Author Topic: Hop! Me too  (Read 6285 times)

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
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work in progress obviously. I have to fix some curves on that part, otherwise I'm pleased with the shape.
Oh, and if you think I build my meshes in odd ways, her... well... mind your own business ;7

edit: it's based on the V map, and on the awesome drawing by that japanese dude that you can find in the miscelaneous artists section at HLP
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Offline Ryx

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Offline RandomTiger

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SWEEET!!!

can't wait till it's done!

Cor

 

Offline Pera

  • Tapper
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A high-poly Herc? Cool :yes:
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Offline mikhael

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Quote
Originally posted by venom2506

work in progress obviously. I have to fix some curves on that part, otherwise I'm pleased with the shape.
Oh, and if you think I build my meshes in odd ways, her... well... mind your own business ;7

edit: it's based on the V map, and on the awesome drawing by that japanese dude that you can find in the miscelaneous artists section at HLP


You. Bastard.

I think I'll leave the fighters to Venom. He's got the mad superior skills. :D

So, um... Venom... how did you do that? ;)
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Offline Nico

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Quote
Originally posted by mikhael


You. Bastard.

I think I'll leave the fighters to Venom. He's got the mad superior skills. :D

So, um... Venom... how did you do that? ;)


if I were to tell you, i'd have to kill you next. That would be sad, no? ;7
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Offline an0n

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You tell him, then he can tell me, then you can kill him and that way everyone will be happy.
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Offline mikhael

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Quote
Originally posted by venom2506


if I were to tell you, i'd have to kill you next. That would be sad, no? ;7


Tell me. I'll die happy. :D
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Offline Redfang

  • 28
Awesome! :eek2::yes:
 
But you build your meshes in odd ways. :p
 
*Runs*

 

Offline Rictor

  • Murdered by Brazilian Psychopath
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AWESOME

mikhael, you have started something wonderful.:p :p

hey venom, may i request something. in your construction, when you hit about 1500 polies, can you please save the model, for game purposes

 

Offline Ryx

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Did you make that with splines or NURBS?

I'm thinking splines, but you never know...
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Offline Nico

  • Venom
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Quote
Originally posted by Rictor
AWESOME

mikhael, you have started something wonderful.:p :p

hey venom, may i request something. in your construction, when you hit about 1500 polies, can you please save the model, for game purposes


bwarf, the 1500 poly limit is long gone pal :p
and ryx, none of that. LPM with mesh smooth, that's what I like best for non organic meshes, usually.
« Last Edit: November 23, 2002, 07:44:27 pm by 83 »
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Offline mikhael

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Quote
Originally posted by venom2506
LPM


:confused:
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Offline Nico

  • Venom
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low polygon mesh
SCREW CANON!

 

Offline mikhael

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Quote
Originally posted by venom2506
low polygon mesh


It becomes clear. :D Thanks.

I could kill for a Max style Meshsmooth. :D
« Last Edit: November 23, 2002, 08:19:08 pm by 440 »
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Offline Gortef

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Coolness! :D:yes:
Habeeb it...

 

Offline vyper

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  • The Sexy Scotsman
Quote
Originally posted by venom2506
bwarf, the 1500 poly limit is long gone pal :p


:eek2:  Since when?:eek2:

Anyway, very nice venom, high-poly fighters without looking organic - just what we like to see. :yes:
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline Nico

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oh yeah, while I think of it:


it's a very old model I was working on, based on the concept pic rather than the ingame model ( I prefer this version ), and the fact that I preferd those kind of glowing engines some FS1 shivan ships had ( like the scorpion or the nephilim ) rather than the usual engine with thruster plumes.
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Offline mikhael

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Not bad, Venom. I like the contrast between the main hull and the ends of the arms.
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