Author Topic: Alien fighter the Valtun  (Read 4659 times)

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Offline Raptor

  • 210
Well, if you post a link to the .cob file (or even the .scn) I think I might be able to generate Lith maps for this.

PM it (the link), or even e-mail it.

Oh, and Karajorma's FAQ has a link to a tutorial on using LilithUnwrap.  Check it out.
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline boewolf

  • 28
i should be able to get the file online tomorrow, but i won't garantee a it will be downladable.  and i will also look at the tut again.

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by boewolf
my main problem is that the textures i am trying to use are always too big for the job i want to use them for.  how can i make the textures smaller in LithUnWap??


If i understand what you mean, you can do this by changing the dimensions of the UV plane in TS - i.e. the bigger the UV plane (or box, but it's a lot worse looking - basically, you're better off doing by-face planar mapping), the larger the area the texture is shown over.

 

Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
just scale the uvmaps

  

Offline boewolf

  • 28
the Valtun .scn file can b found here http://users.ncable.com.au/gtbernaldo/modles/