Author Topic: Subspace Shortjumps and AWACS  (Read 4266 times)

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Offline Ghostavo

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Subspace Shortjumps and AWACS
Or... maybe there is a minimum distance a vessel can jump...
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Offline Grey Wolf

Subspace Shortjumps and AWACS
Perhaps in addition to a gravwell being needed, perhaps the interactions of multiple gravwells prevent it from being used. Wasn't it proposed once that the Jump Nodes are located at LaGrange points?
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Offline Ghostavo

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Subspace Shortjumps and AWACS
Excuse my ignorance, but... LaGrange?
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Offline karajorma

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Subspace Shortjumps and AWACS
Quote
Originally posted by Ghostavo
Excuse my ignorance, but... LaGrange?


One of five points where the gravity of any two bodies cancel each other out.

Two of these are stable which means that they collect objects like asteroids etc in them.
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Offline J3Vr6

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Subspace Shortjumps and AWACS
So let's look at the argument of energy consumption.  If it takes that much energy for a ship to do a jump (normal in-system or node), how can they immediately then open up with their beam weapons as soon as their out?  Or right up to the point of jumping?  You would think if it takes that much energy to make a jump, that it would take time for weapons to charge after a jump.  If beams and whatnot run on a different power source as the engines, I would think you'd want your weapons to be offline as you're jumping for safety reasons.

In regards to running to a node, you'd notice that ships jump out a few thousand klicks from a node and start to chug away there.  I always wondered why they didn't just jump closer to the node.  If they have to wait for their engines or whatever to recharge for the long jump, at least their that much closer to the node for a quick jump out as soon as the their powered up.  Can't use the argument that at least their moving targets cuz cap ships and cruisers don't move all that fast anyway so, moving or not, they're gonna get pummelled.
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Offline Liberator

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Subspace Shortjumps and AWACS
Beam Cannons used Energy Resevoirs for their sustained output.  The "Warmup" we're all familiar with is likely the resevoir being filled.

 At most, Beams are in the high-megawatt/low gigawatt range in terms of power usage.  

Bending the fabric of space enough to enter subspace is probably a terrawatt range operation, which I suspect is a large portion of the ships overall power production.
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