Author Topic: One for modelmakers + fans of Metal Gear Solid  (Read 860 times)

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Offline Martinus

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One for modelmakers + fans of Metal Gear Solid
[color=66ff00]Been looking for good papercraft models recently, here's a blinder: Metal Gear Rex

Enjoy. :nod:
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Offline diamondgeezer

One for modelmakers + fans of Metal Gear Solid
This seems like as good a thread as any to post this in

 

Offline Martinus

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One for modelmakers + fans of Metal Gear Solid
[color=66ff00]Heheh Hijacker. Wonder if they'll port it to DE2 or HL2.
"Good morning Mr. Badger...."
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Offline redsniper

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One for modelmakers + fans of Metal Gear Solid
bah. Who wants a paper Metal Gear.
I'd rather have a real one myself.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline mikhael

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One for modelmakers + fans of Metal Gear Solid
I love the concept, but I just can't see doing much with it myself. Now, if I could just get ahold of the Rex mesh that the guys on LWG made... :D
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Liberator

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One for modelmakers + fans of Metal Gear Solid
Well, I tried a couple of weeks ago, rather half-heartedly I'll admit, but I tried to cook up a couple of FS2 card models using Pepakura(sp?).  May try again now that I've got my new system up and running.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

  

Offline Martinus

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One for modelmakers + fans of Metal Gear Solid
Quote
Originally posted by Liberator
Well, I tried a couple of weeks ago, rather half-heartedly I'll admit, but I tried to cook up a couple of FS2 card models using Pepakura(sp?).  May try again now that I've got my new system up and running.

[color=66ff00]Tried it myself but I couldn't get the textures to play nice. I used Gmax and chilliskinner. Unfortunately converting using just about everything I've tried corrupts either the mesh or the texture coords.
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