Author Topic: Dear Heavenly Being, It's almost a render...  (Read 4054 times)

0 Members and 1 Guest are viewing this topic.

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Dear Heavenly Being, It's almost a render...
That's what I keep saying... I think he needs his eyes and/or head checked... :wtf:
Freelance Modeler | Amateur Artist

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Dear Heavenly Being, It's almost a render...
The in-game shot needs a blue sun with it.. otherwise the background just looks funny. :sigh: :doubt:
I am a revolutionary.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Dear Heavenly Being, It's almost a render...
Quote
Originally posted by Lightspeed
Well, provide some close up shots, I really don't see all those beautiful polies :)

(... and me wants to see them ;) )


Are you really serious? Last time there wasn't a clear shot, but check out all the curved surfaces and the morphing of the textures on the Anuket's body (you can tell where it's morphed by the specular lighting, too). That's all due to the extra polies, man.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Dear Heavenly Being, It's almost a render...
Quote
Originally posted by Raa Tor'h


:wtf:
I didn't use the low poly Anuket model. Nothing would happen to it besides spec and glow mapping.

if the npatching worked it would look like it does now but better

Why would a GeForce card respond to Radeon coding?

becase the feature could be getting emulated by DX

one of the ships looked different, at all when I ran the radeon coded program.

ok, then I guess it doesn't work at all

And by "it ran slower" I mean that when models loaded in the tech room, anything larger than a sobek didn't rotate like it should, but ticked like the second hand of a clock.  Clearer?

but it is odd that it would behave diferently at all
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

  

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
Dear Heavenly Being, It's almost a render...
it's all gooey
"Gunnery control, fry that ****er!" - nuclear1