Omni, cut out triangles on the landing pods, so theyre lit properly for the LOD change, you know, where the opening is, you may even want to consider putting a rectangular hole through the pod. Imagine that youre approaching Galactica from the front from a high LOD to a low LOD and from LOD2 to LOD1 or whatever, youre suddenly able to see through to the other side of the landing pod when it stops being a texture and starts being the landing pod. or from the top, you'd be getting closer, and it'd be lit like a flat plane, then you cross the LOD border and it becomes lit like its supposed to be lit.
shouldnt take too many polys, just cut out where that texture is, maybe put a rectangular hole in it, so you can see through on approach from really far away