are all... hmmm... I think "inescapable" is the right word. It doesn't helps that I'm so used to my own region accent and dialect that hearing someone from Buenos Aires speaking in a movie or game feels... odd. :shaking:
I'm from Buenos Aires so I don't have that problem :D , it's true we've got lot's of different accents.. but I bet all countries tend to have different accents at some degree.
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Just watched the cut scene again, loved it.
And for the record, that pause between Gamma and Three-Niner is him taking a breath, you can hear it, it's obvious.
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Tropes are not cliches.
Oh! So there was a difference. Sorry, Wikipedia stated that they were synonyms.
Link: http://en.wikipedia.org/wiki/Trope_%28literature%29 (http://en.wikipedia.org/wiki/Trope_%28literature%29)
In modern usage, "trope" often means "a common or overused theme or device: cliché."
Or rather, tropes are not bad.
Who said they were? But the same rule that applies to FS1 should apply to FS2.
Argentinean VA sucks too. It feels out of place in anything not produced here. We have so many different accents and dialects in the different regions of the country, and they are all... hmmm... I think "inescapable" is the right word. It doesn't helps that I'm so used to my own region accent and dialect that hearing someone from Buenos Aires speaking in a movie or game feels... odd. :shaking:
I'm from Buenos Aires so I don't have that problem :D , it's true we've got lot's of different accents.. but I bet all countries tend to have different accents at some degree.
I'm from Cordoba city, so it's shocking to me. :p
And yes, I do have that funny accent everybody laughs at. :lol:
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Or rather, tropes are not bad.
Who said they were? But the same rule that applies to FS1 should apply to FS2.
Considering I said that in support of your comment, the vitriol here is misdirected.
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Or rather, tropes are not bad.
Who said they were? But the same rule that applies to FS1 should apply to FS2.
Considering I said that in support of your comment, the vitriol here is misdirected.
I had absolutely no intentions of sounding harsh, and I sincerely and wholeheartedly apologize if I offended you in any way.
Remember, I'm not an English speaker. I never received any formal training for this.
:(
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I'm from Cordoba city, so it's shocking to me. :p
Cordoba? what a surprise :yes:
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I'm from Cordoba city, so it's shocking to me. :p
Cordoba? what a surprise :yes:
Where's Cordova? :nervous:
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Lacking nostalgia goggles, I only played FS1 (port but who cares, its the same deal), ST and FS2 like a year and a half ago. FS2 easily blows FS1 out of the water in a lot of ways imho
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Lacking nostalgia goggles, I only played FS1 (port but who cares, its the same deal), ST and FS2 like a year and a half ago. FS2 easily blows FS1 out of the water in a lot of ways imho
Agreed.
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Agreed on that count, however, the FS1 command briefings had a bit more of a mil sci-fi feel to them.
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Agreed on that count, however, the FS1 command briefings had a bit more of a mil sci-fi feel to them.
In the sense that mil sci-fi tends to be terribly written, sure.
In the sense that it tends to be believable, hell naaaaw.
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Well, they were written like real briefings. FS2's were alright, but they lacked the format of FS1's.
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Terran intelligence has detected unusual activity in the Vasudan cargo depot at Antares. You are to destroy all hostiles in the area. When the area is clear, our salvage crews will pick up the cargo for analysis. Do not destroy any cargo.
The contents of the cargo containers is not known. Due to the unusual activity, GTA intelligence suspects they have military value.
You will be flying this mission with Epsilon wing from the 3rd squadron. Delta wing will be available for reinforcements if necessary. If you get into trouble, don't hesitate to call them in.
Reconnaissance missions have determined that there are typically two wings of Vasudan fighters guarding the depot. The fighters are your primary concern.
Recon has also determined that this depot is heavily used. Taking control of it will seriously impede Vasudan attacks from this system in the future.
It is likely that there will be freighters in the area transporting cargo. All Vasudan vessels must be destroyed! None must escape as they will surely bring reinforcements.
Once you have secured the area, the GTC Orff will arrive and maintain watch over the outpost. Good luck, pilot. GTA command out.
That's how the military writes briefings?
I guess military life is supposed to be deadly dull.
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Actually, I suspect a real briefing would have a little less info than that. I was given a tour of RAAF Base Pearce with my cadet squadron about 2 years ago now, we passed one of the briefing rooms that was being used by No. 79 Squadron at the time and from recollection, the squadron commander was clicking through slides on a powerpoint with about 2-3 dotpoints each. He spoke a bit of course, but it wasn't much more than clarifying the dotpoints.
I guess military life is supposed to be deadly dull.
Um.
I hate to tell you Battuta, but the military isn't one huge narrative. ;)
briefing (plural briefings)
1. A short and concise summary of a situation.
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I guess military life is supposed to be deadly dull.
It certainly isn't supposed to be interesting. If it is, Bad Things are happening.
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That's how the military writes briefings?
I guess military life is supposed to be deadly dull.
Could you please stop bashing FS1? This is getting tiresome.
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I guess military life is supposed to be deadly.
Fix'd.
:p
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Which is exactly why you don't want some cock of a briefing officer beating around the bloody bush trying to turn the damn thing into a story. :D
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Ha. Here's interesting for you:
UNITED STATES MARINE CORPS
MARINE AVIATION LOGISTICS SQUADRON ##
## MARINE AIRCRAFT WING, MARFORRES, FMF USMCR
****** ANG BASE
city, STATE ZIP-####
HOURS
S-3
# MONTH 10
From: Commanding Officer
To: Distribution List
Subj: LETTER OF INSTRUCTION (LOI) FOR MARINE AVIATION LOGISTICS
SQUADRON ## ANNUAL TRAINING (AT) EXERCISE FISCAL YEAR
2010
Ref: (1) MCT 4.1.1 Aviation Supply Operations
(2) MCT 4.1.1.7 Aviation Ordnance Support
(3) MCT 4.2.1.2 Aviation Intermediate Maintenance
Enc: (1) Gear List
(2) MALS-## Personnel Roster
(3) MALS-## Phone Roster
1. Purpose. The purpose of this LOI is to provide information and guidance for planning and execution of the MALS-## AT 2010, from ## *** 2010 to ## *** 2010 at MALS-##, MCAS, Camp ******, STATE.
2. Information. The enclosures apply. This LOI is a framework for AT 2010 and all information within the context of the enclosures shall be disseminated down to the individual Marine.
3. Situation
a. General. MALS-## maintains aviation logistics mission readiness ISO MAG-## Operations and augmentation of forward deployed units to OEF. In order to meet subject readiness requirements, this AT will allow for MOS related “On the Job Training” (OJT) and annual training standards to be attained by the individual Marine.
b. Applicable Mission Essential Tasks List (METLS). Department OIC’s and SNCOIC’s will manage compliance to Marine Corps Task Lists, METL’s. METL compliance Tiger Team will be lead by WO Name.
(1)MCT 4.1.1 Conduct Aviation Supply Operations per Reference 1.
(2)MCT 4.1.1.7 Conduct Aviation Ordnance Support per Reference 2.
(3)MCT 4.2.1.2 Conduct Aviation Intermediate Maintenance as per Enclosure 3.
4. Mission. Aviation Logistics Squadron ## will conduct the movement plan to and from Marine Corps Base Camp ******, STATE, and various forward sites as defined in table 1 below, ISO Enhanced ********** and *********** 2010. MALS-## will conduct distributive operations from the locations in Table 1.
ACTIVITY
LOCATION
PERSONNEL
MALS ## AT
MALS ##, MCB ********, STATE
120
MAIN BODY **********
HWAD
##
# CH-46's ************ MWCT
MWTC *********, STATE
#
TACC
***********, STATE
2
********* MARLOG
********** AFB
0
***** MARLOG
****, Miramar
2
ID SUPPLY PERS FOR VMGR
**** AFB
1
Table 1
5. Execution
a. Commanding Officer’s Intent
(1) Purpose. It is my intent to meet all intermediate level aviation supply and maintenance support taskings from MAG-## ISO Enhanced *********** and *********** 2010. ********** and ********* will be the primary focus for AT during the month of *** for all MAG-## units. MALS-## will coordinate with participating squadrons/sites to ensure all MALS Marines are effectively utilized as needed ISO these operations based on specific certifications, qualifications, licenses, or skill sets. The priorities for our Annual Training are listed here:
1.Support of ***********/***********.
2.Train & Evaluate our unit to meet wartime missions with specified METLs
3.Enhanced MOS training and exposure
4.MCMAP training
5.AirSPEED training
(2) Method. MALS-## will employ distributive operations between all sites and accountability will be held by the site OIC’s and SNCOIC’s. The MALS HQ will be located at Marine Base Camp ********. MALS-## will assign one SMCR and one AD Marine to define and execute a method for measuring and evaluating MALS-##’s compliance to METL Standards.
(3) End state. Complete successful short duration Intermediate level aviation supply and maintenance activities in support of *********, ********* 2010, and full attainment of METL’s readiness. Return all Marines safely to ********* ANGB. Publish After Action Report addressing effectiveness in meeting training objectives.
b. Concept of Operations. To meet CO, MAG-## primary support philosophy directing MALS-## to deploy and manage a robust supply parts pack-up at each location, with minimal direct maintenance support in the field. Supply nodes will be located across AOR to enable reach back to an established MALS where the main body will be located. Distributive operations will be conducted between the sites listed in Table 1 above.
c. Plan of Action. Outbound evolution: All personnel show up on ## MONTH - Under 50 mile show time will be HOURS as this is the first day of AT. For Marines traveling over 50 miles this is their travel day and they have until HOURS to get here. Group Personnel Flights will depart the site on ## MONTH 2010. Return evolution: Personnel will return on the ## MONTH with a proposed land time of HOURS. Under 50 mile will have a final formation and be released to go home. Over 50 mile will spend the night and ## MONTH will be their travel day home. If you have any questions or concerns please advise S-3. Summary follows:
# MONTH Wed: Advanced party, WO name, MSgt name, LCpl name, and LCpl name, depart ****** ANG Base for MCAS Camp ******, STATE via commercial air carrier (flight #/times TBD). The advanced party will handle logistics needs to include a walk through of billeting and isolated work spaces, linen, ensure chow facilities are prepared for unit arrival, pick up rental vehicles, and make liaison with MALS-##.
## MONTH Sat: Marines who reside less than 50 miles from base will report to ********* ANG base at HOURS. Following formation S-1 will distribute orders/travel claims on building ### hangar deck.
Marines residing over 50 miles from base will report to Stewart ANG base NLT HOURS hours.
******* ***** Detachment Marines, under direction of CWO5 name, will depart NLT HOURS hours for movement to ******** ANG base via POV and billeted overnight in building ###.
## MONTH Sun: All hands, in appropriate civilian attire, will report at #### hangar deck building, stage gear, receive hot meal and one box meal. HOURS S-1 distributes remaining orders/travel claims.HOURS prep to board AC.
Charter aircraft will depart SWF (TBD, HOURS requested) for ********* Airport (civilian attire). # hour flight time. # of stops unknown.
Upon arrival in ************ Marines will board # buses contracted through *********** ********** ****** ********* (****). Baggage will be loaded onto box truck. Selected Marines will pick-up # vans at ****** rental counter at airport. All Marines will move to Camp *********; approx # hour travel time.
Upon arrival at Camp *******, E-5 and below will be billeted (location TBD), staff and officers billeted at *****’s/*******. After room assignments completed/gear staged Marines will eat evening meal at chow hall (TBD). Following meal Marines will report to in-brief (time/loc TBD). Following in-brief Marines shall report to PMO, with their CAC card and a copy of their orders, for flight line access.
## MONTH Wed: Staff/officer dinner *******’s restaurant ******** at HOURS. (MSgt name to coordinate)
## MONTH Thu: Morning OJT, HOURS squadron picnic/CO fun run? (loc TBD, MSgt name to coordinate). Liberty secured HOURS
## MONTH Fri: morning meal @ chow hall, muster, depart Camp ******* for ******* airport (time TBD). S-1 personnel will receive travel claims upon arrival.
## MONTH Fri: Once admin requirements are completed those Marines residing within 50 miles will be dismissed. Marines residing more than 50 miles from ****** ANB and ********* Detachment Marines will billet overnight at ********.
## MONTH Sat: HOURS Muster at building ###, dismissal.
The dining facility operating hours are as follows:
Monday thru Friday Saturday and Sunday/Holidays
Breakfast HOURS – HOURS Brunch HOURS - HOURS
Lunch HOURS – HOURS Dinner HOURS - HOURS
Dinner HOURS - HOURS
Per Diem meal Cost
Breakfast $ 2.30
Lunch $ 4.25
Dinner $ 4.25
Weekends & Holidays
Brunch $ 3.85 Dinner $ 5.20
d. Tasks
(1) MALS S-1
a)Prepare section personnel to execute audits on all
Provide employer notification letters, and orders preparation NLT # MONTH 2010 for all members listed enclosure (5).
b)record books, follow-up on all travel claims and pay issues. (absolutely – All audits and career retention issues will be completed before Marines travel.)
c)Provide for in-progress payment of Reserve members
d)for AT. (admin will run partial payments Wed MONTH ##, Wed MONTH ## and a final payment on MONTH ##.)
e)Provide adequate staffing for in processing and out-processing of all Reserve members for AT. (All admin Marines to include the Reserve MALS Marines will be available to support and execute)
f)Coordinate with ************ Detachment administration sections on orders and travel planning requirements. (*********** MALS Marines do not belong to this unit or RUC. They are not AdCon and accountability is Operations as they are OpCon.)
g)Ensure personnel authorized rental vehicles are assigned rental vehicle authorization expense for entire AT evolution. (Absolutely it needs to be pointed out on each individual AT request and signed by the CO of MALS ##.)
h)Ensure proper compilation and submission of personnel numbers, award submissions, and fitness reports. (Fitness Reports for enlisted are a SgtMaj function. It has not been an admin function for years. All submissions via MOL. RS and MRO track. All promotions are administrative in nature and will be handled by the ConAd. Awards are submitted by the units and routed through the (UAA) Unit Awards Administrator).
i)Ensure recall and transportation issues for emergency leave situations in STATE are known to all Marines and remain behind personnel. (MAG-## Personnel Officer/Chief will assist with coordinating retrograde of personnel in a legitimate emergency leave status). (If a Marine needs to travel in an emergency status it will either go through the Red Cross or the chain of command. The Marine will purchase a ticket on their own dime OR request for Navy Marine Corps relief. We can however provide the CO and SgtMaj with a recall roster.)
j)Ensure recall and emergency notification information is current for each Marine. (All Marines are required to maintain current address and NOK info at all times. They are to update in MOL themselves. Each SMCR Marine will conduct an audit and will verify then.)
k)Ensure travel claims are completed. (Travel claims will be completed on the front end of the AT. Each Marine will verify their orders are correct and sign a travel claim before departing the area. This will take place immediately after the formation on ## MONTH and ## MONTH.)
(2) MALS S-3
a)Perform Marine Crops Planning Process and Rapid Response Planning Process while overseeing the production and dissemination of operational planning documents for all phases of AT 2010 including production and dissemination of daily plan of the day.
b)Finalize in-brief with MALS-## Operations Officer, Maj name, NLT # MONTH 2010.
c)Coordinate and supervise the annual training requirements of personnel and submission of unit training records for unit diary entry. Ensure Marines are aware of safety requirements while conducting P.T. on board Camp ********, STATE.
d)Provide guidance for reporting personnel and all movements during the deployment, re-deployment and post deployment phases.
e)Provide overview and tracking of all changes to the unit TEEP. Maintain controls directed by the MAG S-3 as appropriate. Any changes to the TEEP budget and line PID’s to be approved by the executive officer.
f)Update POA&M throughout each phase to ensure accuracy of timelines, events and staff responsibilities.
g)Collect and consolidate AAR comments and provide
final document to MAG S-3 NLT # MONTH, 2010.
h)S-3 coordinates out brief with MALS-## Command
Element on Thursday ## MONTH 2010, time is TBD.
(3) MALS S-4
a)Supply
T1: Provide standard combat load for personnel supporting ********* # MONTH HOURS-HOURS. BPT provide select items for personnel supporting ****** AT.
T2: Deploy (1) Government Purchase Credit Card holder in support of general supply administration during the conduct of Annual Training.
T3: Coordinate with Squadron Staff to validate data to ensure Training Exercise Employment Plan (TEEP) requirements are developed and submitted in a timely manner. Note: exercise support funding requirements include, but are not limited to external board and lodging cost, rental vehicles, Transportation of Personnel and Equipment related expenses (TOT/TOP).
T4: Validate costs NLT # MONTH 2010.
POC: S-4 Fiscal Chief, SSgt name, NLT # MONTH 2010.
b)Billeting
T1: Provide government quarters for personnel during the conduct of Annual Training Dates ##-## MONTH 2010.
T2: Provide government quarters for ## personnel augmenting from NASJRB ***********, STATE ## - ## MONTH 2010.
c)Messing
T1: Coordinate and publish an Annual Training meal plan in accordance with execution timeline. Coordinate with Area ## dining facility.
d)Transportation
T1: Coordinate strategic air lift Transportation of Personnel (TOP) for a maximum ### pax movement from ********** Base to MCB Camp ***********. Provide itinerary and regular updates to MALS S-3 outlining each leg of movement, mode of transportation and points of contact.
T2: Coordinate commercial vehicle transportation (#) ## passenger vans and buses as required to support movement throughout the conduct of Annual Training.
T3: Liaison with MCB Camp ********** base Motor Transport department to coordinate government vehicle support for personnel baggage trucks and daily movement between training and billeting areas. The use of permanently assigned ## passenger buses is preferred.
T4: Provide valid bus license roster to MALS S-3.
T3: Establish and facilitate bus schedule throughout the conduct of Annual Training.
T4: Establish a Motor Transportation Pool to supervise the use and compliance with base regulations of all assigned vehicles throughout the conduct of Annual Training.
e)Medical
T1: Deploy (1) Corpsman for ground training support during the conduct of the Annual Training Dates.
(4) Squadron GySgt
a) Finalize AT Personnel roster and report changes
to S-3 immediately.
b) Ensure accountability of Marines throughout the
training period. Forward the morning report to
the Executive Officer daily.
c) A duty is required 24/7. Develop and publish a duty roster. Ensure personnel standing duty are thoroughly familiar with contact phone numbers and reporting procedures.
d) Coordinate with the Sergeant Major on disseminating the sequence of events.
(5) Sergeant Major
a) Ensure overall coordination of personnel between staff sections and MALS department SNCOIC’s. Verify personnel requirements for attending an annual training evolution against MCTFS EAS dates for all Reserve members.
b) Coordinate with the MALS-## Sergeant Major for squadron duty requirements prior to deployment. Any duty schedule requirements will be posted for MALS-## personnel by the first training day of the AT.
(6) Aviation Supply Officer
a) Provide daily accountability report of supply personnel to Operations.
b) Execute liaison with the host unit Aviation Supply Officer to determine where MALS-## expertise can be best utilizes.
c) Schedule and conduct supply training to maximize MOS training and qualifications.
d) Ensure ALIMS NCOIC coordinates with MALS-## ALIMS NCOIC to ensure home site laptop computers will function properly on Camp Pendleton network.
(7) Aviation Maintenance Officer
a) Provide daily accountability report of
Maintenance personnel to Operations.
b) Execute liaison with the host unit Aviation Maintenance Officer to determine where MALS-## expertise can be best utilized.
c) Schedule and conduct maintenance training to maximize MOS training and qualifications.
(8) Executive Officer
a) Ensure proper planning remains consistent within all staff sections throughout pre-deployment, and re-deployment phases for the MALS-## AT.
b) Advise the CO on all critical shortfalls and update status during each of the phases.
c) Coordinate with the Personnel Officer for any awards which may be given as part of the AT. Ensure timeliness of submission, board recommendations and final approval takes place. Ensure all originators have Improved Awards Processing System (IAPS) accounts.
(6) Coordinating Instructions
(a)The overall classification of this AT will be Unclassified.
(b)Marines will be authorized to rent vehicles. They will not be used during work day due to parking at flight line.
(c)All personnel will acquire flight line access as needed.
(d)Marines will report to shops each morning for muster.
(e)Medical services provided by Area ## Medical/HM1 *****.
(f)Detachment OICs and SNCOICs will thoroughly familiarize themselves with the contents of this LOI and the enclosures contained within.
(g)Orders assignment/issues, transportation, chow subsistence, billeting procedures, reporting instructions, recall and emergency notification procedures, out-processing and after-action items are addressed and known by all personnel within each detachment.
(h)Any funding related issues not covered under instructions or by the TEEP for local administration purposes will be immediately addressed with the appropriate staff section or directed to the MALS-## Operations Officer or SNCOIC. This is important in ensuring that funds are properly allocated and appropriated correctly.
(i)Each Division SNCOIC is responsible for coordinating personnel issues with MSgt name and the squadron GySgt NLT HOURS on # MONTH 2010 concerning add-ons and drops or alternate AT dates for their individual Marines. Department OICs will be informed of any pending issues and adjudications concerning individual Marines. All changes to the AT roster will be forwarded to the Sergeant Major, Executive Officer and Commanding Officer for final disposition.
(j)Department OICs are responsible for providing written after-action comments and recommendations to Operation NLT HOURS on ## MONTH, 2010 and in accordance with the organizational structure defined in Table 2.
Table 2
(7). Command and Signal. The Commanding Officer will designate events Officer and Staff Non-Commissioned officer responsibilities. All serious incident reporting SIRs are to be communicated through the chain of command immediately and as time permits. Command relationships between sites follow and daily SITREPS will be provided from site OIC’s to CO (primary) and S-3 (alternate)
(1) The Executive Officer will coordinate all staff
responsibilities and be accountable to the Commanding Officer for the preparation, conduct and final results for AT events, personnel issues and SIR procedures.
(2) The Operations Officer will coordinate all events throughout each phase of the AT and ensure ORM and unit-training standards are met.
(3) All Marines will have, in their possession, their MALS–## work center, MALS-## SDO, and Division OIC and SNCOIC cell phone numbers for reporting emergencies or problems.
(4) MALS-## POC is Maj name, cell (###) ###-####.
(5) PMO POC is SSgt name (###) ###-####.
(6) Daily reporting of personnel and other situations requiring notification to higher headquarters.
(a) Morning reports and daily sitreps to be called in to MALS-## S-3 during normal working hours.
(b) Any and all emergencies will be reported to
the duty immediately. Serious incident reports or flash reports submissions will be coordinated thru MALS-##.
(8). Point of contact. The points of contact for (AT) 2010 are Maj. name at (###)-###-####, Maj. name at (###)###-####, and MSgt name at (###) ###-####
J. Schaefer
Copy To: MAG-##, CO
MAG-## Det *, site CO
MALS-## Staff sections
********* Detachment, OIC, SNCOIC
MALS-##, S-3
S-3 Files
Enclosure 1:
Gear List for AT10 – MALS-##
(Marines must utilize 1 sea bag)
Military Gear
Hygiene Gear
Gear Description
Qty
Gear Description
Woodland Utilities
2
Soap
Boots
Shampoo/Conditioner
Safety (if applicable)
1
Shaving Cream/Razor
Desert Tan
1
Wash Cloth
Woodland Covers
1
Towel
Black Socks
5 pair
Laundry Bag
Boot Blousing Bands
2 pair
Shower Shoes
Belt
1
Toothbrush/Toothpaste
Green Undershirts
5
Underwear
5
Misc.
Rank Insignia
1
Description
PT Gear ( Civilian PT allowed off duty at gym.)
Lock for Sea bag
Green Shorts
2
Sun Glasses (not worn in formations)
White Socks
2
Cell Phone Charger
Running Sneakers
1 pair
Ensure you have enough money with
you and/or debit/credit cards
Pay will be direct deposited as usual
Reflective belt (can be purchased
during AT)
1
Mouthpiece (for MCMAP training)
1
"Appropriate" Civilian Attire
Clothing Description
Camel Back (optional)
Trousers/Shorts
Collared Shirt
Belt
Shoes/Sneakers
Bathing Suit
Watch
Civilian PT gear
*Appropriate civilian clothing only. No clothing that is torn, ripped, soiled, or that contains obscene gestures or profanity.
*Prohibited Items – Weapons of any type, including guns, knives, explosives, and flammables.
*Marines are allowed one small carry on item- lap-top computer, back pack etc.
Enclosure 2:
******** Weapon Army Depot:
LNAME
FNAME
MI
RANK
<list of names deleted>
*********** Training Center, ******** STATE:
LNAME
FNAME
MI
RANK
<deleted>
******** Control Center (**CC), ********** STATE:
LNAME
FNAME
MI
RANK
<deleted>
MALS-##, MCB Camp ********* STATE:
LNAME
FNAME
MI
RANK
<deleted>
*** Air Force Base:
LNAME
FNAME
MI
RANK
<deleted>
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That's how the military writes briefings?
I guess military life is supposed to be deadly dull.
Could you please stop bashing FS1? This is getting tiresome.
NO
Ironically my disregard for that game was essentially shaped by listening to you and Hades. You've created a monster you're powerless to stop!
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jr2: Ah, the feared joining instruction, we meet again.
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That's how the military writes briefings?
I guess military life is supposed to be deadly dull.
Could you please stop bashing FS1? This is getting tiresome.
NO
Ironically my disregard for that game was essentially shaped by listening to you and Hades. You've created a monster you're powerless to stop!
Look, seriously, bashing FS1 is nothing more than being antagonistic for no reason. If you take such an issue about people bashing FS2 then at least have the courtesy to refrain from bashing FS1.
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So, I'm curious here. What's the difference between expressing my opinion that FS1 is a comparatively shoddy piece of work and bashing FS1?
I don't know if you can call it 'antagonistic for no reason' when the topic came up and I expressed my opinion on it.
Bear in mind, mate, in the scheme of things it's just a comparison between two high-quality games. It's not particularly worth getting anxious over.
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So, I'm curious here. What's the difference between expressing my opinion that FS1 is a comparatively shoddy piece of work and bashing FS1?
Well your comment earlier about the briefings was nigh on trolling.
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Well, keep in mind that FS1 ran on a 640x480 screen size only. Each stage had to be short, otherwise there will be too much text for the box to accomodate, despite the presence of that scrollbar.
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So, I'm curious here. What's the difference between expressing my opinion that FS1 is a comparatively shoddy piece of work and bashing FS1?
There is no difference. It's called "Trolling".
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So, I'm curious here. What's the difference between expressing my opinion that FS1 is a comparatively shoddy piece of work and bashing FS1?
There is no difference. It's called "Trolling".
Trolling is intentionally bringing up a topic in order to inflame opinions, cause anger, and generally wreak havoc.
This topic came up in the course of a multi-hundred-page-thread. Someone else brought it up, not me.
You're going to have to work pretty hard to define that as trolling.
Seems to me like your definition of trolling is 'expressing an opinion I don't much like'. Let's just drop the topic and move on.
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Expressing an opinion in a way that is intentionally inflammatory, now that's trolling. Trolling isn't necessarily bringing up the topic, in this case I'd say it's injecting comments you knew were likely to cause offense into a perfectly reasonable discussion.
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Expressing an opinion in a way that is intentionally inflammatory, now that's trolling. Trolling isn't necessarily bringing up the topic, in this case I'd say it's injecting comments you knew were likely to cause offense into a perfectly reasonable discussion.
The fact that the opinion is inflammatory doesn't inherently make it less valid. The aim is not to cause offense, it's to express an opinion.
This is a masturbatory meta-discussion, and as far as I can tell, the point is that you don't like it and you want it to stooooop.
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No, the point is that your inability to respect other people's opinions and dismissing or ridiculing them as if they're not even worth considering is going a stretch too far.
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Back to topic, anyone?
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Consider this a strong suggestion to cool this conversation down a notch. Take it to PMs or IRC if you like, but keep the near-flames out of here.
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No, the point is that your inability to respect other people's opinions and dismissing or ridiculing them as if they're not even worth considering is going a stretch too far.
If they weren't worth considering I wouldn't consider them.
As it is, I'm considering them. The fact that you don't like the outcome puts the proverbial ball in your park.
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Second Mongoose's request, and recommend you two drop the topic... For now at least.
Back to topic, anyone?
Count me in, mate. :yes:
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I wonder if the guy who did Lt. Ash's voice did any other voice roles for FS1.
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I haven't heard McCarthy in a while, but methinks the two *could* have been played by the same VA.
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There's nothing much wrong about his over-dramatic voice, but it makes more sense if the pilot was like a newbie, who isn't used to fighting, so he's panicking the hell out of himself.
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Well, his callsign would place him about Gamma 3, wouldn't it? I mean, for all we know, he probably is.
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Well, his callsign would place him about Gamma 3, wouldn't it? I mean, for all we know, he probably is.
But he's still a Lieutenant, somewhere near the rank of Cordova or even Christopher Pike (*cough* sorry, Snipes). Look at how confident they speak, in briefings? And can you imagine them screaming like Lt. Ash?
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Well, his callsign would place him about Gamma 3, wouldn't it? I mean, for all we know, he probably is.
But he's still a Lieutenant, somewhere near the rank of Cordova or even Christopher Pike (*cough* sorry, Snipes). Look at how confident they speak, in briefings? And can you imagine them screaming like Lt. Ash?
Well, that would make for a good reason that he is still Gamma 3 wouldn't it? He has been promoted but still is not in control of himself, so he doesn't get a wing.
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Well, his callsign would place him about Gamma 3, wouldn't it? I mean, for all we know, he probably is.
But he's still a Lieutenant, somewhere near the rank of Cordova or even Christopher Pike (*cough* sorry, Snipes). Look at how confident they speak, in briefings? And can you imagine them screaming like Lt. Ash?
If they were the buggers involved in first contact with the shivans, then... yeah, actually, I could. Let's see, Black and red ships that you (realistically) could barely see, you can't target, when you hit them your weapons do nothing, oh and they just wiped the floor with your wing, and the Vasudan ships you were skirmishing with, with indecent ease.
Yeah, I think they'd be pretty terrified too.
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It'd be the equivalent of being ambushed by destroyers as fast as you are with nothing but AAAf beams in FS2 terms for all they could do against them.
I'd be pretty flipping terrified.
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Well, his callsign would place him about Gamma 3, wouldn't it? I mean, for all we know, he probably is.
I don't think that means anything. Alpha 1 was of a lesser rank than Alpha 2 in the first mission of FS1, and Alpha 1 in FS2 was just a grunt until much later in the game.
There's nothing much wrong about his over-dramatic voice, but it makes more sense if the pilot was like a newbie, who isn't used to fighting, so he's panicking the hell out of himself.
It'd be too natural for a newbie pilot to be scared, but to scare off a trained soldier would need more effort. Ash being scared out of his mind says a lot more about the Shivans more than a scared rookie.
That said, aren't lieutenants a pretty low rank, anyway? For Air Forces FreeSpace ranking.
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I don't think V gave much thought to Ash's rank. If you wanted to convey the idea of a scared veteran, you might as well put a Leviathan in that will be vaporized in a more spectacular manner than the Taurus in Out of the Dark, Into the Night.
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That said, aren't lieutenants a pretty low rank, anyway? For Air Forces FreeSpace ranking.
Lieutenants in a naval force are roughly equivalent to Captains in the Army. Think company sized unit CO.
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Yeah, but pilots are always officers, which is why you start as an ensign before becoming a lieutenant, however you are still a pilot so you pretty much have no authority in the chain of command.
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Right out of OCS, all army officers start as 2nd Lieutenants. That's equivalent to Ensign in the navy. 1st Lieutenant is equivalent to Lieutenant (j.g.), which Ash could have been. He's still fairly junior, even if he's a Lieutenant (Lieutenant s.g. is just called "Lieutenant" everywhere). At the rate ships go down in FS, I'd say he has two years combat experience, tops. That's little enough time for a monumental change in the status quo in such a short time to seriously mess with someone. Hell, it'd mess with anyone.
Plus, his entire wing and a Vasudan patrol, at least were destroyed in a very short time, and his own copilot was killed during the fighting. That's not going to help. At all.
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Lieutenant Loukakis was a squadron leader.
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Wait ... Lt. Ash was designated three-niner, wasn't he? In game terms, does this make him Gamma 39? :eek2:
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probably the 9th flight to carry the gamma 3 designation in Ross 128 for the day or hes the a part of the 9th gamma flight of the day
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Yeah, but pilots are always officers, which is why you start as an ensign before becoming a lieutenant, however you are still a pilot so you pretty much have no authority in the chain of command.
It's not a matter of lack of authority, as an officer, you're required to act like one, after all.
You'll find pilots in squadrons have plenty of secondary duties (someone's gotta be in charge of loading mission data onto the aircraft, social activity, morale, updating checklists), since they're officers, and are expected to show secondary leadership qualities whilst on duty. And if you're under fire, and you're the officer with a bunch of enlisted blokes guess whose in charge of organizing a defence?
-> Most people think it's a case of "Here are your wings, and here is your commission." In reality, you have to prove you're officer material, and in the RAAF, for instance, your officer qualities are almost more important than your ability to fly, and plenty of good pilots aren't recommended or don't get offers for a pilot slot because they're not team players or good leaders.
I don't think V gave much thought to Ash's rank.
Agreed. Who knows, maybe they chose Lieutenant because they thought the layperson might not know what an 'Ensign' is?
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Agreed. Who knows, maybe they chose Lieutenant because they thought the layperson might not know what an 'Ensign' is?
It's general knowledge that ensigns are low-ranked military personnel. (Unless it's sarcasm?)
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Not for some people I know. :D
But anyway, it's anyone's guess.
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Agreed. Who knows, maybe they chose Lieutenant because they thought the layperson might not know what an 'Ensign' is?
It's general knowledge that ensigns are low-ranked military personnel. (Unless it's sarcasm?)
I first learned of the rank of Ensign from Star Trek and I doubt the average person has such a deep knowledge of sci-fi as I do
*mostly joking*