I'm looking for a texture artist to create a high-resolution version of a texture for a non-FreeSpace game. I really didn't think this thread goes here, but I was advised to put it here by The E.
Specifically I'd like someone to remake Samus' textures from Metroid Prime 1 for GameCube/Wii.

This is a dump of the texture file from which Samus Aran's textures are loaded. The first thing you'll notice, aside from the fact that it's really small (256x256) is that it looks like it is actually 4 texture files crammed into one image. The second thing you'll probably notice is that the textures look really crappy. Upon closer inspection, one can see that the image has a lot of discoloration and artifacts, which suggests it was saved using a lossy compression format like .jpeg.
Consequently, the power suit looks kind of bad in-game, even on actual hardware. It looks practically hideous when playing on an emulator with the internal resolution set to 1080p.
http://i.imgur.com/ckmZ1vB.pngSamus' textures from Metroid Prime 2 (shown below) are much nicer. The texture file is twice as large (512x512) and it doesn't have a lot of artifacts that I can see.

While I can't say that Samus looks great in Metroid Prime 2 at 1080p, the "lines" on her suit aren't so blurry and jaggedy that it makes me cringe like it does in Prime 1.
http://i.imgur.com/qNvKsqn.pngThis isn't super important or anything, but it's just something I'd like to be done. The game uses texture coordinates rather than pixel offsets, so if Samus' MP1 texture file is scaled up to 512x512, 1024x1024, 2048x2048, etc., it will still work. I am not asking anyone to apply textures to the model or do any UV mapping. None of that will be necessary. I'm just asking someone to remaking the MP1 texture in high-resolution and make it look pretty.
I decided to ask the people here because the graphic artists in our community are so talented. I think it's amazing how some of you guys can take an old model with no UV mapping like the Cain/Lilith or the Hatsheput, make a new model with lots of details where none existed before, and then apply really nice textures to it. The end product is not only pretty, but looks like it belongs in the FS Universe.
So I guess I really like you guys' work and wanted to see what someone here could do with it.
Edit: If someone is interested in this but would like more reference images, I will provide whatever I can.