Evening all.. in my continued search for battlefield nirvana I was considering the fact that large vessels in FS reliable atomise themselves upon destruction. Granted this could be due to the massive amounts of ordinance on board, fuel and the reactor core going up. However it doesn't make for many interesting battlefields.
Would it be possible to add a new piece of code enabled by FRED on a per ship / mission basis that causes ships to - rather than explode - list slightly, change model and "disappear" from sensors, as well as removing all glowmaps and maybe even replacing the entire model with a battle damaged edition of the same (this replacement could be instant but covered by a large series of explosions along the length of the hull or something... so that the ship doesn't just visibly change instantly but is covered and emerges a wrecked hulk of a ship.
These destroyed ships would remain where they are, not firing and undestroyable. They'd also be off sensors... effectively they wouldn't exist in any more than the form of the hulk model.
The result is an interesting battlefield full of obsticals and what have you as a result of the destruction you and your enemy cause.
Whatcha think? Sounds good doesnt it
