Author Topic: Glorious eyecandy.. (image heavy)  (Read 1776 times)

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Offline Turnsky

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Glorious eyecandy.. (image heavy)
Quote
Originally posted by aldo_14
Bah.  Show offs.


well, if/when the SCP comes up with something that can use bloom, and more than 2x (even multisampling, too). then i may grab some screenies of that at a later date.. :p

and besides, you'd be showing off your latest toy, too, wouldn't ya? :P
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Offline aldo_14

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Glorious eyecandy.. (image heavy)
I'd be playing with the computer, actually........... :p
« Last Edit: September 07, 2005, 11:20:52 am by 181 »

 

Offline Fineus

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Glorious eyecandy.. (image heavy)
Must..resist..urge..to.giggle.. :p

Edit: That's even worse Aldo :lol:

 

Offline Ulala

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Glorious eyecandy.. (image heavy)
*giggles*
I am a revolutionary.

 

Offline aldo_14

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Glorious eyecandy.. (image heavy)
Christ, Freud would have a field day with you lot

:p

 

Offline Turnsky

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Glorious eyecandy.. (image heavy)
Quote
Originally posted by aldo_14
Christ, Freud would have a field day with you lot

:p


welcome back to the internet... we....missed you...:p
   //Warning\\
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do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 
Glorious eyecandy.. (image heavy)
Quote
Originally posted by Turnsky


ditto, i woulda preferred it as an RTS, instead of a tactical thingy much like ST Command.

Edit: i'd show doom 3 off on this thing, if it weren't for the fact that it doesn't want to play nice with my audigy 2 card... damn bugs. :doubt:


Well, your opinion^^. I like it the way it is, its like Panzers Phase One oder Two, just in space. Something different compared to all those base-build-RTS games.
But Nexus had more potential, thats right, but its good that its an RTT, not an RTS. At least i think so^^...:ick: :D ;)
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Offline Turnsky

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Glorious eyecandy.. (image heavy)
okay, another couple 'o screenies, this time, far cry, note: HDR is on by default if you put the settings all the way up as i have. (and the god thingy is there 'cuz i wanted to cruise along slowly taking screenies at a whim)

   //Warning\\
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do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline CP5670

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Glorious eyecandy.. (image heavy)
HDR is not enabled in those shots. Right now it's only supported on the Geforce 6 and 7 cards and you have to enable it through a console command. Here are some pictures of the game with HDR enabled.









Note that I have toned down the effect significantly using the console controls so it looks fairly realistic. The HDR screenshots you will see around the internet use the default settings and are much more pronounced, but look goofy ingame.

When HDR is on, I have to run the game in 1024x768 and turn down a few details to keep it above 60fps at all times, although it's well worth the tradeoff. Also, HDR does not work at all with any AA due to hardware limitations with the way it currently operates.

 These don't look quite as nice as they actually do here though because of the monitor's superbright mode. Maybe I can take photos of the monitor itself. :D

FarCry's HDR is sort of experimental and can occasionally look screwy, although for the most part it's quite amazing. Unfortunately I don't have any savegames in the graphically good spots in SCCT, which has is the only game with fully working HDR rendering.
« Last Edit: September 08, 2005, 10:47:29 pm by 296 »

  

Offline Shrike

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Glorious eyecandy.. (image heavy)
That spaceship thingie is neat.  Is it a full animation, can you control the viewpoints or does it just render a static scene?
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