Shouldn't the caption be something to the tune of "Up yours"?

Anyways, a few nitpicks:
- Change the explosion layer to screen (or was it multiply? I forget - it's one or the other).
- The white core of the beam and warmup glow should be significantly larger then it is, while the beam radius should stay the same.
- When you render ships to which you're going to add a beam in post production, put strong local lights where the beam warmup glow and impact location are, to throw glows on the nearby sections of the ships.
But all in all, good job - especially on the engine glows and lighting... Oh, and BTW - flip the Orion.

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America, stand assured that Israel
truly understands what you are going through.
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the
Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)