1: You have to make each LOD a sub-object of the main one, and call it DetailX (where X=LOD)
2: Sorry ma, but if u look at my thread, i think might have found a viable alternative...
3: It's a sub-object (although I don't think it needs to be) slightly smaller than the original (so it don't show through). When the original is destroyed, it leaves this.
4: Don't know, sorry dude...
5: Don't think so
6: Maybe, but I'm not sure.
No worries dude

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