Author Topic: Hop! Me too  (Read 6126 times)

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
weapons areas for shivan ships in the FS1 concept pics where white, slick areas, so I kept that. the maps sux, tho.
SCREW CANON!

 

Offline Nico

  • Venom
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  • 212
should have made another ship, the herc2 is a difficult one :doubt:
SCREW CANON!

 

Offline Razor

  • 210
Wow It's a new Manticore. :yes:
Fear the Shivans....even more. :drevil:

 

Offline Riven

  • 28
wana join the realization project?

why just bump map when you can make the meshes in a higher detail

if you do wana join then contact me here

 

Offline Nico

  • Venom
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  • 212
nope, not wanna, sorry, can't even work on OTT right now, so...
SCREW CANON!

 

Offline Riven

  • 28
Quote
nope, not wanna, sorry, can't even work on OTT right now, so...


ok, just to say tho, there would be no commitment, just submit models as and when you want

 

Offline Nico

  • Venom
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  • 212
I'll put the meshes for d/l like I did with the shivans, after that people do what they want with it ( save for telling others they did the mesh :p )
SCREW CANON!

 

Offline Riven

  • 28
Quote
I'll put the meshes for d/l like I did with the shivans, after that people do what they want with it ( save for telling others they did the mesh  )


Yep thats exactly the plan for realization, of course dont forget to include a credits sheet. I'll contact you once the hosted site is up and running so you can subit the mesh

thanks:yes:

 

Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
hows the progress going. can you post some pictures

 

Offline Nico

  • Venom
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  • 212
there's none, i'm working on something more important right now, I'll post when i start working on it again.
SCREW CANON!

 

Offline Nico

  • Venom
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  • 212

little update, the thing is slowly getting shape. now it's time to add details :p
SCREW CANON!

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Wow thats cool... :)


Now if each one of those plates was spring-loaded battle damage..
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Quote
Originally posted by venom2506
[Overly beautiful shp removed so I don't feel so bad about myself]
little update, the thing is slowly getting shape. now it's time to add details :p


"now its time to add details".  Like its looks plain and incomplete now. Not.  You BASTARD. :D

Sweet work. Bastard. ;)
« Last Edit: December 02, 2002, 07:23:53 pm by 440 »
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Uh oh. Hi-poly modeling war?

Meshsmooth. Other than that, schoveet.

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
you're just lazy.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline mikhael

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  • Fnord!
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Quote
Originally posted by Stryke 9
Uh oh. Hi-poly modeling war?


"War" implies competition. Venom is working on his Herc, I'm working on my Herc, Ryx is working on his Orion.

I don't know about Venom and Ryx, but I'm going to release the model when I'm done with it--or at least when I'm done enough to share it with other people without embarassing myself. ;) Darkage will get it first though, to use in one of his kickass animations. :)
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Depending on how you're modelling the model, saves of it in various states (Read: lower-poly) might be handy for source code folks. Don't know if that'll work since these models are around 20,000 polies... :nervous:
-C

  

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by WMCoolmon
Depending on how you're modelling the model, saves of it in various states (Read: lower-poly) might be handy for source code folks. Don't know if that'll work since these models are around 20,000 polies... :nervous:


20000 polys? not yet, 16000 for now. but this is not and will never be for ingame. polycount aside, the clipping pbs would drive the coders insane.

Quote
Originally posted by Stryke 9
Meshsmooth

just on the nose part.

Quote
Originally posted by mikhael
You BASTARD [...] Bastard. ;)


3 times in this thread...3! you'll suffer for that
:devil:
SCREW CANON!