Seconded. No body really liked my pessimism after Red Faction and Summoner were released, but really after seeing RF2...
In all honesty, the only reason FS was good was that it was an excellent merger of Wing Commander and X-Wing, coupled with the fact that there are so few space sim games out there. Its simple plot, even FS2's plot is pretty simple, was also pretty self consistent.
RF1 could have been spectacular but things like multiplayer vehicles, weapon balance, and a cohesive plot weren't there. Summoner had a wonderful plot and setting, but the game balance wasn't there. (Boss fights=enter inventory, use tons of scrolls since they will all instant cast and stack, then return and unpause and the enemy is dead. Also the whole chain attack system that was twitchy and weird in a quasi real time combat system)