Originally posted by Setekh:
Highly, highly cool! If you want, I'll do that render for you. Not that you're incapable, but... 
Setekh, I'd love to hand you this model for a render. However, to do so, I'd have to remodel her from scratch. Somewhere along the line, the Nathaneil COB file and all the scenes it was in are gone. Just vanished. All I have is the various concept and process renders.

If I do rebuild it, it would have no textures. There's a big differenece between the way I work in Lightwave and Truespace. In Truespace, I depend on intersecting solids, usually cylindrically or spherically textured. In Lightwave, I build my objects as a contiguous mesh, with no hidden polys or intersecting bits. This means that that textures don't work properly when using a cylindrical or spherical projection and have to be applied (to look decent) using a planar projection on a per-face basis, or a UV map. Either of these cases requires more skill than I currently have.

If I ever do get her remodelled, I'll likely do it with much higher detail, and I'll get some decent textures on it somehow. Then I'll throw it at you.

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--Mik
http://www.404error.comruhkferret on ICQ/AIM
"Your guy was a little SQUARE! You had to use your IMAGINATION! There were no multiple levels or screens. There was just one screen forever and you could never win the game. It just kept getting harder and faster until you died. JUST LIKE LIFE." --Ernie Cline