Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: Athos on March 18, 2014, 01:04:53 am

Title: FS2 Open and NVIDIA Shadowplay [Solved, sort of]
Post by: Athos on March 18, 2014, 01:04:53 am
Okay, I searched for Shadowplay in the forums, and all it finds is references to a mission in the Derelict mod.  I'm guessing this question hasn't been asked yet.

I think I've answered it on my own, but I wanted to mention it in case anyone else ever wonders why Shadowplay won't start recording while playing FS2 Open, despite working in other games, including retail FS2 (which is why I thought posting this in the support forum was appropriate).

Shadowplay currently supports only DirectX, and not OpenGL.  So, if you run FS2 Open in OpenGL, you're out of luck as far as Shadowplay is concerned.  You'll need to record with something else that does support OpenGL.

That said, anyone have any recommendations for alternatives?  I tried Bandicam, since it also supports encoding video on the fly with the GPU, but the software limits your recording time and watermarks your recordings unless you pay.  No thanks.

Alternately, is there a way to get FS2 Open to run in DirectX?  I know OpenGL is superior, but it'd be nice for the sake of making a video, at least.  I'm using 3.7 Final and I don't even see an option to switch to DX, either in Launcher 5.5g or wxLauncher 0.9.4b.  Do I need to run a different FS2 Open version or launcher version?  (Or both?)

Thanks in advance!
Title: Re: FS2 Open and NVIDIA Shadowplay [Solved, sort of]
Post by: The E on March 18, 2014, 01:25:43 am
Fraps is an eternal favourite (although it too requires a license to do more than basic stuff).

As for switching to DirectX, you can't. We removed the DX renderer several years ago, since noone was around to maintain it properly. The last version to support it was 3.6.9, I think, and you really really should not use that.
Title: Re: FS2 Open and NVIDIA Shadowplay [Solved, sort of]
Post by: Fury on March 18, 2014, 09:01:10 am
That said, anyone have any recommendations for alternatives?
Google found two aside of what were already mentioned.
http://exkode.com/dxtory-features-en.html
http://www.d3dgear.com/ (shareware)
Title: Re: FS2 Open and NVIDIA Shadowplay [Solved, sort of]
Post by: Lykurgos88 on March 18, 2014, 12:20:49 pm
I would also recommend FRAPS, although it costs a little money. It's simple and it works  :yes:
Title: Re: FS2 Open and NVIDIA Shadowplay [Solved, sort of]
Post by: Mongoose on March 18, 2014, 01:03:21 pm
The XFire client at least used to support game recording as well, though I haven't used it in a long time myself, so I don't know what its status is.
Title: Re: FS2 Open and NVIDIA Shadowplay [Solved, sort of]
Post by: Kobrar44 on March 18, 2014, 07:41:53 pm
MSI Afterburner can record, but it never produced anything not bugged in some way for me. I'm fine with Open Broadcasting Software which streams as well as records. Works.