Author Topic: Hatshepsut beams cause complete crash  (Read 3519 times)

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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Hatshepsut beams cause complete crash
Hmm. I remember hearing about some kind of bug like that awhile back, but I'm not sure why it happened.

Although you shouldn't have mv_adveffects and hiplanets, they are basically providing the same thing. (hiplanets was moved into adveffects)
-C

 
Hatshepsut beams cause complete crash
I'm not sure, but maybe I got mv_hiplanets from the Wiki link? http://fs2source.warpcore.org/exes/FS2Open_3_6-Installer.exe

Is there any way to get everything from mv_adveffects without the hi-res planet images? Since both mv_adveffects and mv_hiplanets causes my SCP to crash, I'm guessing that the culprits are the hi-res planet images. If there is no such way, how do I make SCP use the low-res images from mv_loplanets.vp in front of mv_hiplanets.vp?

Anyway, I think we've established that the problem with the original bug is my graphics card and there's not much else to do, apart from getting a new one. Thanks for your help, guys. :) I don't see why I shouldn't enjoy SCP any less with OpenGL. :p
« Last Edit: June 03, 2005, 11:54:57 am by 2820 »

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Offline WMCoolmon

  • Purveyor of space crack
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Hatshepsut beams cause complete crash
Try not using -jpgtga.
-C

 

Offline taylor

  • Super SCP/Linux Guru
  • Moderator
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    • http://www.icculus.org/~taylor
Hatshepsut beams cause complete crash
Also make sure that you are running OGL in 32-bit color mode or -jpgtga will automatically get turned off.  It used to cause a rendering problem.  That problem has been fixed for a while but I forgot to ever remove the code block that turned off -jpgtga.

 

Offline Ypoknons

  • Ancient
  • 28
    • http://www.xwaupgrade.com
Hatshepsut beams cause complete crash
General Freak, whatever you do, just delete adv_effects.vp

There's no way in the world you are going to be able to run FS2 with your hardware with adv_effects enabled.

It's good though that you realize that there's nothing much you can do with your graphics card. I'd suggust a Radeon 9550 or Geforce 6200 or X300 if you are on a budget. Of course, if you start looking for new equipment you might end up wanting a lot more ... :)
Long time ago, you see, there was this thing called the VBB and... oh, nevermind.

 

Offline Grimloq

  • 29
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Hatshepsut beams cause complete crash
I have an ATI Xtasy 9600 XT 256MB. It's very very very very very good. It's an ATI, so shineys don't like it, but I highly recomment it - it cost me 120$, and that's not a bad deal, considering.
A alphabetically be in organised sentences should words.

 
Hatshepsut beams cause complete crash
Hmm, I'm not sure if such a graphic card won't have its performance 'capped' below normal, due to my memory or processor speed.

I've got another problem. Sometimes when I click on Commit, in the mission briefing room, Freespace just crashes without warning. Sometimes it runs fine for several missions, sometimes it crashes on the first or second try. This crash happens regardless of the VP files I have, so is it just another hardware issue?

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Offline Fenrir

  • 28
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Hatshepsut beams cause complete crash
I have this problem, too. I don't think it actually has anything to do with the beam weapons, since it only happens to me as the Belesarius explodes. I'm pretty sure it's just the graphics card not being able to take those cap ship explosions.

The only way I can think to fix that is to go into the appropriate VP file (I'd like to know which that would be, BTW) and get rid of the capship explosions enhancements. They look good enough as it is, anyway. =P

  
Hatshepsut beams cause complete crash
I was having various crashes and other assorted graphics issues using the latest SCP in OpenGL. I was just about to reinstall everything, but saw this thread and shifted to Direct X and no more crashes. This only changed when I upgraded to the newest hi graphics etc.. BTW, I have a 5900FX Ultra. Darn I'm glad I don't have to reinstall:eek2: