Author Topic: Another 10 mins render...  (Read 3639 times)

0 Members and 1 Guest are viewing this topic.

Offline Styxx

  • 211
    • Hard Light Productions
Another 10 mins render...
Messing with some effects to be used on cutscenes...

 


Any ideas for improvement?

[This message has been edited by Styxx (edited 07-24-2001).]
Probably away. Contact through email.

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
Another 10 mins render...
how about improving your ubb coding... j/k
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Dr.Zer0

  • Got Knossos?
  • 27
    • http://www.3dap.com/hlp/hosted/knossos/
Another 10 mins render...
Looks like the FS2 box, but this time its reveng    

------------------
Calvin (Calvin & Hobbes):
YAAH! DEATH TO OATMEAL!
------------------
Head Campaign Manager in Knossos Campaign
------------------

     
Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
------------------
Its all fun and games until you hit the ground
------------------
Visit my site if you play TFC and hate the way it is
custom-tfc.co.uk
[/i]

 

Offline Styxx

  • 211
    • Hard Light Productions
Another 10 mins render...
 
Quote
Originally posted by PhReAk:
how about improving your ubb coding... j/k

Heh, fixed. Thanks for the "suggestion".  
Probably away. Contact through email.

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
Another 10 mins render...
[neo]Woah.[/neo]

[This message has been edited by PhReAk (edited 07-24-2001).]
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Dr.Zer0

  • Got Knossos?
  • 27
    • http://www.3dap.com/hlp/hosted/knossos/
Another 10 mins render...
 
Quote
Originally posted by Styxx:
Styxx
Apocalypse
Posts: 338
Registered: Jan 2001

Hey!! I wanted that subtitle          

------------------
Calvin (Calvin & Hobbes):
YAAH! DEATH TO OATMEAL!
------------------
Head Campaign Manager in Knossos Campaign
------------------

     
Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
------------------
Its all fun and games until you hit the ground
------------------
Visit my site if you play TFC and hate the way it is
custom-tfc.co.uk
[/i]

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Another 10 mins render...
Great pic dude, heres some ideas for stuff you could work on, although it's no loss if you don't  

1) the background nebula, to "stringy" but on the whole good.

2) can you change the size/brightness of the stars? they all look kinda blurred and uniform...

3) Explosion, kinda... pink/green  

4) The rest is great - good job (especially if it really did only take 10 minutes).

------------------
  - ICQ: 57179504
Co-Creator:  Hard Light Productions
Webmaster: Sounds of Thunder

 

Offline Styxx

  • 211
    • Hard Light Productions
Another 10 mins render...
 
Quote
Originally posted by Thunder:
1) the background nebula, to "stringy" but on the whole good.

2) can you change the size/brightness of the stars? they all look kinda blurred and uniform...

3) Explosion, kinda... pink/green  

4) The rest is great - good job (especially if it really did only take 10 minutes).


1) That's my standard nebula background procedural material - I usually adjust it to fit better on the scene, but I didn't even touch it this time.  

2) The stars are that way due to the focus of the camera. You may notice that the fighter is also slightly blurred. The focus is set at the beam, anything past a certain range forward or backward from that gets blurry.

3) I don't like the usual explosion effects. They don't seem very feasible on space, so I prefer to use a more "energy blast" kinda effect. If you want it in other colors, I can do it no prob.

4) Thanks, it really took less than 10 minutes - I have the ships ready on MAX format (with all material properties set) so I just had to work on the video post settings. If you didn't notice, I'm using a different effect on the beam core, it creates a nice (very subtle) distinction from the standard glow, and I hope it'll animate quite nicely. Let's see what happens. (actually, I've already seen it, but unfortunately I can't show the animated work yet).  
Probably away. Contact through email.

 

Offline Styxx

  • 211
    • Hard Light Productions
Another 10 mins render...
By the way, anyone has a good AVI of the Warphole map ANI? It gets screwed when I try to export it with Aniview, and I need it for my next render test.  
Probably away. Contact through email.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Another 10 mins render...
Easy enough to make, you want it in Divx too?  
Freelance Modeler | Amateur Artist

 

Offline Styxx

  • 211
    • Hard Light Productions
Another 10 mins render...
Uncompressed, please?  
Probably away. Contact through email.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Another 10 mins render...
Nope... still comes out screwey, if you wtill want it, I'll send it.
Freelance Modeler | Amateur Artist

 

Offline Styxx

  • 211
    • Hard Light Productions
Another 10 mins render...
Nah, never mind then. Thanks anyway.
Probably away. Contact through email.

 

Offline Eth

  • 25
Another 10 mins render...
Other than the comment already made about the stars... that beam looks a tad too "thick".  Just a personal view, it would look better if you reduced the diameter of it.    Great pic though  

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Another 10 mins render...
Looks right to me, but it looks like it's the wrong turret... I'm probably wrong tho  
Freelance Modeler | Amateur Artist

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Another 10 mins render...
Dude... wow. Fine job.
That explosion looks pretty nice - different, but certainly good. The only thing I can really poke at is that we can see the thruster plumes on the Myrmidon but they don't... glow. But once again, for a ten minute render, if non-glowing thruster plumes is all I can come up with, it's pretty damn good.  

Nice job. One more thing...


 
Quote
Originally posted by Dr.Zer0:
Hey!! I wanted that subtitle

Dude, you do know how and why he has that title, right? He earned it.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Another 10 mins render...
 
Quote
Originally posted by Setekh:
thruster plumes

HA! DC! HA!
Freelance Modeler | Amateur Artist

 

Offline Styxx

  • 211
    • Hard Light Productions
Another 10 mins render...
 
Quote
Originally posted by Raa Tor'h:
Looks right to me, but it looks like it's the wrong turret... I'm probably wrong tho  

It is the wrong turret. Shrike already bugged me about it, so I now designated him my official advisor on weapon emplacements for renders. Hopefully there won't be this kind of mistake again.  
Probably away. Contact through email.

 

Offline wEvil

  • The Other Good Renderer
  • 28
    • http://www.andymelville.net
Another 10 mins render...
it looks very nice but you can get to the point where lens FX kind of overpower the whole scene a little :P

speaking of which...i'd better get on with my "work"  

  

Offline QXMX

  • 28
Another 10 mins render...
Finally, a pic where the Shivans get theirs    I give it seven thumbs up  

------------------
.....File not found....please enter password

Webmaster of Subspace Zero

Co-Creator, GroundZero
ICQ# 117983680