I ask, because in the interest of moving along, I wouldn't want GLSL on the mac to be the only thing holding up a release. However, a regression is not desirable at all, and I would hope that running with -no_glsl would get at least the same quality as it did in 3.6.9. Since it doesn't, that's a separate bug of its own, but it's likely related to the problems with GLSL. Either way, I would hope to at least get it back to the state it was in, so we could get 3.6.10 out the door and attempt to fix GLSL on Macs at a later date. I'd prefer no steps forward or back than anything else at this point.