Author Topic: Gravity - with (I hope) very minor code changes.  (Read 6620 times)

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Offline Flipside

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Gravity - with (I hope) very minor code changes.
Hmmmmm.....Now, if you could set a random 'turbulence' plane, you could kill two if TI's birds with one stone ;)

 

Offline Goober5000

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Gravity - with (I hope) very minor code changes.
You can do that already.  Just set off explosions at random locations using the explosion-effect sexp.  Set the damage to 0 and use varying blasts, and there you have it. :)

 

Offline Black Wolf

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Gravity - with (I hope) very minor code changes.
All of this is very (very ;)) interesting, but it all strikes me as sort of step two stuff. Could you check about decreasing the repeat interval before you get into this more complex stuff? I don't want to come across as overbearing, but I also don't want to see the issue get overcomplicated before even the most basic changes get made.
« Last Edit: July 09, 2004, 02:10:11 am by 302 »
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Goober5000

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Gravity - with (I hope) very minor code changes.
Why can't you use the every-time sexp?  It's in 3.6.

 

Offline Black Wolf

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Gravity - with (I hope) very minor code changes.
Oh... doh - ignore me. I'll be grabbing 3.6 as soon as I go back home, but since I don't have it yet, I haven't been able to try that, and completely forgot about it . :nervous:

My mistake, carry on...:nervous:
« Last Edit: July 09, 2004, 11:24:02 am by 302 »
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

  

Offline Black Wolf

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Gravity - with (I hope) very minor code changes.
BaBump.

OK, finally got around to upgrading my version of the SCP and tested - every-time takes away the joltyness, but one thing I didn't anticipate is that this method doesn't handle collisions very well, so unless there's an easy way around that, the method's effectvely useless :(
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp