In my campaign, I plan on using the GTF Ezechiel. The problem is, it only has simple .pcx textures without shine or normal maps, and since everything else I have has normals and whatnot, it looks... odd.
After banging around for a few hours with CrazyBump and Gimp, it's become readily apparent that I have no idea what I'm doing, and all I've gotten thus far is either transparent or shrinkwrapped-looking fighters (yeah).
How do I make non-mirrorlike shinemaps? I've made it so that it has varying levels of reflectivity, but I don't like how it completely reflects the nebulae background.
Also, how do I make FS2-friendly Normals with Gimp? The wiki tutorial on this wasn't particularly helpful, at least not to me, at any rate.