Author Topic: Why the need for a "Colossus"?  (Read 14560 times)

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Offline headdie

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Re: Why the need for a "Colossus"?
i suspect :V: was keeping a lid on feature creep with the lucys beams, at the end of the day it was used in 1 possibly 2 mission(s) by 1 ship and would have probably taken significant coding to set up and the hack worked well enough so no crime imho and they had 2 years to get round to it for fs2
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Offline The E

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Re: Why the need for a "Colossus"?
That's exactly what they did. There was no reason to develop a whole new weapon type just for the Lucy alone; hacking something together using the existing system was probably the faster route.
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Offline headdie

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Re: Why the need for a "Colossus"?
on a side note to me the slow march of the beams impacting the Galatea added to the dread of the moment because it gave you time to think about the oh **** of the moment
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Offline IronForge

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Re: Why the need for a "Colossus"?
Yay subluminal beams!!!
*agreed*.

 

Offline headdie

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Re: Why the need for a "Colossus"?
Yay subluminal beams!!!
*agreed*.

i think they were described as flux cannons so could have been just about anything
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Offline S-99

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Re: Why the need for a "Colossus"?
Forces didn't have beam cannons in the beginning. For them to call the lucy's beams flux cannons in the first place is probably because that's what they called them before more general terminology like "beam" came into use.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

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Offline Klaustrophobia

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Re: Why the need for a "Colossus"?
flux CAPACITOOOOOOOOOOORRRRRRR!
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