Lately I have been trying my hand at re-texturing some FS fighters. I have ran into a roadblock though. FS or Modelview32 wont load my PCX files. Both programs say my texture file doesnt exist. The only program I can view re-textures even close to properly is Aurora, even at that the textures are heavily distorted. I have been creating the files via photoshop 7. I'm thinking the problem is one of these,
a. File is too big
b. File has improper resolution
c. File has wrong version
d. Photoshop builds PCX files differently than other programs.
Is there anyone that knows how to fix my problem with model editor programs loading PCX files?