Author Topic: Freespace2 SCP - Advertised as Freeware?  (Read 7377 times)

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Offline Inquisitor

Freespace2 SCP - Advertised as Freeware?
Depends on if Ferrium is a derived work ;)

And, no matter how gifted the development team, expect a new engine to take at least a year, and the actual game to  take at least a year.

We licensed an engine for our first game, and it took us exactly one year to get something that people seem to agree with and is relatively bug free, and that was WITH a well tested, well understood engine.

Non-trivial proposition, making a game, gotta be into it hard core to succeed.
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Offline Setekh

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Freespace2 SCP - Advertised as Freeware?
Absolutely. :yes: I'm hoping everyone will be in it for the long haul - I am.
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Offline Inquisitor

Freespace2 SCP - Advertised as Freeware?
Well, if a team is interested in making a real game, not derived from fs2, I have some good publishing contacts always interested in Indie games :)

MGT is probably doing a space game next anyway, that or a racing game, and if we can build the team up, both.

But that, perhaps,  is for another thread ;)
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Offline Unknown Target

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Freespace2 SCP - Advertised as Freeware?
I want to make a game, it's just I'd like to use the FS engine, because it's the one I am most familiar with (both capability-wise and file format-wise). :)

But I'm interested in making a game! :)

 

Offline HotSnoJ

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Freespace2 SCP - Advertised as Freeware?
Then here's a solution.

Release it as GPL or freeware and just ask for donations. Or do what the linux guys do, just charge for game guides, the CD's the game comes on, just your work.

Eh, it might work.
I have big plans, now if only I could see them through.

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Offline Unknown Target

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Freespace2 SCP - Advertised as Freeware?
But the Linux guys OWN the software, so they can do that :)
Anyway, I still haven't gotten a reply from [V].
The thing is, I want to keep the same easy modability that goes with FS (the easy table files and model replacement, as well as the mission editor).

 

Offline HotSnoJ

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Freespace2 SCP - Advertised as Freeware?
I see what you mean.

Yeah, it seems allot of games never take into account modders. The way V did it makes it so easy to make mods.

For instance in Halo (IIRC) everything for a level is in one file. So if you want to change the AR you must do it in every file. Also IIFC the values aren't even file interchangable.
I have big plans, now if only I could see them through.

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------------------------------
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Offline Nuke

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Freespace2 SCP - Advertised as Freeware?
im supprised video card manufacturers havent created standardized model formats for games. one thing that all games have in common is they all use proprietary model formats. i think i understand why, but its still a pain it the butt. every time you start modding in a new game, the hardest thing to do is learn the model format.
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Offline Flipside

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Freespace2 SCP - Advertised as Freeware?
There is a standard direct X Model format called simply .x

Some freeware games use it, but that's about it :(

 

Offline Unknown Target

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Freespace2 SCP - Advertised as Freeware?
Macross VO is the only commercial game I know that used it.
And that was a bad Japanese game :D

 

Offline KARMA

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Freespace2 SCP - Advertised as Freeware?
I'd love to make a spacesim game and actually I'd have a (in my opinion) very nice idea, both for story and gameplay, but, hell, the amount of artwork a game require is simply....uh can't find the exact word:)

 

Offline Inquisitor

Freespace2 SCP - Advertised as Freeware?
Overwhelming ;)
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Offline KARMA

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Freespace2 SCP - Advertised as Freeware?
yes..something like that:)

  
Freespace2 SCP - Advertised as Freeware?
o.o
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