Author Topic: I have mastered the art of beam making...and fixed all the problems  (Read 2731 times)

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Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
I have mastered the art of beam making...and fixed all the problems
 
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Styxx

  • 211
    • Hard Light Productions
I have mastered the art of beam making...and fixed all the problems
Better than the previous one... good job!
Probably away. Contact through email.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
I have mastered the art of beam making...and fixed all the problems
kewl.  
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
I have mastered the art of beam making...and fixed all the problems
anyone see anything wrong this time?
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
I have mastered the art of beam making...and fixed all the problems
If I really pick holes in it then the Deimos is a bit to blurred at the front, I had this problem with my renders using lens flare, and I never did work out how to make it less blurred except to sharpen it in photoshop. Hardly a major gripe but it'd look better IMO if you reduced the blur somewhat.

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  - ICQ: 57179504
Co-Creator:  Hard Light Productions
Webmaster: Sounds of Thunder

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
I have mastered the art of beam making...and fixed all the problems
well they wanted a brighter glow so that's what they get
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
I have mastered the art of beam making...and fixed all the problems
No I mean further down the back of the ship, its not glowing there, its just blurred...

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  - ICQ: 57179504
Co-Creator:  Hard Light Productions
Webmaster: Sounds of Thunder

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
I have mastered the art of beam making...and fixed all the problems
doesn't look blurred to me.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Sushi

  • Art Critic
  • 211
I have mastered the art of beam making...and fixed all the problems
I see what Thunder means, if you start at the beam point and work backwards along the hull, you see that the part between the saddle in the hull and the beam glow, along the side of the ship, does look a bit blurred. Compare to the very back, which looks quite sharp. I don't know what causes it...

But the beam looks absolutely excellent. I would use a star flare myself instead of the ring, but that's just a style choice.  

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Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod
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Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
I have mastered the art of beam making...and fixed all the problems
Lookin' great. Though it's true that it is kind of blurred up the front... however, now I think you can pretty safely move onto getting that beam to hit something   And we know you can!
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
I have mastered the art of beam making...and fixed all the problems
WOW! It looks so different now! Especially since Adobe changed all of my monitor settings...   That green stands out a hella-lot!
Freelance Modeler | Amateur Artist

  

Offline QXMX

  • 28
I have mastered the art of beam making...and fixed all the problems
Gunnery control, obliterate Alpha 2  

Cool beams  

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